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Added new keyboard boardsource/3x4 (#9247)

* added bordsource 3x4 macro pad

* added bordsource 3x4 macro pad

* Update keyboards/boardsource/3x4/3x4.h

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update keyboards/boardsource/3x4/3x4.c

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update keyboards/boardsource/3x4/config.h

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update keyboards/boardsource/3x4/config.h

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update keyboards/boardsource/3x4/config.h

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update keyboards/boardsource/3x4/config.h

Co-authored-by: Nick Brassel <nick@tzarc.org>

* added link to readme

* Update keyboards/boardsource/3x4/keymaps/default/keymap.c

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Apply suggestions from code review

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
cole smith 2020-06-01 13:07:49 -07:00 committed by GitHub
parent 5f8e8540fb
commit f1c33423b0
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 255 additions and 0 deletions

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#include "3x4.h"

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#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23 \
) { \
{K00, K01, K02, K03}, \
{K10, K11, K12, K13}, \
{K20, K21, K22, K23} \
}

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#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xF7E0
#define PRODUCT_ID 0x0412
#define DEVICE_VER 0x0000
#define MANUFACTURER Boardsource
#define PRODUCT 3x4
#define DESCRIPTION Little macro pad
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 4
#define MATRIX_ROW_PINS { F7, F6, F5,}
#define MATRIX_COL_PINS {B6, B2, B3, B1}
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

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{
"keyboard_name": "boardsource 4x3",
"url": "https://boardsource.xyz",
"maintainer": "boardsource",
"width": 4,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{ "label": "K01", "x": 0, "y": 0 },
{ "label": "K02", "x": 1, "y": 0 },
{ "label": "K03", "x": 2, "y": 0 },
{ "label": "K04", "x": 0, "y": 1 },
{ "label": "K05", "x": 1, "y": 1 },
{ "label": "K06", "x": 2, "y": 1 },
{ "label": "K07", "x": 0, "y": 2 },
{ "label": "K08", "x": 1, "y": 2 },
{ "label": "K09", "x": 2, "y": 2 },
{ "label": "K10", "x": 0, "y": 3 },
{ "label": "K11", "x": 1, "y": 3 },
{ "label": "K12", "x": 2, "y": 3 }
]
}
}
}

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#include QMK_KEYBOARD_H
#define _MAIN 0
#define _RAISE 1
#define _LOWER 2
// Readability keycodes
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = LAYOUT(
KC_0, KC_1, KC_4, KC_7,
KC_ENT, KC_2, KC_5, KC_8,
RAISE, KC_3, KC_6, KC_9
),
[_RAISE] = LAYOUT(
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, RESET
)
};

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# 3x4
![Boardsource 3x4 macro](https://i.imgur.com/EiPF1hh.jpg)
this macro pad / small 12 key was inspired by the plaid look
* Keyboard Maintainer: [Boardsource](https://github.com/daysgobye)
* Hardware Supported: 3x4 v1
* Hardware Availability: [Boardsource store](https://boardsource.xyz/store/5ecc2008eee64242946c98c1)
Make example for this keyboard (after setting up your build environment):
make boardsource/3x4:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches