Add legacy keymap support.
This commit is contained in:
parent
e760953910
commit
d95463f2e0
5 changed files with 153 additions and 40 deletions
|
@ -358,6 +358,10 @@ static void process_action(keyrecord_t *record)
|
|||
if (event.pressed) {
|
||||
layer_switch(action.layer.opt);
|
||||
}
|
||||
//TODO: this is ok?
|
||||
else {
|
||||
layer_switch(default_layer);
|
||||
}
|
||||
break;
|
||||
case 0xF0:
|
||||
// tap toggle
|
||||
|
@ -394,7 +398,10 @@ static void process_action(keyrecord_t *record)
|
|||
debug("LAYER_PRESSED: Tap: unregister_code\n");
|
||||
unregister_code(action.layer.code);
|
||||
} else {
|
||||
debug("LAYER_PRESSED: No tap: NO ACTION\n");
|
||||
//debug("LAYER_PRESSED: No tap: NO ACTION\n");
|
||||
//TODO: this is ok?
|
||||
debug("LAYER_PRESSED: No tap: return to default layer\n");
|
||||
layer_switch(default_layer);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#define ACTION_H
|
||||
|
||||
#include "keyboard.h"
|
||||
#include "keycode.h"
|
||||
|
||||
|
||||
/* Action struct.
|
||||
|
@ -107,28 +108,28 @@ Keyboard Keys
|
|||
ACT_LMODS(0000):
|
||||
0000|0000|000000|00 No action
|
||||
0000|0000| keycode Key
|
||||
0010|mods|000000|00 Left mods Momentary
|
||||
0000|mods| keycode Key+Left mods
|
||||
0000|mods|000000|00 Left mods
|
||||
0000|mods| keycode Key & Left mods
|
||||
|
||||
ACT_RMODS(0001):
|
||||
0001|0000|000000|00 No action
|
||||
0001|0000| keycode Key(no used)
|
||||
0001|mods|000000|00 Right mods Momentary
|
||||
0001|mods| keycode Key+Right mods
|
||||
0001|mods|000000|00 Right mods
|
||||
0001|mods| keycode Key & Right mods
|
||||
|
||||
ACT_LMODS_TAP(0010):
|
||||
0010|mods|000000|00 Left mods OneShot
|
||||
0010|mods|000000|01 (reserved)
|
||||
0010|mods|000000|10 (reserved)
|
||||
0010|mods|000000|11 (reserved)
|
||||
0010|mods| keycode Left mods+tap Key
|
||||
0010|mods| keycode Left mods + tap Key
|
||||
|
||||
ACT_RMODS_TAP(0011):
|
||||
0011|mods|000000|00 Right mods OneShot
|
||||
0011|mods|000000|01 (reserved)
|
||||
0011|mods|000000|10 (reserved)
|
||||
0011|mods|000000|11 (reserved)
|
||||
0011|mods| keycode Right mods+tap Key
|
||||
0011|mods| keycode Right mods + tap Key
|
||||
|
||||
|
||||
Other HID Usage
|
||||
|
@ -143,12 +144,20 @@ ACT_USAGE(0100):
|
|||
|
||||
Mouse Keys
|
||||
----------
|
||||
TODO: can be combined with 'Other HID Usage'? to save action kind id.
|
||||
ACT_MOUSEKEY(0110):
|
||||
0101|XXXX| keycode Mouse key
|
||||
|
||||
|
||||
Layer Actions
|
||||
-------------
|
||||
TODO: reconsider layer methods.
|
||||
1 momemtary + tap key up: L, down: default
|
||||
1 bitwise + tap key up: xor B, down: xor B
|
||||
3 momemtary go + tap key? up: X, down:
|
||||
3 toggle(mementary back) + tap key? up: down: Y
|
||||
3 no tap up: X, down: Y
|
||||
|
||||
ACT_LAYER_PRESSED(1000): Set layer on key pressed
|
||||
ACT_LAYER_RELEASED(1001): Set layer on key released
|
||||
ACT_LAYER_BIT(1010): On/Off layer bit
|
||||
|
@ -222,57 +231,77 @@ enum acion_param {
|
|||
};
|
||||
|
||||
|
||||
/* action_t utility */
|
||||
/* action utility */
|
||||
#define ACTION_NO 0
|
||||
#define ACTION(kind, param) ((kind)<<12 | (param))
|
||||
#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
|
||||
|
||||
/* Key & Mods */
|
||||
/* Key */
|
||||
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
|
||||
/* Mods & key */
|
||||
#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
|
||||
#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
|
||||
#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
|
||||
#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
|
||||
/* Mod & key */
|
||||
#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
|
||||
#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
|
||||
#define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
|
||||
#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
|
||||
|
||||
/* Mods + Tap key */
|
||||
#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
|
||||
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
|
||||
#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
|
||||
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
|
||||
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
|
||||
#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
|
||||
#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
|
||||
/* Mod + Tap key */
|
||||
#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
|
||||
#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT)
|
||||
#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
|
||||
#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT)
|
||||
|
||||
// TODO: contemplate about layer action
|
||||
/* Switch current layer */
|
||||
#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
|
||||
#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0x00)
|
||||
#define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
|
||||
#define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
|
||||
#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_DEFAULT ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
|
||||
#define ACTION_LAYER_RETURN_DEFAULT ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
|
||||
/* Switch default layer */
|
||||
#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
|
||||
/* Layer switch with tap key */
|
||||
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
|
||||
#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
|
||||
#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
|
||||
/* with tap toggle */
|
||||
#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
|
||||
#define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0)
|
||||
#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
|
||||
#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
|
||||
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
|
||||
#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
|
||||
#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
|
||||
/* Layer switch with tap toggle */
|
||||
#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
|
||||
#define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0)
|
||||
#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
|
||||
#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
|
||||
|
||||
/* HID Usage */
|
||||
#define ACTION_USAGE_PAGE_SYSTEM 0
|
||||
#define ACTION_USAGE_PAGE_CONSUMER 1
|
||||
#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_SYSTEM<<10 | (id))
|
||||
#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_CONSUMER<<10 | (id))
|
||||
|
||||
/* Mousekey */
|
||||
#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
|
||||
|
||||
/* Macro */
|
||||
#define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
