Fix the mousekey scrolling (#9174)
Mousekey scrolling should have a separate repeat variable to keep track of scrolling acceleration, instead of being tied to mouse movement scolling in mousekeys. The send function should record when the last movement was made since this is when movement is actually sent. Doing this fixes the bug where the initial press of a mousekey scroll button causes a double scroll. Signed-off-by: Daniel Hong <daniel.hong@live.com>
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parent
86e30c2609
commit
d0abad27ab
1 changed files with 43 additions and 39 deletions
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@ -35,7 +35,7 @@ static report_mouse_t mouse_report = {0};
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static void mousekey_debug(void);
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static uint8_t mousekey_accel = 0;
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static uint8_t mousekey_repeat = 0;
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static uint16_t last_timer = 0;
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static uint8_t mousekey_wheel_repeat = 0;
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#ifndef MK_3_SPEED
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@ -94,12 +94,12 @@ static uint8_t wheel_unit(void) {
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed) / 2;
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} else if (mousekey_accel & (1 << 2)) {
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed);
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} else if (mousekey_repeat == 0) {
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} else if (mousekey_wheel_repeat == 0) {
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unit = MOUSEKEY_WHEEL_DELTA;
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} else if (mousekey_repeat >= mk_wheel_time_to_max) {
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} else if (mousekey_wheel_repeat >= mk_wheel_time_to_max) {
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unit = MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed;
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} else {
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed * mousekey_repeat) / mk_wheel_time_to_max;
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed * mousekey_wheel_repeat) / mk_wheel_time_to_max;
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}
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return (unit > MOUSEKEY_WHEEL_MAX ? MOUSEKEY_WHEEL_MAX : (unit == 0 ? 1 : unit));
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}
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@ -147,14 +147,17 @@ static uint8_t wheel_unit(void) {
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void mousekey_task(void) {
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// report cursor and scroll movement independently
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report_mouse_t const tmpmr = mouse_report;
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if ((mouse_report.x || mouse_report.y) && timer_elapsed(last_timer_c) > (mousekey_repeat ? mk_interval : mk_delay * 10)) {
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mouse_report.x = 0;
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mouse_report.y = 0;
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mouse_report.v = 0;
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mouse_report.h = 0;
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if ((tmpmr.x || tmpmr.y) && timer_elapsed(last_timer_c) > (mousekey_repeat ? mk_interval : mk_delay * 10)) {
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if (mousekey_repeat != UINT8_MAX) mousekey_repeat++;
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mouse_report.v = 0;
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mouse_report.h = 0;
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if (mouse_report.x > 0) mouse_report.x = move_unit();
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if (mouse_report.x < 0) mouse_report.x = move_unit() * -1;
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if (mouse_report.y > 0) mouse_report.y = move_unit();
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if (mouse_report.y < 0) mouse_report.y = move_unit() * -1;
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if (tmpmr.x != 0) mouse_report.x = move_unit() * ((tmpmr.x > 0) ? 1 : -1);
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if (tmpmr.y != 0) mouse_report.y = move_unit() * ((tmpmr.y > 0) ? 1 : -1);
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/* diagonal move [1/sqrt(2)] */
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if (mouse_report.x && mouse_report.y) {
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mouse_report.x = times_inv_sqrt2(mouse_report.x);
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@ -166,18 +169,12 @@ void mousekey_task(void) {
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mouse_report.y = 1;
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}
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}
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mousekey_send();
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last_timer_c = last_timer;
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mouse_report = tmpmr;
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}
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if ((mouse_report.v || mouse_report.h) && timer_elapsed(last_timer_w) > (mousekey_repeat ? mk_wheel_interval : mk_wheel_delay * 10)) {
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if (mousekey_repeat != UINT8_MAX) mousekey_repeat++;
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mouse_report.x = 0;
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mouse_report.y = 0;
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if (mouse_report.v > 0) mouse_report.v = wheel_unit();
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if (mouse_report.v < 0) mouse_report.v = wheel_unit() * -1;
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if (mouse_report.h > 0) mouse_report.h = wheel_unit();
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if (mouse_report.h < 0) mouse_report.h = wheel_unit() * -1;
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if ((tmpmr.v || tmpmr.h) && timer_elapsed(last_timer_w) > (mousekey_wheel_repeat ? mk_wheel_interval : mk_wheel_delay * 10)) {
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if (mousekey_wheel_repeat != UINT8_MAX) mousekey_wheel_repeat++;
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if (tmpmr.v != 0) mouse_report.v = wheel_unit() * ((tmpmr.v > 0) ? 1 : -1);
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if (tmpmr.h != 0) mouse_report.h = wheel_unit() * ((tmpmr.h > 0) ? 1 : -1);
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/* diagonal move [1/sqrt(2)] */
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if (mouse_report.v && mouse_report.h) {
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mouse_report.v = times_inv_sqrt2(mouse_report.v);
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@ -189,10 +186,10 @@ void mousekey_task(void) {
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mouse_report.h = 1;
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}
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}
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mousekey_send();
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last_timer_w = last_timer;
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mouse_report = tmpmr;
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}
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if (mouse_report.x || mouse_report.y || mouse_report.v || mouse_report.h) mousekey_send();
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mouse_report = tmpmr;
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}
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void mousekey_on(uint8_t code) {
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@ -228,6 +225,7 @@ void mousekey_on(uint8_t code) {
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mousekey_accel |= (1 << 1);
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else if (code == KC_MS_ACCEL2)
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mousekey_accel |= (1 << 2);
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}
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void mousekey_off(uint8_t code) {
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@ -263,7 +261,8 @@ void mousekey_off(uint8_t code) {
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mousekey_accel &= ~(1 << 1);
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else if (code == KC_MS_ACCEL2)
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mousekey_accel &= ~(1 << 2);
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if (mouse_report.x == 0 && mouse_report.y == 0 && mouse_report.v == 0 && mouse_report.h == 0) mousekey_repeat = 0;
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if (mouse_report.x == 0 && mouse_report.y == 0) mousekey_repeat = 0;
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if (mouse_report.v == 0 && mouse_report.h == 0) mousekey_wheel_repeat = 0;
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}
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#else /* #ifndef MK_3_SPEED */
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@ -285,20 +284,22 @@ uint16_t w_intervals[mkspd_COUNT] = {MK_W_INTERVAL_UNMOD, MK_W_INTERVAL_0
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void mousekey_task(void) {
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// report cursor and scroll movement independently
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report_mouse_t const tmpmr = mouse_report;
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if ((mouse_report.x || mouse_report.y) && timer_elapsed(last_timer_c) > c_intervals[mk_speed]) {
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mouse_report.h = 0;
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mouse_report.v = 0;
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mousekey_send();
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last_timer_c = last_timer;
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mouse_report = tmpmr;
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mouse_report.x = 0;
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mouse_report.y = 0;
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mouse_report.v = 0;
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mouse_report.h = 0;
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if ((tmpmr.x || tmpmr.y) && timer_elapsed(last_timer_c) > c_intervals[mk_speed]) {
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mouse_report.x = tmpmr.x;
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mouse_report.y = tmpmr.y;
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}
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if ((mouse_report.h || mouse_report.v) && timer_elapsed(last_timer_w) > w_intervals[mk_speed]) {
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mouse_report.x = 0;
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mouse_report.y = 0;
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mousekey_send();
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last_timer_w = last_timer;
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mouse_report = tmpmr;
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if ((tmpmr.h || tmpmr.v) && timer_elapsed(last_timer_w) > w_intervals[mk_speed]) {
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mouse_report.v = tmpmr.v;
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mouse_report.h = tmpmr.h;
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}
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if (mouse_report.x || mouse_report.y || mouse_report.v || mouse_report.h) mousekey_send();
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mouse_report = tmpmr;
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}
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void adjust_speed(void) {
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@ -413,13 +414,16 @@ void mousekey_off(uint8_t code) {
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void mousekey_send(void) {
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mousekey_debug();
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uint16_t time = timer_read();
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if (mouse_report.x || mouse_report.y) last_timer_c = time;
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if (mouse_report.v || mouse_report.h) last_timer_w = time;
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host_mouse_send(&mouse_report);
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last_timer = timer_read();
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}
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void mousekey_clear(void) {
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mouse_report = (report_mouse_t){};
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mousekey_repeat = 0;
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mousekey_wheel_repeat = 0;
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mousekey_accel = 0;
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}
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