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[Keyboard] Add bm65iso (#13400)

Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
Simon 2021-07-07 03:04:32 +02:00 committed by GitHub
parent 09c4d536c3
commit dba3f0d1eb
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/* Copyright 2020 ipetepete, 2021 deadolus
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bm65iso.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 , 14},
{ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29},
{ 30, NO_LED, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43},
{ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58},
{ 59, 60, NO_LED, NO_LED, NO_LED, 61, NO_LED, NO_LED, 62, 63, NO_LED, 64, 65, 66, 67}
}, {
// Esc, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, =, Backspace
{ 0, 0 }, { 15, 0 }, { 30, 0 }, { 45, 0 }, { 60, 0 }, { 75, 0 }, { 90, 0 }, { 105, 0 }, { 120, 0 }, { 135, 0 }, { 150, 0 }, { 165, 0 }, { 180, 0 }, { 202, 0 },{ 224, 0 },
// Tab, Q, W, E, R, T, Y, U, I, O, P, [, ], ,
{ 7, 16 }, { 22, 16 }, { 37, 16 }, { 52, 16 }, { 67, 16 }, { 82, 16 }, { 97, 16 }, { 112, 16 }, { 127, 16 }, { 142, 16 }, { 157, 16 }, { 172, 16 }, { 187, 16 }, { 206, 16 },{ 224, 16},
// Capslock, A, S, D, F, G, H, J, K, L, ;, ', Enter
{ 11, 32 }, { 26, 32 }, { 41, 32 }, { 56, 32 }, { 71, 32 }, { 86, 32 }, { 101, 32 }, { 116, 32 }, { 131, 32 }, { 146, 32 }, { 161, 32 }, { 176, 32 }, { 198, 32 }, { 224, 32 },
// LShift, Z, X, C, V, B, N, M, ,, ., /, Shift, Up,
{ 18, 48 }, { 30, 48 }, { 45, 48 }, { 60, 48 }, { 75, 48 }, { 90, 48 }, { 105, 48 }, { 120, 48 }, { 135, 48 }, { 150, 48 }, { 165, 48 }, { 195, 48 }, { 209, 48 }, { 224, 48 },
// Ctrl, GUI, Alt, Space, RAlt, FN, Left, Down, Right
{ 3, 64 }, { 22, 64 }, { 33, 64 }, { 101, 64 }, { 135, 64 }, { 153, 64 }, { 194, 64 }, { 209, 64 },{ 224, 64 },
// UNDERGLOW
{ 216, 32 }, { 180, 32 }, { 144, 32 }, { 108, 32 }, { 72, 32 }, { 36, 32 }
}, {
// Esc, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, =, Backspace
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
// Tab, Q, W, E, R, T, Y, U, I, O, P, [, ], ,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
// Capslock, A, S, D, F, G, H, J, K, L, ;, ', Enter
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
// LShift, Z, X, C, V, B, N, M, ,, ., /, Shift, Up,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
// Ctrl, GUI, Alt, Space, RAlt, FN, Left, Down, Right
1, 1, 1, 4, 1, 1, 1, 1, 1,
// UNDERGLOW
2, 2, 2, 2, 2, 2
} };
__attribute__ ((weak))
void rgb_matrix_indicators_user(void) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(30, 0xFF, 0xFF, 0xFF);
}
}
#endif

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/* Copyright 2021 deadolus
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
K40, K41, K42, K46, K49, K4A, K4C, K4D, K4E \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ K40, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, K49, K4A, KC_NO, K4C, K4D, K4E }, \
}
// generated by KBFirmware JSON to QMK Parser
// https://noroadsleft.github.io/kbf_qmk_converter/

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/*
Copyright 2020 ipetepete, 2021 deadolus
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4B50 // "KP"
#define PRODUCT_ID 0x0653
#define DEVICE_VER 0x0001
#define MANUFACTURER KP Republic
#define PRODUCT BM65ISO
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define FORCE_NKRO
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B0, B1, B2, B3, E6 }
#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6 }
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN E2
#define DRIVER_LED_TOTAL 74
#ifdef RGB_DI_PIN
#define RGBLED_NUM 74
#define RGB_MATRIX_KEYPRESSES
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 140
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_BAND_SAT
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif

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{
"keyboard_name": "bm65iso",
"url": "",
"maintainer": "qmk",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"K00 (B0,D0)", "x":0, "y":0},
{"label":"K01 (B0,D1)", "x":1, "y":0},
{"label":"K02 (B0,D2)", "x":2, "y":0},
{"label":"K03 (B0,D3)", "x":3, "y":0},
{"label":"K04 (B0,D5)", "x":4, "y":0},
{"label":"K05 (B0,D4)", "x":5, "y":0},
{"label":"K06 (B0,D6)", "x":6, "y":0},
{"label":"K07 (B0,D7)", "x":7, "y":0},
{"label":"K08 (B0,B4)", "x":8, "y":0},
{"label":"K09 (B0,B5)", "x":9, "y":0},
{"label":"K0A (B0,B6)", "x":10, "y":0},
{"label":"K0B (B0,C6)", "x":11, "y":0},
{"label":"K0C (B0,C7)", "x":12, "y":0},
{"label":"K0D (B0,F7)", "x":13, "y":0, "w":2},
{"label":"K0E (B0,F6)", "x":15, "y":0},
{"label":"K10 (B1,D0)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B1,D1)", "x":1.5, "y":1},
{"label":"K12 (B1,D2)", "x":2.5, "y":1},
{"label":"K13 (B1,D3)", "x":3.5, "y":1},
{"label":"K14 (B1,D5)", "x":4.5, "y":1},
{"label":"K15 (B1,D4)", "x":5.5, "y":1},
{"label":"K16 (B1,D6)", "x":6.5, "y":1},
{"label":"K17 (B1,D7)", "x":7.5, "y":1},
{"label":"K18 (B1,B4)", "x":8.5, "y":1},
{"label":"K19 (B1,B5)", "x":9.5, "y":1},
{"label":"K1A (B1,B6)", "x":10.5, "y":1},
{"label":"K1B (B1,C6)", "x":11.5, "y":1},
{"label":"K1C (B1,C7)", "x":12.5, "y":1},
{"label":"K1D (B1,F7)", "x":13.5, "y":1, "w":1.5},
{"label":"K1E (B1,F6)", "x":15, "y":1},
{"label":"K20 (B2,D0)", "x":0, "y":2, "w":1.75},
{"label":"K22 (B2,D2)", "x":1.75, "y":2},
{"label":"K23 (B2,D3)", "x":2.75, "y":2},
{"label":"K24 (B2,D5)", "x":3.75, "y":2},
{"label":"K25 (B2,D4)", "x":4.75, "y":2},
{"label":"K26 (B2,D6)", "x":5.75, "y":2},
{"label":"K27 (B2,D7)", "x":6.75, "y":2},
{"label":"K28 (B2,B4)", "x":7.75, "y":2},
{"label":"K29 (B2,B5)", "x":8.75, "y":2},
{"label":"K2A (B2,B6)", "x":9.75, "y":2},
{"label":"K2B (B2,C6)", "x":10.75, "y":2},
{"label":"K2C (B2,C7)", "x":11.75, "y":2},
{"label":"K2D (B2,F7)", "x":12.75, "y":2, "w":2.25},
{"label":"K2E (B2,F6)", "x":15, "y":2},
{"label":"K30 (B2,D1)", "x":0, "y":3, "w":1.25},
{"label":"K31 (B3,D1)", "x":1.25, "y":3, "w":1},
{"label":"K32 (B3,D2)", "x":2.25, "y":3},
{"label":"K33 (B3,D3)", "x":3.25, "y":3},
{"label":"K34 (B3,D5)", "x":4.25, "y":3},
{"label":"K35 (B3,D4)", "x":5.25, "y":3},
{"label":"K36 (B3,D6)", "x":6.25, "y":3},
{"label":"K37 (B3,D7)", "x":7.25, "y":3},
{"label":"K38 (B3,B4)", "x":8.25, "y":3},
{"label":"K39 (B3,B5)", "x":9.25, "y":3},
{"label":"K3A (B3,B6)", "x":10.25, "y":3},
{"label":"K3B (B3,C6)", "x":11.25, "y":3},
{"label":"K3C (B3,C7)", "x":12.25, "y":3, "w":1.75},
{"label":"K3D (B3,F7)", "x":14, "y":3},
{"label":"K3E (B3,F6)", "x":15, "y":3},
{"label":"K40 (E6,D0)", "x":0, "y":4, "w":1.25},
{"label":"K41 (E6,D1)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (E6,D2)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (E6,D6)", "x":3.75, "y":4, "w":6.25},
{"label":"K49 (E6,B5)", "x":10, "y":4, "w":1.25},
{"label":"K4A (E6,B6)", "x":11.25, "y":4, "w":1.25},
{"label":"K4C (E6,C7)", "x":13, "y":4},
{"label":"K4D (E6,F7)", "x":14, "y":4},
{"label":"K4E (E6,F6)", "x":15, "y":4}
]
}
}
,"meta": "https://noroadsleft.github.io/kbf_qmk_converter/"
}

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/* Copyright 2021 deadolus
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// place overrides here
#pragma once
#define LSPO_KEYS KC_LSFT, KC_LSFT, KC_8
#define RSPC_KEYS KC_RSFT, KC_LSFT, KC_9
#define LAPO_KEYS KC_LALT, KC_RALT, KC_QUOT
#define RAPC_KEYS KC_RALT, KC_RALT, KC_NUHS
#define LEADER_TIMEOUT 1000
#define LEADER_PER_KEY_TIMING 250

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/* Copyright 2019 ashlar 2021 peepeetee, deadolus
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap.h"
#ifdef TAP_DANCE_ENABLE
enum {
TD_HOME_END,
};
// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//tap once for home, twice for end
[TD_HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END)
};
#endif
// // Defines names for use in layer keycodes and the keymap
enum layers {
_BL,
_RED_,
_GREEN_,
_BLUE_,
_CYAN_,
_MAGENTA_,
_YELLOW_
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
*
*
*
*
*
*
*
*
*
*
*/
#ifdef TAP_DANCE_ENABLE
/* 0: ISO qwerty */
[_BL] = LAYOUT(
KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, TD(TD_HOME_END),
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_PGUP,
KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LAPO, KC_SPC, KC_RAPC, MO(_RED_), KC_LEFT, KC_DOWN, KC_RGHT
),
#else
[_BL] = LAYOUT(
KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, KC_HOME,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_PGUP,
KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LAPO, KC_SPC, KC_RAPC, MO(_RED_), KC_LEFT, KC_DOWN, KC_RGHT
),
#endif
[_RED_] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, LGUI(KC_END),
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, TO(0), LGUI(KC_PAUSE),
_______, TO(_GREEN_), TO(_BLUE_), TO(_CYAN_), TO(_MAGENTA_), TO(_YELLOW_), _______, _______, _______, _______, _______, _______, _______, _______,
_______,_______ ,_______ ,_______ , _______, _______, _______, _______, _______, _______, _______, _______,_______ , KC_VOLU, _______,
RESET, _______, _______, KC_LEAD, _______, _______, KC_MPLY, KC_VOLD, KC_MUTE
),
[_GREEN_] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______,_______ , _______, _______, _______, KC_PGDN, KC_PGUP, KC_PSCR,_______, _______, _______, TO(0), _______,
_______, KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT, KC_MS_BTN1, KC_MS_BTN2, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_BLUE_] = LAYOUT(
_______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______, KC_NUMLOCK, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______,
_______, DYN_REC_START1, DYN_REC_START2, _______, _______, _______, _______, _______, _______,KC_P7, KC_P8, KC_P9, KC_PMNS, TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______,
_______, _______, _______, _______, KC_0, KC_PCMM, _______, _______, _______
),
[_CYAN_] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_MAGENTA_] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_YELLOW_] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
