[Keyboard] Fix RGBKB Pan Rev1 Encoder RGB handling (#13781)
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2 changed files with 76 additions and 26 deletions
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@ -17,8 +17,54 @@
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#include "quantum.h"
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#include "quantum.h"
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#include "rgb_matrix_types.h"
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#include "rgb_matrix_types.h"
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#if defined RGB_MATRIX_ENABLE
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#if defined RGB_MATRIX_ENABLE
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# if defined(KEYBOARD_rgbkb_pan_rev1)
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# include "ws2812.h"
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// LED color buffer
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LED_TYPE rgb_matrix_ws2812_array[DRIVER_LED_TOTAL];
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static void init(void) {}
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static void flush(void) {
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// Assumes use of RGB_DI_PIN
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ws2812_setleds(rgb_matrix_ws2812_array, DRIVER_LED_TOTAL);
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}
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// Set an led in the buffer to a color
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static inline void setled(int i, uint8_t r, uint8_t g, uint8_t b) {
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# if defined(RGB_ENCODERS) || defined(STAGGERED_RGB_ENCODERS)
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if (i == 0 || i == 1) { // if encoder LEDs, change LEDs
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rgb_matrix_ws2812_array[i].r = g;
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rgb_matrix_ws2812_array[i].g = b;
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rgb_matrix_ws2812_array[i].b = r;
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} else
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# endif
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{
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rgb_matrix_ws2812_array[i].r = r;
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rgb_matrix_ws2812_array[i].g = g;
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rgb_matrix_ws2812_array[i].b = b;
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}
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# ifdef RGBW
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convert_rgb_to_rgbw(&rgb_matrix_ws2812_array[i]);
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# endif
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}
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static void setled_all(uint8_t r, uint8_t g, uint8_t b) {
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for (int i = 0; i < sizeof(rgb_matrix_ws2812_array) / sizeof(rgb_matrix_ws2812_array[0]); i++) {
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setled(i, r, g, b);
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}
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}
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const rgb_matrix_driver_t rgb_matrix_driver = {
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.init = init,
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.flush = flush,
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.set_color = setled,
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.set_color_all = setled_all,
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};
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# endif
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// clang-format off
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led_config_t g_led_config = { {
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led_config_t g_led_config = { {
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{ 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 },
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{ 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 },
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{ 0, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15 },
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{ 0, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15 },
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@ -85,4 +131,5 @@
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
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# endif
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# endif
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} };
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} };
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// clang-format on
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#endif
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#endif
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@ -1,2 +1,5 @@
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# The default configuration is a atmega32a
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# The default configuration is a atmega32a
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DEFAULT_FOLDER = rgbkb/pan/rev1/32a
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DEFAULT_FOLDER = rgbkb/pan/rev1/32a
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RGB_MATRIX_DRIVER = custom
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WS2812_DRIVER_REQUIRED := yes
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