Power key support
debounce issue exists
This commit is contained in:
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3830de7839
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3 changed files with 160 additions and 151 deletions
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@ -1,4 +1,4 @@
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Alternative Controller for Apple IIgs/Standard(M0116)
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Replacable USB Controller for Apple IIgs/Standard(M0116)
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JeffreySung(nattyman@gmail.com)
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===============================
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@ -8,14 +8,14 @@ Feature
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- Replaceable keyboard controller for Apple IIgs(A9M0330)/Standard(M0116)
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- Teensy++ 2.0 required
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- Some signal bypass required
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- ADB keyboard doesn't use matrix for modifier keys. With virtual row for modifier keys, these keys are merged into key matrix.
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- Power key couldn't be used because power key is not connected to controller.
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- ADB keyboard doesn't use matrix for modifier keys. With virtual row for modifier keys,
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these keys are merged into key matrix using virtual row.
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History
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=======
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- 2012.09.17 First Release
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- 2012.09.17 CapsLock support
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- 2012.09.19 Power button added
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Build
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=====
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0. Just Type "Make" and return.
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@ -29,9 +29,9 @@ PJRC Teensy
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-7,26(in keyboard PCB, these pins are VDD,GND)
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-30,31(in Teensy++, these pins are Ref,GND respectively)
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-5,6(D2,D3 for bluetooth in future)
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1. Bypass 31 pin(from board) to E4(Teensy)
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2. Bypass 30 pin(from board) to F2(Teensy)
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3. Bypass 6 pin(from board) to A0(Teensy)
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1. Bypass #31 pin(from board) to E4(Teensy)
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2. Bypass #30 pin(from board) to F2(Teensy)
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3. Bypass #6 pin(from board) to A0(Teensy)
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4. Refer doc directory
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To Do
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@ -1,136 +1,142 @@
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/*
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Copyright 2012 Jeffrey Sung <nattyman@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Keymap for Apple IIgs/Standard Keyboard
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "usb_keycodes.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap.h"
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// Convert physical keyboard layout to matrix array.
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// This is a macro to define keymap easily in keyboard layout form.
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#define KEYMAP( \
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R3C7, R3C6, R3C5, R3C4, R3C3, R3C2, R3C1, R8C1, R8C0, R3C0, R0C0, R0C1, R0C2, R0C3, R4C4, R4C5, R4C6, R4C7, \
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R9C7, R9C6, R9C5, R9C4, R9C3, R9C2, R9C1, R9C0, R1C0, R1C1, R1C2, R1C3, R1C4, R2C4, R2C5, R2C6, R2C3, \
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R10C0,R7C7, R7C6, R7C5, R7C4, R7C3, R7C2, R7C1, R7C0, R0C4, R1C6, R1C7, R1C5, R2C0, R2C1, R2C2, R2C7, \
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R10C1,R6C7, R6C6, R6C5, R6C4, R6C3, R6C2, R6C1, R6C0, R0C5, R0C6, R4C0, R4C1, R4C2, \
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R10C4,R10C2,R10C3,R5C4, R5C7, R5C5, R5C6, R5C0, R5C2, R0C7, R5C1, R5C3, R4C3 \
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) { \
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{ R0C0, R0C1, R0C2, R0C3, R0C4, R0C5, R0C6, R0C7 }, \
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{ R1C0, R1C1, R1C2, R1C3, R1C4, R1C5, R1C6, R1C7 }, \
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{ R2C0, R2C1, R2C2, R2C3, R2C4, R2C5, R2C6, R2C7 }, \
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{ R3C0, R3C1, R3C2, R3C3, R3C4, R3C5, R3C6, R3C7 }, \
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{ R4C0, R4C1, R4C2, R4C3, R4C4, R4C5, R4C6, R4C7 }, \
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{ R5C0, R5C1, R5C2, R5C3, R5C4, R5C5, R5C6, R5C7 }, \
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{ R6C0, R6C1, R6C2, R6C3, R6C4, R6C5, R6C6, R6C7 }, \
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{ R7C0, R7C1, R7C2, R7C3, R7C4, R7C5, R7C6, R7C7 }, \
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{ R8C0, R8C1, KB_NO, KB_NO, KB_NO,KB_NO, KB_NO, KB_NO }, \
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{ R9C0, R9C1, R9C2, R9C3, R9C4, R9C5, R9C6, R9C7 }, \
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{ R10C0,R10C1, R10C2, R10C3, R10C4,KB_NO, KB_NO, KB_NO} \
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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1, // Fn1
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2, // Fn2
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3, // Fn3
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4, // Fn4
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0, // Fn5
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3, // Fn6
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3 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KB_NO, // Fn0
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KB_NO, // Fn1
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KB_SLSH, // Fn2
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KB_SCLN, // Fn3
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KB_SPC, // Fn4
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KB_NO, // Fn5
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KB_NO, // Fn6
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KB_NO // Fn7
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};
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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* ,-----------------------------------------------------------. ,---------------,
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |FN0| = | / | * |
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* |-----------------------------------------------------------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7 | 8 | 9 | + |
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* |-----------------------------------------------------' | |---------------|
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* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | | 4 | 5 | 6 | - |
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* |-----------------------------------------------------------| |---------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| / |Shift | | 1 | 2 | 3 | E |
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* |-----------------------------------------------------------| |-----------| N |
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* |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
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* `-----------------------------------------------------------' |---------------'
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*/
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KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN1, KB_PEQL, KB_PSLS, KB_PAST, \
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KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_P7, KB_P8, KB_P9, KB_PPLS, \
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KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_P4, KB_P5, KB_P6, KB_PMNS, \
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KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_P1, KB_P2, KB_P3, \
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KB_CAPS,KB_LALT,KB_LGUI,KB_GRV, KB_SPC, KB_BSLS,KB_LEFT,KB_RGHT,KB_DOWN,KB_UP, KB_P0, KB_PDOT, KB_PENT),
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/* Layer 1: Tenkey use Layer
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* ,-----------------------------------------------------------. ,---------------,
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |NLK| = | / | * |
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* |-----------------------------------------------------------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | |INS| 8 |PGU|V+ |
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* |-----------------------------------------------------' | |---------------|
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* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | |DEL|UP |PGD|V- |
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* |-----------------------------------------------------------| |---------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| / |Shift | |LFT|DN |RGT| E |
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* |-----------------------------------------------------------| |-----------| N |
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* |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
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* `-----------------------------------------------------------' `---------------'
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*/
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KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN0, KB_PEQL, KB_PSLS, KB_MUTE, \
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KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_INS, KB_P8, KB_PGUP, KB_VOLU, \
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KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_DEL, KB_UP, KB_PGDN, KB_VOLD, \
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KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_LEFT, KB_DOWN, KB_RIGHT, \
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KB_CAPS,KB_LALT,KB_LGUI,KB_GRV, KB_SPC, KB_BSLS,KB_LEFT,KB_RGHT,KB_DOWN,KB_UP, KB_P0, KB_PDOT, KB_PENT),
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};
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uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
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{
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return KEYCODE(layer, row, col);
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}
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uint8_t keymap_fn_layer(uint8_t fn_bits)
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{
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return pgm_read_byte(&fn_layer[biton(fn_bits)]);
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}
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uint8_t keymap_fn_keycode(uint8_t fn_bits)
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{
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return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
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}
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/*
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Copyright 2012 Jeffrey Sung <nattyman@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Keymap for Apple IIgs/Standard Keyboard
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "usb_keycodes.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap.h"
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// Convert physical keyboard layout to matrix array.
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// This is a macro to define keymap easily in keyboard layout form.
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#define KEYMAP( R10C5, \
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R3C7, R3C6, R3C5, R3C4, R3C3, R3C2, R3C1, R8C1, R8C0, R3C0, R0C0, R0C1, R0C2, R0C3, R4C4, R4C5, R4C6, R4C7, \
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R9C7, R9C6, R9C5, R9C4, R9C3, R9C2, R9C1, R9C0, R1C0, R1C1, R1C2, R1C3, R1C4, R2C4, R2C5, R2C6, R2C3, \
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R10C0,R7C7, R7C6, R7C5, R7C4, R7C3, R7C2, R7C1, R7C0, R0C4, R1C6, R1C7, R1C5, R2C0, R2C1, R2C2, R2C7, \
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R10C1,R6C7, R6C6, R6C5, R6C4, R6C3, R6C2, R6C1, R6C0, R0C5, R0C6, R4C0, R4C1, R4C2, \
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R10C4,R10C2,R10C3,R5C4, R5C7, R5C5, R5C6, R5C0, R5C2, R0C7, R5C1, R5C3, R4C3 \
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) { \
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{ R0C0, R0C1, R0C2, R0C3, R0C4, R0C5, R0C6, R0C7 }, \
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{ R1C0, R1C1, R1C2, R1C3, R1C4, R1C5, R1C6, R1C7 }, \
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{ R2C0, R2C1, R2C2, R2C3, R2C4, R2C5, R2C6, R2C7 }, \
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{ R3C0, R3C1, R3C2, R3C3, R3C4, R3C5, R3C6, R3C7 }, \
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{ R4C0, R4C1, R4C2, R4C3, R4C4, R4C5, R4C6, R4C7 }, \
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{ R5C0, R5C1, R5C2, R5C3, R5C4, R5C5, R5C6, R5C7 }, \
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{ R6C0, R6C1, R6C2, R6C3, R6C4, R6C5, R6C6, R6C7 }, \
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{ R7C0, R7C1, R7C2, R7C3, R7C4, R7C5, R7C6, R7C7 }, \
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{ R8C0, R8C1, KB_NO, KB_NO, KB_NO,KB_NO, KB_NO, KB_NO }, \
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{ R9C0, R9C1, R9C2, R9C3, R9C4, R9C5, R9C6, R9C7 }, \
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{ R10C0,R10C1, R10C2, R10C3, R10C4,R10C5, KB_NO, KB_NO} \
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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1, // Fn1
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2, // Fn2
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3, // Fn3
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4, // Fn4
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0, // Fn5
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3, // Fn6
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3 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KB_NO, // Fn0
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KB_NO, // Fn1
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KB_SLSH, // Fn2
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KB_SCLN, // Fn3
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KB_SPC, // Fn4
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KB_NO, // Fn5
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KB_NO, // Fn6
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KB_NO // Fn7
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};
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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* ,-----------------------------------------------------------. ,---------------,
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* | POWER | | |
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* |-----------------------------------------------------------| |---------------|
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |FN0| = | / | * |
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* |-----------------------------------------------------------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7 | 8 | 9 | + |
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* |-----------------------------------------------------' | |---------------|
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* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | | 4 | 5 | 6 | - |
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* |-----------------------------------------------------------| |---------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| / |Shift | | 1 | 2 | 3 | E |
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* |-----------------------------------------------------------| |-----------| N |
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* |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
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* `-----------------------------------------------------------' |---------------'
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*/
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KEYMAP( KB_PWR,
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KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN1, KB_PEQL, KB_PSLS, KB_PAST, \
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KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_P7, KB_P8, KB_P9, KB_PPLS, \
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KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_P4, KB_P5, KB_P6, KB_PMNS, \
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KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_P1, KB_P2, KB_P3, \
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KB_CAPS,KB_LALT,KB_LGUI,KB_GRV, KB_SPC, KB_BSLS,KB_LEFT,KB_RGHT,KB_DOWN,KB_UP, KB_P0, KB_PDOT, KB_PENT),
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/* Layer 1: Tenkey use Layer
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* ,-----------------------------------------------------------. ,---------------,
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* | POWER | | |
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* |-----------------------------------------------------------| |---------------|
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |NLK| = | / | * |
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* |-----------------------------------------------------------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | |INS| 8 |PGU|V+ |
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* |-----------------------------------------------------' | |---------------|
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* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | |DEL|UP |PGD|V- |
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* |-----------------------------------------------------------| |---------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| / |Shift | |LFT|DN |RGT| E |
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* |-----------------------------------------------------------| |-----------| N |
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* |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
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* `-----------------------------------------------------------' `---------------'
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*/
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KEYMAP( KB_PWR, \
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KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN1, KB_PEQL, KB_PSLS, KB_MUTE, \
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KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_INS, KB_P8, KB_PGUP, KB_VOLU, \
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KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_DEL, KB_UP, KB_PGDN, KB_VOLD, \
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KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_LEFT, KB_DOWN, KB_RIGHT, \
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KB_CAPS,KB_LALT,KB_LGUI,KB_GRV, KB_SPC, KB_BSLS,KB_LEFT,KB_RGHT,KB_DOWN,KB_UP, KB_P0, KB_PDOT, KB_PENT),
|
||||
};
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||||
|
||||
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||||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
|
||||
{
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||||
return KEYCODE(layer, row, col);
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||||
}
|
||||
|
||||
uint8_t keymap_fn_layer(uint8_t fn_bits)
|
||||
{
|
||||
return pgm_read_byte(&fn_layer[biton(fn_bits)]);
|
||||
}
|
||||
|
||||
uint8_t keymap_fn_keycode(uint8_t fn_bits)
|
||||
{
|
||||
return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
|
||||
}
|
||||
|
|
|
@ -86,6 +86,8 @@ void matrix_init(void)
|
|||
PORTC |= 0b01111111;
|
||||
DDRE &= ~0b00000010;
|
||||
PORTE |= 0b00000010;
|
||||
//DDRB &= ~0b00000100;
|
||||
//PORTB |= 0b00000100;
|
||||
// modifier B3/4,F4/5,E4 always input
|
||||
// A0
|
||||
//DDRA |= 0b00000001;
|
||||
|
@ -255,12 +257,13 @@ static uint8_t read_col(uint8_t row)
|
|||
// Modifier would be copied to report->mods except E4(CAPSLOCK)
|
||||
uint8_t tmp;
|
||||
if ( row == 10 ) {
|
||||
tmp = 0xE0;
|
||||
tmp = 0xC0;
|
||||
tmp |= (PINB >> 3 ) & 0b00000011; // LEFT CTRL is 0bit in modifier (HID Spec)
|
||||
// LEFT SHIFT is 1bit in modifier (HID Spec)
|
||||
tmp |= (PINF >> 3 ) & 0b00000100; // LEFT ALT is 2bit in modifier (HID Spec)
|
||||
tmp |= (PINF >> 1 ) & 0b00001000; // LEFT GUI is 3bit in modifier (HID Spec)
|
||||
tmp |= (PINA << 4 ) & 0b00010000; //
|
||||
tmp |= (PINA << 4 ) & 0b00010000; // CAPSLOCK
|
||||
tmp |= (PINB << 3 ) & 0b00100000; // POWER
|
||||
//tmp |= (PINE << 1 ) & 0b00010000; // Caps Lock(Should not be in modifier
|
||||
} else {
|
||||
tmp = 0x00;
|
||||
|
@ -284,10 +287,10 @@ static void unselect_rows(void)
|
|||
DDRF &= ~0b11000111; // PF: 7,6,2,1,0
|
||||
PORTF &= ~0b11000111;
|
||||
// to unselect virtual row(modifier), set port to output with low
|
||||
DDRA |= 0b00000001; // PA: 0
|
||||
DDRA |= 0b00000001; // PA: 0 for CAPSLOCK
|
||||
PORTA &= ~0b00000001;
|
||||
DDRB |= 0b00011000; // PB: 3,4 for modifier(row10)
|
||||
PORTB &= ~0b00011000;
|
||||
DDRB |= 0b00011100; // PB: 3,4 for modifier(row10)
|
||||
PORTB &= ~0b00011100; // PB: 2 for power
|
||||
DDRF |= 0b00110000; // PF: 4,5 for modifier
|
||||
PORTF &= ~0b00110000;
|
||||
}
|
||||
|
@ -345,8 +348,8 @@ static void select_row(uint8_t row)
|
|||
// to select virtual row, set port as input
|
||||
DDRA &= ~0b00000001;
|
||||
PORTA |= 0b00000001;
|
||||
DDRB &= ~0b00011000;
|
||||
PORTB |= 0b00011000;
|
||||
DDRB &= ~0b00011100;
|
||||
PORTB |= 0b00011100;
|
||||
DDRF &= ~0b00110000;
|
||||
PORTF |= 0b00110000;
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue