Add send_unicode_hex_string function (#3828)
* Add send_string_unicode function Co-authored-by: kdb424 <kdb424@gmail.com> Co-authored-by: Konstantin <vomindoraan@gmail.com> * Clean up code based on feedback * Fix includes
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@ -19,7 +19,7 @@ table.
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TBD
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TBD
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Unicode input in QMK works by inputing a sequence of characters to the OS,
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Unicode input in QMK works by inputing a sequence of characters to the OS,
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sort of like macro. Unfortunately, each OS has different ideas on how Unicode is inputted.
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sort of like macro. Unfortunately, each OS has different ideas on how Unicode is input.
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This is the current list of Unicode input method in QMK:
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This is the current list of Unicode input method in QMK:
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@ -29,6 +29,11 @@ This is the current list of Unicode input method in QMK:
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* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
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* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
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* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
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* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
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To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values seperated by spaces.
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For example, the table flip seen above would be `send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B")`
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There are many ways to get a hex code, but an easy one is [this site](https://r12a.github.io/app-conversion/). Just make sure to convert to hexadecimal, and that is your string.
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# Additional Language Support
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# Additional Language Support
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In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware.
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In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware.
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@ -16,6 +16,8 @@
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#include "process_unicode_common.h"
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#include "process_unicode_common.h"
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#include "eeprom.h"
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#include "eeprom.h"
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#include <string.h>
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#include <ctype.h>
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static uint8_t input_mode;
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static uint8_t input_mode;
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uint8_t mods;
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uint8_t mods;
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@ -120,3 +122,29 @@ void register_hex(uint16_t hex) {
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unregister_code(hex_to_keycode(digit));
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unregister_code(hex_to_keycode(digit));
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}
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}
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}
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}
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void send_unicode_hex_string(const char *str)
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{
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if (!str) { return; } // Safety net
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while (*str) {
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// Find the next code point (token) in the string
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for (; *str == ' '; str++);
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size_t n = strcspn(str, " "); // Length of the current token
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char code_point[n+1];
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strncpy(code_point, str, n);
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code_point[n] = '\0'; // Make sure it's null-terminated
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// Normalize the code point: make all hex digits lowercase
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for (char *p = code_point; *p; p++) {
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*p = tolower((unsigned char)*p);
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}
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// Send the code point as a Unicode input string
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unicode_input_start();
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send_string(code_point);
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unicode_input_finish();
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str += n; // Move to the first ' ' (or '\0') after the current token
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}
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}
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@ -31,6 +31,7 @@ uint8_t get_unicode_input_mode(void);
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void unicode_input_start(void);
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void unicode_input_start(void);
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void unicode_input_finish(void);
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void unicode_input_finish(void);
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void register_hex(uint16_t hex);
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void register_hex(uint16_t hex);
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void send_unicode_hex_string(const char *str);
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#define UC_OSX 0 // Mac OS X
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#define UC_OSX 0 // Mac OS X
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#define UC_LNX 1 // Linux
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#define UC_LNX 1 // Linux
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