Updated FAQ Keymap (markdown)
This commit is contained in:
parent
1b0fec884f
commit
f7ae70962c
1 changed files with 5 additions and 1 deletions
|
@ -111,7 +111,7 @@ https://github.com/tekezo/Karabiner/issues/403
|
||||||
|
|
||||||
|
|
||||||
## Esc and `~ on a key
|
## Esc and `~ on a key
|
||||||
https://github.com/p3lim/keyboard_firmware/commit/fd799c12b69a5ab5addd1d4c03380a1b8ef8e9dc
|
|
||||||
|
|
||||||
You can define FC660 and Poker style ESC with `ACTION_LAYER_MODS`.
|
You can define FC660 and Poker style ESC with `ACTION_LAYER_MODS`.
|
||||||
https://github.com/tmk/tmk_keyboard/blob/master/doc/keymap.md#35-momentary-switching-with-modifiers
|
https://github.com/tmk/tmk_keyboard/blob/master/doc/keymap.md#35-momentary-switching-with-modifiers
|
||||||
|
@ -159,6 +159,10 @@ const uint16_t PROGMEM fn_actions[] = {
|
||||||
};
|
};
|
||||||
```
|
```
|
||||||
|
|
||||||
|
Otherwise, you can write code, see this.
|
||||||
|
https://github.com/p3lim/keyboard_firmware/commit/fd799c12b69a5ab5addd1d4c03380a1b8ef8e9dc
|
||||||
|
|
||||||
|
|
||||||
## 32 Fn keys are not enough?
|
## 32 Fn keys are not enough?
|
||||||
### actionmap
|
### actionmap
|
||||||
It uses 16 bit codes and has no limitation of 32 Fn at the expense of memory space. TMK keymap is actually is 8 bit codes as subset of the actionmap.
|
It uses 16 bit codes and has no limitation of 32 Fn at the expense of memory space. TMK keymap is actually is 8 bit codes as subset of the actionmap.
|
||||||
|
|
Loading…
Reference in a new issue