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A few final edits to the keymap and readme.

This commit is contained in:
buzzlighter1 2020-04-18 18:16:11 +03:00
parent 46a84ec84a
commit db4b11f866
2 changed files with 28 additions and 27 deletions

View file

@ -10,6 +10,8 @@ enum custom_keycodes {
QMKURL QMKURL
}; };
#define FN_CAPS LT(_FN, KC_CAPS)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY /* QWERTY
@ -18,18 +20,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Mute | * | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Mute |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | TT(1) | A | S | D | F | G | H | J | K | L | ; | ' | Vol- | Vol+ | ENTER | * | FN(CPS)| A | S | D | F | G | H | J | K | L | ; | ' | Vol- | Vol+ | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | Home | PGUP | UP | PGDWN | * | LSHIFT | Z | X | C | V | B | N | M | , | . | / | Home | PGUP | UP | PGDWN |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------| * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | Prev | Next | LALT | SPACE | End | LEFT | DOWN | RIGHT | * | LCTRL | Del | ENTER | LALT | SPACE | End | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------' * '--------------------------------------------------------------------------------------------------------------------------------------'
*/ */
[_QW] = LAYOUT_ortho_5x15( /* QWERTY */ [_QW] = LAYOUT_ortho_5x15( /* QWERTY */
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC, KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_MUTE, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_MUTE,
TT(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_VOLD, KC_VOLU, KC_ENT, FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_VOLD, KC_VOLU, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_HOME, KC_PGUP, KC_UP, KC_PGDN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_HOME, KC_PGUP, KC_UP, KC_PGDN,
KC_LCTL, KC_MPRV, KC_MNXT, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, KC_END, KC_LEFT, KC_DOWN, KC_RGHT KC_LCTL, KC_MPRV, KC_MNXT, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, KC_END, KC_LEFT, KC_DOWN, KC_RGHT
), ),
@ -38,22 +40,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* .--------------------------------------------------------------------------------------------------------------------------------------. * .--------------------------------------------------------------------------------------------------------------------------------------.
* | XXXXXXX| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | _______| _______| * | XXXXXXX| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | _______| _______|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | P* | P7 | P8 | P9 | + | NumLk | PR SCR | SCR LK | PAUSE | XXXXXXX| XXXXXXX| BL_DEC | BL_INC | RGB HD | RGB HI | * | _______| P7 | P8 | P9 | + | P* | XXXXXXX| PR SCR | SCR LK | PAUSE | XXXXXXX| BL_DEC | BL_INC | RGB HD | RGB HI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | _______| P4 | P5 | P6 | PENT | CALC | XXXXXXX| POWER | XXXXXXX| RESET | XXXXXXX| BL_BRTG| BL_STEP| RGB SD | RGB SI | * | _______| P4 | P5 | P6 | NumLk | CALC | XXXXXXX| POWER | XXXXXXX| RESET | XXXXXXX| BL_BRTG| BL_STEP| RGB SD | RGB SI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | P/ | P1 | P2 | P3 | - | OS | XXXXXXX| XXXXXXX| XXXXXXX| XXXXXXX| XXXXXXX| BL_OFF | BL_ON | RGB VD | RGB VI | * | _______| P1 | P2 | P3 | - | P/ | XXXXXXX| OS | PLAY | PREV | NXT | BL_OFF | BL_ON | RGB VD | RGB VI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | CPSLCK | P0 | P. | _______| SPACE | BL_TOGG| RGB TG | RGB RMD| RGB MD | * | _______| P0 | P. | PENT | SPACE | BL_TOGG| RGB TG | RGB RMD| RGB MD |
* '--------------------------------------------------------------------------------------------------------------------------------------' * '--------------------------------------------------------------------------------------------------------------------------------------'
*/ */
[_FN] = LAYOUT_ortho_5x15( /* FUNCTION */ [_FN] = LAYOUT_ortho_5x15( /* FUNCTION */
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
KC_PAST, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_NLCK, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, BL_DEC, BL_INC, RGB_HUD, RGB_HUI, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_PAST, XXXXXXX, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, BL_DEC, BL_INC, RGB_HUD, RGB_HUI,
_______, KC_P4, KC_P5, KC_P6, KC_PENT, KC_CALC, XXXXXXX, KC_PWR, XXXXXXX, RESET, XXXXXXX, BL_BRTG, BL_STEP, RGB_SAD, RGB_SAI, _______, KC_P4, KC_P5, KC_P6, KC_NLCK, KC_CALC, XXXXXXX, KC_PWR, XXXXXXX, RESET, XXXXXXX, BL_BRTG, BL_STEP, RGB_SAD, RGB_SAI,
KC_PSLS, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_LWIN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BL_OFF, BL_ON, RGB_VAD, RGB_VAI, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_PSLS, XXXXXXX, KC_LWIN, KC_MPLY, KC_MPRV, KC_MNXT, BL_OFF, BL_ON, RGB_VAD, RGB_VAI,
KC_CAPS, KC_P0, KC_PDOT, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, BL_TOGG, RGB_TOG, RGB_RMOD,RGB_MOD _______, KC_P0, KC_PDOT, KC_PENT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, BL_TOGG, RGB_TOG, RGB_RMOD,RGB_MOD
) )
}; };

View file

@ -1,41 +1,40 @@
# XD75 with 7U spacebar for EN-RU gamers # XD75 with 7U spacebar for EN-RU gamers
Standard QWERTY oriented on gamers with a Russian alternative input. Standard QWERTY made for gamers with a Russian alternative input.
Base layout is as close to classic layout as possible due to RU alphabet having more letters (thus the need for those extra keys remain on the right side). The keys for extra letters in RU alphabet are where they are expected.
Full uncut 2x4 nav cluster. Full 2x4 nav cluster.
Caps Lock and Win keys sent to the Function layer. Volume/mute control are on base layer, Win key is on function layer.
TT(1) - Function layer tap-toggle at CapsLock position provides fast F-keys access in a heat of a battle. As well as easy access to a Numpad. FN_CAPS provides fast F-keys access while gaming. Lefthanded Numpad operation.
NKRO is working (forced).
/* QWERTY ## QWERTY
* .--------------------------------------------------------------------------------------------------------------------------------------. * .--------------------------------------------------------------------------------------------------------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Del | BACKSP | * | GESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Del | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Mute | * | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Mute |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | TT(1) | A | S | D | F | G | H | J | K | L | ; | '' | Vol- | Vol+ | ENTER | * | FN(CPS)| A | S | D | F | G | H | J | K | L | ; | ' | Vol- | Vol+ | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | Home | PGUP | UP | PGDWN | * | LSHIFT | Z | X | C | V | B | N | M | , | . | / | Home | PGUP | UP | PGDWN |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------| * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | Prev | Next | LALT | SPACE | End | LEFT | DOWN | RIGHT | * | LCTRL | Del | ENTER | LALT | SPACE | End | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------' * '--------------------------------------------------------------------------------------------------------------------------------------'
*/
/* FUNCTION ## FUNCTION
* .--------------------------------------------------------------------------------------------------------------------------------------. * .--------------------------------------------------------------------------------------------------------------------------------------.
* | XXXXXXX| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | _______| _______| * | XXXXXXX| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | _______| _______|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | P* | P7 | P8 | P9 | + | NumLk | PR SCR | SCR LK | PAUSE | XXXXXXX| XXXXXXX| BL_DEC | BL_INC | RGB HD | RGB HI | * | _______| P7 | P8 | P9 | + | P* | XXXXXXX| PR SCR | SCR LK | PAUSE | XXXXXXX| BL_DEC | BL_INC | RGB HD | RGB HI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | _______| P4 | P5 | P6 | PENT | CALC | XXXXXXX| POWER | XXXXXXX| RESET | XXXXXXX| BL_BRTG| BL_STEP| RGB SD | RGB SI | * | _______| P4 | P5 | P6 | NumLk | CALC | XXXXXXX| POWER | XXXXXXX| RESET | XXXXXXX| BL_BRTG| BL_STEP| RGB SD | RGB SI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | P/ | P1 | P2 | P3 | - | OS | XXXXXXX| XXXXXXX| XXXXXXX| XXXXXXX| XXXXXXX| BL_OFF | BL_ON | RGB VD | RGB VI | * | _______| P1 | P2 | P3 | - | P/ | XXXXXXX| OS | PLAY | PREV | NXT | BL_OFF | BL_ON | RGB VD | RGB VI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | CPSLCK | P0 | P. | _______| SPACE | BL_TOGG| RGB TG | RGB RMD| RGB MD | * | _______| P0 | P. | PENT | SPACE | BL_TOGG| RGB TG | RGB RMD| RGB MD |
* '--------------------------------------------------------------------------------------------------------------------------------------' * '--------------------------------------------------------------------------------------------------------------------------------------'
*/
## LED control ### LEDs ID
Top left LED - Function layer active. Top left LED - Function layer active.
Mid left LED - CapsLock active. Mid left LED - CapsLock active.