Minor fixes in keyboard.c.
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2 changed files with 10 additions and 14 deletions
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@ -26,6 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "command.h"
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#include "util.h"
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#include "sendchar.h"
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#include "bootloader.h"
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#ifdef MOUSEKEY_ENABLE
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#include "mousekey.h"
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#endif
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@ -68,21 +69,21 @@ void keyboard_task(void)
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matrix_row_t matrix_change = 0;
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matrix_scan();
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for (int r = 0; r < MATRIX_ROWS; r++) {
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for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
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matrix_row = matrix_get_row(r);
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matrix_change = matrix_row ^ matrix_prev[r];
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if (matrix_change) {
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if (debug_matrix) matrix_print();
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for (int c = 0; c < MATRIX_COLS; c++) {
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if (matrix_change & (1<<c)) {
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for (uint8_t c = 0; c < MATRIX_COLS; c++) {
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if (matrix_change & ((matrix_row_t)1<<c)) {
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action_exec((keyevent_t){
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.key.pos = (keypos_t){ .row = r, .col = c },
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.pressed = (matrix_row & (1<<c)),
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.time = (timer_read() | 1) /* NOTE: 0 means no event */
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});
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// record a processed key
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matrix_prev[r] ^= (1<<c);
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matrix_prev[r] ^= ((matrix_row_t)1<<c);
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// process a key per task call
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goto MATRIX_LOOP_END;
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}
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@ -90,12 +91,7 @@ void keyboard_task(void)
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}
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}
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// call with not real event to update state of aciton
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// TODO: use NOEVENT macro
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action_exec((keyevent_t) {
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.key.pos = (keypos_t){ .row = 255, .col = 255 }, // assume this key doesn't exist
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.pressed = false,
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.time = 0,
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});
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action_exec(NOEVENT);
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MATRIX_LOOP_END:
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@ -44,10 +44,10 @@ typedef struct {
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#define KEYEQ(keya, keyb) (keya.raw == keyb.raw)
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#define IS_NOEVENT(event) (event.time == 0)
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#define NOEVENT (keyevent_t){ \
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.key = (keypos_t){ .row = 255, .col = 255 }, \
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.pressed = false, \
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.time = 0 \
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#define NOEVENT (keyevent_t){ \
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.key.pos = (keypos_t){ .row = 255, .col = 255 }, \
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.pressed = false, \
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.time = 0 \
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}
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