/*template
[_UL] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
*/
};
#ifdef _______
#undef _______
#define _______ {0, 0, 0}
const uint8_t PROGMEM ledmap[][3] = {
[_BL] = _______,
[_RED_] = RED,
[_GREEN_] = GREEN,
[_BLUE_] = BLUE,
[_CYAN_] = CYAN,
[_MAGENTA_] = MAGENTA,
[_YELLOW_] = YELLOW
};
#undef _______
#define _______ KC_TRNS
#endif
void keyboard_post_init_user(void) {
// Call the post init code.
#ifdef CONSOLE_ENABLE
debug_enable=true;
debug_matrix=true;
#endif
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef CONSOLE_ENABLE
//useful for getting matrix right
uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
#endif
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case LED_FLAG_UNDERGLOW: {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_disable_noeeprom();
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
}
break;
}
}
return false;
default:
return true; // Process all other keycodes normally
}
}
void setCapsLock(void) {
led_t host_leds = host_keyboard_led_state();
if (host_leds.caps_lock) {
rgb_matrix_set_color(30, 0xFF, 0xFF, 0xFF);
} else {
//if capslock is not pressed don't clear it, it might be used for displaying led pattern
if((rgb_matrix_get_flags() != LED_FLAG_ALL)) {
rgb_matrix_set_color(30, 0x0, 0x0, 0x0);
}
}
}
void set_layer_color(int layer) {
int ledkey=0;
for(int i=0; i<MATRIX_COLS*MATRIX_ROWS;i++) {
uint8_t row = i/MATRIX_COLS;
uint8_t col=(i-(i/MATRIX_COLS)*MATRIX_COLS);
uint16_t key=pgm_read_word(&keymaps[layer][row][col]);
//continue if this is not a valid key
if(key==KC_NO) { continue; }
//clear key if it is only a transition
if ((key == KC_TRNS)) {
if(rgb_matrix_get_flags() != LED_FLAG_ALL){
rgb_matrix_set_color(ledkey, 0, 0, 0);
}
}else {
//this key does something - light it up
HSV hsv = {
.h = pgm_read_byte(&ledmap[layer][0]),
.s = pgm_read_byte(&ledmap[layer][1]),
.v = pgm_read_byte(&ledmap[layer][2]),
};
RGB rgb = hsv_to_rgb(hsv);
float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
if( (layer != 0) || (rgb_matrix_get_flags() != LED_FLAG_ALL))
rgb_matrix_set_color(ledkey, f * rgb.r, f * rgb.g, f * rgb.b);
}
//if we are on layer 0 set capslock to correct status
if(layer==0 && i==30) { setCapsLock(); }
ledkey++;
}
return;
}
void rgb_matrix_indicators_user(void) {
set_layer_color(get_highest_layer(layer_state));
}
#ifdef LEADER_ENABLE
LEADER_EXTERNS();
//SEND_STRING seems to be local dependent.
//For swiss-german layout I have to send "ctrl+." to get ":"
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY(KC_F) {
// Anything you can do in a macro.
SEND_STRING("QMK is awesome.");
}
SEQ_TWO_KEYS(KC_D, KC_D) {
SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
}
SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
SEND_STRING("https");
register_code(KC_LSFT);
SEND_STRING(".77");
unregister_code(KC_LSFT);
SEND_STRING("start.duckduckgo.com\n");
}
}
}
#endif

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/* Copyright 2019 ash0x0 2021 peepeetee, deadolus
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "print.h"
#include <string.h>
// HID has not yet been implemented for this keyboard
// #include "raw_hid.h"
#define MILLISECONDS_IN_SECOND 1000
// These are just to make it neater to use builtin HSV values in the keymap
#define RED {HSV_RED}
#define CORAL {HSV_CORAL}
#define ORANGE {HSV_ORANGE}
#define GOLDEN {HSV_GOLDENROD}
#define GOLD {HSV_GOLD}
#define YELLOW {HSV_YELLOW}
#define CHART {HSV_CHARTREUSE}
#define GREEN {HSV_GREEN}
#define SPRING {HSV_SPRINGGREEN}
#define TURQ {HSV_TURQUOISE}
#define TEAL {HSV_TEAL}
#define CYAN {HSV_CYAN}
#define AZURE {HSV_AZURE}
#define BLUE {HSV_BLUE}
#define PURPLE {HSV_PURPLE}
#define MAGENTA {HSV_MAGENTA}
#define PINK {HSV_PINK}
//========================================================== CONFIGURABLE DEFAULTS ==========================================================
#define RGB_DEFAULT_TIME_OUT 30
#define RGB_FAST_MODE_TIME_OUT 3
#define RGB_TIME_OUT_MAX 600
#define RGB_TIME_OUT_MIN 10
#define RGB_TIME_OUT_STEP 10
extern bool g_suspend_state;
bool disable_layer_color;
uint8_t dfa_state; //state for my language switching DFA
bool rgb_enabled_flag; // Current LED state flag. If false then LED is off.
bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout.
bool rgb_time_out_fast_mode_enabled; // Enable flag for RGB timeout fast mode
bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable.
uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds
uint16_t rgb_time_out_saved_seconds; // The saved user config for RGB timeout period
led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again.

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# Deadolus' keymap for the bm65iso
* Six layers (even though three are mostly empty)
* Different color for each layer (r,g,b,c,m,y)
* **Keys with something else defined than KC_TRNS are lit up in the layer color, so you easily can see which keys have some function defined**
* Caps-Lock lights up when active and on layer 0
* Some leader shortcuts defined - nothing useful yet
* Some space cadet keys defined for easier insertion of () and {}
* Bootmagic lite enabled via default settings so you can plug in the keyboard while holding esc to land in bootloader mode
* Manages all this and still fits in to the program memory
Make example for this keyboard (after setting up your build environment):
make bm65iso:deadolus
Flashing example for this keyboard:
make bm65iso:deadolus:flash
Keyboard Maintainer: **[deadolus](https://github.com/deadolus)**

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DYNAMIC_MACRO_ENABLE = yes
TAP_DANCE_ENABLE = yes
LEADER_ENABLE = yes
#CONSOLE_ENABLE=yes

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/* Copyright 2021 deadolus
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, KC_HOME,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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/* Copyright 2021 deadolus
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, KC_HOME,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_PGUP,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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# The VIA default keymap for bm65iso

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VIA_ENABLE = yes

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# bm65iso
![bm65iso](https://ae01.alicdn.com/kf/He2fd118856c7490292bc3c299049fdbcp.jpg)
A 65% hotswap in switch RGB keyboard from KPRepublic.
* Keyboard Maintainer: [deadolus](https://github.com/deadolus)
* Hardware Supported: BM65 ISO
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm65rgb-bm65-iso-rgb-65-hot-swappable-custom-mechanical-keyboard-pcb-programmed-qmk-via-firmware-rgb-switch-underglow-type-c)
Make example for this keyboard (after setting up your build environment):
make bm65iso:default
Flashing example for this keyboard:
make bm65iso:default:flash
To reset the board into bootloader mode, do one of the following:
* Short the two-pad footprint to the left of the spacebar switch while the board is plugged in
* Hold the Esc key while connecting the USB cable (also erases persistent settings)
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812
LTO_ENABLE = yes