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audio fixes

This commit is contained in:
Jack Humbert 2016-04-17 18:14:42 -04:00
parent 319fbe344b
commit ce463ef424
3 changed files with 9 additions and 5 deletions

View file

@ -224,6 +224,7 @@ float tone_music[][2] = {
{440.0*pow(2.0,(23)/12.0), 8},
{440.0*pow(2.0,(24)/12.0), 8}
};
float ode_to_joy[][2] = SONG(ODE_TO_JOY);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
@ -312,7 +313,9 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case 9:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_music, false, 0);
init_notes();
set_tempo(150);
PLAY_NOTE_ARRAY(ode_to_joy, false, .25);
layer_on(_MUSIC);
#endif
}
@ -339,6 +342,6 @@ void process_action_user(keyrecord_t *record) {
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
init_notes();
play_notes(&start_up, false, 0);
PLAY_NOTE_ARRAY(start_up, false, 0);
#endif
}

View file

@ -257,7 +257,7 @@ ISR(TIMER3_COMPA_vect) {
place = 0.0;
}
ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
OCR3A = (int)((((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
//OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
place++;
// if (duty_counter > (frequencies[voice_place] / 500)) {
@ -353,6 +353,7 @@ if (audio_config.enable) {
if (note)
stop_all_notes();
notes = true;
notes_pointer = np;
notes_count = n_count;
@ -378,7 +379,6 @@ if (audio_config.enable) {
TCCR3A |= _BV(COM3A1);
#endif
notes = true;
}
}
@ -408,6 +408,7 @@ if (audio_config.enable && voices < 8) {
if (notes)
stop_all_notes();
note = true;
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
@ -439,7 +440,6 @@ if (audio_config.enable && voices < 8) {
TCCR3A |= _BV(COM3A1);
#endif
note = true;
}
}

View file

@ -3,6 +3,7 @@
#include <avr/io.h>
#include <util/delay.h>
#include "musical_notes.h"
#include "song_list.h"
#ifndef AUDIO_H
#define AUDIO_H