Add basic layer to sample MIDI keycap
This commit is contained in:
parent
1000799d1e
commit
ea14ed122f
3 changed files with 25 additions and 3 deletions
|
@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, TG(_ML), KC_RCTL),
|
||||
|
||||
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
|
||||
/* Keymap _ML: MIDI Layer
|
||||
/* Keymap _ML: MIDI Layer (Advanced)
|
||||
* ,------------------------------------------------------------------------.
|
||||
* | Exit | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------------------|
|
||||
|
@ -52,5 +52,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, _______, \
|
||||
MI_SUS, MI_OCTD, MI_OCTU, MI_MODSD, MI_MODSU, XXXXXXX, XXXXXXX, XXXXXXX, MI_TRNSD, MI_TRNSU, MI_TRNS_0, MI_SUS, \
|
||||
_______, _______, _______, MI_ALLOFF, _______, _______, _______, _______),
|
||||
#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
|
||||
/* Keymap _ML: MIDI Layer (Advanced)
|
||||
* ,------------------------------------------------------------------------.
|
||||
* | Exit | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------------------|
|
||||
* | |MuOn|MuOf|MiOn|MiOf| | | | | | | |
|
||||
* |------------------------------------------------------------------------|
|
||||
* | | | | | | | | |
|
||||
* `------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_ML] = KEYMAP_ANSI(
|
||||
TG(_ML), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______),
|
||||
#endif
|
||||
};
|
|
@ -28,7 +28,7 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
|
|||
{
|
||||
audio_on();
|
||||
}
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == MUV_IN && record->event.pressed) {
|
||||
|
|
|
@ -142,7 +142,8 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
|
|||
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool is_music_on(void) {
|
||||
|
|
Loading…
Reference in a new issue