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[Keyboard] New keyboard SLZ40 (#11088)

* New SLZ40 keyboard

new keyboard added

* Update readme.md

* Update info.json

* Delete slz40_default.hex

* Update keyboards/slz40/keymaps/default/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/slz40/keymaps/default/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update readme.md

* Update readme.md

Co-authored-by: Joel Challis <git@zvecr.com>
This commit is contained in:
sithlord121 2020-12-07 20:18:16 -06:00 committed by GitHub
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commit d354b1f0a4
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/*
Copyright 2020 SithLord
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER SithLord
#define PRODUCT slz40
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B4, B5, B3, B2, B6 }
#define MATRIX_COL_PINS { F4, D2, F5, D1, F6, D0, F7, D4, B1, C6, E6, D7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "slz40",
"url": "https://github.com/sithlord121/slz40",
"maintainer": "SithLord",
"width": 13,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [
{"label": "1", "x": 0.5, "y": 0},
{"label": "2", "x": 1.5, "y": 0},
{"label": "3", "x": 2.5, "y": 0},
{"label": "4", "x": 3.5, "y": 0},
{"label": "5", "x": 4.5, "y": 0},
{"label": "6", "x": 5.5, "y": 0},
{"label": "7", "x": 6.5, "y": 0},
{"label": "8", "x": 7.5, "y": 0},
{"label": "9", "x": 8.5, "y": 0},
{"label": "0", "x": 9.5, "y": 0},
{"label": "-", "x": 10.5, "y": 0},
{"label": "esc", "x": 0, "y": 1},
{"label": "q", "x": 1, "y": 1},
{"label": "w", "x": 2, "y": 1},
{"label": "e", "x": 3, "y": 1},
{"label": "r", "x": 4, "y": 1},
{"label": "t", "x": 5, "y": 1},
{"label": "y", "x": 6, "y": 1},
{"label": "u", "x": 7, "y": 1},
{"label": "i", "x": 8, "y": 1},
{"label": "o", "x": 9, "y": 1},
{"label": "p", "x": 10, "y": 1},
{"label": "/", "x": 11, "y": 1},
{"label": "bs", "x": 12, "y": 1},
{"label": "tab", "x": 0, "y": 2, "w": 1.25},
{"label": "a", "x": 1.25, "y": 2},
{"label": "s", "x": 2.25, "y": 2},
{"label": "d", "x": 3.25, "y": 2},
{"label": "f", "x": 4.25, "y": 2},
{"label": "g", "x": 5.25, "y": 2},
{"label": "h", "x": 6.25, "y": 2},
{"label": "j", "x": 7.25, "y": 2},
{"label": "k", "x": 8.25, "y": 2},
{"label": "l", "x": 9.25, "y": 2},
{"label": ";", "x": 10.25, "y": 2},
{"label": "enter", "x": 11.25, "y": 2, "w": 1.75},
{"label": "lshift", "x": 0, "y": 3, "w": 1.75},
{"label": "z", "x": 1.75, "y": 3},
{"label": "x", "x": 2.75, "y": 3},
{"label": "c", "x": 3.75, "y": 3},
{"label": "v", "x": 4.75, "y": 3},
{"label": "b", "x": 5.75, "y": 3},
{"label": "n", "x": 6.75, "y": 3},
{"label": "m", "x": 7.75, "y": 3},
{"label": ",", "x": 8.75, "y": 3},
{"label": ".", "x": 9.75, "y": 3},
{"label": "up", "x": 10.75, "y": 3},
{"label": "rshift", "x": 11.75, "y": 3, "w": 1.25},
{"label": "ctrl", "x": 0, "y": 4, "w": 1.25},
{"label": "qui", "x": 1.25, "y": 4, "w": 1.25},
{"label": "alt", "x": 2.50, "y": 4, "w": 1.25},
{"label": "del", "x": 3.75, "y": 4, "w": 1.25},
{"label": "enter", "x": 5, "y": 4, "w": 1.75},
{"label": "space", "x": 6.75, "y": 4, "w": 1.75},
{"label": "'", "x": 8.50, "y": 4, "w": 1.5},
{"label": "left", "x": 10, "y": 4},
{"label": "down", "x": 11, "y": 4},
{"label": "right", "x": 12, "y": 4}
]
}
}
}

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/* Copyright 2020 SithLord
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN,
_FN2
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_SLSH, KC_BSPC,
LT(_FN, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, LT(_FN,KC_ENT),
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSPC,
KC_LCTL, KC_LGUI, KC_LALT, LT(_FN2, KC_DEL), LT(_FN2, KC_ENTER), KC_SPACE, KC_QUOT, KC_LEFT, KC_DOWN, KC_RIGHT
),
[_FN] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLSH, KC_BSPC,
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_PIPE, KC_MINS, KC_EQL, KC_NO, KC_BSLS, KC_TRNS,
KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_LBRC, KC_RBRC, KC_COMM, KC_DOT, KC_PGUP, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_TRNS, KC_TRNS, KC_SPACE, KC_QUOT, KC_HOME, KC_PGDN, KC_END
),
[_FN2] = LAYOUT(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, RESET,
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, KC_BSPC,
KC_TAB, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSLS, KC_UNDS, KC_PLUS, KC_NO, KC_NO, KC_ENT,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCBR, KC_RCBR, KC_COMM, KC_DOT, KC_VOLU, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_TRNS, KC_TRNS, KC_SPACE, KC_QUOT, KC_HOME, KC_VOLD, KC_END
)
};

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# The default keymap for slz40

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# slz40
![SLZ40](https://imgur.com/kgXfEBR.jpg)
PCB and keymap files for the SLZ40, a 40s style keyboard with numbers for Zhuyin input.
* Keyboard Maintainer: [SithLord](https://github.com/sithlord121/slz40)
* Hardware Supported: ProMicro or similar controller is required.
* Hardware Availability: PCB files can be found at https://github.com/sithlord121/slz40
Make example for this keyboard (after setting up your build environment):
make slz40:default
Flashing example for this keyboard:
make slz40:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output

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/* Copyright 2020 SithLord
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "slz40.h"

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/* Copyright 2020 SithLord
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k0b, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k46, k48, k49, k4a, k4b \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, KC_NO, k46, KC_NO, k48, k49, k4a, k4b } \
}