From ea7792b6c6a09d98598f25989e08b262641b9b26 Mon Sep 17 00:00:00 2001 From: "U-SALTY-WINTENDO\\Haj Okuda" Date: Mon, 18 Sep 2017 23:38:31 -0400 Subject: [PATCH] Adding my keymap with Colemak Mod-DH --- keyboards/kinesis/keymaps/salty/Makefile | 22 + keyboards/kinesis/keymaps/salty/config.h | 10 + keyboards/kinesis/keymaps/salty/keymap.c | 527 +++++++++++++++++++++++ keyboards/kinesis/keymaps/salty/rules.mk | 22 + 4 files changed, 581 insertions(+) create mode 100644 keyboards/kinesis/keymaps/salty/Makefile create mode 100644 keyboards/kinesis/keymaps/salty/config.h create mode 100644 keyboards/kinesis/keymaps/salty/keymap.c create mode 100644 keyboards/kinesis/keymaps/salty/rules.mk diff --git a/keyboards/kinesis/keymaps/salty/Makefile b/keyboards/kinesis/keymaps/salty/Makefile new file mode 100644 index 0000000000..4346cf0095 --- /dev/null +++ b/keyboards/kinesis/keymaps/salty/Makefile @@ -0,0 +1,22 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +TAP_DANCE_ENABLE = yes + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/kinesis/keymaps/salty/config.h b/keyboards/kinesis/keymaps/salty/config.h new file mode 100644 index 0000000000..5afb804350 --- /dev/null +++ b/keyboards/kinesis/keymaps/salty/config.h @@ -0,0 +1,10 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + + +#include "../../config.h" + +// place overrides here +#define TAPPING_TERM 200 + +#endif diff --git a/keyboards/kinesis/keymaps/salty/keymap.c b/keyboards/kinesis/keymaps/salty/keymap.c new file mode 100644 index 0000000000..e6cf61bfa3 --- /dev/null +++ b/keyboards/kinesis/keymaps/salty/keymap.c @@ -0,0 +1,527 @@ +#include "kinesis.h" +#include "action_layer.h" +#include "eeconfig.h" + +#define _CMD 0 // Base Colemak Mod-DH +#define _QW 1 // Base QWERTY +#define _CG 2 // Colemak Mod-DH gaming layer +#define _QG 3 // QWERTY gaming layer +#define _NM 4 // Number layer +#define _MD 5 // Media Layer +#define _KP 6 // KP layer +#define _LY 7 // Layer switcher +#define _FN 8 // Function layer +#define _FN2 9 // Function layer (identical as _FN; used to deal with minor key interaction issue) + +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +//Tap Dance Declarations +enum { + LPN_LBC, + RPN_RBC +}; + +qk_tap_dance_action_t tap_dance_actions[] = { +[LPN_LBC] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, KC_LBRC), +[RPN_RBC] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_RBRC) +}; + +/* + + Function Keys on All Layers (Keypad toggles): + ,-----------------------------------------------------------------. + | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | + `-----------------------------------------------------------------' + ,---------------------------------------------------------------- --------------. + | F9 | F10 | F11 | F12 | PScr | SLck | Paus | Keypad | Layer/ | + | | | | | | | | | RESET (in Fn layer) | + `-------------------------------------------------------------------------------' + + Colemak Mod-DH layer: + ,-------------------------------------------.,-------------------------------------------. + | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | Tab | Q | W | F | P | B || J | L | U | Y | ; | \ | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | Ctl/Esc| A | R | S | T | G || M | N | E | I | O | ' | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | ( [ | Z | X | C | D | V || K | H | , | . | / | ) ] | + `--------+------+------+------+------+------'`------+------+------+------+------+--------' + | ` | | [ | ] | | Left | Down | Up | Right| + `---------------------------' `---------------------------' + ,--------------.,--------------. + |Ctl/Esc| LAlt || RAlt | RCtl | + ,------|-------|------||------+-------+-------. + | | Enter |Number|| RGUI | Delete| | + | Space| / |------||------| / | Bspc | + | /Fn | LShift| Bspc || Media| RShift| /Fn | + `---------------------'`----------------------' + + + QWERTY layer: + ,-------------------------------------------.,-------------------------------------------. + | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | Tab | Q | W | E | R | T || Y | U | I | O | P | \ | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | Ctl/Esc| A | S | D | F | G || H | J | K | L | ; | ' | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | ( [ | Z | X | C | V | B || N | M | , | . | / | ) ] | + `--------+------+------+------+------+------'`------+------+------+------+------+--------' + | ` | | [ | ] | | Left | Down | Up | Right| + `---------------------------' `---------------------------' + ,--------------.,--------------. + |Ctl/Esc| LAlt || RAlt | RCtl | + ,------|-------|------||------+-------+-------. + | | Enter |Number|| RGUI | Delete| | + | Space| / |------||------| / | Bspc | + | /Fn | LShift| Bspc || Media| RShift| /Fn | + `---------------------'`----------------------' + + + Colemak Mod-DH Gaming layer: + ,-------------------------------------------.,-------------------------------------------. + | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | Tab | Q | W | F | P | B || J | L | U | Y | ; | \ | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | Ctl/Esc| A | R | S | T | G || M | N | E | I | O | ' | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | LShift | Z | X | C | D | V || K | H | , | . | / | RShift | + `--------+------+------+------+------+------'`------+------+------+------+------+--------' + | ` | | [ | ] | | Left | Down | Up | Right| + `---------------------------' `---------------------------' + ,--------------.,--------------. + |Ctl/Esc| LAlt || RAlt | RCtl | + ,------|-------|------||------+-------+-------. + | | Enter |Number|| RGUI | Delete| | + | Space| / |------||------| / | Bspc | + | | LShift| Bspc || Media| RShift| | + `---------------------'`----------------------' + + + QWERTY Gaming layer: + ,-------------------------------------------.,-------------------------------------------. + | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | Tab | Q | W | E | R | T || Y | U | I | O | P | \ | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | Ctl/Esc| A | S | D | F | G || H | J | K | L | ; | ' | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | LShift | Z | X | C | V | B || N | M | , | . | / | RShift | + `--------+------+------+------+------+------'`------+------+------+------+------+--------' + | ` | | [ | ] | | Left | Down | Up | Right| + `---------------------------' `---------------------------' + ,--------------.,--------------. + |Ctl/Esc| LAlt || RAlt | RCtl | + ,------|-------|------||------+-------+-------. + | | Enter |Number|| RGUI | Delete| | + | Space| / |------||------| / | Bspc | + | | LShift| Bspc || Media| RShift| | + `---------------------'`----------------------' + + + Media layer: + ,-------------------------------------------.,-------------------------------------------. + | | | | | | || | | | | | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | | | | || | | | | | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | Mute | Vol- | Vol+ | || | | | | | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | Prev | Play | Next | Stop || | | | | | | + `--------+------+------+------+------+------'`------+------+------+------+------+--------' + | | | | | | | | | | + `---------------------------' `---------------------------' + ,-------------.,-------------. + | | || | | + ,------|------|------||------+------+------. + | | | || | | | + | | |------||------| | | + | | | || | | | + `--------------------'`--------------------' + + Keypad layer: + ,-------------------------------------------.,-------------------------------------------. + | | | | | | || | | KP = | KP / | KP * | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | | Up | | || | KP 7 | KP 8 | KP 9 | KP - | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | Left | Down | Right| || | KP 4 | KP 5 | KP 6 | KP + | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| | + `--------+------+------+------+------+------'`------+------+------+------+------+--------' + | | INS | | | | | | KP . |KP Ent| + `---------------------------' `---------------------------' + ,-------------.,-------------. + | | || | | + ,------|------|------||------+------+------. + | | | || | | | + | | |------||------| | KP 0 | + | | | || | | | + `--------------------'`--------------------' + + Layer switch layer: + ,-------------------------------------------.,-------------------------------------------. + | |Col DH|QWERTY|Col GM|QW GM | || | | | | | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | | | | || | | | | | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | | | | || | | | | | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | | | | || | | | | | | + `--------+------+------+------+------+------'`------+------+------+------+------+--------' + | | | | | | | | | | + `---------------------------' `---------------------------' + ,-------------.,-------------. + | | || | | + ,------|------|------||------+------+------. + | | | || | | | + | | |------||------| | | + | | | || | | | + `--------------------'`--------------------' + + Function layer: + ,-------------------------------------------.,-------------------------------------------. + | F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | | Up | | || | Home | Up | End | | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | Left | Down | Right| || PgUp | Right| Down | Left | | | + |--------+------+------+------+------+------||------+------+------+------+------+--------| + | | | | | | || PgDn | | | | | | + `--------+------+------+------+------+------'`------+------+------+------+------+--------' + | | INS | | | | | | | | + `---------------------------' `---------------------------' + ,-------------.,-------------. + | | || | | + ,------|------|------||------+------+------. + | | | || | | | + | | |------||------| | | + | | | || | | | + `--------------------'`--------------------' + + +*/ + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +[_CMD] = KEYMAP( + // Left Hand + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, + CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_G, + TD(LPN_LBC), KC_Z, KC_X, KC_C, KC_D, KC_V, + KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC, + + //Left Thumb + CTL_T(KC_ESC), KC_LALT, + MO(_NM), + LT(_FN, KC_SPC), LSFT_T(KC_ENT), KC_BSPC, + + //Right Hand + KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY), + KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, + KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, TD(RPN_RBC), + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, + + //Right Thumb + KC_RALT, KC_RCTL, + KC_RGUI, + MO(_MD), RSFT_T(KC_DEL), LT(_FN2, KC_BSPC) + ), + +[_QW] = KEYMAP( + // Left Hand + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, + CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, + TD(LPN_LBC), KC_Z, KC_X, KC_C, KC_V, KC_B, + KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC, + + //Left Thumb + CTL_T(KC_ESC), KC_LALT, + MO(_NM), + LT(_FN, KC_SPC), LSFT_T(KC_ENT), KC_BSPC, + + //Right Hand + KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY), + KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, TD(RPN_RBC), + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, + + //Right Thumb + KC_RALT, KC_RCTL, + KC_RGUI, + MO(_MD), RSFT_T(KC_DEL), LT(_FN2, KC_BSPC) + + ), + +[_CG] = KEYMAP( + // Left Hand + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, + CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_G, + KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, + KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC, + + //Left Thumb + CTL_T(KC_ESC), KC_LALT, + MO(_NM), + KC_SPC, LSFT_T(KC_ENT), KC_BSPC, + + //Right Hand + KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY), + KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, + KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, + + //Right Thumb + KC_RALT, KC_RCTL, + KC_RGUI, + MO(_MD), RSFT_T(KC_DEL), KC_BSPC + ), + +[_QG] = KEYMAP( + // Left Hand + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, + CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, + KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC, + + //Left Thumb + CTL_T(KC_ESC), KC_LALT, + MO(_NM), + KC_SPC, LSFT_T(KC_ENT), KC_BSPC, + + //Right Hand + KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY), + KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, + + //Right Thumb + KC_RALT, KC_RCTL, + KC_RGUI, + MO(_MD), RSFT_T(KC_DEL), KC_BSPC + ), + +[_NM] = KEYMAP( + // Left Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, + + // Left Thumb + _______, _______, + _______, + _______, _______, _______, + + // Right Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, + + // Right Thumb + _______, _______, + _______, + _______, _______, _______ + ), + +[_MD] = KEYMAP( + // Left Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, + _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, + _______, _______, _______, _______, + + // Left Thumb + _______, _______, + _______, + _______, _______, _______, + + // Right Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, + + // Right Thumb + _______, _______, + _______, + _______, _______, _______ + ), + +[_KP] = KEYMAP( + // Left Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, KC_UP, _______, _______, + _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, + _______, _______, _______, _______, _______, _______, + _______, KC_INS, _______, _______, + + // Left Thumb + _______, _______, + _______, + _______, _______, _______, + + // Right Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, KC_PEQL, KC_PSLS, KC_PAST, _______, + _______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______, + _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, + _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, + _______, _______, KC_PDOT, KC_PENT, + + // Right Thumb + _______, _______, + _______, + _______, _______, KC_P0 + ), + +[_LY] = KEYMAP( + // Left Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, DF(_CMD), DF(_QW), DF(_CG), DF(_QG), _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, + + // Left Thumb + _______, _______, + _______, + _______, _______, _______, + + // Right Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, + + // Right Thumb + _______, _______, + _______, + _______, _______, _______ + ), + +[_FN] = KEYMAP( + // Left Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, + _______, _______, _______, KC_UP, _______, _______, + _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, + _______, _______, _______, _______, _______, _______, + _______, KC_INS, _______, _______, + + // Left Thumb + _______, _______, + _______, + _______, _______, _______, + + // Right Hand + _______, _______, _______, _______, _______, _______, _______, _______, RESET, + KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, + _______, KC_HOME, KC_UP, KC_END, _______, _______, + KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, + KC_PGDN, _______, _______, _______, _______, _______, + _______, _______, _______, _______, + + // Right Thumb + _______, _______, + _______, + _______, _______, _______ + ), + +[_FN2] = KEYMAP( + // Left Hand + _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, + _______, _______, _______, KC_UP, _______, _______, + _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, + _______, _______, _______, _______, _______, _______, + _______, KC_INS, _______, _______, + + // Left Thumb + _______, _______, + _______, + _______, _______, _______, + + // Right Hand + _______, _______, _______, _______, _______, _______, _______, _______, RESET, + KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, + _______, KC_HOME, KC_UP, KC_END, _______, _______, + KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, + KC_PGDN, _______, _______, _______, _______, _______, + _______, _______, _______, _______, + + // Right Thumb + _______, _______, + _______, + _______, _______, _______ + ) + +}; + +const uint16_t PROGMEM fn_actions[] = { + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; + + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void led_set_user(uint8_t usb_led) { + +} diff --git a/keyboards/kinesis/keymaps/salty/rules.mk b/keyboards/kinesis/keymaps/salty/rules.mk new file mode 100644 index 0000000000..4346cf0095 --- /dev/null +++ b/keyboards/kinesis/keymaps/salty/rules.mk @@ -0,0 +1,22 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +TAP_DANCE_ENABLE = yes + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif