Update personal userspace and keymaps + improve custom functionality (#5289)
* Change how desktop commands work * Add DST_MOD_MASK as a config option * DST_RMV → DST_REM * Add melody96:konstantin keymap * Update custom SEND_STRING * Move feature flags from userspace into keyboard rules * Use "Vo-", "Vo+" instead of "VoD", "VoU" in keymap comments * Add RGB controls and numpad Unicode to Melody96 keymap * Add RGB_SET keycode to Melody96 and RGB files to userspace * Generate UNICODE and UNICODEMAP constants using macros * Avoid collisions with X_* send string constants * Use two spaces before inline comments * Add _keymap versions of other custom Quantum functions Not added: eeconfig_update_keymap, eeconfig_read_keymap * Switch to UNICODEMAP in keyboard rules * Make toggle_numpad a nested function in process_record_user * Set Melody96 underglow color to Godspeed blue on EEPROM reset * Remove most _keymap and _user definitions in userspace Some keyboards misuse _user functions by defining them in the base files instead of the corresponding _kb functions (especially led_set_user and matrix_init_user). Until this is fixed (#5148), I've removed definitions in my userspace that could cause linking collisions. * Update GODSPEED_BLUE values and RGB mode keys * Add GODSPEED_YELLOW color * Set preferred intervals for rgblight effects * Update tap dance function names * Replace td_lshift_fn with generic td_mod_layer, add TD_RCTL_FN Move TD_FN_RCTL after TD_RCTL_FN * Replace td_fn_rctrl with generic td_layer_mod * Add blank lines, prefer explicit initialization * ACTION_TAP_DANCE_DOUBLE_MODS → ACTION_TAP_DANCE_DOUBLE_MOD * Update Godspeed colors * Add media controls to Melody96 keymap * Add SysRq, Break combos and other keys to Melody96 keymap
This commit is contained in:
commit
edef1f9396
16 changed files with 362 additions and 107 deletions
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@ -56,9 +56,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │ │ ← │ ↓ │ → │PgD│ │ │ │MW↑│M← │M↓ │M→ │ │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
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* │ │Mut│VoD│VoU│Ply│Prv│Nxt│MW←│MW→│M4 │M5 │ │ │
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* │ │Mut│Vo-│Vo+│Ply│Prv│Nxt│MW←│MW→│M4 │M5 │ │ │
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* └─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴───┴──┬┴───┴┬───┬─┴───┘
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* │ │ │ MW↓ │MAcl2│ │
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* │DPR│DstNA│ MW↓ │MAcl2│ │
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* └───┴─────┴───────────────────────────┴─────┴───┘
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*/
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[L_FN] = LAYOUT(
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@ -66,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_BTN3, KC_DEL,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, KC_WH_U, KC_MS_L, KC_MS_D, KC_MS_R, _______,
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_______, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MPRV, KC_MNXT, KC_WH_L, KC_WH_R, KC_BTN4, KC_BTN5, _______, _______,
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XXXXXXX, _______, _______, KC_WH_D, KC_ACL2, _______, XXXXXXX
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XXXXXXX, DST_P_R, DST_N_A, KC_WH_D, KC_ACL2, _______, XXXXXXX
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),
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/* RCtrl layer
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@ -79,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* └─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴───┴──┬┴───┴┬───┬─┴───┘
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* │Dst│Dstp←│ │Dstp→│ │
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* │DtR│DstA │ │ │ │
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* └───┴─────┴───────────────────────────┴─────┴───┘
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*/
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[L_RCTRL] = LAYOUT(
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@ -87,6 +87,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, TOP, MV_UP, BOTTOM, PRV_TAB, _______, _______, _______, _______, _______, _______, _______, _______, CLEAR,
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_______, MV_LEFT, MV_DOWN, MV_RGHT, NXT_TAB, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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XXXXXXX, DESKTOP, DSKTP_L, _______, DSKTP_R, _______, XXXXXXX
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XXXXXXX, DST_REM, DST_ADD, _______, _______, _______, XXXXXXX
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),
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};
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@ -1,2 +1,11 @@
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BOOTMAGIC_ENABLE = no
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COMMAND_ENABLE = yes
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CONSOLE_ENABLE = yes
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EXTRAKEY_ENABLE = yes
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MOUSEKEY_ENABLE = yes
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NKRO_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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UNICODEMAP_ENABLE = yes
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BACKLIGHT_ENABLE = no
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RGBLIGHT_ENABLE = no
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3
keyboards/melody96/keymaps/konstantin/config.h
Normal file
3
keyboards/melody96/keymaps/konstantin/config.h
Normal file
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@ -0,0 +1,3 @@
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#pragma once
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#define LAYER_FN
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78
keyboards/melody96/keymaps/konstantin/keymap.c
Normal file
78
keyboards/melody96/keymaps/konstantin/keymap.c
Normal file
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@ -0,0 +1,78 @@
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#include QMK_KEYBOARD_H
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#include "konstantin.h"
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static const hsv_t *colors[] = { &GODSPEED_BLUE, &GODSPEED_YELLOW };
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static size_t cnum = sizeof colors / sizeof *colors;
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static size_t cidx = 0;
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void eeconfig_init_keymap(void) {
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rgblight_sethsv(colors[cidx]->h, colors[cidx]->s, colors[cidx]->v);
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}
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enum keycodes_keymap {
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RGB_SET = RANGE_KEYMAP,
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};
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case RGB_SET:
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if (record->event.pressed) {
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cidx = (cidx + 1) % cnum;
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rgblight_sethsv(colors[cidx]->h, colors[cidx]->s, colors[cidx]->v);
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}
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return false;
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default:
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return true;
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}
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* │Esc│F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│PSc│Ins│Hom│End│PgU│PgD│
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* ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
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* │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Del│NLk│P/ │P* │P- │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┼───┼───┼───┤
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* │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │Bspc │P7 │P8 │P9 │ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┼───┼───┤P+ │
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* │FnCaps│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │P4 │P5 │P6 │ │
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* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┼───┼───┼───┤
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* │LSft│RAG│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │RShift│ ↑ │P1 │P2 │P3 │ │
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* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┼───┼───┼───┼───┤PEn│
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* │LCtl│LGui│LAlt│ Space │RAlGu│RCtrl│ ← │ ↓ │ → │P0 │P. │ │
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* └────┴────┴────┴────────────────────────┴─────┴─────┴───┴───┴───┴───┴───┴───┘
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*/
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[L_BASE] = LAYOUT( \
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_HOME, KC_END, KC_PGUP, KC_PGDN,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_P7, KC_P8, KC_P9, XXXXXXX,
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FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, RAL_RGU, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, XXXXXXX,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, RAL_RGU, XXXXXXX, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT
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),
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/* Function layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │Sys│SLk│Pau│Brk│Top│Btm│
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* ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │RTg│ ÷ │ × │ − │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┼───┼───┼───┤
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* │ M4 │M2 │M↑ │M1 │M3 │M5 │ │UCM│ │Stp│Ply│Prv│Nxt│Clear│RH+│RS+│RV+│ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┼───┼───┤RSt│
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* │ │M← │M↓ │M→ │MW↑│ │ │ │ │ │ │ │ │RH-│RS-│RV-│ │
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* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┼───┼───┼───┤
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* │ │ │MA0│MA2│MW←│MW→│ │ │ │Vo-│Vo+│Mut│ │PgU│RMR│RMS│RMB│ │
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* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┼───┼───┼───┼───┤RMP│
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* │ │DtPR│DtNA│ MW↓ │ │ App │Hom│PgD│End│RM-│RM+│ │
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* └────┴────┴────┴────────────────────────┴─────┴─────┴───┴───┴───┴───┴───┴───┘
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*/
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[L_FN] = LAYOUT( \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SYSR, KC_SLCK, KC_PAUS, KC_BRK, TOP, BOTTOM,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, DIVIDE, TIMES, MINUS,
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KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, UC_MOD, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, CLEAR, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX,
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SET,
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_______, _______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_PGUP, RGB_M_R, RGB_M_SN,RGB_M_B, XXXXXXX,
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_______, DST_P_R, DST_N_A, KC_WH_D, _______, XXXXXXX, KC_APP, KC_HOME, KC_PGDN, KC_END, RGB_RMOD,RGB_MOD, RGB_M_P
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),
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};
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10
keyboards/melody96/keymaps/konstantin/rules.mk
Normal file
10
keyboards/melody96/keymaps/konstantin/rules.mk
Normal file
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@ -0,0 +1,10 @@
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BOOTMAGIC_ENABLE = no
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COMMAND_ENABLE = yes
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CONSOLE_ENABLE = no
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EXTRAKEY_ENABLE = yes
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MOUSEKEY_ENABLE = yes
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NKRO_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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UNICODEMAP_ENABLE = yes
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BACKLIGHT_ENABLE = no
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@ -25,15 +25,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Function layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* │ │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│Num│Scr│Pau│
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* │ │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│Num│SLk│Pau│
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┤
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* │ M4 │M2 │M↑ │M1 │M3 │M5 │ │UCM│ │Stp│Ply│Prv│Nxt│Clear│Ins│
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │ │M← │M↓ │M→ │MW↑│ │ │ │ │ │ │ │ │Top│
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │ │MA0│MA2│MW←│MW→│ │ │ │VoD│VoU│Mut│ App │PgU│Btm│
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* │ │MA0│MA2│MW←│MW→│ │ │ │Vo-│Vo+│Mut│ App │PgU│Btm│
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
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* │ │Dstp│Dst←│ MW↓ │Dst→│ │ │Hom│PgD│End│
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* │ │DtPR│DtNA│ MW↓ │ │ │ │Hom│PgD│End│
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* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
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*/
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[L_FN] = LAYOUT_truefox( \
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||||
|
@ -41,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
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KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, UC_MOD, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, CLEAR, KC_INS, \
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, TOP, \
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_______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_APP, KC_PGUP, BOTTOM, \
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_______, DESKTOP, DSKTP_L, KC_WH_D, DSKTP_R, _______, KC_HOME, KC_PGDN, KC_END \
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_______, DST_P_R, DST_N_A, KC_WH_D, _______, _______, KC_HOME, KC_PGDN, KC_END \
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),
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||||
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/* Numpad layer
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||||
|
|
|
@ -1,2 +1,11 @@
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BOOTMAGIC_ENABLE = no
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COMMAND_ENABLE = yes
|
||||
CONSOLE_ENABLE = yes
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EXTRAKEY_ENABLE = yes
|
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MOUSEKEY_ENABLE = yes
|
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NKRO_ENABLE = yes
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||||
TAP_DANCE_ENABLE = yes
|
||||
UNICODEMAP_ENABLE = yes
|
||||
|
||||
BACKLIGHT_ENABLE = no
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||||
VISUALIZER_ENABLE = no
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||||
|
|
|
@ -1,15 +1,25 @@
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|||
#include "konstantin.h"
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||||
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||||
#ifdef LAYER_NUMPAD
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||||
static void toggle_numpad(void) {
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||||
layer_invert(L_NUMPAD);
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||||
bool numpad_on = IS_LAYER_ON(L_NUMPAD);
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||||
bool num_lock_on = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
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||||
if (num_lock_on != numpad_on) {
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||||
tap_code(KC_NLCK); // Toggle Num Lock to match layer state
|
||||
__attribute__((weak))
|
||||
void keyboard_pre_init_keymap(void) {}
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||||
|
||||
void keyboard_pre_init_user(void) {
|
||||
keyboard_pre_init_keymap();
|
||||
}
|
||||
|
||||
__attribute__((weak))
|
||||
void eeconfig_init_keymap(void) {}
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||||
|
||||
void eeconfig_init_user(void) {
|
||||
eeconfig_init_keymap();
|
||||
}
|
||||
|
||||
__attribute__((weak))
|
||||
void keyboard_post_init_keymap(void) {}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
keyboard_post_init_keymap();
|
||||
}
|
||||
#endif
|
||||
|
||||
__attribute__((weak))
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
|
@ -21,6 +31,16 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
return false;
|
||||
}
|
||||
|
||||
#ifdef LAYER_NUMPAD
|
||||
void toggle_numpad(void) {
|
||||
layer_invert(L_NUMPAD);
|
||||
bool numpad = IS_LAYER_ON(L_NUMPAD), num_lock = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
|
||||
if (num_lock != numpad) {
|
||||
tap_code(KC_NLCK); // Toggle Num Lock to match layer state
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
switch (keycode) {
|
||||
case CLEAR:
|
||||
if (record->event.pressed) {
|
||||
|
@ -28,6 +48,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
}
|
||||
return false;
|
||||
|
||||
case DST_P_R:
|
||||
(record->event.pressed ? register_code16 : unregister_code16)(
|
||||
(get_mods() & DST_MOD_MASK) ? DST_REM : DST_PRV
|
||||
);
|
||||
return false;
|
||||
|
||||
case DST_N_A:
|
||||
(record->event.pressed ? register_code16 : unregister_code16)(
|
||||
(get_mods() & DST_MOD_MASK) ? DST_ADD : DST_NXT
|
||||
);
|
||||
return false;
|
||||
|
||||
#ifdef LAYER_FN
|
||||
static bool fn_lock;
|
||||
|
||||
|
|
|
@ -1,10 +1,13 @@
|
|||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
#if defined(RGBLIGHT_ENABLE) || defined(RGBMATRIX_ENABLE)
|
||||
#include "rgb.h"
|
||||
#endif
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
#include "tap_dance.h"
|
||||
#endif
|
||||
#ifdef UNICODE_ENABLE
|
||||
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
|
||||
#include "unicode.h"
|
||||
#endif
|
||||
|
||||
|
@ -14,6 +17,10 @@
|
|||
#define FN_FNLK TT(L_FN)
|
||||
#endif
|
||||
|
||||
#define KC_SYSR LALT(KC_PSCR)
|
||||
#undef KC_BRK
|
||||
#define KC_BRK LCTL(KC_PAUS)
|
||||
|
||||
#define MV_UP LCTL(KC_UP)
|
||||
#define MV_DOWN LCTL(KC_DOWN)
|
||||
#define MV_LEFT LCTL(KC_LEFT)
|
||||
|
@ -23,20 +30,30 @@
|
|||
#define PRV_TAB LCTL(KC_PGUP)
|
||||
#define NXT_TAB LCTL(KC_PGDN)
|
||||
|
||||
#define DST_ADD LCTL(LGUI(KC_D))
|
||||
#define DST_REM LCTL(LGUI(KC_F4))
|
||||
#define DST_PRV LCTL(LGUI(KC_LEFT))
|
||||
#define DST_NXT LCTL(LGUI(KC_RGHT))
|
||||
#ifndef DST_MOD_MASK
|
||||
#define DST_MOD_MASK MOD_MASK_CTRL
|
||||
#endif
|
||||
|
||||
#define LCT_CPS LCTL_T(KC_CAPS)
|
||||
|
||||
#ifdef SEND_STRING_CLEAN
|
||||
#undef SEND_STRING
|
||||
#define SEND_STRING(...) { \
|
||||
#define SEND_STRING(string) { \
|
||||
uint8_t ss_mods = get_mods(); \
|
||||
clear_mods(); \
|
||||
send_string_P(PSTR(__VA_ARGS__)); \
|
||||
send_string_P(PSTR(string)); \
|
||||
set_mods(ss_mods); \
|
||||
}
|
||||
#endif
|
||||
|
||||
enum keycodes_user {
|
||||
CLEAR = SAFE_RANGE,
|
||||
DST_P_R,
|
||||
DST_N_A,
|
||||
#ifdef LAYER_NUMPAD
|
||||
NUMPAD,
|
||||
#endif
|
||||
|
@ -56,5 +73,9 @@ enum layers_user {
|
|||
L_RANGE_KEYMAP,
|
||||
};
|
||||
|
||||
void keyboard_pre_init_keymap(void);
|
||||
void eeconfig_init_keymap(void);
|
||||
void keyboard_post_init_keymap(void);
|
||||
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
|
||||
uint32_t layer_state_set_keymap(uint32_t state);
|
||||
|
|
24
users/konstantin/rgb.c
Normal file
24
users/konstantin/rgb.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "rgb.h"
|
||||
|
||||
#ifdef RGBLIGHT_EFFECT_BREATHING
|
||||
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {20, 30, 5, 10};
|
||||
#endif
|
||||
|
||||
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {20, 50, 100};
|
||||
#endif
|
||||
|
||||
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {20, 50, 100};
|
||||
#endif
|
||||
|
||||
#ifdef RGBLIGHT_EFFECT_SNAKE
|
||||
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {20, 50, 100};
|
||||
#endif
|
||||
|
||||
#ifdef RGBLIGHT_EFFECT_KNIGHT
|
||||
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {20, 50, 100};
|
||||
#endif
|
||||
|
||||
const hsv_t GODSPEED_BLUE = { .h = 280, .s = 68, .v = RGBLIGHT_LIMIT_VAL };
|
||||
const hsv_t GODSPEED_YELLOW = { .h = 38, .s = 153, .v = RGBLIGHT_LIMIT_VAL };
|
18
users/konstantin/rgb.h
Normal file
18
users/konstantin/rgb.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
typedef struct {
|
||||
uint16_t h; // 0–360
|
||||
uint8_t s; // 0–255
|
||||
uint8_t v; // 0–255
|
||||
} hsv_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t r; // 0–255
|
||||
uint8_t g; // 0–255
|
||||
uint8_t b; // 0–255
|
||||
} rgb_t;
|
||||
|
||||
extern const hsv_t GODSPEED_BLUE;
|
||||
extern const hsv_t GODSPEED_YELLOW;
|
|
@ -1,15 +1,12 @@
|
|||
BOOTMAGIC_ENABLE = no
|
||||
COMMAND_ENABLE = yes
|
||||
CONSOLE_ENABLE = yes
|
||||
EXTRAKEY_ENABLE = yes
|
||||
MOUSEKEY_ENABLE = yes
|
||||
NKRO_ENABLE = yes
|
||||
TAP_DANCE_ENABLE = yes
|
||||
UNICODE_ENABLE = yes
|
||||
|
||||
SRC += konstantin.c
|
||||
ifneq (,$(filter yes,$(RGBLIGHT_ENABLE) $(RGB_MATRIX_ENABLE))) # if either is yes
|
||||
SRC += rgb.c
|
||||
endif
|
||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
|
||||
SRC += tap_dance.c
|
||||
endif
|
||||
