Merge pull request #1078 from VoodaGod/bone2planck
updated Bone2Planck Keymap, Readme & fixed Makefile
This commit is contained in:
commit
d537120eab
4 changed files with 142 additions and 54 deletions
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@ -1,20 +1,16 @@
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# Please remove if no longer applicable
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$(warning THIS FILE MAY BE TOO LARGE FOR YOUR KEYBOARD)
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$(warning Please disable some options in the Makefile to resolve)
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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MOUSEKEY_ENABLE = no # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = yes # Audio output on port C6
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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@ -1,7 +1,8 @@
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#endif
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#include "../../config.h"
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#define PREVENT_STUCK_MODIFIERS
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#define PREVENT_STUCK_MODIFIERS
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#endif
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@ -7,11 +7,12 @@
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// for intellisense, has to be commented for building
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/*
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#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
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#include "..\..\..\..\quantum\keymap_common.h"
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#include "..\..\..\..\tmk_core\common\keycode.h"
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*/
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
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It has "üäöß" as it is optimized for a mix of German & English.
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@ -23,11 +24,11 @@ Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Bone2
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/* Bone2 (adapted)
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* ,-----------------------------------------------------------------------------------.
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* | Q | J | D | U | A | X | P | H | L | M | W | ẞ |
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* | ß | J | D | U | A | X | P | H | L | M | W | Q |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |M1/Tab| C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Tab/Enter
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* | M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Enter
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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@ -35,20 +36,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `-----------------------------------------------------------------------------------'
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*/
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[0] = {
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{ DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
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{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
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{ DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q },
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//{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
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{ MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
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{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
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{ KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
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},
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/* M1 Special Characters
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very ergonomic placement for coding
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* very ergonomic placement for coding
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* ,-----------------------------------------------------------------------------------.
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* | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |M1/Tab| \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Tab/Enter
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* | M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Enter
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| # | $ | | | ~ | € | + | % | " | ' | ; |Shift |
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* | Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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@ -56,56 +58,55 @@ very ergonomic placement for coding
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[1] = {
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{ DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT },
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{ _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ },
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{ _______, DE_HASH, DE_DLR, DE_PIPE, DE_TILD, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
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{ _______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
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},
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/* Navigation & Number Blocks
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very easy to get used to & intuituve placement
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/* M2 Navigation & Number Blocks
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* very easy to get used to & intuituve placement
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* ,-----------------------------------------------------------------------------------.
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* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | Home | Lft | Down | Right| End | . | 4 | 5 | 6 | , | Enter|
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* | Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | ; |Shift |
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* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[2] = {
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{ KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_INS },
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{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT },
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{ _______, KC_NO, KC_TAB, KC_NO, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
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{ XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS },
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{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT },
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{ _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ },
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{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
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},
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/* Flipped Navigation & Number Blocks for one handed use
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accessed by sliding from M2 to M3 with thumb
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/* M3 Switched Navigation & Number Blocks for one handed use
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* accessed by sliding from M2 to M3 with thumb
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* ,-----------------------------------------------------------------------------------.
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* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
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* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | . | 4 | 5 | 6 | , | Home | Left | Down | Right| End | Enter|
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* | Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| 0 | 1 | 2 | 3 | ; | | Tab | Ins | Enter| |Shift |
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* | Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[3] = {
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{ KC_INS, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
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{ _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
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{ _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ },
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{ _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ }
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{ KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX },
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{ _______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
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{ _______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ },
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{ _______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______ }
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},
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/* Function & Media Keys
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slide from m4 to m5 to access flipped version
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/* M4 Function & Media Keys
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* ,-----------------------------------------------------------------------------------.
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* | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | |
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* | Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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@ -113,18 +114,19 @@ slide from m4 to m5 to access flipped version
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* `-----------------------------------------------------------------------------------'
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*/
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[4] = {
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{ KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO },
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{ KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO },
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{ _______, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
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{ XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX },
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{ KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT },
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{ _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
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{ _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ }
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},
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/* flipped Function & Media Keys
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/* M5 Switched Function & Media Keys|
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* accessed by sliding from M4 to M5 with thumb
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* ,-----------------------------------------------------------------------------------.
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* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | |
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* | Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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@ -132,13 +134,14 @@ slide from m4 to m5 to access flipped version
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* `-----------------------------------------------------------------------------------'
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*/
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[5] = {
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{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
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{ KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
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{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
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{ _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ }
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{ XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX },
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{ _______, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ },
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{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ },
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{ _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ }
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}
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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@ -1,8 +1,96 @@
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check keymap.c to the layers
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Bone2Planck
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=====================================
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This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
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This layout tries to emulate the Bone2 variant of Neo2, and is intended to be used with a German QWERTZ softwarelayout.
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It has "üäöß" as it is optimized for a mix of German & English.
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My favourite features are the placement of the special characters often used for programming right on the home row
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and the number & navigation block combo, so you never have to move your hands from their home position.
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The special character layer and the navigation & number block layer are inspired by the Neo2 layers,
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designed to keep the fingers near the home row.
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Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
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Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
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To build, run "make" from within the \bone2planck folder.
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## Bone2 (adapted) Base Layer
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```
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,-----------------------------------------------------------------------------------.
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| ß | J | D | U | A | X | P | H | L | M | W | Q |
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|------+------+------+------+------+-------------+------+------+------+------+------|
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| M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| hold for M1, tap for Enter
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|------+------+------+------+------+------|------+------+------+------+------+------|
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| Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
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`-----------------------------------------------------------------------------------'
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```
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## M1 Special Characters
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very ergonomic placement for coding
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```
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,-----------------------------------------------------------------------------------.
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| ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
|
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|------+------+------+------+------+-------------+------+------+------+------+------|
|
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| M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| hold for M1, tap for Enter
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|------+------+------+------+------+------|------+------+------+------+------+------|
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| Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
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`-----------------------------------------------------------------------------------'
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```
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## M2 Navigation & Number Blocks
|
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very easy to get used to & intuituve placement
|
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```
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,-----------------------------------------------------------------------------------.
|
||||
| | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
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|------+------+------+------+------+-------------+------+------+------+------+------|
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| Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
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|------+------+------+------+------+------|------+------+------+------+------+------|
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| Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
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`-----------------------------------------------------------------------------------'
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```
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## M4 Function & Media Keys
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```
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,-----------------------------------------------------------------------------------.
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| | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | |
|
||||
|------+------+------+------+------+------|------+------+------+------+------+------|
|
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| Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
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`-----------------------------------------------------------------------------------'
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||||
```
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##Switched layers for one handed access:
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||||
|
||||
### M3 Switched Navigation & Number Blocks
|
||||
accessed by sliding from M2 to M3 with thumb
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
|
||||
|------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
| Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
### M5 Switched Function & Media Keys
|
||||
accessed by sliding from M4 to M5 with thumb
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | |
|
||||
|------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
| Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
Loading…
Reference in a new issue