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Added keymap for Space65 (#7562)

* Initial commit

* Modified keymap and updated readme.

* fixed numbering in readme

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Made requested changes in PR.

* Rename README.md to readme.md

* swapped media control keys

* updated right alt key to apply shift key for emacs

* updated R_Alt to remove shift

* Updated readme

* add layout 2 and rename existing folder to layout 4

- renamed existing folder with directional layout to layout 4
- udpated existing readme
- Added layout_60_2

* update flash script per pull request review

* Added keymap profile to space65

- This keymap profile is for MacOS with VIM key bindings
- See readme for more information

* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/gray_studio/space65/keymaps/billiams/keymap.c

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* remove unnecessary code from keymap

* updated keys and cleaned up readme

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
This commit is contained in:
James Young 2020-01-18 17:00:09 -08:00 committed by GitHub
commit eaed517c0b
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11 changed files with 428 additions and 4 deletions

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# dfu-programmer atmega32u4 reset # dfu-programmer atmega32u4 reset
# run this in the qmk_firmware directory # run this in the qmk_firmware directory
make dz60:billiams make dz60:billiams_layout2:flash
dfu-programmer atmega32u4 erase --force && \
dfu-programmer atmega32u4 flash dz60_billiams.hex && \
dfu-programmer atmega32u4 reset

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | Del |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | ESC |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Cmd | Alt | Ctrl | Fn |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_60_2_function(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_ESCAPE,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(1)
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| | | Mute| Prev | Next |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Left| Down| Up |Right| | | Play/Pause |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |Scr- |Scr+ | | | |RESET|
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_60_2_function(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC__VOLDOWN, KC__VOLUP,
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, KC_MUTE, KC_MRWD, KC_MFFD,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, KC_BRID, KC_BRIU, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______
),
};

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## Billiam's DZ60 60_2 layout (KBDFANS Layout 2 with split backspace and split right shift)
This layout is optimized for MacOS and is for a Build 2 DZ60 with a 2U left shift, 1.75U right shift and no arrow cluster. Don't use this layout if you didn't get Build 2, you will enter a world of pain Donny.
Settings:
* The `CAPS LOCK` key is a function key.
* The `ALT` and `CMD` keys are swapped to replicate the Mac layout.
* RESET is available as `Fn`+ ` ESC`
* Underglow toggle is available as `Fn` + `Q`. Yes your keyboard has lights even if you didn't get the LEDs. Bonus!
* vim-style arrow key bindings H J K L in layer 1
### Initial Installation
I found the instructions to be longer than they had to be, and I ended up having to Google some steps anyway. These are the steps I took to get my keyboard setup, in case you are new to the process.
1. Clone the qmk_firmware repo locally
```
# Choose one:
git clone git@github.com:qmk/qmk_firmware.git # OR
git clone https://github.com/qmk/qmk_firmware.git
```
2. Customize your layout by starting with a [keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps). I copied [StephenGrier](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps/stephengrier)'s and modified it for DZ60 Build 4 and changed a few things, like the `grave` key, `ESC` and `/`.
3. Build your hex file
```
make dz60:billiams_layout2 # be in the qmk_firmware directory to do this
```
A hex file `dz60_billiams_layout2.hex` will be created in the base qmk_firmware directory
4. Before plugging in your keyboard into your computer, hold `SPACE` and `B` keys down
5. Holding those keys down, plug the keyboard into your computer, which will put the keyboard in bootlegger mode
6. If you are using [QMK toolbox](https://github.com/qmk/qmk_toolbox/releases), upload the .hex file you made above, select it and hit the flash button. For the love of all that is good and holy on Earth, don't hit the load button, that will load the default keymap and that's not what you want! Unless it is, in which case click away.
Note: If you didn't follow my instructions in 4 and accidentally loaded the default keymap, then to `RESET` the keyboard and kick it into bootleg mode again, hold the `down arrow` key and `\`. The default layout is Build 1 and sets the `MENU` key on that build to `Fn`. `MENU` corresponds to `down arrow` in build 4. Note that you don't have to unplug the keyboard.
Hope this helps!
### 0 Qwerty
```
,-----------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | DEL |
|-----------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|-----------------------------------------------------------------------------------------+
| Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|-----------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | ESC |
|-----------------------------------------------------------------------------------------+
| Ctrl | Alt | Cmd | Space | Cmd | Alt | Ctrl | Fn |
`-----------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
FN Layer
,-----------------------------------------------------------------------------------------.
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ |
|-----------------------------------------------------------------------------------------+
| |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| | | Mute | Prev | Next |
|-----------------------------------------------------------------------------------------+
| | | | | | | Left| Down| Up |Right| | | Play/Pause |
|-----------------------------------------------------------------------------------------+
| | | | | | | | |Scr- |Scr+ | | | | RESET |
|-----------------------------------------------------------------------------------------+
| | | | | | | | |
`-----------------------------------------------------------------------------------------'
```

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# dfu-programmer atmega32u4 erase --force
# dfu-programmer atmega32u4 flash /path/to/firmware.hex
# dfu-programmer atmega32u4 reset
# run this in the qmk_firmware directory
make dz60:billiams_layout4:flash

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#define GRAVE_ESC_GUI_OVERRIDE # Always send Escape if GUI is pressed

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . |Tap(/) Shft| U | ESC |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Alt | Fn | L | D | R |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, _______, RSFT_T(KC_SLSH) , KC_UP, KC_ESCAPE,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| Mute | Vol-| Vol+| Prev | Next |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Left| Down| Up |Right| | | Play/Pause |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |Scr- |Scr+ | |PG_UP|RESET|
* |-----------------------------------------------------------------------------------------+
* | | | | | | | HOME|PG_DN| END |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, KC_MUTE, KC__VOLDOWN, KC__VOLUP, KC_MRWD, KC_MFFD,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
KC_MPLY, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, KC_BRIU, _______, _______, KC_PGUP, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDOWN, KC_END
),
};

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## Billiam's DZ60 Directional layout
This layout is optimized for MacOS and is for a Build 4 DZ60 with a 2U left shift, 2U right shift and an arrow
cluster in the bottom right. Don't use this layout if you didn't get Build 4, you will enter a world of pain Donny.
Settings:
* The `CAPS LOCK` key is replaced with a second function key.
* The `ALT` and `CMD` keys are swapped to replicate the Mac layout.
* Del is available as `Fn` + `Backspace`
* `/ ?` are available when you tap the right shift. Otherwise RShift is shift when held down
* RESET is available as `Fn`+ ` ESC`
* Underglow toggle is available as `Fn` + `Q`. Yes your keyboard has lights even if you didn't get the LEDs. Bonus!
* vim-style arrow key bindings H J K L in layer 1
### Initial Installation
I found the instructions to be longer than they had to be, and I ended up having to Google some steps anyway. These are the steps I took to get my keyboard setup, in case you are new to the process.
1. Clone the qmk_firmware repo locally
```
# Choose one:
git clone git@github.com:qmk/qmk_firmware.git # OR
git clone https://github.com/qmk/qmk_firmware.git
```
2. Customize your layout by starting with a [keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps). I copied [StephenGrier](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps/stephengrier)'s and modified it for DZ60 Build 4 and changed a few things, like the `grave` key, `ESC` and `/`.
3. Build your hex file
```
make dz60:billiams_layout4 # be in the qmk_firmware directory to do this
```
A hex file `dz60_billiams_layout4.hex` will be created in the base qmk_firmware directory
4. Before plugging in your keyboard into your computer, hold `SPACE` and `B` keys down
5. Holding those keys down, plug the keyboard into your computer, which will put the keyboard in bootlegger mode
6. If you are using [QMK toolbox](https://github.com/qmk/qmk_toolbox/releases), upload the .hex file you made above, select it and hit the flash button. For the love of all that is good and holy on Earth, don't hit the load button, that will load the default keymap and that's not what you want! Unless it is, in which case click away.
Note: If you didn't follow my instructions in 4 and accidentally loaded the default keymap, then to `RESET` the keyboard and kick it into bootleg mode again, hold the `down arrow` key and `\`. The default layout is Build 1 and sets the `MENU` key on that build to `Fn`. `MENU` corresponds to `down arrow` in build 4. Note that you don't have to unplug the keyboard.
Hope this helps!
### 0 Qwerty
```
,-----------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
|-----------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|-----------------------------------------------------------------------------------------+
| Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|-----------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | Tap:/ RSh | U | ESC |
|-----------------------------------------------------------------------------------------+
| Ctrl | Alt | Cmd | Space | Alt | Fn | L | D | R |
`-----------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
FN Layer
,-----------------------------------------------------------------------------------------.
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
|-----------------------------------------------------------------------------------------+
| |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| Mute | Vol-| Vol+| Prev | Next |
|-----------------------------------------------------------------------------------------+
| | | | | | | Left| Down| Up |Right| | | Play/Pause |
|-----------------------------------------------------------------------------------------+
| | | | | | | | |Scr- |Scr+ | | PG_UP |RESET|
|-----------------------------------------------------------------------------------------+
| | | | | | | HOME | PG_DN | END |
`-----------------------------------------------------------------------------------------'
```

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/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#define GRAVE_ESC_GUI_OVERRIDE # Always send Escape if GUI is pressed

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/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | DEL | INS |
* |------------------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bkspc | PGUP |
* |------------------------------------------------------------------------------------------------+
* | Fn1 | A | S | D | F | G | H | J | K | L | ; | ' | Enter | PGDN |
* |------------------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | Up | ESC |
* |------------------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Alt | Ctrl | Left | Down | Right |
* `------------------------------------------------------------------------------------------------'
*/
[0] = LAYOUT( \
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP, \
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, \
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_ESC, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
),
/* 1st Layer
* ,------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ | Next |
* |------------------------------------------------------------------------------------------------+
* | |RGB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| | | | | | Prev |
* |------------------------------------------------------------------------------------------------+
* | | RGBP | RGPG | RGPK | | | Left| Down| Up |Right| | | Play/Pause | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | | Scr- | Scr+ | | | PGUP | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | Fn2 | HOME | PGDN | END |
* `------------------------------------------------------------------------------------------------'
*/
[1] = LAYOUT( \
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLD, KC_VOLU, KC_MFFD, \
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, RGB_SPD, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_MRWD, \
KC_TRNS, RGB_M_P, RGB_M_G, RGB_M_K, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BRID, KC_BRIU, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(2), KC_HOME, KC_PGDN, KC_END \
),
/* 2nd Layer
* ,------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | | RESET |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | |
* `------------------------------------------------------------------------------------------------'
*/
[2] = LAYOUT( \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
};

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## Billiam's Space65 layout (with split backspace)
This layout is optimized for vim users on MacOS with a split backspace.
Settings:
* The `CAPS LOCK` key is a function key.
* The `ALT` and `CMD` keys are swapped to replicate the Mac layout.
* RESET is available as `Fn`+ `Right Ctrl` + `ESC`
* Underglow toggle is available as `Fn` + `Q`.
* vim-style arrow key bindings H J K L in layer 1
### Initial Installation
I found the instructions to be longer than they had to be, and I ended up having to Google some steps anyway. These are the steps I took to get my keyboard setup, in case you are new to the process.
1. Fork and Clone the qmk_firmware repo locally
```
# Choose one:
git clone git@github.com:qmk/qmk_firmware.git # OR
git clone https://github.com/qmk/qmk_firmware.git
```
2. Customize your layout by starting with a [keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/gray_studio/space65/keymaps). I copied the default and changed it to my liking.
3. Before plugging in your keyboard into your computer, hold `ESC` key down
4. Plug the keyboard into your computer, which will put the keyboard in bootloader mode.
5. Build your hex file and flash your keyboard
```
make gray_studio/space65:billiams:flash # be in the qmk_firmware directory to do this
```
Notes:
- If you are using QMK Toolbox, use `make gray_studio/space65:<keymap>` in the base qmk_firmware directory instead of step 5 above which will create a hex file `gray_studio_space65_billiams.hex` which you can then choose in the toolbox and hit flash
- If you accidentally loaded the default keymap, then to `RESET` the keyboard and kick it into bootloader mode again, hold the `ESC` key and plug the board in.
Hope this helps!
### 0 Qwerty
```
,------------------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | Del | INS |
|------------------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bkspc | PGUP |
|------------------------------------------------------------------------------------------------+
| Fn1 | A | S | D | F | G | H | J | K | L | ; | ' | Enter | PGDN |
|------------------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | up | ESC |
|------------------------------------------------------------------------------------------------+
| Ctrl | Alt | Cmd | Space | Alt | Ctrl | Left | Down | Right |
`------------------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
,------------------------------------------------------------------------------------------------.
| | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ | Next |
|------------------------------------------------------------------------------------------------+
| |RGB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| Spd- | Spd+ | | | | Prev |
|------------------------------------------------------------------------------------------------+
| | RGBP | RGBG | RGBK | | | Left| Down| Up |Right| | | Play/Pause | |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | | Scr- | Scr+ | | |PGUP | |
|------------------------------------------------------------------------------------------------+
| | | | | | Fn2 | HOME | PGDN | END |
`------------------------------------------------------------------------------------------------'
```
### 2 Fn Layer - Just for bootloader mode button
```
,------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | | | | | | | |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | | | | | | |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | | | | | | | RESET |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | |
`------------------------------------------------------------------------------------------------'
```