process_unicode: Add a way to enter unicode symbols by name
The purpose of this change is to allow keymaps to specify a dictionary of unicode symbol name to code mappings, and let the person at the keyboard enter unicode symbols by name. This is done by having a way to trigger unicode symbol input mode, when all keys are cached until Esc, Enter or Space are pressed. Once that happens, we try to look up the symbol from our lookup table. If found, we erase back, and type the unicode magic in to get that symbol. If not found, we still erase back, start unicode input mode, and replay what the user typed in. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
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3 changed files with 126 additions and 3 deletions
5
Makefile
5
Makefile
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@ -198,6 +198,11 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
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SRC += $(QUANTUM_DIR)/audio/luts.c
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SRC += $(QUANTUM_DIR)/audio/luts.c
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endif
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endif
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ifeq ($(strip $(UCIS_ENABLE)), yes)
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OPT_DEFS += -DUCIS_ENABLE
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UNICODE_ENABLE = yes
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endif
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ifeq ($(strip $(UNICODE_ENABLE)), yes)
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ifeq ($(strip $(UNICODE_ENABLE)), yes)
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OPT_DEFS += -DUNICODE_ENABLE
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OPT_DEFS += -DUNICODE_ENABLE
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SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
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SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
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@ -69,3 +69,94 @@ bool process_unicode(uint16_t keycode, keyrecord_t *record) {
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}
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}
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return true;
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return true;
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}
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}
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#ifdef UCIS_ENABLE
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void qk_ucis_start(void) {
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qk_ucis_state.count = 0;
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qk_ucis_state.in_progress = true;
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unicode_input_start();
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register_hex(0x2328);
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unicode_input_finish();
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}
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static bool is_uni_seq(char *seq) {
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uint8_t i;
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for (i = 0; seq[i]; i++) {
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uint16_t code;
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if (('1' <= seq[i]) && (seq[i] <= '0'))
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code = seq[i] - '1' + KC_1;
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else
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code = seq[i] - 'a' + KC_A;
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if (i > qk_ucis_state.count || qk_ucis_state.codes[i] != code)
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return false;
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}
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return (qk_ucis_state.codes[i] == KC_ENT ||
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qk_ucis_state.codes[i] == KC_SPC);
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}
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__attribute__((weak))
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void qk_ucis_symbol_fallback (void) {
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for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
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uint8_t code = qk_ucis_state.codes[i];
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register_code(code);
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unregister_code(code);
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}
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}
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bool process_record_ucis (uint16_t keycode, keyrecord_t *record) {
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uint8_t i;
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if (!qk_ucis_state.in_progress || !record->event.pressed)
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return true;
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qk_ucis_state.codes[qk_ucis_state.count] = keycode;
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qk_ucis_state.count++;
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if (keycode == KC_BSPC) {
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if (qk_ucis_state.count >= 2) {
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qk_ucis_state.count -= 2;
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return true;
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} else {
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qk_ucis_state.count--;
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return false;
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}
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}
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if (keycode == KC_ENT || keycode == KC_SPC || keycode == KC_ESC) {
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bool symbol_found = false;
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for (i = qk_ucis_state.count; i > 0; i--) {
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register_code (KC_BSPC);
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unregister_code (KC_BSPC);
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}
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if (keycode == KC_ESC) {
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qk_ucis_state.in_progress = false;
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return false;
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}
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unicode_input_start();
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for (i = 0; ucis_symbol_table[i].symbol; i++) {
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if (is_uni_seq (ucis_symbol_table[i].symbol)) {
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symbol_found = true;
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for (uint8_t j = 0; ucis_symbol_table[i].codes[j]; j++) {
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register_hex(ucis_symbol_table[i].codes[j]);
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}
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break;
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}
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}
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if (!symbol_found) {
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qk_ucis_symbol_fallback();
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}
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unicode_input_finish();
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qk_ucis_state.in_progress = false;
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return false;
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}
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return true;
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}
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#endif
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@ -15,6 +15,33 @@ void register_hex(uint16_t hex);
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bool process_unicode(uint16_t keycode, keyrecord_t *record);
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bool process_unicode(uint16_t keycode, keyrecord_t *record);
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#ifdef UCIS_ENABLE
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#ifndef UCIS_MAX_SYMBOL_LENGTH
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#define UCIS_MAX_SYMBOL_LENGTH 32
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#endif
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typedef struct {
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char *symbol;
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uint16_t codes[4];
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} qk_ucis_symbol_t;
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struct {
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uint8_t count;
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uint16_t codes[UCIS_MAX_SYMBOL_LENGTH];
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bool in_progress:1;
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} qk_ucis_state;
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#define UCIS_TABLE(...) {__VA_ARGS__, {NULL, {}}}
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#define UCIS_SYM(name, ...) {name, {__VA_ARGS__, 0}}
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extern const qk_ucis_symbol_t ucis_symbol_table[];
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void qk_ucis_start(void);
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void qk_ucis_symbol_fallback (void);
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bool process_record_ucis (uint16_t keycode, keyrecord_t *record);
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#endif
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#define UC_BSPC UC(0x0008)
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#define UC_BSPC UC(0x0008)
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#define UC_SPC UC(0x0020)
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#define UC_SPC UC(0x0020)
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