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Add dvorak/colemak layers

This commit is contained in:
Drashna Jael're 2017-08-16 20:23:47 -07:00 committed by Jack Humbert
parent 8392667ac4
commit cb76e71109

View file

@ -10,16 +10,19 @@
// Define layer names // Define layer names
#define BASE 0 #define BASE 0
#define SYMB 1 #define COLEMAK 1
#define OVERWATCH 2 #define DVORAK 2
#define DIABLO 3 #define SYMB 3
#define MOUS 4 #define OVERWATCH 4
#define DIABLO 5
#define MOUS 6
//define modifiers
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL)) #define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) #define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
//define macro keycodes
#define M_VERSION M(0) #define M_VERSION M(0)
#define M_SYMM M(1) #define M_SYMM M(1)
#define M_SALT M(2) #define M_SALT M(2)
@ -30,14 +33,15 @@
#define M_DOOMFIST M(7) #define M_DOOMFIST M(7)
//define layer change stuff for underglow indicator
bool skip_leds = false; bool skip_leds = false;
bool has_layer_changed = false; bool has_layer_changed = false;
static uint8_t current_layer; static uint8_t current_layer;
static uint16_t key_timer; static uint16_t key_timer;
//define diablo macro timer variables
static uint16_t diablo_timer[4]; static uint16_t diablo_timer[4];
static uint8_t diablo_times[] = {0, 1, 3, 5, 10}; static uint8_t diablo_times[] = {0, 1, 3, 5, 10, 30};
static uint8_t diablo_key_time[4]; static uint8_t diablo_key_time[4];
bool check_dtimer(uint8_t dtimer) { bool check_dtimer(uint8_t dtimer) {
@ -65,8 +69,7 @@ enum custom_keycodes {
#ifdef TAP_DANCE_ENABLE #ifdef TAP_DANCE_ENABLE
enum { enum {
TD_ESC_CAPS = 0, SFT_CAP = 0,
TD_SPACE,
TD_DIABLO_J, TD_DIABLO_J,
TD_CLN, TD_CLN,
TD_EGG, TD_EGG,
@ -148,7 +151,7 @@ void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
} }
void diablo_tapdance_master (qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) { void diablo_tapdance_master (qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
if (state->count >= 6) { if (state->count >= 7) {
diablo_key_time[diablo_key] = diablo_times[0]; diablo_key_time[diablo_key] = diablo_times[0];
reset_tap_dance(state); reset_tap_dance(state);
} else { } else {
@ -187,10 +190,8 @@ void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
//Tap Dance Definitions //Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Esc, twice for Caps Lock
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
//Tap one for Space, and twice for Enter //Tap one for Space, and twice for Enter
[TD_SPACE] = ACTION_TAP_DANCE_DOUBLE(KC_SPACE, KC_ENTER), [SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSHIFT, KC_CAPS),
// Special Z // Special Z
[TD_DIABLO_J] = ACTION_TAP_DANCE_DOUBLE(KC_J, S(KC_J)), [TD_DIABLO_J] = ACTION_TAP_DANCE_DOUBLE(KC_J, S(KC_J)),
// Once for colin, twice for semi-colin // Once for colin, twice for semi-colin
@ -209,28 +210,158 @@ qk_tap_dance_action_t tap_dance_actions[] = {
#endif #endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | UP | Shift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | `/SYM| ' " | LGUI | [ { | ] } | | SYMB | ? / | LEFT | DOWN |RIGHT |
* `----------------------------------' `----------------------------------'
* ,--------------. ,--------------.
* |Alt/Ap| Win | | Alt |Ctl/Esc|
* ,------|------|-------| |------+-------+------.
* | | | Home | | PgUp | | |
* | Space| Bksp |-------| |------| DEL |Enter |
* | | | End | | PgDn | | |
* `---------------------' `---------------------'
*/
[BASE] = KEYMAP( [BASE] = KEYMAP(
KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS), KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSHIFT, CTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH), KC_LSHIFT, CTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
LT(SYMB,KC_GRAVE),KC_QUOTE,KC_LGUI,KC_LEFT,KC_RIGHT, LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APPLICATION), KC_LGUI, ALT_T(KC_APPLICATION), KC_LGUI,
KC_HOME, KC_HOME,
KC_SPACE,KC_BSPACE,KC_LBRACKET, KC_SPACE, KC_BSPACE, KC_END,
TG(MOUS),KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINUS, TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
TG(DIABLO),KC_Y,KC_U,KC_I,KC_O,KC_P,KC_BSLASH, TG(DVORAK), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE), KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
TG(OVERWATCH),KC_N,KC_M,KC_COMMA,KC_DOT,CTL_T(KC_SLASH),KC_RSHIFT, TG(COLEMAK), KC_N, KC_M, KC_COMMA, KC_DOT, CTL_T(KC_SLASH),KC_RSHIFT,
KC_PGDOWN,KC_PGUP,KC_DOWN,KC_UP,MO(SYMB), KC_FN1, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT,
KC_LALT, CTL_T(KC_ESCAPE), KC_LALT, CTL_T(KC_ESCAPE),
KC_END, KC_PGUP,
KC_RBRACKET,KC_DELETE,KC_ENTER KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 1: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[COLEMAK] = KEYMAP(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
KC_DELT, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
KC_TRANSPARENT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, LT(MOUS, KC_O), KC_QUOTE,
KC_TRANSPARENT,KC_K, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLASH),KC_RSHIFT,
KC_FN1, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_TAB, KC_ENT
),
/* Keymap 2: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[DVORAK] = KEYMAP(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
KC_DELT, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
KC_TRANSPARENT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TRANSPARENT, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, LT(MOUS, KC_S), KC_MINS,
KC_NO,KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_RSHIFT,
KC_FN1, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_TAB, KC_ENT
), ),
/* Keymap 3: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
* |--------+------+------+------+------+------| COVE | | |------+------+------+------+------+--------|
* | RESET | % | ^ | [ | ] | ~ | CUBE | | | NUM | 1 | 2 | 3 | = | PAUSE |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LT0 | & | * | : | ; | | 0 | 0 | NUM. | ENT | ENT |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | RGBM | RED | | OFF | SOLID|
* ,------|------|------| |------+------+------.
* | | | GREEN| | | | |
* | RGB | RGB |------| |------| NUM. | NUM0 |
* | DARK |BRITE | BLUE | | | | |
* `--------------------' `--------------------'
*/
[SYMB] = KEYMAP( [SYMB] = KEYMAP(
TD(TD_ESC_CAPS),KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT, KC_ESCAPE,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRANSPARENT,
M_VERSION, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRANSPARENT, M_VERSION, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRANSPARENT,
M_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE, M_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
TD(TD_FLSH), KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, M_COVECUBE, TD(TD_FLSH), KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, M_COVECUBE,
@ -249,47 +380,110 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
RGB_HUD, KC_KP_DOT, KC_KP_0 RGB_HUD, KC_KP_DOT, KC_KP_0
), ),
/* Keymap 4: Customized Overwatch Layout
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | SALT | SYMM | MORE | DOOM | | | | | F9 | F10 | F11 | F12 | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | F1 | K | Q | W | E | R | T | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | TAB | G | A | S | D | F |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LCTR | LSHFT| Z | X | C | M | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | J | U | I | Y | T | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | O | P | | | |
* ,------|------|------| |------+------+------.
* | | | LGUI | | | | |
* | V | SPACE|------ |------| | Enter|
* | | | H | | | | |
* `--------------------' `--------------------'
*/
[OVERWATCH] = KEYMAP( [OVERWATCH] = KEYMAP(
KC_ESCAPE,KC_1,KC_2,KC_3,KC_4,M_MORESALT,M_SYMM, KC_ESCAPE, M_SALT, M_SYMM, M_MORESALT, M_DOOMFIST, KC_NO, KC_NO,
KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_BSPACE, KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_LCTL,KC_A,KC_S,KC_D,KC_F,KC_G, KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
KC_LSHIFT,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_TRANSPARENT, KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_M, KC_TRANSPARENT,
KC_LCTL,M_SALT,KC_LGUI,KC_Y,KC_LALT, KC_G, KC_U, KC_I, KC_Y, KC_T,
KC_ESCAPE,KC_LGUI, KC_O, KC_P,
M_DOOMFIST, KC_LGUI,
KC_SPACE,KC_V,KC_H, KC_V, KC_SPACE, KC_H,
M_HARD,KC_F9,KC_F10,KC_F11,KC_F12,KC_NO,KC_NO, KC_NO, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,KC_NO,KC_NO KC_NO, KC_NO, KC_ENTER
), ),
/* Keymap 3:
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | V | D | ALT | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | S | I | F | M | T | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L | J | | | |
* ,------|------|------| |------+------+------.
* | | | G | | | | |
* | SPACE| Q |------ |------| | |
* | SHIFT| ALT | 0MAC | | | | |
* `--------------------' `--------------------'
*/
[DIABLO] = KEYMAP( [DIABLO] = KEYMAP(
KC_ESCAPE,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_TRANSPARENT, KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRANSPARENT, KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRANSPARENT,
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
KC_NUMLOCK,KC_KP_1,KC_KP_2,KC_KP_3,KC_KP_4,KC_Z,TO(BASE), KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_4, KC_Z, KC_NO,
KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4),
KC_L,LSFT(KC_J), KC_L, KC_J,
KC_F, KC_F,
SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR, SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO KC_NO, KC_NO, KC_NO
), ),
/* Keymap 4: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | MsUp | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Acc0 | Acc1 | Acc2 | | | | | | Play | Stop | Mute |VolDn |VolUp | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | MWUp | | | | |
* | Lclk | Rclk |------| |------| MBn4 | MBn4 |
* | | | MWDn | | Mclk | | |
* `--------------------' `--------------------'
*/
[MOUS] = KEYMAP( [MOUS] = KEYMAP(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT,
KC_NO, KC_NO, KC_MS_UP, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT, KC_NO, KC_NO, KC_MS_UP, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT,
@ -313,7 +507,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) [1] = ACTION_LAYER_TAP_TOGGLE(SYMB),
// FN1 - Momentary Layer 1 (Symbols)
[2] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_UP),
[3] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_LEFT),
[4] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_DOWN),
[5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_RIGHT),
}; };
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt) void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
@ -546,7 +745,6 @@ void matrix_init_user(void) { // Runs boot tasks for keyboard
#ifdef LAYER_UNDERGLOW_LIGHTING #ifdef LAYER_UNDERGLOW_LIGHTING
rgblight_enable(); rgblight_enable();
rgblight_sethsv(195,255,255); rgblight_sethsv(195,255,255);
rgblight_mode(5);
#endif #endif
has_layer_changed = false; has_layer_changed = false;
@ -616,20 +814,20 @@ void matrix_scan_user(void) { // runs frequently to update info
ergodox_right_led_2_on(); ergodox_right_led_2_on();
#endif #endif
break; break;
case 5: case COLEMAK:
#ifdef LAYER_UNDERGLOW_LIGHTING #ifdef LAYER_UNDERGLOW_LIGHTING
if (has_layer_changed) { if (has_layer_changed) {
rgblight_sethsv (255,255,255); rgblight_sethsv (300,255,255);
} }
#else #else
ergodox_right_led_1_on(); ergodox_right_led_1_on();
ergodox_right_led_3_on(); ergodox_right_led_3_on();
#endif #endif
break; break;
case 6: case DVORAK:
#ifdef LAYER_UNDERGLOW_LIGHTING #ifdef LAYER_UNDERGLOW_LIGHTING
if (has_layer_changed) { if (has_layer_changed) {
rgblight_sethsv (255,255,255); rgblight_sethsv (120,255,255);
} }
#else #else
ergodox_right_led_2_on(); ergodox_right_led_2_on();