Add repeating of Fn key with alt keycode.
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parent
c845fd078c
commit
e9af482690
2 changed files with 22 additions and 7 deletions
29
common/keyboard.c
Executable file → Normal file
29
common/keyboard.c
Executable file → Normal file
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@ -163,7 +163,7 @@ static void unregister_code(uint8_t code)
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* Event/State|IDLE DELAYING[f] WAITING[f,k] PRESSING
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* -----------+------------------------------------------------------------------
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* Fn Down |IDLE(L+) WAITING(Sk) WAITING(Sk) -
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* Up |IDLE(L-) IDLE(L-) IDLE(L-) IDLE(L-)
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* Up |IDLE(L-) IDLE(L-) IDLE(L-) IDLE(L-)
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* Fnk Down |DELAYING(Sf) WAITING(Sk) WAINTING(Sk) PRESSING(Rf)
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* Up |IDLE(L-) IDLE(Rf,Uf) IDLE(Rf,Ps,Uf)*3 PRESSING(Uf)
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* Key Down |PRESSING(Rk) WAITING(Sk) WAITING(Sk) PRESSING(Rk)
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@ -208,7 +208,6 @@ static void unregister_code(uint8_t code)
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static inline void process_key(keyevent_t event)
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{
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/* TODO: ring buffer
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static keyrecord_t waiting_keys[5];
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static uint8_t waiting_keys_head = 0;
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@ -220,12 +219,12 @@ static inline void process_key(keyevent_t event)
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uint8_t tmp_mods;
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//debug("kbdstate: "); debug_hex(kbdstate);
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debug("state: "); print_P(state_str(kbdstate));
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debug(" kind: "); debug_hex(kind);
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debug(" code: "); debug_hex(code);
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if (event.pressed) { debug("d"); } else { debug("u"); }
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debug("\n");
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switch (kbdstate) {
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case IDLE:
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switch (kind) {
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@ -236,9 +235,20 @@ static inline void process_key(keyevent_t event)
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layer_switch_off(code);
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break;
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case FNK_DOWN:
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// store event
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delayed_fn = (keyrecord_t) { .event = event, .code = code, .mods = keyboard_report->mods, .time = timer_read() };
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NEXT(DELAYING);
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// repeat Fn alt key when press Fn key down, up then down again quickly
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if (KEYEQ(delayed_fn.event.key, event.key) &&
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timer_elapsed(delayed_fn.time) < LAYER_DELAY) {
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register_code(keymap_fn_keycode(FN_INDEX(code)));
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NEXT(PRESSING);
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} else {
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delayed_fn = (keyrecord_t) {
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.event = event,
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.code = code,
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.mods = keyboard_report->mods,
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.time = timer_read()
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};
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NEXT(DELAYING);
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}
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break;
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case FNK_UP:
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layer_switch_off(code);
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@ -298,7 +308,12 @@ static inline void process_key(keyevent_t event)
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case FNK_DOWN:
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case KEY_DOWN:
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case MOUSEKEY_DOWN:
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waiting_key = (keyrecord_t) { .event = event, .code = code, .mods = keyboard_report->mods, .time = timer_read() };
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waiting_key = (keyrecord_t) {
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.event = event,
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.code = code,
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.mods = keyboard_report->mods,
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.time = timer_read()
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};
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NEXT(WAITING);
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break;
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case MOD_DOWN:
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0
common/keyboard.h
Executable file → Normal file
0
common/keyboard.h
Executable file → Normal file
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