From e5540dd055b16eaebb28e25e0cb9b314e397e854 Mon Sep 17 00:00:00 2001 From: Drashna Jaelre Date: Wed, 2 May 2018 08:39:46 -0700 Subject: [PATCH] Update to drashna keymaps and userspace (#2876) * Fix Unicode sample * Add irony mark * Remove unpretty keymaps * Add QMK DFU and Conditional Music Mode * Unicode fixes * Unicode fixes * Make layer indication more modular * Finish removing Faux Click * Cleanup of UserSpace and addition of 'update_tri_layer_state' function * Add modifier status indicators to Orthodox * Remove tri layer function * Minor tweaks * Remove the Orthodox's Indicator's reliance on layer_state_set * Add custom EEPROM settings * Make EEPROM config more efficient * Viterbi Config * Add Iris Keyboard layout and Userspace cleanup * Iris keyboard tweaks * Use Grave Escape on Iris * Update Readmes --- keyboards/iris/keymaps/drashna/config.h | 59 ++++ keyboards/iris/keymaps/drashna/keymap.c | 141 ++++++++ keyboards/iris/keymaps/drashna/rules.mk | 11 + keyboards/orthodox/keymaps/drashna/README.md | 4 +- keyboards/orthodox/keymaps/drashna/config.h | 9 +- keyboards/orthodox/keymaps/drashna/keymap.c | 71 +++- keyboards/viterbi/keymaps/drashna/keymap.c | 2 +- keyboards/viterbi/keymaps/drashna/rules.mk | 9 +- layouts/community/ergodox/drashna/keymap.c | 30 +- layouts/community/ergodox/drashna/rules.mk | 2 + quantum/process_keycode/process_clicky.c | 1 - users/drashna/config.h | 8 +- users/drashna/drashna.c | 320 ++++++++++--------- users/drashna/drashna.h | 125 +++----- users/drashna/drashna_unicode.h | 71 ++++ users/drashna/readme.md | 28 ++ 16 files changed, 623 insertions(+), 268 deletions(-) create mode 100644 keyboards/iris/keymaps/drashna/config.h create mode 100644 keyboards/iris/keymaps/drashna/keymap.c create mode 100644 keyboards/iris/keymaps/drashna/rules.mk create mode 100644 users/drashna/drashna_unicode.h diff --git a/keyboards/iris/keymaps/drashna/config.h b/keyboards/iris/keymaps/drashna/config.h new file mode 100644 index 0000000000..2a451e7c77 --- /dev/null +++ b/keyboards/iris/keymaps/drashna/config.h @@ -0,0 +1,59 @@ +/* +Copyright 2017 Danny Nguyen + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "config_common.h" + +/* Use I2C or Serial, not both */ + +#define USE_SERIAL +#undef USE_I2C + +/* Select hand configuration */ + +// #define MASTER_LEFT +// #define MASTER_RIGHT +#define EE_HANDS + +#ifdef RGBLIGHT_ENABLE +#undef RGBLED_NUM +#define RGBLED_NUM 16 // Number of LEDs +#define RGBLIGHT_ANIMATIONS +#define RGBLIGHT_HUE_STEP 12 +#define RGBLIGHT_SAT_STEP 12 +#define RGBLIGHT_VAL_STEP 12 +#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2 +#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2 +#define RGBLIGHT_EFFECT_BREATHE_CENTER 1 +#endif // RGBLIGHT_ENABLE + +#ifdef AUDIO_ENABLE +#define C6_AUDIO +#ifdef RGBLIGHT_ENABLE +#define NO_MUSIC_MODE +#endif //RGBLIGHT_ENABLE +#endif //AUDIO_ENABLE + + +#undef PRODUCT +#ifdef KEYBOARD_iris_rev2 +#define PRODUCT Drashna Hacked Iris Rev.2 +#endif + +#endif diff --git a/keyboards/iris/keymaps/drashna/keymap.c b/keyboards/iris/keymaps/drashna/keymap.c new file mode 100644 index 0000000000..64d074fc9f --- /dev/null +++ b/keyboards/iris/keymaps/drashna/keymap.c @@ -0,0 +1,141 @@ + +#include QMK_KEYBOARD_H +#include "drashna.h" + + +#define KC_ALAP ALT_T(KC_APP) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_QWERTY] = LAYOUT_wrapper( + KC_GESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, + KC_TAB , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, + KC_C1R3, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, + KC_MLSF, _________________QWERTY_L3_________________, KC_ALAP, KC_LGUI, _________________QWERTY_R3_________________, KC_MRSF, + LOWER, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE + ), + [_COLEMAK] = LAYOUT_wrapper( + KC_GESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, + KC_TAB , _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSLS, + KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT, + KC_MLSF, _________________COLEMAK_L3________________, KC_ALAP, KC_LGUI, _________________COLEMAK_R3________________, KC_MRSF, + LOWER, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE + ), + [_DVORAK] = LAYOUT_wrapper( + KC_GESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, + KC_TAB , _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSLS, + KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_QUOT, + KC_MLSF, _________________DVORAK_L3_________________, KC_ALAP, KC_LGUI, _________________DVORAK_R3_________________, KC_MRSF, + LOWER, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE + ), + [_WORKMAN] = LAYOUT_wrapper( + KC_GESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, + KC_TAB , _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSLS, + KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT, + KC_MLSF, _________________WORKMAN_L3________________, KC_ALAP, KC_LGUI, _________________WORKMAN_R3________________, KC_MRSF, + LOWER, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE + ), + + [_MODS] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______ + ), + + + [_LOWER] = LAYOUT( + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_RBRC, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, + KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_LPRN, KC_RPRN, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, + _______, _______, KC_DEL, _______, _______, _______ + ), + + [_RAISE] = LAYOUT( + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_UNDS, KC_EQL , KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, + _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_END, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______ + ), + + [_ADJUST] = LAYOUT( + KC_MAKE, KC_RST, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______, + RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, + RGB_SMOD,RGB_HUI, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS), + KC_RGB_T,RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, + _______, _______, _______, _______, _______, _______ + ) + +}; + + + +#ifdef INDICATOR_LIGHT +uint32_t layer_state_set_keymap (uint32_t state) { + uint8_t modifiders = get_mods(); + uint8_t led_usb_state = host_keyboard_leds(); + uint8_t one_shot = get_oneshot_mods(); + + + if (modifiders & MODS_SHIFT_MASK || led_usb_state & (1<. #ifdef AUDIO_ENABLE #define C6_AUDIO +#ifdef RGBLIGHT_ENABLE #define NO_MUSIC_MODE -#endif +#endif //RGBLIGHT_ENABLE +#endif //AUDIO_ENABLE #undef PRODUCT #ifdef KEYBOARD_orthodox_rev1 @@ -69,4 +71,9 @@ along with this program. If not, see . #define PRODUCT Drashna Hacked Orthodox Rev.3 #endif +#define QMK_ESC_OUTPUT D7 // usually COL +#define QMK_ESC_INPUT D4 // usually ROW +#define QMK_LED B0 +#define QMK_SPEAKER C6 + #endif diff --git a/keyboards/orthodox/keymaps/drashna/keymap.c b/keyboards/orthodox/keymaps/drashna/keymap.c index ed5f32b987..fd10faa5ee 100644 --- a/keyboards/orthodox/keymaps/drashna/keymap.c +++ b/keyboards/orthodox/keymaps/drashna/keymap.c @@ -32,7 +32,6 @@ along with this program. If not, see . #define _______ KC_TRNS #define XXXXXXX KC_NO -#define MG_NKRO MAGIC_TOGGLE_NKRO const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -67,21 +66,85 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_LOWER] = LAYOUT(\ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, - KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______ + KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______ ), [_RAISE] = LAYOUT(\ - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_BSPC, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______ ), [_ADJUST] = LAYOUT(\ KC_MAKE,KC_RESET, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______, - RGB_SMOD,RGB_HUI, CK_TOGG, AUD_ON, AUD_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS), + RGB_SMOD,RGB_HUI, CK_TOGG, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS), KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY ) }; +#ifdef RGBLIGHT_ENABLE +uint32_t layer_state_set_keymap (uint32_t state) { + uint8_t modifiders = get_mods(); + uint8_t led_usb_state = host_keyboard_leds(); + uint8_t one_shot = get_oneshot_mods(); + + + if (modifiders & MODS_SHIFT_MASK || led_usb_state & (1<. #include QMK_KEYBOARD_H #include "drashna.h" +#ifdef UNICODEMAP_ENABLE +#include "drashna_unicode.h" +#endif // UNICODEMAP_ENABLE + //enum more_custom_keycodes { // KC_P00 = NEW_SAFE_RANGE //}; - //define layer change stuff for underglow indicator bool skip_leds = false; -#ifdef KEYBOARD_ergodox_ez + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: QWERTY Layer * @@ -54,9 +57,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { */ [_QWERTY] = LAYOUT_ergodox_pretty_wrapper( // left hand // right hand - KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS), OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_EQL, ________________NUMBER_LEFT________________, OSL(_MOUS), OSL(_MOUS), ________________NUMBER_RIGHT_______________, KC_MINS, KC_TAB, _________________QWERTY_L1_________________, TG(_DIABLO), TG(_DIABLO), _________________QWERTY_R1_________________, KC_BSLS, - SH_TT, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, + KC_C1R3, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, KC_MLSF, _________________QWERTY_L3_________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________QWERTY_R3_________________, KC_MRSF, LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), __________________ERGODOX_THUMB_CLUSTER_____________________ @@ -88,7 +91,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // left hand // right hand KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS), OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_TAB, _________________COLEMAK_L1________________, TG(_DIABLO), TG(_DIABLO), _________________COLEMAK_R1________________, KC_BSLS, - SH_TT, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT, + KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT, KC_MLSF, _________________COLEMAK_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_MRSF, LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), __________________ERGODOX_THUMB_CLUSTER_____________________ @@ -120,7 +123,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // left hand // right hand KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS), OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, KC_TAB, _________________DVORAK_L1_________________, TG(_DIABLO), TG(_DIABLO), _________________DVORAK_R1_________________, KC_SLSH, - SH_TT, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_MINS, + KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_MINS, KC_MLSF, _________________DVORAK_L3_________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_MRSF, LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), __________________ERGODOX_THUMB_CLUSTER_____________________ @@ -152,7 +155,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // left hand KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS), OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_TAB, _________________WORKMAN_L1________________, TG(_DIABLO), TG(_DIABLO), _________________WORKMAN_R1________________, KC_BSLS, - SH_TT, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT, + KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT, KC_MLSF, _________________WORKMAN_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_MRSF, LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), __________________ERGODOX_THUMB_CLUSTER_____________________ @@ -299,19 +302,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { ), }; -#else // KEYBOARD_ergodox_ez -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_QWERTY] = LAYOUT_ergodox_wrapper(KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS), KC_TAB, _________________QWERTY_L1_________________, TG(_DIABLO), KC_BSPC, _________________QWERTY_L2_________________, KC_MLSF, _________________QWERTY_L3_________________, TG(_GAMEPAD), LT(_SYMB, KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ALT_T(KC_APP), KC_LGUI, KC_HOME, KC_SPACE, KC_BSPC, KC_END, OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, TG(_DIABLO), _________________QWERTY_R1_________________, KC_BSLS, _________________QWERTY_R2_________________, GUI_T(KC_QUOT), TG(_GAMEPAD), _________________QWERTY_R3_________________, KC_MRSF, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), KC_RGUI, CTL_T(KC_ESCAPE), KC_PGUP, KC_PGDOWN, KC_DELETE, KC_ENTER), - [_COLEMAK] = LAYOUT_ergodox_wrapper(KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS), KC_TAB, _________________COLEMAK_L1________________, TG(_DIABLO), KC_BSPC, _________________COLEMAK_L2________________, KC_MLSF, _________________COLEMAK_L3________________, TG(_GAMEPAD), LT(_SYMB, KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ALT_T(KC_APP), KC_LGUI, KC_HOME, KC_SPACE, KC_BSPC, KC_END, OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, TG(_DIABLO), _________________COLEMAK_R1________________, KC_BSLS, _________________COLEMAK_R2________________, GUI_T(KC_QUOT), TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_MRSF, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), KC_RGUI, CTL_T(KC_ESCAPE), KC_PGUP, KC_PGDOWN, KC_DELETE, KC_ENTER), - [_DVORAK] = LAYOUT_ergodox_wrapper(KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS), KC_TAB, _________________DVORAK_L1_________________, TG(_DIABLO), KC_BSPC, _________________DVORAK_L2_________________, KC_MLSF, _________________DVORAK_L3_________________, TG(_GAMEPAD), LT(_SYMB, KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ALT_T(KC_APP), KC_LGUI, KC_HOME, KC_SPACE, KC_BSPC, KC_END, OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, TG(_DIABLO), _________________DVORAK_R1_________________, KC_SLSH, _________________DVORAK_R2_________________, GUI_T(KC_MINS), TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_MRSF, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), KC_RGUI, CTL_T(KC_ESCAPE), KC_PGUP, KC_PGDOWN, KC_DELETE, KC_ENTER), - [_WORKMAN] = LAYOUT_ergodox_wrapper(KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS), KC_TAB, _________________WORKMAN_L1________________, TG(_DIABLO), KC_BSPC, _________________WORKMAN_L2________________, KC_MLSF, _________________WORKMAN_L3________________, TG(_GAMEPAD), LT(_SYMB, KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ALT_T(KC_APP), KC_LGUI, KC_HOME, KC_SPACE, KC_BSPC, KC_END, OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, TG(_DIABLO), _________________WORKMAN_R1________________, KC_BSLS, _________________WORKMAN_R2________________, GUI_T(KC_QUOT), TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_MRSF, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), KC_RGUI, CTL_T(KC_ESCAPE), KC_PGUP, KC_PGDOWN, KC_DELETE, KC_ENTER), - [_MODS] = LAYOUT_ergodox(KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), - [_SYMB] = LAYOUT_ergodox(EPRM, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, TG(_MODS), KC_RESET, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_WORKMAN, KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE, VRSN, KC_PERC, KC_CIRC, KC_LBRACKET, KC_RBRACKET, KC_TILD, KC_COLEMAK, KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON, RGB_SMOD, KC_RGB_T, RGB_HUI, RGB_M_R, RGB_M_SW, RGB_HUD, KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12, KC_KP_MINUS, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN, KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE, KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_KP_DOT, KC_KP_0, KC_KP_ENTER), - [_GAMEPAD] = LAYOUT_ergodox(KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS, HYPR(KC_D), HYPR(KC_Q), HYPR(KC_GRV), KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, TG(_GAMEPAD), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO, KC_GRV, KC_U, KC_I, KC_Y, KC_T, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_O, KC_P, KC_HYPR, MAGIC_TOGGLE_NKRO, KC_LGUI, KC_NO, KC_V, KC_SPC, KC_H, KC_PGDN, KC_DEL, KC_ENTER), - [_DIABLO] = LAYOUT_ergodox(KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_NO, KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_L, KC_J, KC_NO, KC_NO, KC_F, KC_NO, SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR, KC_PGDN, KC_DEL, KC_ENT), - [_MOUS] = LAYOUT_ergodox(KC_NO, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO, KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_WH_U, KC_NO, KC_BTN1, KC_BTN2, KC_WH_D, KC_BTN3, KC_BTN4, KC_BTN5), -}; -#endif // KEYBOARD_ergodox_ez bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { diff --git a/layouts/community/ergodox/drashna/rules.mk b/layouts/community/ergodox/drashna/rules.mk index 536d5308af..e5bf2d4b36 100644 --- a/layouts/community/ergodox/drashna/rules.mk +++ b/layouts/community/ergodox/drashna/rules.mk @@ -7,3 +7,5 @@ endif CONSOLE_ENABLE = no BOOTMAGIC_ENABLE = yes +UNICODE_ENABLE = no +UNICDOEMAP_ENABLE = yes diff --git a/quantum/process_keycode/process_clicky.c b/quantum/process_keycode/process_clicky.c index f445751e0f..1e950d1113 100644 --- a/quantum/process_keycode/process_clicky.c +++ b/quantum/process_keycode/process_clicky.c @@ -62,7 +62,6 @@ bool process_clicky(uint16_t keycode, keyrecord_t *record) { if ( clicky_enable ) { if (record->event.pressed) { - stop_all_notes(); clicky_play();; } } diff --git a/users/drashna/config.h b/users/drashna/config.h index e48f72355b..0a59ad0261 100644 --- a/users/drashna/config.h +++ b/users/drashna/config.h @@ -58,10 +58,16 @@ // Disable action_get_macro and fn_actions, since we don't use these // and it saves on space in the firmware. +#ifndef NO_DEBUG +#define NO_DEBUG +#endif // !NO_DEBUG +#ifndef NO_PRINT +#define NO_PRINT +#endif // !NO_PRINT #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION - +#define DISABLE_LEADER #endif // !USERSPACE_CONFIG_H diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c index d9d412b086..86c16b826d 100644 --- a/users/drashna/drashna.c +++ b/users/drashna/drashna.c @@ -33,35 +33,52 @@ PROGMEM const char secret[][64] = { #endif -#ifdef FAUXCLICKY_ENABLE -float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_A6, 2); // (_D4, 0.25); -float fauxclicky_released_note[2] = MUSICAL_NOTE(_A6, 2); // (_C4, 0.125); -#else // FAUXCLICKY_ENABLE -float fauxclicky_pressed[][2] = SONG(S__NOTE(_A6)); // change to your tastes -float fauxclicky_released[][2] = SONG(S__NOTE(_A6)); // change to your tastes -#endif // FAUXCLICKY_ENABLE - float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND); float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND); -bool faux_click_enabled = false; -bool is_overwatch = false; static uint16_t copy_paste_timer; #ifdef RGBLIGHT_ENABLE bool rgb_layer_change = true; #endif +userspace_config_t userspace_config; + +// Helper Functions +void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); }; + +#ifdef RGBLIGHT_ENABLE +void rgblight_sethsv_default_helper(uint8_t index) { + uint8_t default_layer = eeconfig_read_default_layer(); + if (default_layer & (1UL << _COLEMAK)) { + rgblight_sethsv_at(300, 255, 255, index); + rgblight_sethsv_at(300, 255, 255, index); + } + else if (default_layer & (1UL << _DVORAK)) { + rgblight_sethsv_at(120, 255, 255, index); + rgblight_sethsv_at(120, 255, 255, index); + } + else if (default_layer & (1UL << _WORKMAN)) { + rgblight_sethsv_at(43, 255, 255, index); + rgblight_sethsv_at(43, 255, 255, index); + } + else { + rgblight_sethsv_at(180, 255, 255, index); + rgblight_sethsv_at(180, 255, 255, index); + } +} +#endif // RGBLIGHT_ENABLE + + +// ========================================= TAP DANCE ========================================= #ifdef TAP_DANCE_ENABLE //define diablo macro timer variables static uint16_t diablo_timer[4]; static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 }; static uint8_t diablo_key_time[4]; -bool check_dtimer(uint8_t dtimer) { - // has the correct number of seconds elapsed (as defined by diablo_times) - return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; -}; +// has the correct number of seconds elapsed (as defined by diablo_times) +bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; }; // Cycle through the times for the macro, starting at 0, for disabled. // Max of six values, so don't exceed @@ -69,25 +86,16 @@ void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_ if (state->count >= 7) { diablo_key_time[diablo_key] = diablo_times[0]; reset_tap_dance(state); - } - else { + } else { diablo_key_time[diablo_key] = diablo_times[state->count - 1]; } } // Would rather have one function for all of this, but no idea how to do that... -void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { - diablo_tapdance_master(state, user_data, 0); -} -void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { - diablo_tapdance_master(state, user_data, 1); -} -void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { - diablo_tapdance_master(state, user_data, 2); -} -void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { - diablo_tapdance_master(state, user_data, 3); -} +void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); } +void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); } +void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); } +void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); } //Tap Dance Definitions qk_tap_dance_action_t tap_dance_actions[] = { @@ -96,7 +104,6 @@ qk_tap_dance_action_t tap_dance_actions[] = { [TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2), [TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3), [TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4), - }; // Sends the key press to system, but only if on the Diablo layer @@ -104,17 +111,13 @@ void send_diablo_keystroke(uint8_t diablo_key) { if (biton32(layer_state) == _DIABLO) { switch (diablo_key) { case 0: - SEND_STRING("1"); - break; + tap(KC_1); break; case 1: - SEND_STRING("2"); - break; + tap(KC_2); break; case 2: - SEND_STRING("3"); - break; + tap(KC_3); break; case 3: - SEND_STRING("4"); - break; + tap(KC_4); break; } } } @@ -123,7 +126,6 @@ void send_diablo_keystroke(uint8_t diablo_key) { // Runs the "send string" command if enough time has passed, and resets the timer. void run_diablo_macro_check(void) { uint8_t dtime; - for (dtime = 0; dtime < 4; dtime++) { if (check_dtimer(dtime) && diablo_key_time[dtime]) { diablo_timer[dtime] = timer_read(); @@ -131,7 +133,6 @@ void run_diablo_macro_check(void) { } } } - #endif // TAP_DANCE_ENABLE @@ -162,32 +163,33 @@ void led_set_keymap(uint8_t usb_led) {} // Call user matrix init, set default RGB colors and then // call the keymap's init function void matrix_init_user(void) { -#ifdef RGBLIGHT_ENABLE uint8_t default_layer = eeconfig_read_default_layer(); +#ifdef RGBLIGHT_ENABLE rgblight_enable(); - - if (true) { - if (default_layer & (1UL << _COLEMAK)) { - rgblight_sethsv_magenta(); - } - else if (default_layer & (1UL << _DVORAK)) { - rgblight_sethsv_green(); - } - else if (default_layer & (1UL << _WORKMAN)) { - rgblight_sethsv_goldenrod(); - } - else { - rgblight_sethsv_teal(); - } - } - else - { - rgblight_setrgb_red(); - rgblight_mode(5); - } #endif // RGBLIGHT_ENABLE + if (default_layer & (1UL << _COLEMAK)) { +#ifdef RGBLIGHT_ENABLE + rgblight_sethsv_magenta(); +#endif // RGBLIGHT_ENABLE + } else if (default_layer & (1UL << _DVORAK)) { +#ifdef RGBLIGHT_ENABLE + rgblight_sethsv_green(); +#endif // RGBLIGHT_ENABLE + } else if (default_layer & (1UL << _WORKMAN)) { +#ifdef RGBLIGHT_ENABLE + rgblight_sethsv_goldenrod(); +#endif // RGBLIGHT_ENABLE + } else { +#ifdef RGBLIGHT_ENABLE + rgblight_sethsv_teal(); +#endif // RGBLIGHT_ENABLE + } + + userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE); + clicky_enable = userspace_config.clicky_enable; + #if ( defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) ) set_unicode_input_mode(UC_WINC); #endif //UNICODE_ENABLE @@ -197,23 +199,21 @@ void matrix_init_user(void) { // No global matrix scan code, so just run keymap's matrix // scan function void matrix_scan_user(void) { + #ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code. run_diablo_macro_check(); #endif // TAP_DANCE_ENABLE + matrix_scan_keymap(); } -void tap(uint16_t keycode){ - register_code(keycode); - unregister_code(keycode); -}; // This block is for all of the gaming macros, as they were all doing // the same thing, but with differring text sent. bool send_game_macro(const char *str, keyrecord_t *record, bool override) { if (!record->event.pressed || override) { clear_keyboard(); - tap(is_overwatch ? KC_BSPC : KC_ENTER); + tap(userspace_config.is_overwatch ? KC_BSPC : KC_ENTER); wait_ms(50); send_string(str); wait_ms(50); @@ -261,39 +261,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { break; - case LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case RAISE: - if (record->event.pressed) { - layer_on(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - else { - layer_off(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case ADJUST: - if (record->event.pressed) { - layer_on(_ADJUST); - } - else { - layer_off(_ADJUST); - } - return false; - break; - - case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader if (!record->event.pressed) { SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP @@ -349,11 +316,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { // These are a serious of gaming macros. // Only enables for the viterbi, basically, // to save on firmware space, since it's limited. -#if !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_orthodox_rev3) || defined(KEYBOARD_ergodox_ez)) +#if !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_orthodox_rev3) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_iris_rev2)) case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros - if (record->event.pressed) { is_overwatch = !is_overwatch; } + if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); } #ifdef RGBLIGHT_ENABLE - is_overwatch ? rgblight_mode(17) : rgblight_mode(18); + userspace_config.is_overwatch ? rgblight_mode(17) : rgblight_mode(18); #endif //RGBLIGHT_ENABLE return false; break; case KC_SALT: @@ -435,7 +402,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; break; - + case CLICKY_TOGGLE: + userspace_config.clicky_enable = clicky_enable; + eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); + break; #ifdef UNICODE_ENABLE case UC_FLIP: // (╯°□°)╯ ︵ ┻━┻ if (record->event.pressed) { @@ -466,81 +436,135 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } + // Runs state check and changes underglow color and animation // on layer change, no matter where the change was initiated // Then runs keymap's layer change check uint32_t layer_state_set_user(uint32_t state) { -#ifdef RGBLIGHT_ENABLE uint8_t default_layer = eeconfig_read_default_layer(); + state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); - if (rgb_layer_change) { - switch (biton32(state)) { - case _NAV: + switch (biton32(state)) { + case _NAV: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_blue(); rgblight_mode(1); - break; - case _SYMB: + } +#endif // RGBLIGHT_ENABLE + break; + case _SYMB: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_blue(); rgblight_mode(2); - break; - case _MOUS: + } +#endif // RGBLIGHT_ENABLE + break; + case _MOUS: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_yellow(); rgblight_mode(1); - break; - case _MACROS: + } +#endif // RGBLIGHT_ENABLE + break; + case _MACROS: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_orange(); - is_overwatch ? rgblight_mode(17) : rgblight_mode(18); - break; - case _MEDIA: + userspace_config.is_overwatch ? rgblight_mode(17) : rgblight_mode(18); + } +#endif // RGBLIGHT_ENABLE + break; + case _MEDIA: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_chartreuse(); rgblight_mode(22); - break; - case _GAMEPAD: + } +#endif // RGBLIGHT_ENABLE + break; + case _GAMEPAD: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_orange(); rgblight_mode(17); - break; - case _DIABLO: + } +#endif // RGBLIGHT_ENABLE + break; + case _DIABLO: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_red(); rgblight_mode(5); - break; - case _RAISE: + } +#endif // RGBLIGHT_ENABLE + break; + case _RAISE: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_yellow(); rgblight_mode(5); - break; - case _LOWER: + } +#endif // RGBLIGHT_ENABLE + break; + case _LOWER: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_orange(); rgblight_mode(5); - break; - case _ADJUST: + } +#endif // RGBLIGHT_ENABLE + break; + case _ADJUST: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_red(); rgblight_mode(23); - break; - case _COVECUBE: + } +#endif // RGBLIGHT_ENABLE + break; + case _COVECUBE: +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_green(); rgblight_mode(2); - break; - default: // for any other layers, or the default layer - if (default_layer & (1UL << _COLEMAK)) { - rgblight_sethsv_magenta(); - } - else if (default_layer & (1UL << _DVORAK)) { - rgblight_sethsv_green(); - } - else if (default_layer & (1UL << _WORKMAN)) { - rgblight_sethsv_goldenrod(); - } - else { - rgblight_sethsv_teal(); - } - if (biton32(state) == _MODS) { // If the non-OSM layer is enabled, then breathe - rgblight_mode(2); - } else { // otherwise, stay solid - rgblight_mode(1); - } - break; } - } #endif // RGBLIGHT_ENABLE + break; + default: // for any other layers, or the default layer + if (default_layer & (1UL << _COLEMAK)) { +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_magenta(); } +#endif // RGBLIGHT_ENABLE + } + else if (default_layer & (1UL << _DVORAK)) { +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_green(); } +#endif // RGBLIGHT_ENABLE + } + else if (default_layer & (1UL << _WORKMAN)) { +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_goldenrod(); } +#endif // RGBLIGHT_ENABLE + } + else { +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_sethsv_teal(); } +#endif // RGBLIGHT_ENABLE + } + if (biton32(state) == _MODS) { // If the non-OSM layer is enabled, then breathe +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_mode(2); } +#endif // RGBLIGHT_ENABLE + } else { // otherwise, stay solid +#ifdef RGBLIGHT_ENABLE + if (rgb_layer_change) { rgblight_mode(1); } +#endif // RGBLIGHT_ENABLE + } + break; + } return layer_state_set_keymap (state); } diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h index 746c7e20a0..5ef25333b1 100644 --- a/users/drashna/drashna.h +++ b/users/drashna/drashna.h @@ -49,8 +49,22 @@ enum userspace_layers { // RGB color codes are no longer located here anymore. Instead, you will want to // head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h -extern bool is_overwatch; extern bool rgb_layer_change; +extern bool clicky_enable; + +#ifdef RGBLIGHT_ENABLE +void rgblight_sethsv_default_helper(uint8_t index); +#endif // RGBLIGHT_ENABLE + +#define EECONFIG_USERSPACE (uint8_t *)20 + +typedef union { + uint32_t raw; + struct { + bool clicky_enable :1; + bool is_overwatch :1; + }; +} userspace_config_t; enum userspace_custom_keycodes { EPRM = SAFE_RANGE, // can always be here @@ -59,9 +73,6 @@ enum userspace_custom_keycodes { KC_COLEMAK, KC_DVORAK, KC_WORKMAN, - LOWER, - RAISE, - ADJUST, KC_DIABLO_CLEAR, KC_OVERWATCH, KC_SALT, @@ -90,6 +101,11 @@ enum userspace_custom_keycodes { NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes }; +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) +#define ADJUST MO(_ADJUST) + + #define KC_SEC1 KC_SECRET_1 #define KC_SEC2 KC_SECRET_2 #define KC_SEC3 KC_SECRET_3 @@ -102,6 +118,20 @@ enum userspace_custom_keycodes { #define WORKMAN KC_WORKMAN #define KC_RST KC_RESET + +#ifdef SWAP_HANDS_ENABLE +#define KC_C1R3 SH_TT +#else // SWAP_HANDS_ENABLE +#define KC_C1R3 KC_BSPC +#endif // SWAP_HANDS_ENABLE + +// OSM keycodes, to keep things clean and easy to change +#define KC_MLSF OSM(MOD_LSFT) +#define KC_MRSF OSM(MOD_RSFT) + +#define MG_NKRO MAGIC_TOGGLE_NKRO + + #ifdef TAP_DANCE_ENABLE enum { TD_D3_1 = 0, @@ -111,72 +141,6 @@ enum { }; #endif // TAP_DANCE_ENABLE -#ifdef UNICODEMAP_ENABLE - -/* use X(n) to call the */ - - -enum unicode_name { - THINK, // thinking face 🤔 - GRIN, // grinning face 😊 - SMRK, // smirk 😏 - WEARY, // good shit 😩 - UNAMU, // unamused 😒 - - SNEK, // snke 🐍 - PENGUIN, // 🐧 - DRAGON, // 🐉 - MONKEY, // 🐒 - CHICK, // 🐥 - - OKOK, // 👌 - EFFU, // 🖕 - INUP, // 👆 - THUP, // 👍 - THDN, // 👎 - - BBB, // dat B 🅱 - POO, // poop 💩 - HUNDR, // 100 💯 - EGGPL, // EGGPLANT 🍆 - WATER, // wet 💦 - TUMBLER, // 🥃 - - LIT, // fire 🔥 - IRONY, // ‽ - DEGREE, // ° -}; - - -const uint32_t PROGMEM unicode_map[] = { - [THINK] = 0x1F914, - [GRIN] = 0x1F600, - [BBB] = 0x1F171, - [POO] = 0x1F4A9, - [HUNDR] = 0x1F4AF, - [SMRK] = 0x1F60F, - [WEARY] = 0x1F629, - [EGGPL] = 0x1F346, - [WATER] = 0x1F4A6, - [LIT] = 0x1F525, - [UNAMU] = 0x1F612, - [SNEK] = 0x1F40D, - [PENGUIN] = 0x1F427, - [BOAR] = 0x1F417, - [MONKEY] = 0x1F412, - [CHICK] = 0x1F425, - [DRAGON] = 0x1F409, - [OKOK] = 0x1F44C, - [EFFU] = 0x1F595, - [INUP] = 0x1F446, - [THDN] = 0x1F44E, - [THUP] = 0x1F44D, - [TUMBLER] = 0x1F943, - [IRONY] = 0x0203D, - [DEGREE] = 0x000B0, - }; - -#endif //UNICODEMAP_ENABLE // Custom Keycodes for Diablo 3 layer // But since TD() doesn't work when tap dance is disabled @@ -193,22 +157,6 @@ const uint32_t PROGMEM unicode_map[] = { #define KC_D3_4 KC_4 #endif // TAP_DANCE_ENABLE -// OSM keycodes, to keep things clean and easy to change -#define KC_MLSF OSM(MOD_LSFT) -#define KC_MRSF OSM(MOD_RSFT) - - - -// If we're still using the official Faux Clicky feature, substitute codes -// so that we don't have any unused/blank keys. -#ifdef FAUXCLICKY_ENABLE -#define AUD_ON FC_ON -#define AUD_OFF FC_OFF -#else // FAUXCLICKY_ENABLE -#define AUD_ON AU_ON -#define AUD_OFF AU_OFF -#endif // FAUXCLICKY_ENABLE - // Since our quirky block definitions are basically a list of comma separated @@ -286,7 +234,8 @@ const uint32_t PROGMEM unicode_map[] = { #define _________________NORMAN_R2_________________ KC_J, KC_N, KC_I, KC_O, KC_U #define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH) - +#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 +#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0 // Since we have 4 default layouts (QWERTY, DVORAK, COLEMAK and WORKMAN), // this allows us to quickly modify the bottom row for all of the layouts @@ -301,4 +250,4 @@ const uint32_t PROGMEM unicode_map[] = { KC_SPACE,KC_BSPC, KC_END, KC_PGDN, KC_DEL, KC_ENTER -#endif +#endif // !USERSPACE diff --git a/users/drashna/drashna_unicode.h b/users/drashna/drashna_unicode.h new file mode 100644 index 0000000000..3d1bc03f9b --- /dev/null +++ b/users/drashna/drashna_unicode.h @@ -0,0 +1,71 @@ +#ifndef UNICODE_USERSPACE_H +#define UNICODE_USERSPACE_H + + + +/* use X(n) to call the */ + +enum unicode_name { + THINK, // thinking face 🤔 + GRIN, // grinning face 😊 + SMRK, // smirk 😏 + WEARY, // good shit 😩 + UNAMU, // unamused 😒 + + SNEK, // snke 🐍 + PENGUIN, // 🐧 + DRAGON, // 🐉 + MONKEY, // 🐒 + CHICK, // 🐥 + BOAR, // 🐗 + + OKOK, // 👌 + EFFU, // 🖕 + INUP, // 👆 + THUP, // 👍 + THDN, // 👎 + + BBB, // dat B 🅱 + POO, // poop 💩 + HUNDR, // 100 💯 + EGGPL, // EGGPLANT 🍆 + WATER, // wet 💦 + TUMBLER, // 🥃 + + LIT, // fire 🔥 + BANG, // ‽ + IRONY, // ⸮ + DEGREE // ° +}; + + +const uint32_t PROGMEM unicode_map[] = { + [THINK] = 0x1F914, + [GRIN] = 0x1F600, + [BBB] = 0x1F171, + [POO] = 0x1F4A9, + [HUNDR] = 0x1F4AF, + [SMRK] = 0x1F60F, + [WEARY] = 0x1F629, + [EGGPL] = 0x1F346, + [WATER] = 0x1F4A6, + [LIT] = 0x1F525, + [UNAMU] = 0x1F612, + [SNEK] = 0x1F40D, + [PENGUIN] = 0x1F427, + [BOAR] = 0x1F417, + [MONKEY] = 0x1F412, + [CHICK] = 0x1F425, + [DRAGON] = 0x1F409, + [OKOK] = 0x1F44C, + [EFFU] = 0x1F595, + [INUP] = 0x1F446, + [THDN] = 0x1F44E, + [THUP] = 0x1F44D, + [TUMBLER] = 0x1F943, + [BANG] = 0x0203D, + [IRONY] = 0x02E2E, + [DEGREE] = 0x000B0 + }; + + #endif diff --git a/users/drashna/readme.md b/users/drashna/readme.md index c4e305e15b..79758e7e56 100644 --- a/users/drashna/readme.md +++ b/users/drashna/readme.md @@ -146,3 +146,31 @@ endif ``` Then, if you run `make keyboard:name NO_SECRETS=yes`, it will default to the test strings in your `.c` file, rather than reading from your file. + + +Userspace EEPROM config +----------------------- + +This adds EEPROM support fo the userspace, so that certain values are configurable in such a way that persists when power is lost. Namely, just the clicky feature and the Overwatch macro option ("is_overwatch"). This is done by reading and saving the structure from EEPROM. + +To implement this, first you need to specify the location: + +```c +#define EECONFIG_USERSPACE (uint8_t *)20 +``` +This tells us where in the EEPROM that the data structure is located, and this specifies that it's a byte (8 bits). However, to maximize it's usage, we want to specify a data structure here, so that we can use multiple settings. To do that: + +```c +typedef union { + uint32_t raw; + struct { + bool clicky_enable :1; + bool is_overwatch :1; + }; +} userspace_config_t; +``` +Then, in your C file, you want to add: `userspace_config_t userspace_config;`, and in your `matrix_init_*` function, you want to add `userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE);` + +From there, you'd want to use the data structure (such as `userspace_config.is_overwatch`) when you want to check this value. + +And if you want to update it, update directly and then use `eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);` to write the value back to the EEPROM.