Add VIA Support for Basekeys Slice rev1 (#10385)
* Slice Via * Keymap Update * Update keyboards/basekeys/slice/rev1/keymaps/via/keymap.c
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keyboards/basekeys/slice/rev1/keymaps/via/config.h
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keyboards/basekeys/slice/rev1/keymaps/via/config.h
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/*
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Copyright 2020 2Moons
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Select hand configuration */
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#define TAPPING_FORCE_HOLD
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#define TAPPING_TERM 180
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keyboards/basekeys/slice/rev1/keymaps/via/keymap.c
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keyboards/basekeys/slice/rev1/keymaps/via/keymap.c
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/* Copyright 2020 2Moons
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "keymap_jp.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_number {
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_QWERTY = 0,
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_FN,
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_LOWER,
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_RAISE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_all(
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//,------------------------------------------------------------------------| |--------------------------------------------------------------------------------------.
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KC_ESC, KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPACE, KC_BSPACE, KC_BSPACE,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_MODE_FORWARD, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_MODE_GRADIENT, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_MODE_XMAS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_RSFT,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_TOG, KC_LCTL, KC_LALT, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, MO(_FN)
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//`------------------------------------------------------------------------| |--------------------------------------------------------------------------------------'
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),
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[_FN] = LAYOUT_all(
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//,------------------------------------------------------------------------| |--------------------------------------------------------------------------------------.
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KC_ESC, KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_BSPACE, KC_DEL,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUSE, KC_UP, _______, _______, _______,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT,KC_RIGHT, _______, _______,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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_______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______, _______, _______, _______,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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//`------------------------------------------------------------------------| |--------------------------------------------------------------------------------------'
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),
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[_LOWER] = LAYOUT_all(
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//,------------------------------------------------------------------------| |--------------------------------------------------------------------------------------.
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KC_ESC, KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPACE, KC_BSPACE, KC_BSPACE,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_MODE_FORWARD, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_MODE_GRADIENT, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_MODE_XMAS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_RSFT,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_TOG, KC_LCTL, KC_LALT, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, MO(_FN)
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//`------------------------------------------------------------------------| |--------------------------------------------------------------------------------------'
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),
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[_RAISE] = LAYOUT_all(
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//,------------------------------------------------------------------------| |--------------------------------------------------------------------------------------.
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KC_ESC, KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPACE, KC_BSPACE, KC_BSPACE,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_MODE_FORWARD, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_MODE_GRADIENT, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_MODE_XMAS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_RSFT,
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//|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------+----------|
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RGB_TOG, KC_LCTL, KC_LALT, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, MO(_FN)
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//`------------------------------------------------------------------------| |--------------------------------------------------------------------------------------'
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)
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};
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keyboards/basekeys/slice/rev1/keymaps/via/rules.mk
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keyboards/basekeys/slice/rev1/keymaps/via/rules.mk
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TAP_DANCE_ENABLE = no
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VIA_ENABLE = yes
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BACKLIGHT_ENABLE = no
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