more emoji function comments
This commit is contained in:
parent
6536b1ce2a
commit
ef1714f443
2 changed files with 38 additions and 13 deletions
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include "../../config.h"
|
||||
|
||||
#define TAPPING_TERM 200
|
||||
#define TAPPING_TERM 300
|
||||
#define LEADER_TIMEOUT 400
|
||||
|
||||
#define DISABLE_SPACE_CADET_ROLLOVER
|
||||
|
@ -21,3 +21,4 @@
|
|||
// place overrides here
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -7,10 +7,12 @@
|
|||
|
||||
#define _______ KC_TRNS
|
||||
|
||||
|
||||
//declarations for tap dancing emojis
|
||||
void register_hex32(uint32_t hex);
|
||||
void cycleEmojis(qk_tap_dance_state_t *state, void *user_data);
|
||||
void cycleAnimals(qk_tap_dance_state_t *state, void *user_data);
|
||||
void resetEmojis(qk_tap_dance_state_t *state, void *user_data);
|
||||
void cycleHands(qk_tap_dance_state_t *state, void *user_data);
|
||||
|
||||
void tap(uint16_t keycode){
|
||||
register_code(keycode);
|
||||
|
@ -21,10 +23,11 @@ void tap(uint16_t keycode){
|
|||
enum taps{
|
||||
TD_CTCPS = 0,
|
||||
EMOJIS,
|
||||
ANIMAL
|
||||
ANIMAL,
|
||||
HAND
|
||||
};
|
||||
|
||||
enum unicode_name {
|
||||
enum unicode_name { // split every five emojis
|
||||
THINK = 1, // thinking face 🤔
|
||||
GRIN, // grinning face 😊
|
||||
SMRK, // smirk 😏
|
||||
|
@ -37,6 +40,12 @@ enum unicode_name {
|
|||
MONKEY, // 🐒
|
||||
CHICK, // 🐥
|
||||
|
||||
OKOK, // 👌
|
||||
EFFU, // 🖕
|
||||
INUP, // 👆
|
||||
THUP, // 👍
|
||||
THDN, // 👎
|
||||
|
||||
BBB, // dat B 🅱
|
||||
POO, // poop 💩
|
||||
HUNDR, // 100 💯
|
||||
|
@ -66,8 +75,9 @@ enum quick {
|
|||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
// Tap once for CTRL, twice for Caps Lock
|
||||
[TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS),
|
||||
[EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, resetEmojis),
|
||||
[ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, resetEmojis)
|
||||
[EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, NULL),
|
||||
[ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, NULL),
|
||||
[HAND] = ACTION_TAP_DANCE_FN_ADVANCED(cycleHands, NULL, NULL)
|
||||
// Other declarations would go here, separated by commas, if you have them
|
||||
};
|
||||
|
||||
|
@ -115,9 +125,13 @@ const uint32_t PROGMEM unicode_map[] = {
|
|||
[PENGUIN] = 0x1F427,
|
||||
[MONKEY] = 0x1F412,
|
||||
[CHICK] = 0x1F425,
|
||||
[DRAGON] = 0x1F409
|
||||
[DRAGON] = 0x1F409,
|
||||
[OKOK] = 0x1F44C,
|
||||
[EFFU] = 0x1F595,
|
||||
[INUP] = 0x1F446,
|
||||
[THDN] = 0x1F44E,
|
||||
[THUP] = 0x1F44D
|
||||
};
|
||||
|
||||
// Layouts
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP(\
|
||||
|
@ -129,7 +143,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
TD(TD_CTCPS),KC_LGUI,KC_LALT, KC_SPC, KC_LEAD,KC_RGUI, KC_APP,MO(1) , KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT),
|
||||
[1] = KEYMAP(\
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
|
||||
TD(EMOJIS),TD(ANIMAL),X(THINK),X(SMRK),X(WEARY),X(UNAMU), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
|
||||
TD(EMOJIS),TD(ANIMAL),TD(HAND),X(SMRK),X(WEARY),X(UNAMU), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
|
||||
KC_TAB, KC_Q, M(0), KC_E, KC_R,X(EGGPL),X(WATER), KC_U, KC_I, KC_O, KC_P, KC_UP ,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
|
||||
KC_LCTL, M(1), M(3), M(2), KC_F, X(LIT), X(SNEK), KC_J, KC_K, KC_L,KC_LEFT,KC_RGHT, KC_ENT, KC_P4, KC_P5, KC_P6, \
|
||||
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, X(HUNDR), X(BBB), X(POO), KC_M,KC_COMM, KC_DOT,KC_DOWN, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
|
||||
|
@ -150,7 +164,7 @@ void matrix_scan_user(void) {
|
|||
leading = false;
|
||||
leader_end();
|
||||
|
||||
SEQ_TWO_KEYS(KC_A, KC_A) {
|
||||
SEQ_TWO_KEYS(KC_A, KC_A) { // select all and copy
|
||||
register_code(KC_LCTL);
|
||||
tap(KC_A);
|
||||
tap(KC_C);
|
||||
|
@ -194,7 +208,17 @@ void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) {
|
|||
}
|
||||
};
|
||||
|
||||
void resetEmojis(qk_tap_dance_state_t *state, void *user_data) {
|
||||
|
||||
void cycleHands(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if(state->count == 1) {
|
||||
unicode_input_start();
|
||||
register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
|
||||
unicode_input_finish();
|
||||
}
|
||||
else if(state->count <= 5) {
|
||||
tap(KC_BSPC);
|
||||
unicode_input_start();
|
||||
register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
|
||||
unicode_input_finish();
|
||||
}
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue