[Keymap] Port personal keymap to 60_tsangan_hhkb (#6820)
* Port personal keymap to 60_tsangan_hhkb - add 60_tsangan_hhkb layout to plain60 - Fix bug in split rs in plain60 - use community and user based layout for 60_tsangan_hhkb - set up audio for plain60 only * Add LAYOUT_60_ansi_split_bs_rshift
This commit is contained in:
parent
b3d41d9d6d
commit
d143ddc062
10 changed files with 85 additions and 182 deletions
|
@ -1,132 +0,0 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum keyboard_layers {
|
||||
_BL,
|
||||
_FL,
|
||||
_CL,
|
||||
_YF
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
S_BSKTC = SAFE_RANGE,
|
||||
S_ODEJY,
|
||||
S_RCKBY,
|
||||
S_DOEDR,
|
||||
S_SCALE,
|
||||
S_ONEUP,
|
||||
S_COIN,
|
||||
S_SONIC,
|
||||
S_ZELDA
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float song_basketcase[][2] = SONG(BASKET_CASE);
|
||||
float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
|
||||
float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
|
||||
float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
|
||||
float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
float song_coin[][2] = SONG(COIN_SOUND);
|
||||
float song_one_up[][2] = SONG(ONE_UP_SOUND);
|
||||
float song_sonic_ring[][2] = SONG(SONIC_RING);
|
||||
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Layer 0: Default Layer
|
||||
* ,-----------------------------------------------------------------.
|
||||
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|
|
||||
* |-----------------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|
||||
* |-----------------------------------------------------------------|
|
||||
* |MT(CTL, ESC)| A| S| D| F| G| H| J| K| L| ;| '|Enter |
|
||||
* |-----------------------------------------------------------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
|
||||
* |-----------------------------------------------------------------'
|
||||
* |Ctrl |Alt|Gui | Space |Alt |Gui|Fn |Ctrl |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[_BL] = LAYOUT_all(
|
||||
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC,\
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, \
|
||||
MT(MOD_LCTL, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, MO(_YF), \
|
||||
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL),
|
||||
[_FL] = LAYOUT_all(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,\
|
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
|
||||
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, MO(_YF), \
|
||||
_______,_______,_______, _______, _______, _______, MO(_FL), _______),
|
||||
[_CL] = LAYOUT_all(
|
||||
BL_STEP,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC,S_ZELDA,_______,_______,_______,_______,_______,\
|
||||
_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
|
||||
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MO(_YF), \
|
||||
_______, _______, _______, _______, _______, _______, MO(_FL), _______),
|
||||
[_YF] = LAYOUT_all(
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\
|
||||
_______,_______,KC_UP ,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
|
||||
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MO(_YF), \
|
||||
_______, _______, _______, _______, _______, _______, MO(_FL), _______)
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case S_BSKTC:
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(song_basketcase);
|
||||
}
|
||||
return false;
|
||||
case S_ODEJY:
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(song_ode_to_joy);
|
||||
}
|
||||
return false;
|
||||
case S_RCKBY:
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(song_rock_a_bye_baby);
|
||||
}
|
||||
return false;
|
||||
case S_DOEDR:
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(song_doe_a_deer);
|
||||
}
|
||||
return false;
|
||||
case S_SCALE:
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(song_scale);
|
||||
}
|
||||
return false;
|
||||
case S_ONEUP:
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(song_one_up);
|
||||
}
|
||||
return false;
|
||||
case S_COIN:
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(song_coin);
|
||||
}
|
||||
return false;
|
||||
case S_SONIC:
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(song_sonic_ring);
|
||||
}
|
||||
return false;
|
||||
case S_ZELDA:
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(song_zelda_puzzle);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -1,14 +0,0 @@
|
|||
# /u/yanfali keymap for clueboard 60%
|
||||
|
||||
Almost the same as default but differs in the following ways
|
||||
|
||||
1. `Caps Lock` -> `MT(KC_LCTL, KC_ESC)`.
|
||||
I'm a heavy vim user and I prefer escape to be closer than default. I also move `Control` to this key if you hold it.
|
||||
1. Switch Alt and GUI.
|
||||
I spend most of my time on OSX, so I reverse Alt and GUI to be
|
||||
more comfortable on OSX.
|
||||
1. Added a custom layer.
|
||||
I use this to map the cursor keys to WASD, the familiar directional
|
||||
gaming keys. As I use a split right shift, this naturally leads
|
||||
to the left hand being used for navigation. This is also the
|
||||
best place to add custom mappings, macros and combo keys.
|
|
@ -1,25 +0,0 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _MA 0
|
||||
#define _FN 1
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_FN] = LAYOUT(
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, \
|
||||
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
|
||||
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______),
|
||||
|
||||
[_MA] = LAYOUT(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, \
|
||||
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN) , \
|
||||
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_NO, KC_RGUI, KC_RALT, KC_RCTRL)
|
||||
};
|
|
@ -1,9 +0,0 @@
|
|||
- Disable VIA
|
||||
- Tsangan bottom row
|
||||
- Split Backspace
|
||||
- Split Right shift
|
||||
- RESET, F keys, and Cursors (WASD), DEL, Capslock on layer
|
||||
- Capslock -> LCTL_T(KC_ESC)
|
||||
- Bootmagic lite
|
||||
- Command enabled
|
||||
- Console enabled
|
|
@ -61,10 +61,25 @@
|
|||
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
|
||||
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, XXX}, \
|
||||
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, XXX}, \
|
||||
{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, XXX, XXX}, \
|
||||
{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, XXX}, \
|
||||
{XXX, k41, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, XXX, k4b, k4c, XXX, XXX} \
|
||||
}
|
||||
|
||||
#define LAYOUT_60_tsangan_hhkb( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
|
||||
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
|
||||
k40, k41, k42, k46, k4b, k4c, k4d \
|
||||
) \
|
||||
{ \
|
||||
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
|
||||
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, XXX}, \
|
||||
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, XXX}, \
|
||||
{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, XXX}, \
|
||||
{k40, k41, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, XXX, k4b, k4c, k4d, XXX} \
|
||||
}
|
||||
|
||||
#define LAYOUT_60_iso( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
|
||||
|
|
|
@ -65,4 +65,4 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
|||
RAW_ENABLE = yes
|
||||
DYNAMIC_KEYMAP_ENABLE = yes
|
||||
|
||||
LAYOUTS = 60_ansi 60_ansi_split_bs_rshift 60_hhkb 60_iso
|
||||
LAYOUTS = 60_ansi 60_ansi_split_bs_rshift 60_hhkb 60_iso 60_tsangan_hhkb
|
||||
|
|
31
layouts/community/60_ansi_split_bs_rshift/yanfali/keymap.c
Normal file
31
layouts/community/60_ansi_split_bs_rshift/yanfali/keymap.c
Normal file
|
@ -0,0 +1,31 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum {
|
||||
BASE,
|
||||
FN,
|
||||
YFL
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[BASE] = LAYOUT_60_ansi_split_bs_rshift(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(YFL), \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_RGUI, KC_RALT, MO(FN), KC_RCTL),
|
||||
|
||||
[FN] = LAYOUT_60_ansi_split_bs_rshift(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______),
|
||||
|
||||
[YFL] = LAYOUT_60_ansi_split_bs_rshift(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST, RESET, \
|
||||
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______),
|
||||
};
|
25
layouts/community/60_tsangan_hhkb/yanfali/keymap.c
Normal file
25
layouts/community/60_tsangan_hhkb/yanfali/keymap.c
Normal file
|
@ -0,0 +1,25 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layer {
|
||||
BASE,
|
||||
FN,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[BASE] = LAYOUT_60_tsangan_hhkb(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||
LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(FN),
|
||||
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL
|
||||
),
|
||||
|
||||
[FN] = LAYOUT_60_tsangan_hhkb(
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
|
||||
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST, RESET,
|
||||
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
};
|
10
users/yanfali/config.h
Normal file
10
users/yanfali/config.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#pragma once
|
||||
|
||||
#ifdef KEYBOARD_maartenwut_plain60
|
||||
|
||||
#define B7_AUDIO
|
||||
#ifdef AUDIO_ENABLE
|
||||
#define STARTUP_SONG SONG(GUITAR_SOUND)
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -2,3 +2,5 @@ BOOTMAGIC = lite
|
|||
DYNAMIC_KEYMAP_ENABLE = no
|
||||
CONSOLE_ENABLE = yes
|
||||
COMMAND_ENABLE = yes
|
||||
AUDIO_ENABLE = yes
|
||||
LINK_TIME_OPTIMIZATION_ENABLE = yes
|
Loading…
Reference in a new issue