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[Keymap] Add keebio iris layout beakl 15 (#14762)

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Tom 2021-10-15 03:11:01 +02:00 committed by GitHub
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/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define EE_HANDS
#define TAPPING_TERM 164
#define IGNORE_MOD_TAP_INTERRUPT
#define PERMISSIVE_HOLD
#define RGBLIGHT_LAYERS
#define ENCODER_RESOLUTION 4
#define ENCODER_DEFAULT_POS 0x3

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// Copyright 2021 Tomasz Wawer (@sq5rix)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum layers {
_BEAKL15,
_LOWER,
_RAISE,
_MOUSE
};
enum custom_keycodes {
LT_DAT = SAFE_RANGE,
LT_COM,
LT_QUOT
};
#define LOWER LT(_LOWER, KC_ENT)
#define LOWER2 LT(_LOWER, KC_T)
#define RAISE LT(_RAISE, KC_SPC)
#define RAISE2 LT(_RAISE, KC_BSPC)
#define MOUSE LT(_MOUSE, KC_A)
#define SH_ESC MT(MOD_LSFT, KC_ESC)
#define SH_CWD MT(MOD_LALT, KC_BSPC)
#define SH_LTAB MT(MOD_LALT, KC_TAB)
#define SH_UND MT(MOD_LCTL, KC_UNDS)
#define SH_Z MT(MOD_LCTL, KC_Z)
#define SH_LGS MT(MOD_LGUI, KC_B)
#define AL_I ALGR_T(KC_I)
#define AL_N ALGR_T(KC_N)
// Tap Dance definitions
enum {
TD_S
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_S] = ACTION_TAP_DANCE_DOUBLE(KC_S, KC_Z),
};
bool sh_key(keyrecord_t *record, uint8_t sk, uint8_t nk);
bool sh_key8(keyrecord_t *record, uint8_t sk, uint8_t nk);
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BEAKL15] = LAYOUT(
TG(_RAISE), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
SH_LTAB, KC_Q, KC_H, KC_O, KC_U, KC_X, KC_G, KC_C, KC_R, KC_F, KC_Z, KC_LGUI,
SH_UND, KC_Y, AL_I, KC_E, MOUSE, LT_DAT, KC_D, TD(TD_S),LOWER2, AL_N, KC_B, KC_SCLN,
KC_LSFT, KC_J, KC_SLSH, LT_COM, KC_K, LT_QUOT, RGB_TOG, BL_TOGG, KC_W, KC_M, KC_L, KC_P, KC_V, KC_RSFT,
SH_Z, LOWER, RAISE, SH_ESC, RAISE2, SH_LTAB
),
[_LOWER] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_LT, KC_DLR, KC_GT, KC_EXLM, _______, KC_LBRC, KC_UNDS, KC_RBRC, KC_EXLM, _______,
_______, KC_BSLS, KC_LPRN, KC_DQUO, KC_RPRN, KC_HASH, KC_PERC, KC_LCBR, KC_EQL, KC_RCBR, KC_PIPE, _______,
_______, KC_SCLN, KC_SLSH, KC_ASTR, KC_PLUS, _______, _______, _______, _______, KC_AMPR, KC_CIRC, KC_TILD, KC_SCLN, _______,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT(
_______, KC_VOLD, KC_VOLU, KC_MUTE, KC_BRIGHTNESS_DOWN, KC_BRIGHTNESS_UP, KC_PSCREEN, _______, _______, _______, _______, RESET,
_______, KC_SLSH, KC_6, KC_5, KC_4, KC_EQL, KC_CIRC, KC_PGUP, KC_UP, KC_PGDN, _______, RGB_VAI,
_______, KC_3, KC_2, KC_1, KC_0, KC_DOT, KC_EQL, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
_______, KC_ASTR, KC_9, KC_8, KC_7, KC_PLUS, _______, _______, KC_PLUS, KC_HOME, KC_COLN, KC_END, _______, RGB_MOD,
_______, _______, _______, _______, _______, _______
),
[_MOUSE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______,
_______, _______, _______, KC_BTN1, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN3, _______, _______, _______,
_______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LT_DAT:
return sh_key8(record, KC_2, KC_DOT);
case LT_COM:
return sh_key8(record, KC_1, KC_COMM);
case LT_QUOT:
return sh_key(record, KC_GRV, KC_QUOT);
default:
return true;
}
}
bool sh_key(keyrecord_t *record, uint8_t sk, uint8_t nk){
if (record->event.pressed) {
if (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT)){
unregister_code(KC_LSFT);
unregister_code(KC_RSFT);
register_code(sk);
} else {
register_code(nk);
}
}
else {
unregister_code16(sk);
unregister_code(nk);
}
return false;
}
bool sh_key8(keyrecord_t *record, uint8_t sk, uint8_t nk){
if (record->event.pressed) {
if (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT)){
register_code(sk);
} else {
register_code(nk);
}
}
else {
unregister_code(sk);
unregister_code(nk);
}
return false;
}
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code16(C(G(KC_LEFT)));
} else {
tap_code16(C(G(KC_RGHT)));
}
}
// tmux screen
else if (index == 1) {
switch(biton32(layer_state)){
case 0:
if (clockwise) {
send_string(SS_LCTL("B")"p");
} else {
send_string(SS_LCTL("B")"n");
}
break;
case _RAISE:
if (clockwise) {
tap_code16(C(G(KC_PGUP)));
} else {
tap_code16(C(G(KC_PGDN)));
}
break;
}
}
return true;
}
const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{1, 12, HSV_RED}
);
const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{1, 12, HSV_BLUE}
);
const rgblight_segment_t PROGMEM mouse_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{1, 12, HSV_GREEN}
);
// Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
lower_layer,
raise_layer,
mouse_layer
);
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, 2));
rgblight_set_layer_state(1, layer_state_cmp(state, 3));
rgblight_set_layer_state(2, layer_state_cmp(state, 4));
return state;
}

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BEAKL-15 keymap for keebio iris
@sq5rix tom wawer
https://deskthority.net/wiki/BEAKL#BEAKL_15
Modern keyboard map easy to learn
very effective to type
esc F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 Del
q h o u x g c r f z
- y i e a . d s t n b ;
j / , , k w m l p v
z enter space esc bkspc tab
lots of special functions
three layers with puncs, numbers and mouse

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RGBLIGHT_ENABLE = yes
TAP_DANCE_ENABLE = yes
LTO_ENABLE = yes
MOUSEKEY_ENABLE = yes