Keymap: Grahampheath: telophase fix and keymaps (#3888)
* add my config * fix backlight, clean up that code * group background code, restore static var * qwerty is supposed to be in the middle * wrap layer change backlight in ifdef * backlight levels and some more 'emojis'. * Restructure to make it possible to press cmd ent on the right side of the board with one hand. * Expose the period through the number layer. Add Hyper keys to mouse layer * reduce mouse speed * add a : -P key * Thumbs up and down, remove some keys that are duplicated via function keys, clean up * fix build issues * add various emoji * duplicate default Meira keymaps * Miera updates * add documented but unmapped emoji * Sound for the Meira, was stumped by a file size! Thanks drashna! * add docs * docs * revert lib changes... * clean up * clean up * remove make file * Fixes missing key * clean up * add my lets split * add more emoji * add the telophase board (unofficially, I guess...) * add missing files * add/reset files * Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead. * Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H. * Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards. * clean up * add a key for command tilde (osx loves it) * at least its building again * remove adjusts and migrate layer switching to MO(_LAYER) * update the telophase readme * update the telophase readme * grahampheaths -> grahampheath * ONEHAND_ENABLE -> SWAP_HANDS_ENABLE * convert lets split to use ortho_4x12 * Move lets split keyboard layout into community/ortho_4x12 * make telophase use LAYOUT() * I did it?! * Add clap and grin * swap tabs and back and forward * whitespace * Add ellipsis and thanks emoji * Move flip_half to telophase config (conflicts with lets split layout) * Use #pragma once instead of config_user_h * remove unused stuff
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3 changed files with 19 additions and 12 deletions
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@ -1,7 +1,4 @@
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#ifndef CONFIG_USER_H
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#pragma once
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#define CONFIG_USER_H
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#include "../../config.h"
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#ifdef AUDIO_ENABLE
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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@ -39,8 +36,6 @@
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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#endif
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#define TAPPING_TERM 200
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#define TAPPING_TERM 200
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#undef BACKLIGHT_LEVELS
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#undef BACKLIGHT_LEVELS
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@ -21,8 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CONFIG_USER_H
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#define CONFIG_USER_H
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#define FLIP_HALF
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#include "keyboards/lets_split/config.h"
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#include "keyboards/lets_split/config.h"
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/* Use I2C or Serial, not both */
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/* Use I2C or Serial, not both */
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@ -19,6 +19,7 @@ enum custom_keycodes {
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CONFUSED,
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CONFUSED,
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CRY,
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CRY,
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CLAP,
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CLAP,
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ELIP,
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FLIP,
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FLIP,
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FNGLEFT,
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FNGLEFT,
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FNGRIGHT,
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FNGRIGHT,
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@ -35,6 +36,7 @@ enum custom_keycodes {
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THMBDN,
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THMBDN,
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THMBUP,
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THMBUP,
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TOUNGE,
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TOUNGE,
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THANKS,
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WINK
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WINK
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};
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};
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@ -114,19 +116,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Emoji Layer
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/* Emoji Layer
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* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
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* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
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* │HYPR0│ Q │ ;-) │ E │ 🤣 │ :-P │ Y │ U │:'-( │FLIP │ P │ │
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* │HYPR0│ Q │ ;-) │ E │ 🤣 │ :-P │ 🙏🏼 │ U │:'-( │FLIP │ P │ │
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* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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* │HYPR1│ 👆 │SHRUG│ GRIN│ :-( │ G │ <3 │ :-) │ k │LLAP │ ; │ │
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* │HYPR1│ 👆 │SHRUG│ GRIN│ :-( │ G │ <3 │ :-) │ k │LLAP │ ; │ │
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* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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* │HYPR2│🎶^🎶│💭^💭│ 👏 | :-\ │ 🐛 │ n │ :-D │ SHIT│ . │ / │ │
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* │HYPR2│🎶^🎶│💭^💭│ 👏 | :-\ │ 🐛 │ n │ :-D │ SHIT│ ... │ / │ │
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* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
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* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
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* │ │ │ │ │Brig-│ Sleep │Brig+│ 👈 │ 👎 | 👍 │ 👉 │
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* │ │ │ │ │Brig-│ Sleep │Brig+│ 👈 │ 👎 | 👍 │ 👉 │
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* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
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* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
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*/
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*/
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[_EMOJI] = LAYOUT_ortho_4x12(
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[_EMOJI] = LAYOUT_ortho_4x12(
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HYPR_0, _______, WINK, _______, ROFL, TOUNGE, _______, _______, CRY, FLIP, _______, _______ ,
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HYPR_0, _______, WINK, _______, ROFL, TOUNGE, THANKS, _______, CRY, FLIP, _______, _______ ,
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HYPR_1, ABOVE, SHRUG, GRIN, FROWN, _______, HEART, JOY, _______, LLAP, _______, _______ ,
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HYPR_1, ABOVE, SHRUG, GRIN, FROWN, _______, HEART, JOY, _______, LLAP, _______, _______ ,
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HYPR_2, SING, THINK, CLAP, CONFUSED, BUG, _______, _______, SHIT, _______, _______, _______ ,
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HYPR_2, SING, THINK, CLAP, CONFUSED, BUG, _______, _______, SHIT, ELIP, _______, _______ ,
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_______, _______, _______, _______, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, FNGLEFT, THMBDN, THMBUP, FNGRIGHT
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_______, _______, _______, _______, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, FNGLEFT, THMBDN, THMBUP, FNGRIGHT
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),
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),
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};
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};
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@ -174,6 +176,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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}
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return false;
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return false;
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break;
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break;
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case ELIP:
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if (record->event.pressed) {
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SEND_STRING("...");
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}
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return false;
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break;
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case FLIP:
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case FLIP:
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if (record->event.pressed) {
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if (record->event.pressed) {
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SEND_STRING("&fliptable;");
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SEND_STRING("&fliptable;");
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@ -246,6 +254,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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}
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return false;
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return false;
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break;
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break;
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case THANKS:
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if (record->event.pressed) {
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SEND_STRING("&thanks;");
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}
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return false;
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break;
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case THINK:
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case THINK:
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if (record->event.pressed) {
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if (record->event.pressed) {
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SEND_STRING("_think_");
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SEND_STRING("_think_");
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