|
||||
|
||||
/* Command */
|
||||
#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
|
||||
|
||||
/* Function */
|
||||
#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
|
||||
|
||||
|
|
|
@ -28,14 +28,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#define IS_KEY(code) (KC_A <= (code) && (code) <= KC_EXSEL)
|
||||
#define IS_MOD(code) (KC_LCTRL <= (code) && (code) <= KC_RGUI)
|
||||
|
||||
#define IS_FN(code) (KC_FN0 <= (code) && (code) <= KC_FN7)
|
||||
#define IS_FN(code) (KC_FN0 <= (code) && (code) <= KC_FN31)
|
||||
#define IS_MOUSEKEY(code) (KC_MS_UP <= (code) && (code) <= KC_MS_ACCEL2)
|
||||
#define IS_MOUSEKEY_MOVE(code) (KC_MS_UP <= (code) && (code) <= KC_MS_RIGHT)
|
||||
#define IS_MOUSEKEY_BUTTON(code) (KC_MS_BTN1 <= (code) && (code) <= KC_MS_BTN5)
|
||||
#define IS_MOUSEKEY_WHEEL(code) (KC_MS_WH_UP <= (code) && (code) <= KC_MS_WH_RIGHT)
|
||||
#define IS_MOUSEKEY_ACCEL(code) (KC_MS_ACCEL0 <= (code) && (code) <= KC_MS_ACCEL2)
|
||||
|
||||
#define IS_SPECIAL(code) ((0xB0 <= (code) && (code) <= 0xDF) || (0xE8 <= (code) && (code) <= 0xFF))
|
||||
#define IS_SPECIAL(code) ((0xA5 <= (code) && (code) <= 0xDF) || (0xE8 <= (code) && (code) <= 0xFF))
|
||||
#define IS_CONSUMER(code) (KC_MUTE <= (code) && (code) <= KC_WFAV)
|
||||
#define IS_SYSTEM(code) (KC_POWER <= (code) && (code) <= KC_WAKE)
|
||||
|
||||
|
|
73
common/keymap.c
Normal file
73
common/keymap.c
Normal file
|
@ -0,0 +1,73 @@
|
|||
/*
|
||||
Copyright 2013 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "keymap.h"
|
||||
#include "report.h"
|
||||
#include "keycode.h"
|
||||
|
||||
|
||||
/* layer */
|
||||
uint8_t default_layer = 0;
|
||||
uint8_t current_layer = 0;
|
||||
|
||||
|
||||
#ifndef NO_LEGACY_KEYMAP_SUPPORT
|
||||
/* legacy support with weak reference */
|
||||
__attribute__ ((weak))
|
||||
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
|
||||
{
|
||||
/* convert from legacy keycode to action */
|
||||
uint8_t key = keymap_get_keycode(layer, row, col);
|
||||
action_t action;
|
||||
switch (key) {
|
||||
case KC_A ... KC_EXSEL:
|
||||
action.code = ACTION_KEY(key);
|
||||
break;
|
||||
case KC_LCTRL ... KC_LGUI:
|
||||
action.code = ACTION_LMOD(key);
|
||||
break;
|
||||
case KC_RCTRL ... KC_RGUI:
|
||||
action.code = ACTION_RMOD(key);
|
||||
break;
|
||||
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
|
||||
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
|
||||
break;
|
||||
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
|
||||
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
|
||||
break;
|
||||
case KC_MS_UP ... KC_MS_ACCEL2:
|
||||
action.code = ACTION_MOUSEKEY(key);
|
||||
break;
|
||||
case KC_FN0 ... KC_FN31:
|
||||
{
|
||||
uint8_t layer = keymap_fn_layer(FN_INDEX(key));
|
||||
uint8_t code = keymap_fn_keycode(FN_INDEX(key));
|
||||
action.code = ACTION_LAYER_SET_TAP_KEY(layer, code);
|
||||
}
|
||||
break;
|
||||
case KC_NO ... KC_UNDEFINED:
|
||||
default:
|
||||
action.code = ACTION_NO;
|
||||
break;
|
||||
}
|
||||
return action;
|
||||
}
|
||||
#endif
|
||||
|
||||
__attribute__ ((weak))
|
||||
void action_call_function(keyevent_t event, uint8_t id)
|
||||
{
|
||||
}
|
|
@ -28,18 +28,22 @@ extern uint8_t current_layer;
|
|||
/* layer to return or start with */
|
||||
extern uint8_t default_layer;
|
||||
|
||||
/*
|
||||
* legacy keymap interface: keycode
|
||||
*/
|
||||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col);
|
||||
/* layer to move during press Fn key */
|
||||
uint8_t keymap_fn_layer(uint8_t fn_bits);
|
||||
/* keycode to send when release Fn key without using */
|
||||
uint8_t keymap_fn_keycode(uint8_t fn_bits);
|
||||
|
||||
/*
|
||||
* new keymap interface: action
|
||||
*/
|
||||
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
|
||||
|
||||
|
||||
#ifndef NO_LEGACY_KEYMAP_SUPPORT
|
||||
/* keycode of key */
|
||||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col);
|
||||
|
||||
/* layer to move during press Fn key */
|
||||
uint8_t keymap_fn_layer(uint8_t fn_bits);
|
||||
|
||||
/* keycode to send when release Fn key without using */
|
||||
uint8_t keymap_fn_keycode(uint8_t fn_bits);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue