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Update mrsendyyk Community Layouts (#10338)

* Add layouts/community/numpad_5x4/mrsendyyk

* Update keymap.c

* Update readme.md

* Update readme.md

* Update readme.md

* Rename my community layouts

* Rename

* Rename

* Cleanup my code

* Update readme.md

* Cleanup

* Update keymap.c

* Delete unnecessary files
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Sendy YK 2020-09-29 11:32:38 +07:00 committed by GitHub
parent 2eeb30cd5a
commit d844f5af70
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14 changed files with 74 additions and 324 deletions

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# Sendy YK's Numpad 5x4 Layout and Keymap
[https://mr.sendyyk.com](https://mr.sendyyk.com)
## Numpad 5x4 Layout
![LAYOUT_numpad_5x4](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/soyuz/assets/layout-numpad-5x4.png)
## Keymap
![_BASE](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/soyuz/assets/layout-numpad-5x4-keymap.png)
## Build The Firmware
You will need to build the firmware. To do so go to your terminal window and run the compile command:
qmk compile -kb ai03/soyuz -km mrsendyyk
See [The Complete Newbs Guide To QMK](https://docs.qmk.fm/#/newbs).

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/* Copyright (C) 2020 Sendy YK (https://mr.sendyyk.com).
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE, // Default Layer
_FN, // Fn Layer 1
_SETTINGS // Fn Layer 2
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default Layer
[_BASE] = LAYOUT_60_ansi_arrow(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(2, KC_RALT), LT(1, KC_RCTL), KC_LEFT, KC_DOWN, KC_RGHT
),
// Fn Layer 1
[_FN] = LAYOUT_60_ansi_arrow(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_BRIU, KC_TRNS, KC_TRNS, KC_END, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_EJCT,
KC_BRID, KC_TRNS, KC_SLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE,
KC_VOLU, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_NLCK, KC_MAIL, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_TRNS,
KC_VOLD, KC_MRWD, KC_MFFD, KC_MPLY, KC_MSTP, KC_TRNS, KC_MPRV, KC_PGDN, KC_MNXT
),
// Fn Layer 2
[_SETTINGS] = LAYOUT_60_ansi_arrow(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
void keyboard_post_init_user(void) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom(0, 0, 0);
}
// RGB Lighting/LED/Underglow as Caps Lock, Num Lock, Scroll Lock, and Layer Indicator
void update_led(void) {
// Num Lock Indicator
if (host_keyboard_led_state().num_lock) {
rgblight_setrgb(225, 8, 0);
}
// Scroll Lock Indicator
if (host_keyboard_led_state().scroll_lock) {
rgblight_setrgb(255, 110, 0);
}
}
void led_set_user(uint8_t usb_led) {
// Caps Lock Indicator
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinLow(B2);
rgblight_setrgb(100, 255, 100);
}
// Layer Indicator
else {
switch (get_highest_layer(layer_state)) {
// Fn Layer 1 Indicator
case _FN:
rgblight_setrgb(100, 255, 100);
break;
// Fn Layer 2 Indicator
case _SETTINGS:
rgblight_setrgb(100, 255, 100);
break;
// Default Layer Indicator
case _BASE:
rgblight_setrgb(0, 0, 0);
break;
}
update_led();
}
}
layer_state_t layer_state_set_user(layer_state_t state) {
update_led();
return state;
}

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# Sendy YK's 60% ANSI Arrow Layout and Keymap
[https://mr.sendyyk.com](https://mr.sendyyk.com)
## 60% ANSI Arrow Layout
![LAYOUT_60_ansi_arrow](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow.png)
## Keymap
### Default Layer
![_BASE](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-0.png)
### Fn Layer 1
Press and hold *right* **Ctrl** key.
![_FN](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-1.png)
### Fn Layer 2
Press and hold *right* **Alt** key.
![_SETTINGS](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-2.png)
### RGB Lighting/LED/Underglow as Caps Lock, Num Lock, Scroll Lock, and Layer Indicator
#### Caps Lock Indicator
```c
// Caps Lock Indicator
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinLow(B2);
rgblight_setrgb(100, 255, 100);
}
```
#### Num Lock Indicator
```c
// Num Lock Indicator
if (host_keyboard_led_state().num_lock) {
rgblight_setrgb(225, 8, 0);
}
```
#### Scroll Lock Indicator
```c
// Scroll Lock Indicator
if (host_keyboard_led_state().scroll_lock) {
rgblight_setrgb(255, 110, 0);
}
```
#### Layer Indicator
```c
// Layer Indicator
else {
switch (get_highest_layer(layer_state)) {
// Fn Layer 1 Indicator
case _FN:
rgblight_setrgb(100, 255, 100);
break;
// Fn Layer 2 Indicator
case _SETTINGS:
rgblight_setrgb(100, 255, 100);
break;
// Default Layer Indicator
case _BASE:
rgblight_setrgb(0, 0, 0);
break;
}
update_led();
}
```
## Build The Firmware
You will need to build the firmware. To do so go to your terminal window and run the compile command:
qmk compile -kb dz60 -km mrsendyyk
See [The Complete Newbs Guide To QMK](https://docs.qmk.fm/#/newbs).

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[{a:7},"","","","","","","","","","","","","",{w:2},""],
[{w:1.5},"","","","","","","","","","","","","",{w:1.5},""],
[{w:1.75},"","","","","","","","","","","","",{w:2.25},""],
[{w:2.25},"","","","","","","","","","",{w:1.75},"","",""],
[{w:1.25},"",{w:1.25},"",{w:1.25},"",{w:6.25},"","","","","",""]

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/* Copyright (C) 2020 Sendy YK (https://mr.sendyyk.com). /*
* Copyright (C) 2020 Sendy YK <mr@sendyyk.com>.
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -14,6 +15,12 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
/*
* 60% ANSI Arrow Keyboard Layout and Keymap
* with RGB Lighting/LED/Underglow as Caps Lock, Num Lock, Scroll Lock, and Layer Indicator
* by Sendy YK <https://mr.sendyyk.com>.
*/
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
enum layer_names { enum layer_names {

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# Sendy YK's 60% ANSI Arrow Layout and Keymap # Sendy YK's 60% ANSI Arrow Layout and Keymap
[https://mr.sendyyk.com](https://mr.sendyyk.com) 60% ANSI Arrow keyboard layout and keymap with RGB lighting/LED/underglow as Caps Lock, Num Lock, Scroll Lock, and layer indicator by [Sendy YK](https://mr.sendyyk.com).
## 60% ANSI Arrow Layout ## 60% ANSI Arrow Layout
![LAYOUT_60_ansi_arrow](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow.png) ![LAYOUT_60_ansi_arrow](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/60_ansi_arrow/mrsendyyk/images/layout-60-ansi-arrow.png)
## Keymap ## Keymap
### Default Layer ### Default Layer
![_BASE](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-0.png) ![_BASE](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/60_ansi_arrow/mrsendyyk/images/layout-60-ansi-arrow-keymap---layer-0.png)
### Fn Layer 1 ### Fn Layer 1
Press and hold *right* **Ctrl** key. Press and hold *right* **Ctrl** key.
![_FN](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-1.png) ![_FN](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/60_ansi_arrow/mrsendyyk/images/layout-60-ansi-arrow-keymap---layer-1.png)
### Fn Layer 2 ### Fn Layer 2
Press and hold *right* **Alt** key. Press and hold *right* **Alt** key.
![_SETTINGS](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-2.png) ![_SETTINGS](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/60_ansi_arrow/mrsendyyk/images/layout-60-ansi-arrow-keymap---layer-2.png)
### RGB Lighting/LED/Underglow as Caps Lock, Num Lock, Scroll Lock, and Layer Indicator ### RGB Lighting/LED/Underglow as Caps Lock, Num Lock, Scroll Lock, and Layer Indicator
@ -78,8 +78,11 @@ Press and hold *right* **Alt** key.
## Build The Firmware ## Build The Firmware
You will need to build the firmware. To do so go to your terminal window and run the compile command: Make example for keyboard (after setting up your build environment):
qmk compile -kb dz60 -km mrsendyyk make <keyboard_folder>:mrsendyyk
See [The Complete Newbs Guide To QMK](https://docs.qmk.fm/#/newbs). More information:
* [Setting Up Your QMK Environment](https://docs.qmk.fm/#/getting_started_build_tools)
* [More Detailed make Instructions](https://docs.qmk.fm/#/getting_started_make_guide)
* [The Complete Newbs Guide To QMK](https://docs.qmk.fm/#/newbs)

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# 60_ansi_arrow
This is the 60% ANSI Arrow keyboard layout.
## Requirements
### 1. Layout Defined
A keyboard's `.h` file needs to have `LAYOUT_60_ansi_arrow` defined
```c
#define LAYOUT_60_ansi_arrow( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3c, k3d, k3e, \
k40, k41, k43, k46, k4a, k4b, k4c, k4d, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, KC_NO, k3c, k3d, k3e }, \
{ k40, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
```
![LAYOUT_60_ansi_arrow](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow.png)
### 2. Configuring rules.mk
`rules.mk` needs to have the following line:
LAYOUTS = 60_ansi_arrow
### 3. Defining a Keymap
A keymap must be defined at
qmk_firmware/layouts/community/60_ansi_arrow/yourfoldername/keymap.c
This keymap must have a `LAYOUT_60_ansi_arrow` layout defined.
```c
#include QMK_KEYBOARD_H
enum layer_names {
_BASE, // Default Layer
_FN, // Fn Layer 1
_SETTINGS // Fn Layer 2
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default Layer
[_BASE] = LAYOUT_60_ansi_arrow(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(2, KC_RALT), LT(1, KC_RCTL), KC_LEFT, KC_DOWN, KC_RGHT
),
// Fn Layer 1
[_FN] = LAYOUT_60_ansi_arrow(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_BRIU, KC_TRNS, KC_TRNS, KC_END, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_EJCT,
KC_BRID, KC_TRNS, KC_SLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE,
KC_VOLU, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_NLCK, KC_MAIL, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_TRNS,
KC_VOLD, KC_MRWD, KC_MFFD, KC_MPLY, KC_MSTP, KC_TRNS, KC_MPRV, KC_PGDN, KC_MNXT
),
// Fn Layer 2
[_SETTINGS] = LAYOUT_60_ansi_arrow(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
```
### Default Layer
![_BASE](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-0.png)
### Fn Layer 1
Press and hold *right* **Ctrl** key.
![_FN](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-1.png)
### Fn Layer 2
Press and hold *right* **Alt** key.
![_SETTINGS](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-2.png)

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/* Copyright (C) 2020 Sendy YK (https://mr.sendyyk.com). /*
* Copyright (C) 2020 Sendy YK <mr@sendyyk.com>.
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -14,6 +15,8 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
// Number Pad 5x4 Layout and Keymap by Sendy YK <https://mr.sendyyk.com>.
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
enum layer_names { enum layer_names {

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@ -0,0 +1,22 @@
# Sendy YK's Numpad 5x4 Layout and Keymap
Number Pad 5x4 layout and keymap by [Sendy YK](https://mr.sendyyk.com).
## Numpad 5x4 Layout
![LAYOUT_numpad_5x4](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/numpad_5x4/mrsendyyk/images/layout-numpad-5x4.png)
## Keymap
![_BASE](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/numpad_5x4/mrsendyyk/images/layout-numpad-5x4-keymap.png)
## Build The Firmware
Make example for keyboard (after setting up your build environment):
make <keyboard_folder>:mrsendyyk
More information:
* [Setting Up Your QMK Environment](https://docs.qmk.fm/#/getting_started_build_tools)
* [More Detailed make Instructions](https://docs.qmk.fm/#/getting_started_make_guide)
* [The Complete Newbs Guide To QMK](https://docs.qmk.fm/#/newbs)

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@ -0,0 +1 @@
USER_NAME := mrsendyyk

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/* Copyright (C) 2020 Sendy YK (https://mr.sendyyk.com). /*
* Copyright (C) 2020 Sendy YK <mr@sendyyk.com>.
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -14,6 +15,8 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
// Default 60% ANSI Arrow Keyboard Layout and Keymap by Sendy YK <https://mr.sendyyk.com>.
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
enum layer_names { enum layer_names {

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@ -1,7 +1,7 @@
{ {
"keyboard_name": "60% ANSI Arrow Layout", "keyboard_name": "60% ANSI Arrow Layout",
"url": "https://mr.sendyyk.com", "url": "https://mr.sendyyk.com",
"maintainer": "Sendy YK", "maintainer": "Sendy YK <mr@sendyyk.com>",
"width": 15, "width": 15,
"height": 5, "height": 5,
"layouts": { "layouts": {

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@ -1,23 +1,36 @@
# 60_ansi_arrow and Keymap # 60_ansi_arrow and Keymap
Default 60% ANSI Arrow keyboard layout and keymap by [Sendy YK](https://mr.sendyyk.com).
## 60% ANSI Arrow Layout ## 60% ANSI Arrow Layout
![LAYOUT_60_ansi_arrow](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow.png) ![LAYOUT_60_ansi_arrow](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/60_ansi_arrow/mrsendyyk/images/layout-60-ansi-arrow.png)
## Keymap ## Keymap
### Default Layer ### Default Layer
![_BASE](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-0.png) ![_BASE](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/60_ansi_arrow/mrsendyyk/images/layout-60-ansi-arrow-keymap---layer-0.png)
### Fn Layer 1 ### Fn Layer 1
Press and hold *right* **Ctrl** key. Press and hold *right* **Ctrl** key.
![_FN](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-1.png) ![_FN](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/60_ansi_arrow/mrsendyyk/images/layout-60-ansi-arrow-keymap---layer-1.png)
### Fn Layer 2 ### Fn Layer 2
Press and hold *right* **Alt** key. Press and hold *right* **Alt** key.
![_SETTINGS](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-2.png) ![_SETTINGS](https://raw.githubusercontent.com/mrsendyyk/files/public/qmk/firmware/layouts/community/60_ansi_arrow/mrsendyyk/images/layout-60-ansi-arrow-keymap---layer-2.png)
## Build The Firmware
Make example for keyboard (after setting up your build environment):
make <keyboard_folder>:default_60_ansi_arrow
More information:
* [Setting Up Your QMK Environment](https://docs.qmk.fm/#/getting_started_build_tools)
* [More Detailed make Instructions](https://docs.qmk.fm/#/getting_started_make_guide)
* [The Complete Newbs Guide To QMK](https://docs.qmk.fm/#/newbs)