ifneq (,$(filter yes,$(UNICODE_ENABLE) $(UNICODEMAP_ENABLE))) # if either is yes
|
||||
SRC += unicode.c
|
||||
endif
|
||||
|
||||
EXTRAFLAGS += -flto
|
||||
|
|
|
@ -1,93 +1,117 @@
|
|||
#include "tap_dance.h"
|
||||
#include "konstantin.h"
|
||||
|
||||
#define ACTION_TAP_DANCE_DOUBLE_MODS(mod1, mod2) { \
|
||||
.fn = { td_double_mods_each, NULL, td_double_mods_reset }, \
|
||||
#define ACTION_TAP_DANCE_DOUBLE_MOD(mod1, mod2) { \
|
||||
.fn = { td_double_mod_each, NULL, td_double_mod_reset }, \
|
||||
.user_data = &(qk_tap_dance_pair_t){ mod1, mod2 }, \
|
||||
}
|
||||
|
||||
void td_double_mods_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||
qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
|
||||
void td_double_mod_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||
qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
|
||||
|
||||
// Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
|
||||
if (state->count == 1 || state->count == 3) {
|
||||
register_code(mods->kc1);
|
||||
register_code(data->kc1);
|
||||
} else if (state->count == 2) {
|
||||
unregister_code(mods->kc1);
|
||||
register_code(mods->kc2);
|
||||
unregister_code(data->kc1);
|
||||
register_code(data->kc2);
|
||||
}
|
||||
// Prevent tap dance from sending kc1 and kc2 as weak mods
|
||||
state->weak_mods &= ~(MOD_BIT(mods->kc1) | MOD_BIT(mods->kc2));
|
||||
// Prevent tap dance from sending the mods as weak mods
|
||||
state->weak_mods &= ~(MOD_BIT(data->kc1) | MOD_BIT(data->kc2));
|
||||
}
|
||||
|
||||
void td_double_mods_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
|
||||
void td_double_mod_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
|
||||
|
||||
if (state->count == 1 || state->count >= 3) {
|
||||
unregister_code(mods->kc1);
|
||||
unregister_code(data->kc1);
|
||||
}
|
||||
if (state->count >= 2) {
|
||||
unregister_code(mods->kc2);
|
||||
unregister_code(data->kc2);
|
||||
}
|
||||
}
|
||||
|
||||
struct {
|
||||
bool fn_on; // Layer state when tap dance started
|
||||
#define ACTION_TAP_DANCE_MOD_LAYER(mod, layer) { \
|
||||
.fn = { td_mod_layer_each, NULL, td_mod_layer_reset }, \
|
||||
.user_data = &(qk_tap_dance_dual_role_t){ mod, layer }, \
|
||||
}
|
||||
|
||||
void td_mod_layer_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||
qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
|
||||
|
||||
// Single tap → mod, double tap → layer, triple tap etc. → mod+layer
|
||||
if (state->count == 1 || state->count == 3) {
|
||||
register_code(data->kc);
|
||||
} else if (state->count == 2) {
|
||||
unregister_code(data->kc);
|
||||
// Prevent tap dance from sending the mod as a weak mod
|
||||
state->weak_mods &= ~MOD_BIT(data->kc);
|
||||
layer_on(data->layer);
|
||||
}
|
||||
}
|
||||
|
||||
void td_mod_layer_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
|
||||
|
||||
if (state->count == 1 || state->count >= 3) {
|
||||
unregister_code(data->kc);
|
||||
}
|
||||
if (state->count >= 2) {
|
||||
layer_off(data->layer);
|
||||
}
|
||||
}
|
||||
|
||||
#define ACTION_TAP_DANCE_LAYER_MOD(layer, mod) { \
|
||||
.fn = { td_layer_mod_each, NULL, td_layer_mod_reset }, \
|
||||
.user_data = &(qk_tap_dance_layer_mod_t){ layer, mod, 0, 0 }, \
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
uint8_t layer;
|
||||
uint16_t kc;
|
||||
bool layer_on; // Layer state when tap dance started
|
||||
bool started;
|
||||
} td_fn_rctrl_data;
|
||||
} qk_tap_dance_layer_mod_t;
|
||||
|
||||
void td_fn_rctrl_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (!td_fn_rctrl_data.started) {
|
||||
td_fn_rctrl_data.fn_on = IS_LAYER_ON(L_FN);
|
||||
td_fn_rctrl_data.started = true;
|
||||
void td_layer_mod_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||
qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
|
||||
if (!data->started) {
|
||||
data->layer_on = IS_LAYER_ON(data->layer);
|
||||
data->started = true;
|
||||
}
|
||||
// Single tap → Fn, double tap → RCtrl, triple tap etc. → Fn+RCtrl
|
||||
|
||||
// Single tap → layer, double tap → mod, triple tap etc. → layer+mod
|
||||
if (state->count == 1 || state->count == 3) {
|
||||
layer_on(L_FN);
|
||||
layer_on(data->layer);
|
||||
} else if (state->count == 2) {
|
||||
if (!td_fn_rctrl_data.fn_on) {
|
||||
layer_off(L_FN);
|
||||
if (!data->layer_on) {
|
||||
layer_off(data->layer);
|
||||
}
|
||||
register_code(KC_RCTL);
|
||||
register_code(data->kc);
|
||||
}
|
||||
}
|
||||
|
||||
void td_fn_rctrl_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if ((state->count == 1 || state->count >= 3) && !td_fn_rctrl_data.fn_on) {
|
||||
layer_off(L_FN);
|
||||
void td_layer_mod_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
|
||||
|
||||
if ((state->count == 1 || state->count >= 3) && !data->layer_on) {
|
||||
layer_off(data->layer);
|
||||
}
|
||||
if (state->count >= 2) {
|
||||
unregister_code(KC_RCTL);
|
||||
}
|
||||
td_fn_rctrl_data.started = false;
|
||||
unregister_code(data->kc);
|
||||
}
|
||||
|
||||
void td_lsft_fn_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||
// Single tap → LShift, double tap → Fn, triple tap etc. → Fn+LShift
|
||||
if (state->count == 1 || state->count == 3) {
|
||||
register_code(KC_LSFT);
|
||||
} else if (state->count == 2) {
|
||||
unregister_code(KC_LSFT);
|
||||
// Prevent tap dance from sending LShift as a weak mod
|
||||
state->weak_mods &= ~MOD_BIT(KC_LSFT);
|
||||
layer_on(L_FN);
|
||||
}
|
||||
}
|
||||
|
||||
void td_lsft_fn_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1 || state->count >= 3) {
|
||||
unregister_code(KC_LSFT);
|
||||
}
|
||||
if (state->count >= 2) {
|
||||
layer_off(L_FN);
|
||||
}
|
||||
data->started = false;
|
||||
}
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[TD_DESKTOP] = ACTION_TAP_DANCE_DOUBLE(LCTL(LGUI(KC_D)), LCTL(LGUI(KC_F4))), // Add/close virtual desktop
|
||||
[TD_DST_A_R] = ACTION_TAP_DANCE_DOUBLE(DST_ADD, DST_REM),
|
||||
|
||||
[TD_RAL_LAL] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_LALT),
|
||||
[TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_RGUI),
|
||||
[TD_RCT_RSF] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RCTL, KC_RSFT),
|
||||
[TD_RAL_LAL] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RALT, KC_LALT),
|
||||
[TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RALT, KC_RGUI),
|
||||
[TD_RCT_RSF] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RCTL, KC_RSFT),
|
||||
|
||||
[TD_FN_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(td_fn_rctrl_each, NULL, td_fn_rctrl_reset),
|
||||
[TD_LSFT_FN] = ACTION_TAP_DANCE_FN_ADVANCED(td_lsft_fn_each, NULL, td_lsft_fn_reset),
|
||||
[TD_LSFT_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_LSFT, L_FN),
|
||||
[TD_RCTL_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_RCTL, L_FN),
|
||||
[TD_FN_RCTL] = ACTION_TAP_DANCE_LAYER_MOD(L_FN, KC_RCTL),
|
||||
};
|
||||
|
|
|
@ -2,24 +2,24 @@
|
|||
|
||||
#include "quantum.h"
|
||||
|
||||
#define DESKTOP TD(TD_DESKTOP)
|
||||
#define DSKTP_L LCTL(LGUI(KC_LEFT))
|
||||
#define DSKTP_R LCTL(LGUI(KC_RGHT))
|
||||
#define DST_A_R TD(TD_DST_A_R)
|
||||
|
||||
#define RAL_LAL TD(TD_RAL_LAL)
|
||||
#define RAL_RGU TD(TD_RAL_RGU)
|
||||
#define RCT_RSF TD(TD_RCT_RSF)
|
||||
|
||||
#define FN_RCTL TD(TD_FN_RCTL)
|
||||
#define LSFT_FN TD(TD_LSFT_FN)
|
||||
#define RCTL_FN TD(TD_RCTL_FN)
|
||||
#define FN_RCTL TD(TD_FN_RCTL)
|
||||
|
||||
enum tap_dance {
|
||||
TD_DESKTOP,
|
||||
TD_DST_A_R,
|
||||
|
||||
TD_RAL_LAL,
|
||||
TD_RAL_RGU,
|
||||
TD_RCT_RSF,
|
||||
|
||||
TD_FN_RCTL,
|
||||
TD_LSFT_FN,
|
||||
TD_RCTL_FN,
|
||||
TD_FN_RCTL,
|
||||
};
|
||||
|
|
7
users/konstantin/unicode.c
Normal file
7
users/konstantin/unicode.c
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "unicode.h"
|
||||
|
||||
#ifdef UNICODEMAP_ENABLE
|
||||
const uint32_t PROGMEM unicode_map[] = {
|
||||
FOREACH_UNICODE(UCM_ENTRY)
|
||||
};
|
||||
#endif
|
|
@ -2,10 +2,33 @@
|
|||
|
||||
#include "quantum.h"
|
||||
|
||||
#define COMMA UC(0x002C)
|
||||
#define L_PAREN UC(0x0028)
|
||||
#define R_PAREN UC(0x0029)
|
||||
#define EQUALS UC(0x003D)
|
||||
#define TIMES UC(0x00D7)
|
||||
#define DIVIDE UC(0x00F7)
|
||||
#define MINUS UC(0x2212)
|
||||
#define FOREACH_UNICODE(M) \
|
||||
M(COMMA, 0x002C) \
|
||||
M(L_PAREN, 0x0028) \
|
||||
M(R_PAREN, 0x0029) \
|
||||
M(EQUALS, 0x003D) \
|
||||
M(TIMES, 0x00D7) \
|
||||
M(DIVIDE, 0x00F7) \
|
||||
M(MINUS, 0x2212)
|
||||
|
||||
#define UC_KEYCODE(name, code) name = UC(code),
|
||||
|
||||
#define UCM_NAME(name, code) UCM_ ## name,
|
||||
#define UCM_ENTRY(name, code) [UCM_ ## name] = code,
|
||||
#define UCM_KEYCODE(name, code) name = X(UCM_ ## name),
|
||||
|
||||
#if defined(UNICODE_ENABLE)
|
||||
enum unicode_keycodes {
|
||||
FOREACH_UNICODE(UC_KEYCODE)
|
||||
};
|
||||
#elif defined(UNICODEMAP_ENABLE)
|
||||
enum unicode_names {
|
||||
FOREACH_UNICODE(UCM_NAME)
|
||||
};
|
||||
|
||||
extern const uint32_t PROGMEM unicode_map[];
|
||||
|
||||
enum unicode_keycodes {
|
||||
FOREACH_UNICODE(UCM_KEYCODE)
|
||||
};
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue