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Xulkal Changes (#9004)

* Xulkal Changes

* Fixing alt keymap
This commit is contained in:
XScorpion2 2020-05-05 07:54:26 -05:00 committed by GitHub
parent e8f842e798
commit dc00942be1
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 52 additions and 10 deletions

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@ -0,0 +1,38 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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@ -27,8 +27,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \
_________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \
_________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________ \
_________________QWERTY_L4_________________, KC_MINS, KC_EQL, _________________QWERTY_R4_________________, \
_________________QWERTY_L5_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R5_________________ \
),
#ifndef GAMELAYER_DISABLE
@ -36,8 +36,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
___________________GAME_L1_________________, ___________________GAME_R1_________________, \
___________________GAME_L2_________________, ___________________GAME_R2_________________, \
___________________GAME_L3_________________, ___________________GAME_R3_________________, \
___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \
___________________GAME_L5_________________, RGB_RMOD, RGB_MOD, ___________________GAME_R5_________________ \
___________________GAME_L4_________________, KC_MINS, KC_EQL, ___________________GAME_R4_________________, \
___________________GAME_L5_________________, KC_LBRC, KC_RBRC, ___________________GAME_R5_________________ \
),
#endif

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@ -29,3 +29,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_VAL_STEP 8
#define RGB_MATRIX_SPD_STEP 8
#endif
#define ENCODER_RESOLUTION 2

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@ -5,7 +5,8 @@ RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not ena
RGBLIGHT_ANIMATIONS = no # LED animations
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
RGB_MATRIX_ENABLE = WS2812 # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
FULLHAND_ENABLE = yes # Enables the additional 24 Full Hand LEDs
FULLHAND_ENABLE = no # Enables the additional 24 Full Hand LEDs
SF_ENABLE = no # Enables the additional 38 Starfighter LEDs
# Misc
OLED_DRIVER_ENABLE = yes # Enable the OLED Driver

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@ -20,6 +20,7 @@
# define RGB_MATRIX_KEYPRESSES
# undef RGB_MATRIX_KEYRELEASES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define ENABLE_TYPING_HEATMAP_DISTANCE_CHECK
#endif
// No need for the single versions when multi performance isn't a problem =D

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@ -68,7 +68,7 @@
/* LOWER Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | |RGBMD |RGBRMD|RGBTOG| | | | | | | | | |
* | |RGBMD |RGBRMD|RGBTOG| | | | | | | SLCK | NLCK | DEL |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | SPDI | SAI | VAI | HUI | RESET| | | | | 7 | 8 | 9 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|

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@ -37,7 +37,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record)
reset_keyboard();
}
return false;
#ifdef RGB_MATRIX_TOG_LAYERS
#if defined(RGB_MATRIX_TOG_LAYERS) && defined(RGB_ENABLE)
case RGB_TOG:
if (record->event.pressed) {
rgb_matrix_increase_flags();