RGB matrix effect - left-right gradient (#7742)
* Left-right gradient. * Update the comment to match the new functionality. * CPP does integer division so this round is not necessary. * The x-range is actually 224, update comment and use bit-shifting again. * Update docs with gradient left-right effect and associated "DISABLE" option.
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@ -199,6 +199,7 @@ enum rgb_matrix_effects {
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RGB_MATRIX_SOLID_COLOR = 1, // Static single hue, no speed support
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RGB_MATRIX_ALPHAS_MODS, // Static dual hue, speed is hue for secondary hue
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RGB_MATRIX_GRADIENT_UP_DOWN, // Static gradient top to bottom, speed controls how much gradient changes
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RGB_MATRIX_GRADIENT_LEFT_RIGHT, // Static gradient left to right, speed controls how much gradient changes
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RGB_MATRIX_BREATHING, // Single hue brightness cycling animation
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RGB_MATRIX_BAND_SAT, // Single hue band fading saturation scrolling left to right
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RGB_MATRIX_BAND_VAL, // Single hue band fading brightness scrolling left to right
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@ -36,6 +36,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//disable effects
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#define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue speed is hue for secondary hue
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#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom speed controls how much gradient changes
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#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Static gradient left to right speed controls how much gradient changes
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#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
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#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
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#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
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quantum/rgb_matrix_animations/gradient_left_right_anim.h
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quantum/rgb_matrix_animations/gradient_left_right_anim.h
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@ -0,0 +1,22 @@
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#ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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RGB_MATRIX_EFFECT(GRADIENT_LEFT_RIGHT)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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HSV hsv = rgb_matrix_config.hsv;
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uint8_t scale = scale8(64, rgb_matrix_config.speed);
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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// The x range will be 0..224, map this to 0..7
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// Relies on hue being 8-bit and wrapping
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hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5);
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RGB rgb = hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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@ -2,6 +2,7 @@
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#include "rgb_matrix_animations/solid_color_anim.h"
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#include "rgb_matrix_animations/alpha_mods_anim.h"
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#include "rgb_matrix_animations/gradient_up_down_anim.h"
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#include "rgb_matrix_animations/gradient_left_right_anim.h"
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#include "rgb_matrix_animations/breathing_anim.h"
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#include "rgb_matrix_animations/colorband_sat_anim.h"
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#include "rgb_matrix_animations/colorband_val_anim.h"
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