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Remove redundant KC_TRNS and KC_NO fillers in default keymaps (#5152)

This commit is contained in:
fauxpark 2019-02-17 16:36:02 +11:00 committed by MechMerlin
parent 338ca3569a
commit e2d3c92199
110 changed files with 7 additions and 383 deletions

View file

@ -21,14 +21,6 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
// increase readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer /* Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.

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@ -11,10 +11,6 @@
// dual-role shortcuts // dual-role shortcuts
#define SPACEDUAL LT(_SPC, KC_SPACE) #define SPACEDUAL LT(_SPC, KC_SPACE)
// increase readability
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _DEF: Default Layer /* Keymap _DEF: Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.

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@ -30,10 +30,6 @@
#define GER_BRC_L RALT(KC_8) // [ #define GER_BRC_L RALT(KC_8) // [
#define GER_BRC_R RALT(KC_9) // ] #define GER_BRC_R RALT(KC_9) // ]
// increase readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _DEF: Default Layer /* Keymap _DEF: Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.

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@ -11,8 +11,6 @@
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: (Base Layer) Default Layer
* ,-------------------. * ,-------------------.

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@ -10,8 +10,6 @@
#define _FN1 2 //Fn1 #define _FN1 2 //Fn1
#define _PN 3 //Pn #define _PN 3 //Pn
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT( [_MA] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \

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@ -1,9 +1,7 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Fillers to make layering more clear // Fillers to make layering more clear
#define _______ KC_TRNS
#define ___T___ KC_TRNS #define ___T___ KC_TRNS
#define XXXXXXX KC_NO
// Layer shorthand // Layer shorthand
#define _QW 0 #define _QW 0

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@ -20,11 +20,6 @@
extern rgblight_config_t rgblight_config; extern rgblight_config_t rgblight_config;
#endif #endif
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( [0] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \

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@ -3,8 +3,6 @@
#define _BASE 0 #define _BASE 0
#define _FN 1 #define _FN 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT( /* Base */ [_BASE] = LAYOUT( /* Base */
KC_NLCK, KC_PSLS, KC_PAST, KC_BSPC, \ KC_NLCK, KC_PSLS, KC_PAST, KC_BSPC, \

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@ -36,10 +36,6 @@ enum chimera_ergo_layers
#define LONGPRESS_DELAY 150 #define LONGPRESS_DELAY 150
//#define LAYER_TOGGLE_DELAY 300 //#define LAYER_TOGGLE_DELAY 300
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( [_QWERTY] = LAYOUT(

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@ -28,8 +28,6 @@ enum custom_keycodes {
BACKLIT BACKLIT
}; };
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base /* Base
@ -82,4 +80,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break; break;
} }
return true; return true;
} }

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@ -25,9 +25,6 @@ enum custom_keycodes {
RAISE, RAISE,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define LOWER MO(_LOWER) #define LOWER MO(_LOWER)
#define RAISE MO(_RAISE) #define RAISE MO(_RAISE)

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@ -29,9 +29,6 @@ enum custom_keycodes {
RAISE, RAISE,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define LOWER MO(_LOWER) #define LOWER MO(_LOWER)
#define RAISE MO(_RAISE) #define RAISE MO(_RAISE)

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@ -12,8 +12,6 @@
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: (Base Layer) Default Layer
* ,-------------------. * ,-------------------.

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@ -1,8 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
//Define a clearer 'transparent' key code
#define _______ KC_TRNS
enum keymap_layout { enum keymap_layout {
VANILLA = 0, VANILLA = 0,
FUNC, FUNC,

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@ -1,8 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
//Define a clearer 'transparent' key code
#define _______ KC_TRNS
enum keymap_layout { enum keymap_layout {
VANILLA = 0, VANILLA = 0,
FUNC, FUNC,

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@ -15,9 +15,6 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_numpad_5x4( [0] = LAYOUT_numpad_5x4(
TG(1), KC_PSLS, KC_PAST, KC_PMNS, \ TG(1), KC_PSLS, KC_PAST, KC_PMNS, \

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@ -7,11 +7,6 @@ extern keymap_config_t keymap_config;
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers. // entirely and just use numbers.
// Fillers to make layering more clear
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_v2( LAYOUT_v2(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_HOME, KC_PGUP, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_HOME, KC_PGUP,

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@ -40,10 +40,6 @@ enum dichotomy_keycodes
#define GREEN_BRIGHTNESS 2 #define GREEN_BRIGHTNESS 2
#define BLUE_BRIGHTNESS 2 #define BLUE_BRIGHTNESS 2
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BS] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */ [_BS] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */
CK_TE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, CK_TE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,

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@ -95,9 +95,6 @@ enum custom_keycodes {
PSELF_MACRO PSELF_MACRO
}; };
// Make layer undefined do nothing
#define _______ KC_TRNS
// Macros // Macros
#define KC_PMAC PAREN_MACRO #define KC_PMAC PAREN_MACRO
#define KC_AMAC ARROW_MACRO #define KC_AMAC ARROW_MACRO

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@ -9,11 +9,6 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
/* /*
* Each layer gets a name for readability. * Each layer gets a name for readability.
* The underscores don't mean anything - you can * The underscores don't mean anything - you can

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@ -10,12 +10,6 @@
#define _CONTROL 2 // Control layer #define _CONTROL 2 // Control layer
#define _CN _CONTROL #define _CN _CONTROL
// KEYCODES
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define MO_FN MO(1)
#define MO_FN MO(1)
#define MO_FN MO(1) #define MO_FN MO(1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

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@ -18,10 +18,6 @@ enum eco_keycodes {
QWERTY = SAFE_RANGE QWERTY = SAFE_RANGE
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Defines for task manager and such // Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL)) #define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC)) #define TSKMGR LCTL(LSFT(KC_ESC))

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@ -8,10 +8,6 @@ extern keymap_config_t keymap_config;
#define GAME 3 #define GAME 3
#define RGB 4 #define RGB 4
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings //Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config; extern rgblight_config_t rgblight_config;

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@ -7,10 +7,6 @@ extern keymap_config_t keymap_config;
#define SYMB 2 #define SYMB 2
#define GAME 3 #define GAME 3
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE /* BASE

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@ -14,9 +14,6 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define EISU LALT(KC_GRV) #define EISU LALT(KC_GRV)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

View file

@ -16,9 +16,6 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_JPN LALT(KC_GRV) #define KC_JPN LALT(KC_GRV)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

View file

@ -16,9 +16,6 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define EISU LALT(KC_GRV) #define EISU LALT(KC_GRV)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

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@ -14,8 +14,6 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
// #define KC_ KC_TRNS
#define _______ KC_TRNS
#define CALTDEL LCTL(LALT(KC_DEL)) #define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC)) #define TSKMGR LCTL(LSFT(KC_ESC))

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@ -34,9 +34,6 @@ enum custom_keycodes {
#define _RAISE 2 #define _RAISE 2
*/ */
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_ortho_6x16( [_QWERTY] = LAYOUT_ortho_6x16(
/* Qwerty /* Qwerty

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@ -23,9 +23,6 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define LOWER MO(_LOWER) #define LOWER MO(_LOWER)
#define RAISE MO(_RAISE) #define RAISE MO(_RAISE)

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@ -1,8 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Fillers to make layering more clear
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */ /* 0: qwerty */

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@ -46,9 +46,6 @@ enum macro_keycodes {
KC_DEMOMACRO, KC_DEMOMACRO,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros // Custom macros
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl #define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define CTL_TTAB CTL_T(KC_TAB) // Tap for Esc, hold for Ctrl #define CTL_TTAB CTL_T(KC_TAB) // Tap for Esc, hold for Ctrl
@ -445,4 +442,4 @@ void iota_gfx_task_user(void) {
matrix_update(&display, &matrix); matrix_update(&display, &matrix);
} }
#endif #endif

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@ -33,9 +33,6 @@ enum macro_keycodes {
KC_DEMOMACRO, KC_DEMOMACRO,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros // Custom macros
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl #define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define CTL_TTAB CTL_T(KC_TAB) // Tap for Esc, hold for Ctrl #define CTL_TTAB CTL_T(KC_TAB) // Tap for Esc, hold for Ctrl

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@ -11,10 +11,6 @@ extern keymap_config_t keymap_config;
#define RAISE MO(_RAISE) #define RAISE MO(_RAISE)
#define LOWER MO(_LOWER) #define LOWER MO(_LOWER)
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_5x6( [_QWERTY] = LAYOUT_5x6(

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@ -10,10 +10,6 @@ extern keymap_config_t keymap_config;
#define _FN 1 #define _FN 1
#define _NUMPAD 2 #define _NUMPAD 2
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Some basic macros // Some basic macros
#define TASK LCTL(LSFT(KC_ESC)) #define TASK LCTL(LSFT(KC_ESC))
#define TAB_R LCTL(KC_TAB) #define TAB_R LCTL(KC_TAB)

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@ -9,8 +9,6 @@ extern keymap_config_t keymap_config;
#define RAISE MO(_RAISE) #define RAISE MO(_RAISE)
#define LOWER MO(_LOWER) #define LOWER MO(_LOWER)
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_6x6( [_QWERTY] = LAYOUT_6x6(

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@ -6,9 +6,6 @@
#define _GA 3 #define _GA 3
#define _AR 4 #define _AR 4
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define LSHIFT OSM(MOD_LSFT) #define LSHIFT OSM(MOD_LSFT)
#define SPACE LT(_AR, KC_SPC) #define SPACE LT(_AR, KC_SPC)
@ -43,4 +40,4 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______) _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______)
}; };

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@ -18,10 +18,6 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_LOWR LOWER #define KC_LOWR LOWER
#define KC_RASE RAISE #define KC_RASE RAISE
#define KC_RST RESET #define KC_RST RESET

View file

@ -57,9 +57,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "led.h" #include "led.h"
#define COUNT(x) (sizeof (x) / sizeof (*(x))) #define COUNT(x) (sizeof (x) / sizeof (*(x)))
// Fillers to make layering clearer
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_WWWB KC_WWW_BACK #define KC_WWWB KC_WWW_BACK
#define KC_WWWF KC_WWW_FORWARD #define KC_WWWF KC_WWW_FORWARD

View file

@ -60,11 +60,6 @@ enum custom_macros {
#define PIPE M(R_PIPE) #define PIPE M(R_PIPE)
#define POINT M(R_POINT) #define POINT M(R_POINT)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak - /* Colemak -
* ,----------------------------------------------------------------------------------. * ,----------------------------------------------------------------------------------.

View file

@ -24,10 +24,6 @@
#define _ALT 2 #define _ALT 2
#define _ADJUST 3 #define _ADJUST 3
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMLOCK] = KEYMAP( /* Base */ [_NUMLOCK] = KEYMAP( /* Base */
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,\ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,\

View file

@ -11,9 +11,6 @@ extern keymap_config_t keymap_config;
#define _NUMPAD 1 #define _NUMPAD 1
#define _FN 2 #define _FN 2
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define FN MO(_FN) #define FN MO(_FN)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

View file

@ -50,10 +50,6 @@ enum macro_keycodes {
KC_SAMPLEMACRO, KC_SAMPLEMACRO,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Macros //Macros
#define M_SAMPLE M(KC_SAMPLEMACRO) #define M_SAMPLE M(KC_SAMPLEMACRO)

View file

@ -47,10 +47,6 @@ enum macro_keycodes {
KC_SAMPLEMACRO, KC_SAMPLEMACRO,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Macros //Macros
#define M_SAMPLE M(KC_SAMPLEMACRO) #define M_SAMPLE M(KC_SAMPLEMACRO)

View file

@ -22,10 +22,6 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#if HELIX_ROWS == 5 #if HELIX_ROWS == 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

View file

@ -50,10 +50,6 @@ enum macro_keycodes {
KC_SAMPLEMACRO, KC_SAMPLEMACRO,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Macros //Macros
#define M_SAMPLE M(KC_SAMPLEMACRO) #define M_SAMPLE M(KC_SAMPLEMACRO)

View file

@ -16,9 +16,6 @@
*/ */
#include "hid_liber.h" #include "hid_liber.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them

View file

@ -11,8 +11,6 @@
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.

View file

@ -15,9 +15,6 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Windows based definitions. // Windows based definitions.
#define K_SPCFN LT(SYMB, KC_SPACE) // Tap for space, hold for symbols layer #define K_SPCFN LT(SYMB, KC_SPACE) // Tap for space, hold for symbols layer
#define K_PRVWD LCTL(KC_LEFT) // Previous word #define K_PRVWD LCTL(KC_LEFT) // Previous word

View file

@ -15,9 +15,6 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them

View file

@ -15,9 +15,6 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them

View file

@ -22,10 +22,6 @@ enum custom_keycodes {
SFT_ESC = SAFE_RANGE SFT_ESC = SAFE_RANGE
}; };
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -22,10 +22,6 @@ enum custom_keycodes {
SFT_ESC = SAFE_RANGE SFT_ESC = SAFE_RANGE
}; };
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -22,10 +22,6 @@ enum custom_keycodes {
SFT_ESC = SAFE_RANGE SFT_ESC = SAFE_RANGE
}; };
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -18,10 +18,6 @@
#define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -18,10 +18,6 @@
#define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -22,10 +22,6 @@ enum custom_keycodes {
SFT_ESC = SAFE_RANGE SFT_ESC = SAFE_RANGE
}; };
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -18,10 +18,6 @@
#define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -18,10 +18,6 @@
#define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -18,10 +18,6 @@
#define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -18,10 +18,6 @@
#define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_SHIFT_GUI_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1

View file

@ -13,10 +13,6 @@ extern keymap_config_t keymap_config;
#define _FUNC 15 #define _FUNC 15
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Defines for task manager and such // Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL)) #define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC)) #define TSKMGR LCTL(LSFT(KC_ESC))

View file

@ -43,10 +43,6 @@ enum macro_keycodes {
KC_SAMPLEMACRO, KC_SAMPLEMACRO,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Macros //Macros
#define M_SAMPLE M(KC_SAMPLEMACRO) #define M_SAMPLE M(KC_SAMPLEMACRO)

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum keymap_layout { enum keymap_layout {
VANILLA = 0, // matches MF68 layout VANILLA = 0, // matches MF68 layout
FUNC, // 0x02 FUNC, // 0x02

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum keymap_layout { enum keymap_layout {
VANILLA = 0, // matches MF68 layout VANILLA = 0, // matches MF68 layout
FUNC, // 0x02 FUNC, // 0x02

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum keymap_layout { enum keymap_layout {
VANILLA = 0, // matches MF68 layout VANILLA = 0, // matches MF68 layout
FUNC, // 0x08 FUNC, // 0x08

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum keymap_layout { enum keymap_layout {
VANILLA = 0, VANILLA = 0,
FUNC, // 0x02 FUNC, // 0x02

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_numpad_6x4( /* Base */ [0] = LAYOUT_numpad_6x4( /* Base */
KC_ESC, KC_TAB, KC_PEQL, MO(1), \ KC_ESC, KC_TAB, KC_PEQL, MO(1), \

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum keymap_layout { enum keymap_layout {
VANILLA = 0, VANILLA = 0,
FUNC, FUNC,

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum keymap_layout { enum keymap_layout {
VANILLA = 0, VANILLA = 0,
FUNC, FUNC,

View file

@ -23,10 +23,6 @@ enum layers {
_LAYER9 _LAYER9
}; };
// // Fillers to make layering more clear
// #define _______ KC_TRNS
// #define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAYER0] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, [_LAYER0] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
[_LAYER1] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, [_LAYER1] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},

View file

@ -18,10 +18,6 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Defines for task manager and such // Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL)) #define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC)) #define TSKMGR LCTL(LSFT(KC_ESC))

View file

@ -26,10 +26,6 @@ extern keymap_config_t keymap_config;
extern rgblight_config_t rgblight_config; extern rgblight_config_t rgblight_config;
#endif #endif
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum custom_keycodes { enum custom_keycodes {
RGBRST = SAFE_RANGE RGBRST = SAFE_RANGE
}; };

View file

@ -33,10 +33,6 @@ enum mitosis_macros
#define LONGPRESS_DELAY 150 #define LONGPRESS_DELAY 150
#define LAYER_TOGGLE_DELAY 300 #define LAYER_TOGGLE_DELAY 300
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MALT] = LAYOUT( /* Malt Layout, customised for reduced columns (ex: quote and shift locations) */ [_MALT] = LAYOUT( /* Malt Layout, customised for reduced columns (ex: quote and shift locations) */

View file

@ -1,8 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Level 0: Default Layer /* Level 0: Default Layer
* ,---------------------------------------------------------------------------------------. * ,---------------------------------------------------------------------------------------.

View file

@ -15,8 +15,6 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#define _______ KC_TRNS
#define OOOOOOO KC_TRNS #define OOOOOOO KC_TRNS
#define C_LCTL MT(MOD_LCTL, KC_QUOT) #define C_LCTL MT(MOD_LCTL, KC_QUOT)

View file

@ -16,9 +16,6 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#include "mxss_frontled.h" #include "mxss_frontled.h"
// Helpful defines
#define _______ KC_TRNS
// Predefined colors for layers // Predefined colors for layers
// Format: {hue, saturation} // Format: {hue, saturation}
// {0, 0} to turn off the LED // {0, 0} to turn off the LED
@ -39,4 +36,4 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
__KEYMAP_GOES_HERE__ __KEYMAP_GOES_HERE__
}; };

View file

@ -38,7 +38,6 @@ enum layers {
ADJUST, ADJUST,
}; };
// Fillers to make layering more clear
#define LOWER MO(_LOWER) #define LOWER MO(_LOWER)
#define RAISE MO(_RAISE) #define RAISE MO(_RAISE)

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0 /* Layer 0

View file

@ -16,8 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#define _______ KC_TRNS
enum custom_keycodes { enum custom_keycodes {
BL = SAFE_RANGE, BL = SAFE_RANGE,
WK_RED, WK_RED,

View file

@ -1,8 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them

View file

@ -1,8 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them

View file

@ -1,8 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them

View file

@ -1,7 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi( [0] = LAYOUT_60_ansi(

View file

@ -38,10 +38,6 @@ enum custom_keycodes {
DVORAK DVORAK
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define LS__SPC MT(MOD_LSFT, KC_SPC) #define LS__SPC MT(MOD_LSFT, KC_SPC)
#define LOWER MO(_LOWER) #define LOWER MO(_LOWER)
#define RAISE MO(_RAISE) #define RAISE MO(_RAISE)

View file

@ -15,9 +15,6 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them

View file

@ -15,9 +15,6 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them

View file

@ -1,7 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( \ [0] = LAYOUT_all( \
@ -60,4 +58,4 @@ void led_set_user(uint8_t usb_led) {
} }
} }

View file

@ -19,10 +19,6 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* (Base Layer) Default Layer /* (Base Layer) Default Layer
* ,---------------------------------------------------------------. * ,---------------------------------------------------------------.

View file

@ -14,8 +14,6 @@ enum custom_keycodes {
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.

View file

@ -13,9 +13,6 @@
#define KC_ENYE M(0) #define KC_ENYE M(0)
#define KC_CEDL M(1) #define KC_CEDL M(1)
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.

View file

@ -32,10 +32,6 @@
#define GER_BRC_L RALT(KC_8) // [ #define GER_BRC_L RALT(KC_8) // [
#define GER_BRC_R RALT(KC_9) // ] #define GER_BRC_R RALT(KC_9) // ]
// increase readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _DEF: Default Layer /* Keymap _DEF: Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.

View file

@ -16,10 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
//make keymap a little easier to read
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define ONESHOT_TAP_TOGGLE 2 #define ONESHOT_TAP_TOGGLE 2
#define ONESHOT_TIMEOUT 1 #define ONESHOT_TIMEOUT 1

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Main layer /* 0: Main layer

View file

@ -1,9 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Main layer /* 0: Main layer

View file

@ -15,7 +15,6 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#define _______ KC_TRNS
#define FN MO(_FN) #define FN MO(_FN)
#define TORST TO(_RESET) #define TORST TO(_RESET)
#define TODFT TO(_DEFAULT) #define TODFT TO(_DEFAULT)

View file

@ -25,10 +25,6 @@ enum subatomic_keycodes {
BACKLIT BACKLIT
}; };
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty /* Qwerty

View file

@ -7,8 +7,6 @@
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------. * ,----------------------------------------------------------------.

View file

@ -3,8 +3,6 @@
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------. * ,----------------------------------------------------------------.

View file

@ -3,8 +3,6 @@
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------. * ,----------------------------------------------------------------.

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