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Merge branch 'master'

Conflicts:
	keyboards/planck/keymaps/bone2planck/keymap.c
This commit is contained in:
Jason Janse van Rensburg 2016-08-30 14:54:00 +02:00
commit fc2ca62a3b
694 changed files with 34293 additions and 13830 deletions

94
.gitattributes vendored Normal file
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@ -0,0 +1,94 @@
# auto for anything unspecified
* text=auto
# sources
*.c text
*.cc text
*.cxx text
*.cpp text
*.c++ text
*.hpp text
*.h text
*.h++ text
*.hh text
*.bat text
*.coffee text
*.css text
*.htm text
*.html text
*.inc text
*.ini text
*.js text
*.jsx text
*.json text
*.less text
*.php text
*.pl text
*.py text
*.rb text
*.sass text
*.scm text
*.scss text
*.sh text
*.sql text
*.styl text
*.ts text
*.xml text
*.xhtml text
# make files (need to always use lf for compatibility with Windows 10 bash)
Makefile eol=lf
*.mk eol=lf
# make files (need to always use lf for compatibility with Windows 10 bash)
*.sh eol=lf
# documentation
*.markdown text
*.md text
*.mdwn text
*.mdown text
*.mkd text
*.mkdn text
*.mdtxt text
*.mdtext text
*.txt text
AUTHORS text
CHANGELOG text
CHANGES text
CONTRIBUTING text
COPYING text
INSTALL text
license text
LICENSE text
NEWS text
readme text
*README* text
TODO text
GRAPHICS
*.ai binary
*.bmp binary
*.eps binary
*.gif binary
*.ico binary
*.jng binary
*.jp2 binary
*.jpg binary
*.jpeg binary
*.jpx binary
*.jxr binary
*.pdf binary
*.png binary
*.psb binary
*.psd binary
*.svg text
*.svgz binary
*.tif binary
*.tiff binary
*.wbmp binary
*.webp binary
# hex files
*.hex binary
*.eep binary

4
.gitignore vendored
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@ -17,6 +17,7 @@ build/
.build/ .build/
*.bak *.bak
.vagrant/ .vagrant/
quantum/version.h
.idea/ .idea/
CMakeLists.txt CMakeLists.txt
.DS_STORE .DS_STORE
@ -26,4 +27,5 @@ CMakeLists.txt
.project .project
.settings/ .settings/
.idea .idea
.browse.VC.db* .browse.VC.db*
*.stackdump

3
.gitmodules vendored
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@ -7,3 +7,6 @@
[submodule "lib/ugfx"] [submodule "lib/ugfx"]
path = lib/ugfx path = lib/ugfx
url = https://bitbucket.org/Tectu/ugfx url = https://bitbucket.org/Tectu/ugfx
[submodule "lib/googletest"]
path = lib/googletest
url = https://github.com/google/googletest

View file

@ -9,8 +9,11 @@ branches:
env: env:
global: global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM= - secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
matrix:
- TARGET=all-keyboards AUTOGEN=true
- TARGET=test AUTOGEN=false
script: script:
- make all-keyboards-quick AUTOGEN=true - make $TARGET AUTOGEN=$AUTOGEN
addons: addons:
apt: apt:
packages: packages:
@ -21,4 +24,8 @@ addons:
- gcc-arm-none-eabi - gcc-arm-none-eabi
- binutils-arm-none-eabi - binutils-arm-none-eabi
- libnewlib-arm-none-eabi - libnewlib-arm-none-eabi
after_success: bash util/travis_compiled_push.sh - diffutils
after_success:
if [ "$AUTOGEN" == "true" ]; then
bash util/travis_compiled_push.sh;
fi

View file

@ -20,7 +20,7 @@ RUN apt-get install --no-install-recommends -y build-essential \
RUN apt-get clean RUN apt-get clean
RUN rm -rf /var/lib/apt/lists/* RUN rm -rf /var/lib/apt/lists/*
ENV keyboard=ergodox_ez ENV keyboard=ergodox
ENV keymap=default ENV keymap=default
VOLUME /qmk VOLUME /qmk

721
Makefile
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@ -2,267 +2,518 @@ ifndef VERBOSE
.SILENT: .SILENT:
endif endif
.DEFAULT_GOAL := all # Never run this makefile in parallel, as it could screw things up
# It won't affect the submakes, so you still get the speedup from specifying -jx
.NOTPARALLEL:
space := $(subst ,, ) # Allow the silent with lower caps to work the same way as upper caps
starting_makefile := $(subst $(space),_SPACE_,$(abspath $(firstword $(MAKEFILE_LIST)))) ifdef silent
mkfile_path := $(subst $(space),_SPACE_,$(abspath $(lastword $(MAKEFILE_LIST)))) SILENT = $(silent)
abs_tmk_root := $(patsubst %/,%,$(dir $(mkfile_path)))
ifneq (,$(findstring /keyboards/,$(starting_makefile)))
possible_keyboard:=$(patsubst %/,%,$(dir $(patsubst $(abs_tmk_root)/keyboards/%,%,$(starting_makefile))))
ifneq (,$(findstring /keymaps/,$(possible_keyboard)))
KEYMAP_DIR:=$(lastword $(subst /keymaps/, ,$(possible_keyboard)))
KEYBOARD_DIR:=$(firstword $(subst /keymaps/, ,$(possible_keyboard)))
ifneq (,$(findstring /,$(KEYBOARD_DIR)))
# SUBPROJECT_DIR:=$(lastword $(subst /, ,$(KEYBOARD_DIR)))
# KEYBOARD_DIR:=$(firstword $(subst /, ,$(KEYBOARD_DIR)))
tmk_root = ../../..
else
tmk_root = ../../../..
endif
else
KEYMAP_DIR:=default
KEYBOARD_DIR:=$(possible_keyboard)
ifneq (,$(findstring /,$(KEYBOARD_DIR)))
# SUBPROJECT_DIR:=$(lastword $(subst /, ,$(KEYBOARD_DIR)))
# KEYBOARD_DIR:=$(firstword $(subst /, ,$(KEYBOARD_DIR)))
tmk_root = ../../..
else
tmk_root = ../..
endif
endif
else
tmk_root = .
endif endif
# $(info $(KEYBOARD_DIR))
# $(info $(KEYMAP_DIR))
# $(info $(SUBPROJECT_DIR))
# Directory common source filess exist ifdef SILENT
TOP_DIR = $(tmk_root) SUB_IS_SILENT := $(SILENT)
TMK_DIR = tmk_core endif
TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
LIB_PATH = $(TOP_DIR)/lib
QUANTUM_DIR = quantum # We need to make sure that silent is always turned off at the top level
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR) # Otherwise the [OK], [ERROR] and [WARN] messags won't be displayed correctly
override SILENT := false
ON_ERROR := error_occured=1
STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
ROOT_DIR := $(dir $(ROOT_MAKEFILE))
ifeq ($(ROOT_DIR),)
ROOT_DIR := .
endif
ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
TEST_DIR := $(ROOT_DIR)/.build/test
MAKEFILE_INCLUDED=yes
# Helper function to process the newt element of a space separated path
# It works a bit like the traditional functional head tail
# so the CURRENT_PATH_ELEMENT will beome the new head
# and the PATH_ELEMENTS are the rest that are still unprocessed
define NEXT_PATH_ELEMENT
$$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
$$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
endef
# We change the / to spaces so that we more easily can work with the elements
# separately
PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
# Initialize the path elements list for further processing
$(eval $(call NEXT_PATH_ELEMENT))
# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
# variables depending on which directory you stand in.
# It's really a very simple if else chain, if you squint enough,
# but the makefile syntax makes it very verbose.
# If we are in a subfolder of keyboards
ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
$(eval $(call NEXT_PATH_ELEMENT))
KEYBOARD := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
# If we are in a subfolder of keymaps, or in other words in a keymap
# folder
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
# else if we are not in the keyboard folder itself
else ifneq ($(CURRENT_PATH_ELEMENT),)
# the we can assume it's a subproject, as no other folders
# should have make files in them
SUBPROJECT := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
# if we are inside a keymap folder of a subproject
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
endif
endif
endif
# Only consider folders with makefiles, to prevent errors in case there are extra folders
KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
#Compability with the old make variables, anything you specify directly on the command line
# always overrides the detected folders
ifdef keyboard ifdef keyboard
KEYBOARD ?= $(keyboard) KEYBOARD := $(keyboard)
endif endif
ifdef KEYBOARD_DIR
KEYBOARD ?= $(KEYBOARD_DIR)
endif
ifndef KEYBOARD
KEYBOARD=planck
endif
MASTER ?= left
ifdef master
MASTER = $(master)
endif
# converts things to keyboards/subproject
ifneq (,$(findstring /,$(KEYBOARD)))
TEMP:=$(KEYBOARD)
KEYBOARD:=$(firstword $(subst /, ,$(TEMP)))
SUBPROJECT:=$(lastword $(subst /, ,$(TEMP)))
endif
KEYBOARD_PATH = $(TOP_DIR)/keyboards/$(KEYBOARD)
ifdef sub ifdef sub
SUBPROJECT=$(sub) SUBPROJECT := $(sub)
endif endif
ifdef subproject ifdef subproject
SUBPROJECT=$(subproject) SUBPROJECT := $(subproject)
endif endif
ifneq ("$(wildcard $(KEYBOARD_PATH)/$(KEYBOARD).c)","")
KEYBOARD_FILE = keyboards/$(KEYBOARD)/$(KEYBOARD).c
ifndef ARCH
ifneq ("$(wildcard $(KEYBOARD_PATH)/Makefile)","")
include $(KEYBOARD_PATH)/Makefile
endif
endif
else
$(error "$(KEYBOARD_PATH)/$(KEYBOARD).c" does not exist)
endif
ifdef SUBPROJECT_DEFAULT
SUBPROJECT?=$(SUBPROJECT_DEFAULT)
endif
ifdef SUBPROJECT
SUBPROJECT_PATH = $(TOP_DIR)/keyboards/$(KEYBOARD)/$(SUBPROJECT)
ifneq ("$(wildcard $(SUBPROJECT_PATH)/$(SUBPROJECT).c)","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
SUBPROJECT_FILE = keyboards/$(KEYBOARD)/$(SUBPROJECT)/$(SUBPROJECT).c
-include $(SUBPROJECT_PATH)/Makefile
else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif
endif
ifdef keymap ifdef keymap
KEYMAP ?= $(keymap) KEYMAP := $(keymap)
endif
ifdef KEYMAP_DIR
KEYMAP ?= $(KEYMAP_DIR)
endif
ifndef KEYMAP
KEYMAP = default
endif
KEYMAP_PATH = $(KEYBOARD_PATH)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(KEYMAP_PATH)/keymap.c)","")
KEYMAP_FILE = keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/keymap.c
-include $(KEYMAP_PATH)/Makefile
else
ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/keymap.c)","")
$(error "$(KEYMAP_PATH)/keymap.c" does not exist)
else
KEYMAP_PATH = $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)
KEYMAP_FILE = keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/keymap.c
-include $(KEYMAP_PATH)/Makefile
endif
endif endif
ifdef SUBPROJECT # Uncomment these for debugging
TARGET ?= $(KEYBOARD)_$(SUBPROJECT)_$(KEYMAP) #$(info Keyboard: $(KEYBOARD))
else #$(info Keymap: $(KEYMAP))
TARGET ?= $(KEYBOARD)_$(KEYMAP) #$(info Subproject: $(SUBPROJECT))
endif #$(info Keyboards: $(KEYBOARDS))
BUILD_DIR = .build
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro!
OBJDIR = $(BUILD_DIR)/obj_$(TARGET)
# Set the default goal depening on where we are running make from
ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","") # this handles the case where you run make without any arguments
CONFIG_H = $(KEYMAP_PATH)/config.h .DEFAULT_GOAL := all
else ifneq ($(KEYMAP),)
CONFIG_H = $(KEYBOARD_PATH)/config.h ifeq ($(SUBPROJECT),)
ifdef SUBPROJECT # Inside a keymap folder, just build the keymap, with the
ifneq ("$(wildcard $(SUBPROJECT_PATH)/$(SUBPROJECT).c)","") # default subproject
CONFIG_H = $(SUBPROJECT_PATH)/config.h .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
endif else
endif # Inside a subproject keyamp folder, build the keymap
# for that subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
endif
else ifneq ($(SUBPROJECT),)
# Inside a subproject folder, build all keymaps for that subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
else ifneq ($(KEYBOARD),)
# Inside a keyboard folder, build all keymaps for all subprojects
# Note that this is different from the old behaviour, which would
# build only the default keymap of the default keyboard
.DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
endif endif
# # project specific files
SRC += $(KEYBOARD_FILE) \
$(KEYMAP_FILE) \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c \
$(QUANTUM_DIR)/process_keycode/process_leader.c
ifdef SUBPROJECT # Compare the start of the RULE variable with the first argument($1)
SRC += $(SUBPROJECT_FILE) # If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
endif # and $1 is removed from the RULE variable
# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
# The function is a bit tricky, since there's no built in $(startswith) function
define COMPARE_AND_REMOVE_FROM_RULE_HELPER
ifeq ($1,$$(RULE))
RULE:=
RULE_FOUND := true
else
STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
RULE_FOUND := true
RULE := $$(STARTDASH_REMOVED)
else
RULE_FOUND := false
endif
endif
endef
ifdef SUBPROJECT # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
SRC += $(SUBPROJECT_FILE) # a function that returns the value
endif COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
ifdef SUBPROJECT
SRC += $(SUBPROJECT_FILE)
endif
ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
endif
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
SERIAL_DIR = $(QUANTUM_DIR)/serial_link
SERIAL_PATH = $(QUANTUM_PATH)/serial_link
SERIAL_SRC = $(wildcard $(SERIAL_PATH)/protocol/*.c)
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += -DSERIAL_LINK_ENABLE
VAPTH += $(SERIAL_PATH)
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(KEYMAP_PATH)
ifdef SUBPROJECT
VPATH += $(SUBPROJECT_PATH)
endif
VPATH += $(KEYBOARD_PATH)
VPATH += $(TOP_DIR)
VPATH += $(TMK_PATH)
VPATH += $(QUANTUM_PATH)
VPATH += $(QUANTUM_PATH)/keymap_extras
VPATH += $(QUANTUM_PATH)/audio
VPATH += $(QUANTUM_PATH)/process_keycode
# We can assume a ChibiOS target When MCU_FAMILY is defined, since it's not used for LUFA # Recursively try to find a match for the start of the rule to be checked
ifdef MCU_FAMILY # $1 The list to be checked
PLATFORM=CHIBIOS # If a match is found, then RULE_FOUND is set to true
else # and MATCHED_ITEM to the item that was matched
PLATFORM=AVR define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
endif ifneq ($1,)
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
MATCHED_ITEM := $$(firstword $1)
else
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
endif
endif
endef
include $(TMK_PATH)/common.mk # A recursive helper function for finding the longest match
ifeq ($(PLATFORM),AVR) # $1 The list to be checed
include $(TMK_PATH)/protocol/lufa.mk # It works by always removing the currently matched item from the list
include $(TMK_PATH)/avr.mk # and call itself recursively, until a match is found
else ifeq ($(PLATFORM),CHIBIOS) define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
include $(TMK_PATH)/protocol/chibios.mk # Stop the recursion when the list is empty
include $(TMK_PATH)/chibios.mk ifneq ($1,)
OPT_OS = chibios RULE_BEFORE := $$(RULE)
else $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
$(error Unknown platform) # If a match is found in the current list, otherwise just return what we had before
endif ifeq ($$(RULE_FOUND),true)
# Save the best match so far and call itself recursivel
BEST_MATCH := $$(MATCHED_ITEM)
BEST_MATCH_RULE := $$(RULE)
RULE_FOUND := false
RULE := $$(RULE_BEFORE)
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
endif
endif
endef
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
include $(VISUALIZER_PATH)/visualizer.mk
endif
include $(TMK_PATH)/rules.mk # Recursively try to find the longest match for the start of the rule to be checked
# $1 The list to be checked
# If a match is found, then RULE_FOUND is set to true
# and MATCHED_ITEM to the item that was matched
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
BEST_MATCH :=
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
ifneq ($$(BEST_MATCH),)
RULE_FOUND := true
RULE := $$(BEST_MATCH_RULE)
MATCHED_ITEM := $$(BEST_MATCH)
else
RULE_FOUND := false
MATCHED_ITEM :=
endif
endef
# Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
define ALL_IN_LIST_LOOP
OLD_RULE$1 := $$(RULE)
$$(eval $$(call $1,$$(ITEM$1)))
RULE := $$(OLD_RULE$1)
endef
define PARSE_ALL_IN_LIST
$$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
endef
# The entry point for rule parsing
# parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
# but this particular function only deals with the first <keyboard> part
define PARSE_RULE
RULE := $1
COMMANDS :=
# If the rule starts with allkb, then continue the parsing from
# PARSE_ALL_KEYBOARDS
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
$$(eval $$(call PARSE_TEST))
# If the rule starts with the name of a known keyboard, then continue
# the parsing from PARSE_KEYBOARD
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
# Otherwise use the KEYBOARD variable, which is determined either by
# the current directory you run make from, or passed in as an argument
else ifneq ($$(KEYBOARD),)
$$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
else
$$(info make: *** No rule to make target '$1'. Stop.)
# Notice the tab instead of spaces below!
exit 1
endif
endef
# $1 = Keyboard
# Parses a rule in the format <subproject>-<keymap>-<target>
# the keyboard is already known when entering this function
define PARSE_KEYBOARD
CURRENT_KB := $1
# A subproject is any keyboard subfolder with a makefile
SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
# if the rule starts with allsp, then continue with looping over all subprojects
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
# A special case for matching the defaultsp (default subproject)
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
# If the rule starts with the name of a known subproject
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
$$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
# Try to use the SUBPROJECT variable, which is either determined by the
# directory which invoked make, or passed as an argument to make
else ifneq ($$(SUBPROJECT),)
$$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
# If there's no matching subproject, we assume it's the default
# This will allow you to leave the subproject part of the target out
else
$$(eval $$(call PARSE_SUBPROJECT,))
endif
endef
# if we are going to compile all keyboards, match the rest of the rule
# for each of them
define PARSE_ALL_KEYBOARDS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
endef
# $1 Subproject
# When entering this, the keyboard and subproject are known, so now we need
# to determine which keymaps are going to get compiled
define PARSE_SUBPROJECT
# If we want to compile the default subproject, then we need to
# include the correct makefile to determine the actual name of it
CURRENT_SP := $1
ifeq ($$(CURRENT_SP),)
CURRENT_SP := defaultsp
endif
ifeq ($$(CURRENT_SP),defaultsp)
SUBPROJECT_DEFAULT=
$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
CURRENT_SP := $$(SUBPROJECT_DEFAULT)
endif
# If current subproject is empty (the default was not defined), and we have a list of subproject
# then make all of them
ifeq ($$(CURRENT_SP),)
ifneq ($$(SUBPROJECTS),)
CURRENT_SP := allsp
endif
endif
# The special allsp is handled later
ifneq ($$(CURRENT_SP),allsp)
# get a list of all keymaps
KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
ifneq ($$(CURRENT_SP),)
# if the subproject is defined, then also look for keymaps inside the subproject folder
SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
endif
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
# compile all the keymaps
ifeq ($$(RULE),)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# The same if allkm was specified
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# Try to match the specified keyamp with the list of known keymaps
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
# Otherwise try to match the keymap from the current folder, or arguments to the make command
else ifneq ($$(KEYMAP),)
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
# No matching keymap found, so we assume that the rest of the rule is the target
# If we haven't been able to parse out a subproject, then make all of them
# This is consistent with running make without any arguments from the keyboard
# folder
else ifeq ($1,)
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
# Otherwise, make all keymaps, again this is consistent with how it works without
# any arguments
else
$$(eval $$(call PARSE_ALL_KEYMAPS))
endif
else
# As earlier mentione,d when allsb is specified, we call our self recursively
# for all of the subprojects
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
endif
endef
# If we want to parse all subprojects, but the keyboard doesn't have any,
# then use defaultsp instead
define PARSE_ALL_SUBPROJECTS
ifeq ($$(SUBPROJECTS),)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
else
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
endif
endef
# $1 Keymap
# This is the meat of compiling a keyboard, when entering this, everything is known
# keyboard, subproject, and keymap
# Note that we are not directly calling the command here, but instead building a list,
# which will later be processed
define PARSE_KEYMAP
CURRENT_KM = $1
# The rest of the rule is the target
# Remove the leading "-" from the target, as it acts as a separator
MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
# We need to generate an unique indentifer to append to the COMMANDS list
COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
# If we are compiling a keyboard without a subproject, we want to display just the name
# of the keyboard, otherwise keyboard/subproject
ifeq ($$(CURRENT_SP),)
KB_SP := $(CURRENT_KB)
else
KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
endif
# Format it in bold
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
# Specify the variables that we are passing forward to submake
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
# And the first part of the make command
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
# The message to display
MAKE_MSG := $$(MSG_MAKE_KB)
# We run the command differently, depending on if we want more output or not
# The true version for silent output and the false version otherwise
$$(eval $$(call BUILD))
endef
define BUILD
MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
COMMANDS += $$(COMMAND)
COMMAND_true_$$(COMMAND) := \
printf "$$(MAKE_MSG)" | \
$$(MAKE_MSG_FORMAT); \
LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
if [ $$$$? -gt 0 ]; \
then $$(PRINT_ERROR_PLAIN); \
elif [ "$$$$LOG" != "" ] ; \
then $$(PRINT_WARNING_PLAIN); \
else \
$$(PRINT_OK); \
fi;
COMMAND_false_$$(COMMAND) := \
printf "$$(MAKE_MSG)\n\n"; \
$$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
if [ $$$$? -gt 0 ]; \
then error_occured=1; \
fi;
endef
# Just parse all the keymaps for a specifc keyboard
define PARSE_ALL_KEYMAPS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
endef
define BUILD_TEST
TEST_NAME := $1
MAKE_TARGET := $2
COMMAND := $1
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
MAKE_VARS := TEST=$$(TEST_NAME)
MAKE_MSG := $$(MSG_MAKE_TEST)
$$(eval $$(call BUILD))
ifneq ($$(MAKE_TARGET),clean)
TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
TESTS += $$(TEST_NAME)
TEST_MSG := $$(MSG_TEST)
$$(TEST_NAME)_COMMAND := \
printf "$$(TEST_MSG)\n"; \
$$(TEST_EXECUTABLE); \
if [ $$$$? -gt 0 ]; \
then error_occured=1; \
fi; \
printf "\n";
endif
endef
define PARSE_TEST
TESTS :=
TEST_NAME := $$(firstword $$(subst -, ,$$(RULE)))
TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE)))
ifeq ($$(TEST_NAME),all)
MATCHED_TESTS := $$(TEST_LIST)
else
MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
endif
$$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
endef
# Set the silent mode depending on if we are trying to compile multiple keyboards or not
# By default it's on in that case, but it can be overriden by specifying silent=false
# from the command line
define SET_SILENT_MODE
ifdef SUB_IS_SILENT
SILENT_MODE := $(SUB_IS_SILENT)
else ifeq ($$(words $$(COMMANDS)),1)
SILENT_MODE := false
else
SILENT_MODE := true
endif
endef
include $(ROOT_DIR)/message.mk
RUN_COMMAND = \
$(COMMAND_$(SILENT_MODE)_$(COMMAND))
# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
.PHONY: $(SUBPROJECTS)
$(SUBPROJECTS): %: %-allkm
# Let's match everything, we handle all the rule parsing ourselves
.PHONY: %
%:
# Check if we have the CMP tool installed
cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
# Check if the submodules are dirty, and display a warning if they are
git submodule status --recursive 2>/dev/null | \
while IFS= read -r x; do \
case "$$x" in \
\ *) ;; \
*) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
esac \
done
$(eval $(call PARSE_RULE,$@))
$(eval $(call SET_SILENT_MODE))
# Run all the commands in the same shell, notice the + at the first line
# it has to be there to allow parallel execution of the submake
# This always tries to compile everything, even if error occurs in the middle
# But we return the error code at the end, to trigger travis failures
+error_occured=0; \
$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) \
if [ $$error_occured -gt 0 ]; then printf "$(MSG_ERRORS)" & exit $$error_occured; fi;\
$(foreach TEST,$(TESTS),$($(TEST)_COMMAND)) \
if [ $$error_occured -gt 0 ]; then printf "$(MSG_ERRORS)" & exit $$error_occured; fi;\
# All should compile everything
.PHONY: all
all: all-keyboards test-all
# Define some shortcuts, mostly for compability with the old syntax
.PHONY: all-keyboards
all-keyboards: allkb-allsp-allkm
.PHONY: all-keyboards-defaults
all-keyboards-defaults: allkb-allsp-default
.PHONY: test
test: test-all
.PHONY: test-clean
test-clean: test-all-clean
# Generate the version.h file
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S") GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S") BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
OPT_DEFS += -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\" $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
OPT_DEFS += -DQMK_VERSION=\"$(GIT_VERSION)\" -DQMK_BUILDDATE=\"$(BUILD_DATE)\" $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
include $(ROOT_DIR)/testlist.mk

2
Vagrantfile vendored
View file

@ -91,7 +91,7 @@ Vagrant.configure(2) do |config|
Or you can copy and paste the example line below. Or you can copy and paste the example line below.
cd /vagrant; cd keyboards; cd ergodox_ez; make clean; make cd /vagrant; cd keyboards; cd ergodox; make clean; make
EOT EOT

226
build_keyboard.mk Normal file
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@ -0,0 +1,226 @@
ifndef VERBOSE
.SILENT:
endif
.DEFAULT_GOAL := all
include common.mk
ifneq ($(SUBPROJECT),)
TARGET ?= $(KEYBOARD)_$(SUBPROJECT)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)_$(SUBPROJECT)
else
TARGET ?= $(KEYBOARD)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)
endif
# Force expansion
TARGET := $(TARGET)
MASTER ?= left
ifdef master
MASTER = $(master)
endif
ifeq ($(MASTER),right)
OPT_DEFS += -DMASTER_IS_ON_RIGHT
else
ifneq ($(MASTER),left)
$(error MASTER does not have a valid value(left/right))
endif
endif
KEYBOARD_PATH := keyboards/$(KEYBOARD)
KEYBOARD_C := $(KEYBOARD_PATH)/$(KEYBOARD).c
ifneq ("$(wildcard $(KEYBOARD_C))","")
include $(KEYBOARD_PATH)/rules.mk
else
$(error "$(KEYBOARD_C)" does not exist)
endif
ifneq ($(SUBPROJECT),)
SUBPROJECT_PATH := keyboards/$(KEYBOARD)/$(SUBPROJECT)
SUBPROJECT_C := $(SUBPROJECT_PATH)/$(SUBPROJECT).c
ifneq ("$(wildcard $(SUBPROJECT_C))","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
include $(SUBPROJECT_PATH)/rules.mk
else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif
endif
# We can assume a ChibiOS target When MCU_FAMILY is defined, since it's not used for LUFA
ifdef MCU_FAMILY
PLATFORM=CHIBIOS
else
PLATFORM=AVR
endif
ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
ifneq ("$(wildcard $(SUBPROJECT_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h
endif
endif
CONFIG_H = $(KEYBOARD_PATH)/config.h
ifneq ($(SUBPROJECT),)
ifneq ("$(wildcard $(SUBPROJECT_C))","")
CONFIG_H = $(SUBPROJECT_PATH)/config.h
endif
endif
# Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH)
PROJECT_CONFIG := $(CONFIG_H)
MAIN_KEYMAP_PATH := $(KEYBOARD_PATH)/keymaps/$(KEYMAP)
MAIN_KEYMAP_C := $(MAIN_KEYMAP_PATH)/keymap.c
SUBPROJ_KEYMAP_PATH := $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)
SUBPROJ_KEYMAP_C := $(SUBPROJ_KEYMAP_PATH)/keymap.c
ifneq ("$(wildcard $(SUBPROJ_KEYMAP_C))","")
-include $(SUBPROJ_KEYMAP_PATH)/Makefile
KEYMAP_C := $(SUBPROJ_KEYMAP_C)
KEYMAP_PATH := $(SUBPROJ_KEYMAP_PATH)
else ifneq ("$(wildcard $(MAIN_KEYMAP_C))","")
-include $(MAIN_KEYMAP_PATH)/Makefile
KEYMAP_C := $(MAIN_KEYMAP_C)
KEYMAP_PATH := $(MAIN_KEYMAP_PATH)
else
$(error "$(MAIN_KEYMAP_C)/keymap.c" does not exist)
endif
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro!
KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
CONFIG_H = $(KEYMAP_PATH)/config.h
endif
# # project specific files
SRC += $(KEYBOARD_C) \
$(KEYMAP_C) \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c \
$(QUANTUM_DIR)/process_keycode/process_leader.c
ifneq ($(SUBPROJECT),)
SRC += $(SUBPROJECT_C)
endif
ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_ENABLE = yes
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
endif
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += $(SERIAL_DEFS)
VAPTH += $(SERIAL_PATH)
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(KEYMAP_PATH)
ifneq ($(SUBPROJECT),)
VPATH += $(SUBPROJECT_PATH)
endif
VPATH += $(KEYBOARD_PATH)
VPATH += $(COMMON_VPATH)
include $(TMK_PATH)/common.mk
SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS)
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
ifeq ($(PLATFORM),AVR)
include $(TMK_PATH)/protocol/lufa.mk
include $(TMK_PATH)/avr.mk
endif
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
include $(VISUALIZER_PATH)/visualizer.mk
endif
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC)
$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS)
$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC)
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
# Default target.
all: build sizeafter
# Change the build target to build a HEX file or a library.
build: elf hex
#build: elf hex eep lss sym
#build: lib
include $(TMK_PATH)/rules.mk

57
build_test.mk Normal file
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@ -0,0 +1,57 @@
ifndef VERBOSE
.SILENT:
endif
.DEFAULT_GOAL := all
include common.mk
TARGET=test/$(TEST)
GTEST_OUTPUT = $(BUILD_DIR)/gtest
TEST_OBJ = $(BUILD_DIR)/test_obj
OUTPUTS := $(TEST_OBJ)/$(TEST) $(GTEST_OUTPUT)
GTEST_INC := \
$(LIB_PATH)/googletest/googletest/include\
$(LIB_PATH)/googletest/googlemock/include\
GTEST_INTERNAL_INC :=\
$(LIB_PATH)/googletest/googletest\
$(LIB_PATH)/googletest/googlemock
$(GTEST_OUTPUT)_SRC :=\
googletest/src/gtest-all.cc\
googletest/src/gtest_main.cc\
googlemock/src/gmock-all.cc
$(GTEST_OUTPUT)_DEFS :=
$(GTEST_OUTPUT)_INC := $(GTEST_INC) $(GTEST_INTERNAL_INC)
LDFLAGS += -lstdc++ -lpthread -shared-libgcc
CREATE_MAP := no
VPATH +=\
$(LIB_PATH)/googletest\
$(LIB_PATH)/googlemock
all: elf
VPATH += $(COMMON_VPATH)
include $(TMK_PATH)/common.mk
include $(QUANTUM_PATH)/serial_link/tests/rules.mk
$(TEST_OBJ)/$(TEST)_SRC := $($(TEST)_SRC)
$(TEST_OBJ)/$(TEST)_INC := $($(TEST)_INC) $(VPATH) $(GTEST_INC)
$(TEST_OBJ)/$(TEST)_DEFS := $($(TEST)_DEFS)
include $(TMK_PATH)/native.mk
include $(TMK_PATH)/rules.mk
$(shell mkdir -p $(BUILD_DIR)/test 2>/dev/null)
$(shell mkdir -p $(TEST_OBJ) 2>/dev/null)

26
common.mk Normal file
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@ -0,0 +1,26 @@
include message.mk
# Directory common source files exist
TOP_DIR = .
TMK_DIR = tmk_core
TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
LIB_PATH = $(TOP_DIR)/lib
QUANTUM_DIR = quantum
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
BUILD_DIR := $(TOP_DIR)/.build
SERIAL_DIR := $(QUANTUM_DIR)/serial_link
SERIAL_PATH := $(QUANTUM_PATH)/serial_link
SERIAL_SRC := $(wildcard $(SERIAL_PATH)/protocol/*.c)
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
SERIAL_DEFS += -DSERIAL_LINK_ENABLE
COMMON_VPATH := $(TOP_DIR)
COMMON_VPATH += $(TMK_PATH)
COMMON_VPATH += $(QUANTUM_PATH)
COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(SERIAL_PATH)

View file

@ -34,7 +34,7 @@ You can find some keyboard specific projects under `converter` and `keyboard` di
* [atomic](keyboards/atomic/) - [Atomic] Ortholinear 60% keyboard * [atomic](keyboards/atomic/) - [Atomic] Ortholinear 60% keyboard
### Ergodox EZ ### Ergodox EZ
* [ergodox_ez](keyboards/ergodox_ez) - [Ergodox_EZ] Assembled split keyboard * [ergodox_ez](keyboards/ergodox/ez) - [Ergodox_EZ] Assembled split keyboard
## Other projects ## Other projects
@ -113,7 +113,7 @@ Third party libraries like LUFA, PJRC and V-USB have their own license respectiv
Build Firmware and Program Controller Build Firmware and Program Controller
------------------------------------- -------------------------------------
See [doc/build.md](tmk_core/doc/build.md), or the readme in the particular keyboards/* folder. See [build environment setup](/readme.md#build-environment-setup), or the readme in the particular keyboards/* folder.

View file

@ -20,7 +20,7 @@ See [/doc/keymap.md](/doc/keymap.md).
## Flashing the firmware ## Flashing the firmware
The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](/keyboards/ergodox_ez/readme.md) gives a great example. The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](/keyboards/ergodox/readme.md) gives a great example.
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version. If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.

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@ -0,0 +1,96 @@
# How keys are registered, and interpreted by computers
In this file, you can will learn the concepts of how keyboards work over USB,
and you'll be able to better understand what you can expect from changing your
firmware directly.
## Schematic view
Whenever you type on 1 particular key, here is the chain of actions taking
place:
``` text
+------+ +-----+ +----------+ +----------+ +----+
| User |-------->| Key |------>| Firmware |----->| USB wire |---->| OS |
+------+ +-----+ +----------+ +----------+ |----+
```
This scheme is a very simple view of what's going on, and more details follow
in the next sections.
## 1. You Press a Key
Whenever you press a key, the firmware of your keyboard can register this event.
It can register when the key is pressed, held and released.
This usually happens with a [periodic scan of key presses with a frequency around 100 hz](https://github.com/benblazak/ergodox-firmware/blob/master/references.md#typical-keyboard-information).
This speed often is limited by the mechanical key response time, the protocol
to transfer those key presses (here USB HID), and by the software it is used in.
## 2. What the Firmware Sends
The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf)
tells what a keyboard can actually send through USB to have a chance to be
properly recognised. This includes a pre-defined list of keycodes which are
simple numbers from `0x00` to `0xE7`. The firmware assigns a keycode to each
key of the keyboard.
The firmware does not send actually letters or characters, but only keycodes.
Thus, by modifying the firmware, you only can modify what keycode is sent over
USB for a given key.
## 3. What the Operating System Does
Once the keycode reaches the operating system, a piece of software has to have
it match an actual character thanks to a keyboard layout. For example, if your
layout is set to QWERTY, a sample of the matching table is as follow:
``` text
| keycode | character |
|---------+-----------|
| 0x04 | a/A |
| 0x05 | b/B |
| 0x06 | c/C |
| ... | ... |
| 0x1C | y/Y |
| 0x1D | z/Z |
| ... | ... |
|---------+-----------|
```
## Back to the firmware
As the layout is generally fixed (unless you create your own), the firmware can
actually call a keycode by its layout name directly to ease things for you.
This is exactly what is done here with `KC_A` actually representing `0x04` in
QWERTY. The full list can be found in `keycode.txt`.
## List of Characters You Can Send
Putting aside shortcuts, having a limited set of keycodes mapped to a limited
layout means that **the list of characters you can assign to a given key only
is the ones present in the layout**.
For example, this means that if you have a QWERTY US layout, and you want to
assign 1 key to produce `€` (euro currency symbol), you are unable to do so,
because the QWERTY US layout does not have such mapping. You could fix that by
using a QWERTY UK layout, or a QWERTY US International.
You may wonder why a keyboard layout containing all of Unicode is not devised
then? The limited number of keycode available through USB simply disallow such
a thing.
## How to (Maybe) Enter Unicode Characters
You can have the firmware send *sequences of keys* to use the [software Unicode
Input
Method](https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input) of
the target operating system, thus effectively entering characters independently
of the layout defined in the OS.
Yet, it does come with multiple disadvantages:
- Tied to a specific OS a a time (need recompilation when changing OS);
- Within a given OS, does not work in all software;
- Limited to a subset of Unicode on some systems.

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@ -2,7 +2,7 @@ Keycode Symbol Table
==================== ====================
Keycodes are defined in `common/keycode.h`. Keycodes are defined in `common/keycode.h`.
Range of 00-A4 and E0-E7 are identical with HID Usage: Range of 00-A4 and E0-E7 are identical with HID Usage:
<http://www.usb.org/developers/devclass_docs/Hut1_11.pdf> <http://www.usb.org/developers/hidpage/Hut1_12v2.pdf>
Virtual keycodes are defined out of above range to support special actions. Virtual keycodes are defined out of above range to support special actions.

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@ -455,6 +455,35 @@ Turn the backlight on and off without changing level.
### 2.6 Swap-Hands Action
The swap-hands action allows support for one-handed keyboards without requiring a separate layer. Set `ONEHAND_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command key is pressed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd`
### 2.6.1 Configuration
The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck:
```
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
};
```
Note that the array indices are reversed same as the matrix and the values are of type `keypos_t` which is `{col, row}` and all values are zero-based. In the example above, `hand_swap_config[2][4]` (third row, fifth column) would return {7, 2} (third row, eighth column).
### 2.6.2 Advanced Swap Commands
- **`ACTION_SWAP_HANDS()`** Swaps hands when pressed, returns to normal when released (momentary).
- **`ACTION_SWAP_HANDS_TOGGLE()`** Toggles swap on and off with every keypress.
- **`ACTION_SWAP_HANDS_TAP_TOGGLE()`** Toggles with a tap; momentary when held.
- **`ACTION_SWAP_HANDS_TAP_KEY(key)`** Sends `key` with a tap; momentary swap when held.
- **`ACTION_SWAP_HANDS_ON_OFF()`** Alias for `ACTION_SWAP_HANDS()`
- **`ACTION_SWAP_HANDS_OFF_ON()`** Momentarily turns off swap.
- **`ACTION_SWAP_HANDS_ON()`** Turns on swapping and leaves it on.
- **`ACTION_SWAP_HANDS_OFF()`** Turn off swapping and leaves it off. Good for returning to a known state.
## 3. Layer switching Example ## 3. Layer switching Example
There are some ways to switch layer with 'Layer' actions. There are some ways to switch layer with 'Layer' actions.

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@ -1,70 +1,3 @@
ifndef MAKEFILE_INCLUDED
# Target file name (without extension).
# project specific files
SRC = led.c
# MCU name
MCU = atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
ifndef QUANTUM_DIR
include ../../Makefile include ../../Makefile
endif endif

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keyboards/alps64/rules.mk Normal file
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@ -0,0 +1,66 @@
# Target file name (without extension).
# project specific files
SRC = led.c
# MCU name
MCU = atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA

3
keyboards/amj60/Makefile Normal file
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@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

30
keyboards/amj60/amj60.c Normal file
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@ -0,0 +1,30 @@
#include "amj60.h"
#include "led.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// * Set our LED pins as output
DDRB |= (1<<2);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTB &= ~(1<<2);
} else {
// Turn capslock off
PORTB |= (1<<2);
}
}

153
keyboards/amj60/amj60.h Normal file
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@ -0,0 +1,153 @@
#ifndef AMJ60_H
#define AMJ60_H
#include "quantum.h"
// readability
#define XXX KC_NO
/* AMJ60 layout to the best of my knowledge matrix layout
* ,-----------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d| 49|
* |-----------------------------------------------------------|
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
* |-----------------------------------------------------------|
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d |
* |-----------------------------------------------------------|
* | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3c | 3d |
* |-----------------------------------------------------------|
* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
* `-----------------------------------------------------------'
*/
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k49,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k45, k4a, k4b, k4c, k4d \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d} \
}
/*
* ANSI
* ,-----------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d |
* |-----------------------------------------------------------|
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
* |-----------------------------------------------------------|
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d |
* |-----------------------------------------------------------|
* | 30 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d |
* |-----------------------------------------------------------|
* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
* `-----------------------------------------------------------'
*/
#define KEYMAP_ANSI( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, \
k40, k41, k42, k45, k4a, k4b, k4c, k4d \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d}, \
{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, XXX, k3d}, \
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
}
/* AMJ60 HHKB matrix layout
* ,------------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d| 49 |
* |------------------------------------------------------------|
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
* |------------------------------------------------------------|
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d |
* |------------------------------------------------------------|
* | 30 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d | 3c |
* |------------------------------------------------------------|
* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
* `------------------------------------------------------------'
*/
#define KEYMAP_HHKB( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k49, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
k40, k41, k42, k45, k4a, k4b, k4c, k4d \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d}, \
{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d} \
}
/* ISO
* ,-----------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d |
* |-----------------------------------------------------------|
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
* |-----------------------------------------------------------|
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c|2d |
* |-----------------------------------------------------------|
* | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d |
* |-----------------------------------------------------------|
* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
* `-----------------------------------------------------------'
*/
#define KEYMAP_ISO( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, \
k40, k41, k42, k45, k4a, k4b, k4c, k4d \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, XXX}, \
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
}
/* ISO w/ split right shift key matrix layout
* ,-----------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d |
* |-----------------------------------------------------------|
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
* |-----------------------------------------------------------|
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c|2d |
* |-----------------------------------------------------------|
* | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d | 3c |
* |-----------------------------------------------------------|
* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
* `-----------------------------------------------------------'
*/
#define KEYMAP_ISO_SPLITRSHIFT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
k40, k41, k42, k45, k4a, k4b, k4c, k4d \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
}
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

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keyboards/amj60/config.h Normal file
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@ -0,0 +1,94 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6066
#define DEVICE_VER 0x0001
#define MANUFACTURER Han Chen
#define PRODUCT AMJ60
#define DESCRIPTION qmk port of AMJ60 PCB
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS { F7, F6, F5, F4, D5}
#define MATRIX_COL_PINS { F1, F0, E6, C7, C6, B0, D4, B1, B7, B5, B4, D7, D6, B3}
#define UNUSED_PINS
#define BACKLIGHT_PIN B6
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 4
/* Underlight configuration
*/
#define RGB_DI_PIN E2
#define RGBLIGHT_TIMER
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@ -0,0 +1,23 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,42 @@
#!/bin/bash
# adjust for cpu
# -j 16 gave best result on a hyperthreaded quad core core i7
LIMIT=10
THREADS="-j 16"
KMAP=iso_split_rshift
echo "We need sudo later"
sudo ls 2>&1 /dev/null
function wait_bootloader {
echo "Waiting for Bootloader..."
local STARTTIME=$(date +"%s")
local REMIND=0
local EXEC=dfu-programmer
local TARGET=atmega32u4
while true
do
sudo $EXEC $TARGET get > /dev/null 2>&1
[ $? -eq 0 ] && break
ENDTIME=$(date +"%s")
DURATION=$(($ENDTIME-$STARTTIME))
if [ $REMIND -eq 0 -a $DURATION -gt $LIMIT ]
then
echo "Did you forget to press the reset button?"
REMIND=1
fi
sleep 1
done
}
make clean
make KEYMAP=${KMAP} ${THREADS}
if [[ $? -eq 0 ]]
then
echo "please trigger flashing!"
wait_bootloader
sudo make KEYMAP=${KMAP} dfu ${THREADS}
else
echo "make failed"
exit 77
fi

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@ -0,0 +1,147 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "amj60.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DEF 0
#define _SPC 1
#define _TAB 2
#define _SFX 3
// dual-role shortcuts
#define TABDUAL LT(_TAB, KC_TAB)
#define CAPSDUAL CTL_T(KC_ESC)
#define SPACEDUAL LT(_SPC, KC_SPACE)
#define ENTERDUAL CTL_T(KC_ENT)
// arrow cluster duality bottom right corner
#define ARRLEFT ALT_T(KC_LEFT)
#define ARRDOWN GUI_T(KC_DOWN)
#define ARRUP SFT_T(KC_UP)
#define ARRRIGHT CTL_T(KC_RIGHT)
// german brackets
#define GER_CUR_L RALT(KC_7) // [
#define GER_CUR_R RALT(KC_0) // ]
#define GER_PAR_L LSFT(KC_8) // (
#define GER_PAR_R LSFT(KC_9) // )
#define GER_ANG_L KC_NUBS // <
#define GER_ANG_R LSFT(KC_NUBS) // >
#define GER_BRC_L RALT(KC_8) // [
#define GER_BRC_R RALT(KC_9) // ]
// increase readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _DEF: Default Layer
* ,-----------------------------------------------------------.
* |Grv| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Tab is Fn1
* |-----------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| Return |
* |-----------------------------------------------------------|
* |Sft | < | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2| RShift is UP
* |-----------------------------------------------------------|
* |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl| Gui Menu, RCtrl is
* `-----------------------------------------------------------' LEFT DWN RIGHT
*/
[_DEF] = KEYMAP_ISO_SPLITRSHIFT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
TABDUAL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
CAPSDUAL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, ENTERDUAL, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ARRUP, TG(_SFX), \
KC_LCTL, KC_LGUI, KC_LALT, SPACEDUAL, KC_RALT, ARRLEFT, ARRDOWN, ARRRIGHT),
/* Keymap 1: F-and-vim Layer, modified with Space (by holding space)
* ,-----------------------------------------------------------.
* |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
* |-----------------------------------------------------------|
* | |Paus| Up| [ | ] | | | | ( | ) | | | | |
* |-----------------------------------------------------------|
* | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY |
* |-----------------------------------------------------------|
* | | | | | < | > | |M0 | | | | | Vol+ | |
* |-----------------------------------------------------------|
* | | | | |Alt |Prev|Vol-|Next|
* `-----------------------------------------------------------'
*/
[_SPC] = KEYMAP_ISO_SPLITRSHIFT(
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
_______, KC_PAUS, KC_UP, GER_BRC_L, GER_BRC_R, _______, _______, GER_PAR_L, GER_PAR_R, _______, _______, _______, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_MPLY, \
_______, _______, _______, _______, GER_ANG_L, GER_ANG_R, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \
_______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
/* Keymap 2: Tab Layer w/ vim pageup, modified with Tab (by holding tab)
* ,-----------------------------------------------------------.
* |WAKE| | | | | | | | | | | | |Insert| TAB+GRC = WAKE
* |-----------------------------------------------------------|
* | | | | | | | | | { | } | | | | |
* |-----------------------------------------------------------|
* | | | | | | |Pos1|PgDn|PgUp|End| | |Retrn |
* |-----------------------------------------------------------|
* | | | | | | | |AF2| | | | | PgUp | |
* |-----------------------------------------------------------|
* | | | | |Alt |Pos1|PgDn|End |
* `-----------------------------------------------------------'
*/
[_TAB] = KEYMAP_ISO_SPLITRSHIFT(
KC_WAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, \
_______, _______, _______, _______, _______, _______, _______, GER_CUR_L, GER_CUR_R, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, KC_ENT, \
_______, _______, _______, _______, _______, _______, _______, M(1), _______, _______, _______, _______, KC_PGUP, _______, \
_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap 3: Split right shift Numpad toggle Layer (by tapping the split rshift key)
* ,-----------------------------------------------------------.
* |RSET| | | | | | | 7| 8| 9| | | |Backsp |
* |-----------------------------------------------------------|
* | | | | | | | | 4 | 5 | 6 | | | | \ |
* |-----------------------------------------------------------|
* | | L | L | | | | | 1 | 2 | 3 | | | Return |
* |-----------------------------------------------------------|
* | | | L | L | L | L | L | L | | 0 | | /| Up | | All "L"s represent
* |-----------------------------------------------------------| LED controlling
* |Ctrl|Win |Alt | |Alt |Left|Down|Right|
* `-----------------------------------------------------------'
*/
[_SFX] = KEYMAP_ISO_SPLITRSHIFT(
RESET, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, _______, _______, _______, KC_BSPC, \
_______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______, KC_BSLS, \
_______, F(2), F(3), _______, _______, _______, _______, KC_1, KC_2, KC_3, _______, _______, XXXXXXX, KC_ENT, \
_______, F(4), F(5), F(6), F(7), F(8), F(9), _______, _______, KC_0, _______, KC_SLSH, KC_UP, _______, \
_______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT),
};
enum function_id {
LAUNCH,
RGBLED_TOGGLE,
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_FUNCTION(LAUNCH),
[10] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ENT),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
return (record->event.pressed ?
MACRO( D(RALT), T(SPC), U(RALT), END )
:MACRO( END ));
break;
case 1:
return (record->event.pressed ?
MACRO( D(LALT), T(F2), U(LALT), END )
:MACRO( END ));
break;
}
return MACRO_NONE;
};

View file

@ -0,0 +1,30 @@
toneman77's custom spacefn Layout
=====================
##Quantum MK Firmware
For the full Quantum feature list, see the parent readme.md.
# Features
* heavily modified ISO (!) layout with split right shift key
* spaceFn
* Dual-Role keys:
*
| Original key | when tapped | when held |
| ---------------- | ------------- | ------------- |
| Space | Space | layer change |
| Caps lock | Escape | Control |
| Tab | Tab | layer change |
| Enter | Enter | Control |
* vim-style arrow keys on hjkl (spacefn layer)
* corresponding Home/PgDn/PgUp/End on hjkl (tab layer)
* bonus arrow keys in the bottom right corner on Alt/Win/Menu/rCtrl/Shift
* more bonus arrow keys on wasd (spacefn layer)
* media keys prev/next/play/vol+/vol- (spacefn layer)
* firmware bootloader button
* additional brackets that only work in german layout due to horrible placement
in the default qwertz layout
### Additional Credits
* visualization of the layers [here](http://www.keyboard-layout-editor.com/#/gists/aba4e4396459ede85bc66a22cee88e48) (without the LED keys)

View file

@ -0,0 +1,4 @@
#!/bin/bash
git checkout amj60 # gets you on branch amj60
git fetch origin # gets you up to date with origin
git merge origin/master

57
keyboards/amj60/readme.md Normal file
View file

@ -0,0 +1,57 @@
AMJ60 keyboard firmware
======================
DIY/Assembled compact 60% keyboard.
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/readme.md).
## Building
Download or clone the whole firmware and navigate to the keyboards/amj60
folder. Once your dev env is setup, you'll be able to type `make` to generate
your .hex - you can then use `make dfu` to program your PCB once you hit the
reset button.
Depending on which keymap you would like to use, you will have to compile
slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to
define your favorite layout yourself. To define your own keymap create file
named `<name>.c` in the keymaps folder, and see keymap document (you can find
in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with
`KEYMAP` option like:
``
$ make KEYMAP=[default|jack|<name>]
``
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps`
folder.
## Variations
KEYMAP macros for the following layouts are available:
* default, for all the available, possible keys
* ANSI, for 60% ANSI keyboard
* ISO
* ISO w/ split right shift key
* HHKB
Remark: all but "ISO w/ split right shift key" are untested and were done to the best of my knowledge.
### Original tmk firmware
The original firmware that was used to port to qmk can be found [here](https://github.com/AMJKeyboard/AMJ60).
## Further information
Since information and documentation for this board are sparse, (at least for non-chinese speaking ppl) here is everything that could be found
* [geekhack discussion](https://geekhack.org/index.php?topic=53070.0)
* [chinese discussion](https://www.v2ex.com/t/161887)
* Board has [dedicated pinouts](https://i.imgur.com/D0sWhyh.jpg?1) for a bluetooth module
* has pins for external power [picture](https://i.imgur.com/00VrtIp.jpg?1).
* most information comes from [reddit](https://www.reddit.com/r/MechanicalKeyboards/comments/32oonr/gh60_pcb_for_your_custom_keyboard/)

66
keyboards/amj60/rules.mk Normal file
View file

@ -0,0 +1,66 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID

View file

@ -1,74 +1,3 @@
ifndef MAKEFILE_INCLUDED
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= yes # USB Nkey Rollover
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
ifndef QUANTUM_DIR
include ../../Makefile include ../../Makefile
endif endif

View file

@ -12,13 +12,15 @@ Download or clone the whole firmware and navigate to the keyboards/arrow_pad fol
Depending on which keymap you would like to use, you will have to compile slightly differently. Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default ### Default
To build with the default keymap, simply run `make`. To build with the default keymap, simply run `make default`.
### Other Keymaps ### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files. Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
``` ```
$ make KEYMAP=[default|jack|<name>] $ make [default|jack|<name>]
``` ```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

View file

@ -0,0 +1,70 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= yes # USB Nkey Rollover
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6

View file

@ -1,73 +1,3 @@
ifndef MAKEFILE_INCLUDED
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../Makefile include ../../Makefile
endif endif

View file

@ -154,7 +154,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* UPPER /* UPPER
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | PRINT | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | NUM LK | / | * | | NUM LK | SCR LK | XXXXXX . PAUSE | * | PRINT | BR TOG | BR SP+ | BR SP- | BR RST | XXXXXX | XXXXXX | NUM LK | / | * | | NUM LK | SCR LK | XXXXXX . PAUSE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | F1 | F2 | F3 | F4 | | | 7 | 8 | 9 | - | | | | INS | * | | F1 | F2 | F3 | F4 | | | 7 | 8 | 9 | - | | | | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
@ -180,9 +180,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | $ | { | [ | ( | % | # | ) | ] | } | @ | | | | INS | * | | $ | { | [ | ( | % | # | ) | ] | } | @ | | | | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | | ^ | * | + | - | ; | : | _ | ' | " | ` | | XXXXXX . | HOME | * | | ^ | * | + | - | / | \ | _ | ' | " | ` | | XXXXXX . | HOME |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | | | & | ! | ~ | / | \ | = | < | > | ? | XXXXXX . | | END | * | | | | & | ! | ~ | ; | : | = | < | > | ? | XXXXXX . | | END |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------| * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | | | | * | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------' * '--------------------------------------------------------------------------------------------------------------------------------------'
@ -191,16 +191,30 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_LOWER] = { // LOWER [LAYER_LOWER] = { // LOWER
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ }, { _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ },
{ _______, KC_DLR, KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT, _______, _______, _______, KC_INS }, { _______, KC_DLR, KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT, _______, _______, _______, KC_INS },
{ _______, KC_CIRC, KC_ASTR, KC_PPLS, KC_PMNS, KC_SCLN, KC_COLN, KC_UNDS, KC_QUOT, KC_DQT, KC_GRV, _______, ________________, KC_HOME }, { _______, KC_CIRC, KC_ASTR, KC_PPLS, KC_PMNS, KC_SLSH, KC_BSLS, KC_UNDS, KC_QUOT, KC_DQT, KC_GRV, _______, ________________, KC_HOME },
{ _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SLSH, KC_BSLS, KC_EQL, KC_LT, KC_GT, KC_QUES, ________________, _______, KC_END }, { _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SCLN, KC_COLN, KC_EQL, KC_LT, KC_GT, KC_QUES, ________________, _______, KC_END },
{ _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ }, { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ },
}, },
/* FUNCTION
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | NUM LK | | | | | | | | | | | | | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | SCR LK | F13 | F14 | F15 | F16 | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAP LK | F17 | F18 | F19 | F20 | | | | | | | | XXXXXX . | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | F21 | F22 | F23 | F24 | | | | | | | XXXXXX . | VOL UP | MUTE |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | PLAY/PAUSE | | | | | | PTRACK | VOL DN | NTRACK |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_FUNCTION] = { // FUNCTION [LAYER_FUNCTION] = { // FUNCTION
{ KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ }, { KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX },
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, _______, KC_PAUS }, { KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, KC_PSCR }, { KC_CAPS, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX, XXXXXXX },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, KC_VOLU, KC_MUTE }, { _______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ________________, KC_VOLU, KC_MUTE },
{ _______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT }, { _______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT },
}, },

View file

@ -13,13 +13,14 @@ Download or clone the whole firmware and navigate to the keyboards/atomic folder
Depending on which keymap you would like to use, you will have to compile slightly differently. Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default ### Default
To build with the default keymap, simply run `make`. To build with the default keymap, simply run `make default`.
### Other Keymaps ### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files. Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
``` ```
$ make KEYMAP=[default|jack|<name>] $ make [default|jack|<name>]
``` ```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

69
keyboards/atomic/rules.mk Normal file
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@ -0,0 +1,69 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend

View file

@ -1,88 +1,3 @@
ifndef MAKEFILE_INCLUDED
ifdef TEENSY2
OPT_DEFS += -DATREUS_TEENSY2
ATRUES_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
else
OPT_DEFS += -DATREUS_ASTAR
OPT_DEFS += -DCATERINA_BOOTLOADER
ATRUES_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
endif
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - not yet supported in LUFA
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
include ../../Makefile include ../../Makefile
endif endif
USB ?= /dev/cu.usbmodem1411
upload: build
$(ATRUES_UPLOAD_COMMAND)

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@ -0,0 +1,94 @@
/*
Config file - Atreus QMK with replicaJunction layout
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Technomancy
#define PRODUCT Atreus
#define DESCRIPTION q.m.k. keyboard firmware for Atreus
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 11
// Change this to how you wired your keyboard
// COLS: Left to right, ROWS: Top to bottom
#if defined(ATREUS_ASTAR)
# define MATRIX_ROW_PINS { D0, D1, D3, D2 }
# define MATRIX_COL_PINS { D7, C6, B5, B4, E6, D4, B6, F6, F7, D6, B7 }
# define UNUSED_PINS
#elif defined(ATREUS_TEENSY2)
# define MATRIX_ROW_PINS { D0, D1, D2, D3 }
# define MATRIX_COL_PINS { F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0 }
# define UNUSED_PINS
#endif
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
//#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
// Default: 5
#define DEBOUNCING_DELAY 6
// I don't have any locking keys, so I don't need these features
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Prevent modifiers from sticking when switching layers */
#define PREVENT_STUCK_MODIFIERS
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

View file

@ -0,0 +1,107 @@
/*
* Keyboard: Atreus
* Keymap: replicaJunction
* Version: 0.3
*
* This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez.
* The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox. I now
* have both keyboards, so I've designed these layouts in an effort to make switching between the
* two as easy as possible.
*
* Clearly, the Atreus is the limiting factor in this equation, so I've taken heavy advantage of
* function and dual-role keys.
*
* The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
* here: https://colemakmods.github.io/mod-dh/
*/
#include "atreus.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// Note that whatever is set as layer 0 will be the default layer of the keyboard.
#define _CO 0 // Colemak
#define _QW 1 // QWERTY
#define _GA 2 // Gaming
#define _EX 3 // Extend
#define _NU 4 // Numpad
#define _FN 5 // Function
// Some quick aliases, just to make it look pretty
#define _______ KC_TRNS
#define KCX_CA LCTL(KC_LALT)
#define KCX_CS LCTL(KC_LSFT)
#define KCX_CSA LCTL(LSFT(KC_LALT))
#define KCX_LST LSFT(KC_TAB)
#define KX_COPY LCTL(KC_C)
#define KX_CUT LCTL(KC_X)
#define KX_PAST LCTL(KC_V)
#define KX_UNDO LCTL(KC_Z)
; // This doesn't do anything. It's just for VSCode because its syntax highlighting is weird for the above #define statements.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_CO] = KEYMAP(
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O,
SFT_T(KC_Z), KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
),
[_QW] = KEYMAP( /* Qwerty */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
),
[_EX] = KEYMAP( /* Extend */
KC_CAPS, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL,
_______, KC_LGUI, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
_______, KX_CUT, KX_COPY, _______, KX_PAST, _______, KC_TAB, KCX_LST, _______, KC_INSERT,
_______, _______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR
),
[_NU] = KEYMAP( /* Numbers and symbols */
KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR,
KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_TILD, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS,
KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS,
_______, TG(_GA), _______, MO(_FN), _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______
),
[_FN] = KEYMAP( /* Functions */
KC_DEL, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_F7, KC_F8, KC_F9, KC_F10,
KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, _______, KC_F4, KC_F5, KC_F6, KC_F11,
_______, KC_VOLU, KC_MUTE, KC_VOLD, KC_MPLY, _______, KC_F1, KC_F2, KC_F3, KC_F12,
_______, _______, _______, _______, KC_MSTP, _______, _______, _______, KC_NO, DF(_CO), DF(_QW), RESET
),
[_GA] = KEYMAP( /* Gaming */
_______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______,
_______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
KC_Z, _______, _______, _______, _______, KC_BTN3, _______, KC_MS_D, _______, _______,
_______, TG(_GA), _______, KC_LSFT, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, _______, _______, _______, _______
)};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View file

@ -0,0 +1,57 @@
# replicaJunction - Atreus Layout #
This layout is designed to make the absolute most out of the Atreus 40% keyboard.
I was enchanted with the idea of the Atreus keyboard after using my Ergodox for several months. I wanted something of a similar form factor that was easily portable, so I could bring and transport a keyboard to my workplace without much hassle. After building the Atreus keyboard, though, I realized very quickly that the 40% form factor requires a lot more creativity than a full-size keyboard (even one as strangely-shaped as the Ergodox).
The default Atreus keyboard layout provides all the necessary keys in order to function with the keyboard, but as a programmer, I needed quicker access to just about everything. I noticed that the default layer didn't include any dual-role keys, and so I started on my journey to build my perfect layout for the Atreus.
I won't claim that this layout is perfect for everyone. It does make several significant changes from the "normal" Atreus layout. In my own use, though, I've found this keyboard turbocharges my Atreus, and gives it the power of a full-size keyboard without the size.
## Base Layer ##
![Atreus base layout](atreus-replica-base-colemakdh.png)
The letters on this layout are arranged in the [Colemak Mod-DH layout](https://colemakmods.github.io/mod-dh/).
Note that there are four dual-purpose keys: Shift (Backspace), Ctrl (Delete), Alt (Enter), and Space (Number layer). In QMK, these dual-role keys can be made to hold their primary key by double-tapping the key and holding on the second tap. For example, if I wanted to insert a long string of Spaces, I would tap the Space key, then tap it again and hold. A single press and hold would trigger the secondary function of the key instead.
The secondary Alt on the left bottom row exists to provide a single-hand Alt+Tab shortcut, which would take two rows otherwise.
## Extend Layer ##
![Atreus extend layer](atreus-replica-extend.png)
This layout is designed primarily for keyboard navigation. Arrow keys are easily accessible under the right hand (a welcome change from the original Atreus layout, which places them under the left hand), along with Home/End and PgUp/PgDn.
Modifiers are also placed under the home row of the left hand. One of the single keyboard actions I use most is Shift+Ctrl+Left/Right to select a whole word; this layer makes those keypresses simple by adding the Ctrl key in an easy-to-reach location.
For the common Ctrl shortcuts, I also added some hotkeys to this layer over the letter keys they are associated with. This gives the Extend key some extra utility by letting it "feel" like a Ctrl key in some cases.
The Space key exists to prevent going from this layer directly into the Number layer. Similarly, the Shift key on the left pinky helps make sure that the normal letter (Z) doesn't fire.
## Number and Symbol Layer ##
![Atreus number and symbol layer](atreus-replica-num.png)
This layer provides the only way of accessing number keys on this keyboard, since it's too small for its own number row. Note that even though they are laid out in the number pad fashion, they send the "regular" number keystrokes. Games and programs that specifically use NumPad keys are not supported in this layout at the moment.
This layer also provides plenty of symbol shortcuts. Most of these can be accessed through other means (like Shift+8 for the asterisk), but having shortcut keys to them makes for one less keypress, which adds up quickly when using these symbols on a regular basis. I've been through many revisions of this concept on my Ergodox as well as the Atreus, and I've finally arrived at this layout as the one that provides the symbols I need most frequently in places I can think to expect them. The Ordinary layout from the Ergodox-EZ keyboard in this repository was a large influence in this design.
## Function Layer ##
![Atreus function layer](atreus-replica-function.png)
Function keys (F1-F12) are on this layer, as well as some more generic "functions" such as media keys. I've also set up a mirror image of the arrows from the Extend layer in case I need to use these with my left hand, but I don't do this very often.
The reset key is on this layer, as well as a toggle from Colemak to QWERTY and back. The QWERTY layer is not currently documented, but it is functionally identical to the base layer except for letter positions.
## Gaming Layer ##
![Atreus gaming layer](atreus-replica-game.png)
This is a small layer developed to allow some simple gameplay without a mouse. This layer is a toggle (from the Number layer), so it is designed to stay on while in use.
The keys on the left hand bring Space into the left thumb's reach, as well as overriding the dual-role Shift with its standard function (Z in both QWERTY and in Colemak). This allows easy Shift presses without blocking the Z key, commonly used in games.
I would probably not consider this a hard-core gaming keyboard, and this layout does have the huge problem of blocking access to the number keys, but for more casual games, it plays quite well. I've used it quite a bit on Minecraft, for example, and I'm quite pleased with it.

View file

@ -0,0 +1,89 @@
// This is the personal keymap of Ian Sterling (@xyverz). It is based on the keymap by
// Chris Gerber (@gerbercj), with the addition of persistent layers like the Planck and
// Preonic keyboards by Jack Humbert.
#include "atreus.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DV 0
#define _QW 1
#define _CM 2
#define _L1 3
#define _L2 4
// Macro name shortcuts
#define DVORAK M(_DV)
#define QWERTY M(_QW)
#define COLEMAK M(_CM)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DV] = { /* Dvorak */
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L },
{KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S },
{SFT_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, CTL_T(KC_DEL), KC_B, KC_M, KC_W, KC_V, SFT_T(KC_Z) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_SLSH, KC_EQL}
},
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
},
[_CM] = { /* Colemak */
{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_K, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
},
[_L1] = { /* LAYER 1 */
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0 },
{KC_TAB, KC_INS, KC_UP, KC_DEL, KC_HOME, KC_NO, KC_PGUP, KC_MUTE, KC_VOLD, KC_VOLU, KC_EQL },
{KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_LCTL, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_BSLS},
{KC_TRNS, KC_GRV, KC_LGUI, KC_TRNS, KC_DEL, KC_LALT, KC_SPC, KC_TRNS, KC_LBRC, KC_RBRC, KC_ENT }
},
[_L2] = { /* LAYER 2 */
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_TRNS, KC_F6, KC_F7, KC_F8, KC_PLUS},
{KC_TRNS, KC_TRNS, DVORAK, QWERTY, COLEMAK, KC_LCTL, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12 },
{KC_TRNS, KC_TRNS, KC_LGUI, KC_TRNS, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, LSFT(KC_LBRC), LSFT(KC_RBRC), RESET}
}
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _DV:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
}
break;
}
return MACRO_NONE;
};

View file

@ -174,13 +174,14 @@ Download or clone the whole firmware and navigate to the keyboards/planck folder
Depending on which keymap you would like to use, you will have to compile slightly differently. Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default ### Default
To build with the default keymap, simply run `make`. To build with the default keymap, simply run `make default`.
### Other Keymaps ### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files. Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
``` ```
$ make KEYMAP=[default|jack|<name>] $ make [default|jack|<name>]
``` ```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

82
keyboards/atreus/rules.mk Normal file
View file

@ -0,0 +1,82 @@
ifdef TEENSY2
OPT_DEFS += -DATREUS_TEENSY2
ATRUES_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
else
OPT_DEFS += -DATREUS_ASTAR
OPT_DEFS += -DCATERINA_BOOTLOADER
ATRUES_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
endif
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - not yet supported in LUFA
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
USB ?= /dev/cu.usbmodem1411
upload: build
$(ATRUES_UPLOAD_COMMAND)

View file

@ -1,72 +1,3 @@
ifndef MAKEFILE_INCLUDED
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
include ../../Makefile include ../../Makefile
endif endif

View file

@ -12,13 +12,14 @@ Download or clone the whole firmware and navigate to the keyboards/Bantam44 fold
Depending on which keymap you would like to use, you will have to compile slightly differently. Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default ### Default
To build with the default keymap, simply run `make`. To build with the default keymap, simply run `make default`.
### Other Keymaps ### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files. Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
``` ```
$ make KEYMAP=[default|jack|<name>] $ make [default|jack|<name>]
``` ```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

View file

@ -0,0 +1,67 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID

View file

@ -1,14 +1,5 @@
SUBPROJECT_DEFAULT = stm32_f072_onekey SUBPROJECT_DEFAULT = stm32_f072_onekey
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration ifndef MAKEFILE_INCLUDED
MOUSEKEY_ENABLE ?= yes # Mouse keys
EXTRAKEY_ENABLE ?= yes # Audio control and System control
CONSOLE_ENABLE ?= yes # Console for debug
COMMAND_ENABLE ?= yes # Commands for debug and configuration
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover
CUSTOM_MATRIX ?= yes # Custom matrix file
ifndef QUANTUM_DIR
include ../../Makefile include ../../Makefile
endif endif

View file

@ -1,49 +1,49 @@
/* /*
ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
#include "hal.h" #include "hal.h"
/** /**
* @brief PAL setup. * @brief PAL setup.
* @details Digital I/O ports static configuration as defined in @p board.h. * @details Digital I/O ports static configuration as defined in @p board.h.
* This variable is used by the HAL when initializing the PAL driver. * This variable is used by the HAL when initializing the PAL driver.
*/ */
#if HAL_USE_PAL || defined(__DOXYGEN__) #if HAL_USE_PAL || defined(__DOXYGEN__)
const PALConfig pal_default_config = const PALConfig pal_default_config =
{ {
{VAL_GPIOAODR, VAL_GPIOACRL, VAL_GPIOACRH}, {VAL_GPIOAODR, VAL_GPIOACRL, VAL_GPIOACRH},
{VAL_GPIOBODR, VAL_GPIOBCRL, VAL_GPIOBCRH}, {VAL_GPIOBODR, VAL_GPIOBCRL, VAL_GPIOBCRH},
{VAL_GPIOCODR, VAL_GPIOCCRL, VAL_GPIOCCRH}, {VAL_GPIOCODR, VAL_GPIOCCRL, VAL_GPIOCCRH},
{VAL_GPIODODR, VAL_GPIODCRL, VAL_GPIODCRH}, {VAL_GPIODODR, VAL_GPIODCRL, VAL_GPIODCRH},
{VAL_GPIOEODR, VAL_GPIOECRL, VAL_GPIOECRH}, {VAL_GPIOEODR, VAL_GPIOECRL, VAL_GPIOECRH},
}; };
#endif #endif
/* /*
* Early initialization code. * Early initialization code.
* This initialization must be performed just after stack setup and before * This initialization must be performed just after stack setup and before
* any other initialization. * any other initialization.
*/ */
void __early_init(void) { void __early_init(void) {
stm32_clock_init(); stm32_clock_init();
} }
/* /*
* Board-specific initialization code. * Board-specific initialization code.
*/ */
void boardInit(void) { void boardInit(void) {
} }

View file

@ -1,166 +1,166 @@
/* /*
ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
#ifndef _BOARD_H_ #ifndef _BOARD_H_
#define _BOARD_H_ #define _BOARD_H_
/* /*
* Setup for a Generic STM32F103 board. * Setup for a Generic STM32F103 board.
*/ */
/* /*
* Board identifier. * Board identifier.
*/ */
#define BOARD_GENERIC_STM32_F103 #define BOARD_GENERIC_STM32_F103
#define BOARD_NAME "Generic STM32F103x board" #define BOARD_NAME "Generic STM32F103x board"
/* /*
* Board frequencies. * Board frequencies.
*/ */
#define STM32_LSECLK 32768 #define STM32_LSECLK 32768
#define STM32_HSECLK 8000000 #define STM32_HSECLK 8000000
/* /*
* MCU type, supported types are defined in ./os/hal/platforms/hal_lld.h. * MCU type, supported types are defined in ./os/hal/platforms/hal_lld.h.
*/ */
#define STM32F103xB #define STM32F103xB
/* /*
* IO pins assignments * IO pins assignments
*/ */
/* on-board */ /* on-board */
#define GPIOC_LED 13 #define GPIOC_LED 13
#define GPIOD_OSC_IN 0 #define GPIOD_OSC_IN 0
#define GPIOD_OSC_OUT 1 #define GPIOD_OSC_OUT 1
/* In case your board has a "USB enable" hardware /* In case your board has a "USB enable" hardware
controlled by a pin, define it here. (It could be just controlled by a pin, define it here. (It could be just
a 1.5k resistor connected to D+ line.) a 1.5k resistor connected to D+ line.)
*/ */
/* /*
#define GPIOB_USB_DISC 10 #define GPIOB_USB_DISC 10
*/ */
/* /*
* I/O ports initial setup, this configuration is established soon after reset * I/O ports initial setup, this configuration is established soon after reset
* in the initialization code. * in the initialization code.
* *
* The digits have the following meaning: * The digits have the following meaning:
* 0 - Analog input. * 0 - Analog input.
* 1 - Push Pull output 10MHz. * 1 - Push Pull output 10MHz.
* 2 - Push Pull output 2MHz. * 2 - Push Pull output 2MHz.
* 3 - Push Pull output 50MHz. * 3 - Push Pull output 50MHz.
* 4 - Digital input. * 4 - Digital input.
* 5 - Open Drain output 10MHz. * 5 - Open Drain output 10MHz.
* 6 - Open Drain output 2MHz. * 6 - Open Drain output 2MHz.
* 7 - Open Drain output 50MHz. * 7 - Open Drain output 50MHz.
* 8 - Digital input with PullUp or PullDown resistor depending on ODR. * 8 - Digital input with PullUp or PullDown resistor depending on ODR.
* 9 - Alternate Push Pull output 10MHz. * 9 - Alternate Push Pull output 10MHz.
* A - Alternate Push Pull output 2MHz. * A - Alternate Push Pull output 2MHz.
* B - Alternate Push Pull output 50MHz. * B - Alternate Push Pull output 50MHz.
* C - Reserved. * C - Reserved.
* D - Alternate Open Drain output 10MHz. * D - Alternate Open Drain output 10MHz.
* E - Alternate Open Drain output 2MHz. * E - Alternate Open Drain output 2MHz.
* F - Alternate Open Drain output 50MHz. * F - Alternate Open Drain output 50MHz.
* Please refer to the STM32 Reference Manual for details. * Please refer to the STM32 Reference Manual for details.
*/ */
/* /*
* Port A setup. * Port A setup.
* Everything input with pull-up except: * Everything input with pull-up except:
* PA2 - Alternate output (USART2 TX). * PA2 - Alternate output (USART2 TX).
* PA3 - Normal input (USART2 RX). * PA3 - Normal input (USART2 RX).
* PA9 - Alternate output (USART1 TX). * PA9 - Alternate output (USART1 TX).
* PA10 - Normal input (USART1 RX). * PA10 - Normal input (USART1 RX).
*/ */
#define VAL_GPIOACRL 0x88884B88 /* PA7...PA0 */ #define VAL_GPIOACRL 0x88884B88 /* PA7...PA0 */
#define VAL_GPIOACRH 0x888884B8 /* PA15...PA8 */ #define VAL_GPIOACRH 0x888884B8 /* PA15...PA8 */
#define VAL_GPIOAODR 0xFFFFFFFF #define VAL_GPIOAODR 0xFFFFFFFF
/* /*
* Port B setup. * Port B setup.
* Everything input with pull-up except: * Everything input with pull-up except:
* PB10 - Push Pull output (USB switch). * PB10 - Push Pull output (USB switch).
*/ */
#define VAL_GPIOBCRL 0x88888888 /* PB7...PB0 */ #define VAL_GPIOBCRL 0x88888888 /* PB7...PB0 */
#define VAL_GPIOBCRH 0x88888388 /* PB15...PB8 */ #define VAL_GPIOBCRH 0x88888388 /* PB15...PB8 */
#define VAL_GPIOBODR 0xFFFFFFFF #define VAL_GPIOBODR 0xFFFFFFFF
/* /*
* Port C setup. * Port C setup.
* Everything input with pull-up except: * Everything input with pull-up except:
* PC13 - Push Pull output (LED). * PC13 - Push Pull output (LED).
*/ */
#define VAL_GPIOCCRL 0x88888888 /* PC7...PC0 */ #define VAL_GPIOCCRL 0x88888888 /* PC7...PC0 */
#define VAL_GPIOCCRH 0x88388888 /* PC15...PC8 */ #define VAL_GPIOCCRH 0x88388888 /* PC15...PC8 */
#define VAL_GPIOCODR 0xFFFFFFFF #define VAL_GPIOCODR 0xFFFFFFFF
/* /*
* Port D setup. * Port D setup.
* Everything input with pull-up except: * Everything input with pull-up except:
* PD0 - Normal input (XTAL). * PD0 - Normal input (XTAL).
* PD1 - Normal input (XTAL). * PD1 - Normal input (XTAL).
*/ */
#define VAL_GPIODCRL 0x88888844 /* PD7...PD0 */ #define VAL_GPIODCRL 0x88888844 /* PD7...PD0 */
#define VAL_GPIODCRH 0x88888888 /* PD15...PD8 */ #define VAL_GPIODCRH 0x88888888 /* PD15...PD8 */
#define VAL_GPIODODR 0xFFFFFFFF #define VAL_GPIODODR 0xFFFFFFFF
/* /*
* Port E setup. * Port E setup.
* Everything input with pull-up except: * Everything input with pull-up except:
*/ */
#define VAL_GPIOECRL 0x88888888 /* PE7...PE0 */ #define VAL_GPIOECRL 0x88888888 /* PE7...PE0 */
#define VAL_GPIOECRH 0x88888888 /* PE15...PE8 */ #define VAL_GPIOECRH 0x88888888 /* PE15...PE8 */
#define VAL_GPIOEODR 0xFFFFFFFF #define VAL_GPIOEODR 0xFFFFFFFF
/* /*
* USB bus activation macro, required by the USB driver. * USB bus activation macro, required by the USB driver.
*/ */
/* The point is that most of the generic STM32F103* boards /* The point is that most of the generic STM32F103* boards
have a 1.5k resistor connected on one end to the D+ line have a 1.5k resistor connected on one end to the D+ line
and on the other end to some pin. Or even a slightly more and on the other end to some pin. Or even a slightly more
complicated "USB enable" circuit, controlled by a pin. complicated "USB enable" circuit, controlled by a pin.
That should go here. That should go here.
However on some boards (e.g. one that I have), there's no However on some boards (e.g. one that I have), there's no
such hardware. In which case it's better to not do anything. such hardware. In which case it's better to not do anything.
*/ */
/* /*
#define usb_lld_connect_bus(usbp) palClearPad(GPIOB, GPIOB_USB_DISC) #define usb_lld_connect_bus(usbp) palClearPad(GPIOB, GPIOB_USB_DISC)
*/ */
#define usb_lld_connect_bus(usbp) palSetPadMode(GPIOA, 12, PAL_MODE_INPUT); #define usb_lld_connect_bus(usbp) palSetPadMode(GPIOA, 12, PAL_MODE_INPUT);
/* /*
* USB bus de-activation macro, required by the USB driver. * USB bus de-activation macro, required by the USB driver.
*/ */
/* /*
#define usb_lld_disconnect_bus(usbp) palSetPad(GPIOB, GPIOB_USB_DISC) #define usb_lld_disconnect_bus(usbp) palSetPad(GPIOB, GPIOB_USB_DISC)
*/ */
#define usb_lld_disconnect_bus(usbp) palSetPadMode(GPIOA, 12, PAL_MODE_OUTPUT_PUSHPULL); palClearPad(GPIOA, 12); #define usb_lld_disconnect_bus(usbp) palSetPadMode(GPIOA, 12, PAL_MODE_OUTPUT_PUSHPULL); palClearPad(GPIOA, 12);
#if !defined(_FROM_ASM_) #if !defined(_FROM_ASM_)
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
void boardInit(void); void boardInit(void);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif
#endif /* _FROM_ASM_ */ #endif /* _FROM_ASM_ */
#endif /* _BOARD_H_ */ #endif /* _BOARD_H_ */

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@ -1,5 +1,5 @@
# List of all the board related files. # List of all the board related files.
BOARDSRC = $(KEYBOARD_PATH)/boards/GENERIC_STM32_F103/board.c BOARDSRC = $(KEYBOARD_PATH)/boards/GENERIC_STM32_F103/board.c
# Required include directories # Required include directories
BOARDINC = $(KEYBOARD_PATH)/boards/GENERIC_STM32_F103 BOARDINC = $(KEYBOARD_PATH)/boards/GENERIC_STM32_F103

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@ -1,105 +1,105 @@
/* /*
* Copyright (C) 2013-2016 Fabio Utzig, http://fabioutzig.com * Copyright (C) 2013-2016 Fabio Utzig, http://fabioutzig.com
* (C) 2016 flabbergast <s3+flabbergast@sdfeu.org> * (C) 2016 flabbergast <s3+flabbergast@sdfeu.org>
* *
* Permission is hereby granted, free of charge, to any person obtaining * Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the "Software"), * a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation * to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense, * the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the * and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions: * Software is furnished to do so, subject to the following conditions:
* *
* The above copyright notice and this permission notice shall be included in * The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software. * all copies or substantial portions of the Software.
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE. * SOFTWARE.
*/ */
/* /*
* KL26Z64 memory setup. * KL26Z64 memory setup.
*/ */
MEMORY MEMORY
{ {
flash0 : org = 0x00000000, len = 0x100 flash0 : org = 0x00000000, len = 0x100
flash1 : org = 0x00000400, len = 0x10 flash1 : org = 0x00000400, len = 0x10
flash2 : org = 0x00000410, len = 62k - 0x410 flash2 : org = 0x00000410, len = 62k - 0x410
flash3 : org = 0x0000F800, len = 2k flash3 : org = 0x0000F800, len = 2k
flash4 : org = 0x00000000, len = 0 flash4 : org = 0x00000000, len = 0
flash5 : org = 0x00000000, len = 0 flash5 : org = 0x00000000, len = 0
flash6 : org = 0x00000000, len = 0 flash6 : org = 0x00000000, len = 0
flash7 : org = 0x00000000, len = 0 flash7 : org = 0x00000000, len = 0
ram0 : org = 0x1FFFF800, len = 8k ram0 : org = 0x1FFFF800, len = 8k
ram1 : org = 0x00000000, len = 0 ram1 : org = 0x00000000, len = 0
ram2 : org = 0x00000000, len = 0 ram2 : org = 0x00000000, len = 0
ram3 : org = 0x00000000, len = 0 ram3 : org = 0x00000000, len = 0
ram4 : org = 0x00000000, len = 0 ram4 : org = 0x00000000, len = 0
ram5 : org = 0x00000000, len = 0 ram5 : org = 0x00000000, len = 0
ram6 : org = 0x00000000, len = 0 ram6 : org = 0x00000000, len = 0
ram7 : org = 0x00000000, len = 0 ram7 : org = 0x00000000, len = 0
} }
/* Flash region for the configuration bytes.*/ /* Flash region for the configuration bytes.*/
SECTIONS SECTIONS
{ {
.cfmprotect : ALIGN(4) SUBALIGN(4) .cfmprotect : ALIGN(4) SUBALIGN(4)
{ {
KEEP(*(.cfmconfig)) KEEP(*(.cfmconfig))
} > flash1 } > flash1
} }
/* For each data/text section two region are defined, a virtual region /* For each data/text section two region are defined, a virtual region
and a load region (_LMA suffix).*/ and a load region (_LMA suffix).*/
/* Flash region to be used for exception vectors.*/ /* Flash region to be used for exception vectors.*/
REGION_ALIAS("VECTORS_FLASH", flash0); REGION_ALIAS("VECTORS_FLASH", flash0);
REGION_ALIAS("VECTORS_FLASH_LMA", flash0); REGION_ALIAS("VECTORS_FLASH_LMA", flash0);
/* Flash region to be used for constructors and destructors.*/ /* Flash region to be used for constructors and destructors.*/
REGION_ALIAS("XTORS_FLASH", flash2); REGION_ALIAS("XTORS_FLASH", flash2);
REGION_ALIAS("XTORS_FLASH_LMA", flash2); REGION_ALIAS("XTORS_FLASH_LMA", flash2);
/* Flash region to be used for code text.*/ /* Flash region to be used for code text.*/
REGION_ALIAS("TEXT_FLASH", flash2); REGION_ALIAS("TEXT_FLASH", flash2);
REGION_ALIAS("TEXT_FLASH_LMA", flash2); REGION_ALIAS("TEXT_FLASH_LMA", flash2);
/* Flash region to be used for read only data.*/ /* Flash region to be used for read only data.*/
REGION_ALIAS("RODATA_FLASH", flash2); REGION_ALIAS("RODATA_FLASH", flash2);
REGION_ALIAS("RODATA_FLASH_LMA", flash2); REGION_ALIAS("RODATA_FLASH_LMA", flash2);
/* Flash region to be used for various.*/ /* Flash region to be used for various.*/
REGION_ALIAS("VARIOUS_FLASH", flash2); REGION_ALIAS("VARIOUS_FLASH", flash2);
REGION_ALIAS("VARIOUS_FLASH_LMA", flash2); REGION_ALIAS("VARIOUS_FLASH_LMA", flash2);
/* Flash region to be used for RAM(n) initialization data.*/ /* Flash region to be used for RAM(n) initialization data.*/
REGION_ALIAS("RAM_INIT_FLASH_LMA", flash2); REGION_ALIAS("RAM_INIT_FLASH_LMA", flash2);
/* RAM region to be used for Main stack. This stack accommodates the processing /* RAM region to be used for Main stack. This stack accommodates the processing
of all exceptions and interrupts.*/ of all exceptions and interrupts.*/
REGION_ALIAS("MAIN_STACK_RAM", ram0); REGION_ALIAS("MAIN_STACK_RAM", ram0);
/* RAM region to be used for the process stack. This is the stack used by /* RAM region to be used for the process stack. This is the stack used by
the main() function.*/ the main() function.*/
REGION_ALIAS("PROCESS_STACK_RAM", ram0); REGION_ALIAS("PROCESS_STACK_RAM", ram0);
/* RAM region to be used for data segment.*/ /* RAM region to be used for data segment.*/
REGION_ALIAS("DATA_RAM", ram0); REGION_ALIAS("DATA_RAM", ram0);
REGION_ALIAS("DATA_RAM_LMA", flash2); REGION_ALIAS("DATA_RAM_LMA", flash2);
/* RAM region to be used for BSS segment.*/ /* RAM region to be used for BSS segment.*/
REGION_ALIAS("BSS_RAM", ram0); REGION_ALIAS("BSS_RAM", ram0);
/* RAM region to be used for the default heap.*/ /* RAM region to be used for the default heap.*/
REGION_ALIAS("HEAP_RAM", ram0); REGION_ALIAS("HEAP_RAM", ram0);
__eeprom_workarea_start__ = ORIGIN(flash3); __eeprom_workarea_start__ = ORIGIN(flash3);
__eeprom_workarea_size__ = LENGTH(flash3); __eeprom_workarea_size__ = LENGTH(flash3);
__eeprom_workarea_end__ = __eeprom_workarea_start__ + __eeprom_workarea_size__; __eeprom_workarea_end__ = __eeprom_workarea_start__ + __eeprom_workarea_size__;
/* Generic rules inclusion.*/ /* Generic rules inclusion.*/
INCLUDE rules.ld INCLUDE rules.ld

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@ -1,88 +1,88 @@
/* /*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
/* /*
* ST32F103xB memory setup for use with the maplemini bootloader. * ST32F103xB memory setup for use with the maplemini bootloader.
* You will have to * You will have to
* #define CORTEX_VTOR_INIT 0x5000 * #define CORTEX_VTOR_INIT 0x5000
* in your projects chconf.h * in your projects chconf.h
*/ */
MEMORY MEMORY
{ {
flash0 : org = 0x08002000, len = 128k - 0x2000 flash0 : org = 0x08002000, len = 128k - 0x2000
flash1 : org = 0x00000000, len = 0 flash1 : org = 0x00000000, len = 0
flash2 : org = 0x00000000, len = 0 flash2 : org = 0x00000000, len = 0
flash3 : org = 0x00000000, len = 0 flash3 : org = 0x00000000, len = 0
flash4 : org = 0x00000000, len = 0 flash4 : org = 0x00000000, len = 0
flash5 : org = 0x00000000, len = 0 flash5 : org = 0x00000000, len = 0
flash6 : org = 0x00000000, len = 0 flash6 : org = 0x00000000, len = 0
flash7 : org = 0x00000000, len = 0 flash7 : org = 0x00000000, len = 0
ram0 : org = 0x20000000, len = 20k ram0 : org = 0x20000000, len = 20k
ram1 : org = 0x00000000, len = 0 ram1 : org = 0x00000000, len = 0
ram2 : org = 0x00000000, len = 0 ram2 : org = 0x00000000, len = 0
ram3 : org = 0x00000000, len = 0 ram3 : org = 0x00000000, len = 0
ram4 : org = 0x00000000, len = 0 ram4 : org = 0x00000000, len = 0
ram5 : org = 0x00000000, len = 0 ram5 : org = 0x00000000, len = 0
ram6 : org = 0x00000000, len = 0 ram6 : org = 0x00000000, len = 0
ram7 : org = 0x00000000, len = 0 ram7 : org = 0x00000000, len = 0
} }
/* For each data/text section two region are defined, a virtual region /* For each data/text section two region are defined, a virtual region
and a load region (_LMA suffix).*/ and a load region (_LMA suffix).*/
/* Flash region to be used for exception vectors.*/ /* Flash region to be used for exception vectors.*/
REGION_ALIAS("VECTORS_FLASH", flash0); REGION_ALIAS("VECTORS_FLASH", flash0);
REGION_ALIAS("VECTORS_FLASH_LMA", flash0); REGION_ALIAS("VECTORS_FLASH_LMA", flash0);
/* Flash region to be used for constructors and destructors.*/ /* Flash region to be used for constructors and destructors.*/
REGION_ALIAS("XTORS_FLASH", flash0); REGION_ALIAS("XTORS_FLASH", flash0);
REGION_ALIAS("XTORS_FLASH_LMA", flash0); REGION_ALIAS("XTORS_FLASH_LMA", flash0);
/* Flash region to be used for code text.*/ /* Flash region to be used for code text.*/
REGION_ALIAS("TEXT_FLASH", flash0); REGION_ALIAS("TEXT_FLASH", flash0);
REGION_ALIAS("TEXT_FLASH_LMA", flash0); REGION_ALIAS("TEXT_FLASH_LMA", flash0);
/* Flash region to be used for read only data.*/ /* Flash region to be used for read only data.*/
REGION_ALIAS("RODATA_FLASH", flash0); REGION_ALIAS("RODATA_FLASH", flash0);
REGION_ALIAS("RODATA_FLASH_LMA", flash0); REGION_ALIAS("RODATA_FLASH_LMA", flash0);
/* Flash region to be used for various.*/ /* Flash region to be used for various.*/
REGION_ALIAS("VARIOUS_FLASH", flash0); REGION_ALIAS("VARIOUS_FLASH", flash0);
REGION_ALIAS("VARIOUS_FLASH_LMA", flash0); REGION_ALIAS("VARIOUS_FLASH_LMA", flash0);
/* Flash region to be used for RAM(n) initialization data.*/ /* Flash region to be used for RAM(n) initialization data.*/
REGION_ALIAS("RAM_INIT_FLASH_LMA", flash0); REGION_ALIAS("RAM_INIT_FLASH_LMA", flash0);
/* RAM region to be used for Main stack. This stack accommodates the processing /* RAM region to be used for Main stack. This stack accommodates the processing
of all exceptions and interrupts.*/ of all exceptions and interrupts.*/
REGION_ALIAS("MAIN_STACK_RAM", ram0); REGION_ALIAS("MAIN_STACK_RAM", ram0);
/* RAM region to be used for the process stack. This is the stack used by /* RAM region to be used for the process stack. This is the stack used by
the main() function.*/ the main() function.*/
REGION_ALIAS("PROCESS_STACK_RAM", ram0); REGION_ALIAS("PROCESS_STACK_RAM", ram0);
/* RAM region to be used for data segment.*/ /* RAM region to be used for data segment.*/
REGION_ALIAS("DATA_RAM", ram0); REGION_ALIAS("DATA_RAM", ram0);
REGION_ALIAS("DATA_RAM_LMA", flash0); REGION_ALIAS("DATA_RAM_LMA", flash0);
/* RAM region to be used for BSS segment.*/ /* RAM region to be used for BSS segment.*/
REGION_ALIAS("BSS_RAM", ram0); REGION_ALIAS("BSS_RAM", ram0);
/* RAM region to be used for the default heap.*/ /* RAM region to be used for the default heap.*/
REGION_ALIAS("HEAP_RAM", ram0); REGION_ALIAS("HEAP_RAM", ram0);
/* Generic rules inclusion.*/ /* Generic rules inclusion.*/
INCLUDE rules.ld INCLUDE rules.ld

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@ -0,0 +1,8 @@
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
MOUSEKEY_ENABLE ?= yes # Mouse keys
EXTRAKEY_ENABLE ?= yes # Audio control and System control
CONSOLE_ENABLE ?= yes # Console for debug
COMMAND_ENABLE ?= yes # Commands for debug and configuration
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover
CUSTOM_MATRIX ?= yes # Custom matrix file

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@ -1,41 +1,3 @@
# project specific files ifndef MAKEFILE_INCLUDED
SRC = matrix.c \
led.c
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F0xx
# linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F072xB
# startup code to use
# is should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f0xx
# it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = ST_STM32F072B_DISCOVERY
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m0
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 6
# If you want to be able to jump to bootloader from firmware on STM32 MCUs,
# set the correct BOOTLOADER_ADDRESS. Either set it here, or define it in
# ./bootloader_defs.h or in ./boards/<FOO>/bootloader_defs.h (if you have
# a custom board definition that you plan to reuse).
# If you're not setting it here, leave it commented out.
# It is chip dependent, the correct number can be looked up here (page 175):
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
# Build Options
# comment out to disable the options.
#
ifndef QUANTUM_DIR
include ../../../Makefile include ../../../Makefile
endif endif

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@ -1,171 +1,171 @@
/* /*
ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
#ifndef _MCUCONF_H_ #ifndef _MCUCONF_H_
#define _MCUCONF_H_ #define _MCUCONF_H_
/* /*
* STM32F0xx drivers configuration. * STM32F0xx drivers configuration.
* The following settings override the default settings present in * The following settings override the default settings present in
* the various device driver implementation headers. * the various device driver implementation headers.
* Note that the settings for each driver only have effect if the whole * Note that the settings for each driver only have effect if the whole
* driver is enabled in halconf.h. * driver is enabled in halconf.h.
* *
* IRQ priorities: * IRQ priorities:
* 3...0 Lowest...Highest. * 3...0 Lowest...Highest.
* *
* DMA priorities: * DMA priorities:
* 0...3 Lowest...Highest. * 0...3 Lowest...Highest.
*/ */
#define STM32F0xx_MCUCONF #define STM32F0xx_MCUCONF
/* /*
* HAL driver system settings. * HAL driver system settings.
*/ */
#define STM32_NO_INIT FALSE #define STM32_NO_INIT FALSE
#define STM32_PVD_ENABLE FALSE #define STM32_PVD_ENABLE FALSE
#define STM32_PLS STM32_PLS_LEV0 #define STM32_PLS STM32_PLS_LEV0
#define STM32_HSI_ENABLED TRUE #define STM32_HSI_ENABLED TRUE
#define STM32_HSI14_ENABLED TRUE #define STM32_HSI14_ENABLED TRUE
#define STM32_HSI48_ENABLED FALSE #define STM32_HSI48_ENABLED FALSE
#define STM32_LSI_ENABLED TRUE #define STM32_LSI_ENABLED TRUE
#define STM32_HSE_ENABLED FALSE #define STM32_HSE_ENABLED FALSE
#define STM32_LSE_ENABLED FALSE #define STM32_LSE_ENABLED FALSE
#define STM32_SW STM32_SW_PLL #define STM32_SW STM32_SW_PLL
#define STM32_PLLSRC STM32_PLLSRC_HSI_DIV2 #define STM32_PLLSRC STM32_PLLSRC_HSI_DIV2
#define STM32_PREDIV_VALUE 1 #define STM32_PREDIV_VALUE 1
#define STM32_PLLMUL_VALUE 12 #define STM32_PLLMUL_VALUE 12
#define STM32_HPRE STM32_HPRE_DIV1 #define STM32_HPRE STM32_HPRE_DIV1
#define STM32_PPRE STM32_PPRE_DIV1 #define STM32_PPRE STM32_PPRE_DIV1
#define STM32_ADCSW STM32_ADCSW_HSI14 #define STM32_ADCSW STM32_ADCSW_HSI14
#define STM32_ADCPRE STM32_ADCPRE_DIV4 #define STM32_ADCPRE STM32_ADCPRE_DIV4
#define STM32_MCOSEL STM32_MCOSEL_NOCLOCK #define STM32_MCOSEL STM32_MCOSEL_NOCLOCK
#define STM32_ADCPRE STM32_ADCPRE_DIV4 #define STM32_ADCPRE STM32_ADCPRE_DIV4
#define STM32_ADCSW STM32_ADCSW_HSI14 #define STM32_ADCSW STM32_ADCSW_HSI14
#define STM32_USBSW STM32_USBSW_HSI48 #define STM32_USBSW STM32_USBSW_HSI48
#define STM32_CECSW STM32_CECSW_HSI #define STM32_CECSW STM32_CECSW_HSI
#define STM32_I2C1SW STM32_I2C1SW_HSI #define STM32_I2C1SW STM32_I2C1SW_HSI
#define STM32_USART1SW STM32_USART1SW_PCLK #define STM32_USART1SW STM32_USART1SW_PCLK
#define STM32_RTCSEL STM32_RTCSEL_LSI #define STM32_RTCSEL STM32_RTCSEL_LSI
/* /*
* ADC driver system settings. * ADC driver system settings.
*/ */
#define STM32_ADC_USE_ADC1 FALSE #define STM32_ADC_USE_ADC1 FALSE
#define STM32_ADC_ADC1_DMA_PRIORITY 2 #define STM32_ADC_ADC1_DMA_PRIORITY 2
#define STM32_ADC_IRQ_PRIORITY 2 #define STM32_ADC_IRQ_PRIORITY 2
#define STM32_ADC_ADC1_DMA_IRQ_PRIORITY 2 #define STM32_ADC_ADC1_DMA_IRQ_PRIORITY 2
/* /*
* EXT driver system settings. * EXT driver system settings.
*/ */
#define STM32_EXT_EXTI0_1_IRQ_PRIORITY 3 #define STM32_EXT_EXTI0_1_IRQ_PRIORITY 3
#define STM32_EXT_EXTI2_3_IRQ_PRIORITY 3 #define STM32_EXT_EXTI2_3_IRQ_PRIORITY 3
#define STM32_EXT_EXTI4_15_IRQ_PRIORITY 3 #define STM32_EXT_EXTI4_15_IRQ_PRIORITY 3
#define STM32_EXT_EXTI16_IRQ_PRIORITY 3 #define STM32_EXT_EXTI16_IRQ_PRIORITY 3
#define STM32_EXT_EXTI17_IRQ_PRIORITY 3 #define STM32_EXT_EXTI17_IRQ_PRIORITY 3
/* /*
* GPT driver system settings. * GPT driver system settings.
*/ */
#define STM32_GPT_USE_TIM1 FALSE #define STM32_GPT_USE_TIM1 FALSE
#define STM32_GPT_USE_TIM2 FALSE #define STM32_GPT_USE_TIM2 FALSE
#define STM32_GPT_USE_TIM3 FALSE #define STM32_GPT_USE_TIM3 FALSE
#define STM32_GPT_USE_TIM14 FALSE #define STM32_GPT_USE_TIM14 FALSE
#define STM32_GPT_TIM1_IRQ_PRIORITY 2 #define STM32_GPT_TIM1_IRQ_PRIORITY 2
#define STM32_GPT_TIM2_IRQ_PRIORITY 2 #define STM32_GPT_TIM2_IRQ_PRIORITY 2
#define STM32_GPT_TIM3_IRQ_PRIORITY 2 #define STM32_GPT_TIM3_IRQ_PRIORITY 2
#define STM32_GPT_TIM14_IRQ_PRIORITY 2 #define STM32_GPT_TIM14_IRQ_PRIORITY 2
/* /*
* I2C driver system settings. * I2C driver system settings.
*/ */
#define STM32_I2C_USE_I2C1 FALSE #define STM32_I2C_USE_I2C1 FALSE
#define STM32_I2C_USE_I2C2 FALSE #define STM32_I2C_USE_I2C2 FALSE
#define STM32_I2C_BUSY_TIMEOUT 50 #define STM32_I2C_BUSY_TIMEOUT 50
#define STM32_I2C_I2C1_IRQ_PRIORITY 3 #define STM32_I2C_I2C1_IRQ_PRIORITY 3
#define STM32_I2C_I2C2_IRQ_PRIORITY 3 #define STM32_I2C_I2C2_IRQ_PRIORITY 3
#define STM32_I2C_USE_DMA TRUE #define STM32_I2C_USE_DMA TRUE
#define STM32_I2C_I2C1_DMA_PRIORITY 1 #define STM32_I2C_I2C1_DMA_PRIORITY 1
#define STM32_I2C_I2C2_DMA_PRIORITY 1 #define STM32_I2C_I2C2_DMA_PRIORITY 1
#define STM32_I2C_DMA_ERROR_HOOK(i2cp) osalSysHalt("DMA failure") #define STM32_I2C_DMA_ERROR_HOOK(i2cp) osalSysHalt("DMA failure")
/* /*
* ICU driver system settings. * ICU driver system settings.
*/ */
#define STM32_ICU_USE_TIM1 FALSE #define STM32_ICU_USE_TIM1 FALSE
#define STM32_ICU_USE_TIM2 FALSE #define STM32_ICU_USE_TIM2 FALSE
#define STM32_ICU_USE_TIM3 FALSE #define STM32_ICU_USE_TIM3 FALSE
#define STM32_ICU_TIM1_IRQ_PRIORITY 3 #define STM32_ICU_TIM1_IRQ_PRIORITY 3
#define STM32_ICU_TIM2_IRQ_PRIORITY 3 #define STM32_ICU_TIM2_IRQ_PRIORITY 3
#define STM32_ICU_TIM3_IRQ_PRIORITY 3 #define STM32_ICU_TIM3_IRQ_PRIORITY 3
/* /*
* PWM driver system settings. * PWM driver system settings.
*/ */
#define STM32_PWM_USE_ADVANCED FALSE #define STM32_PWM_USE_ADVANCED FALSE
#define STM32_PWM_USE_TIM1 FALSE #define STM32_PWM_USE_TIM1 FALSE
#define STM32_PWM_USE_TIM2 FALSE #define STM32_PWM_USE_TIM2 FALSE
#define STM32_PWM_USE_TIM3 FALSE #define STM32_PWM_USE_TIM3 FALSE
#define STM32_PWM_TIM1_IRQ_PRIORITY 3 #define STM32_PWM_TIM1_IRQ_PRIORITY 3
#define STM32_PWM_TIM2_IRQ_PRIORITY 3 #define STM32_PWM_TIM2_IRQ_PRIORITY 3
#define STM32_PWM_TIM3_IRQ_PRIORITY 3 #define STM32_PWM_TIM3_IRQ_PRIORITY 3
/* /*
* SERIAL driver system settings. * SERIAL driver system settings.
*/ */
#define STM32_SERIAL_USE_USART1 FALSE #define STM32_SERIAL_USE_USART1 FALSE
#define STM32_SERIAL_USE_USART2 FALSE #define STM32_SERIAL_USE_USART2 FALSE
#define STM32_SERIAL_USART1_PRIORITY 3 #define STM32_SERIAL_USART1_PRIORITY 3
#define STM32_SERIAL_USART2_PRIORITY 3 #define STM32_SERIAL_USART2_PRIORITY 3
/* /*
* SPI driver system settings. * SPI driver system settings.
*/ */
#define STM32_SPI_USE_SPI1 FALSE #define STM32_SPI_USE_SPI1 FALSE
#define STM32_SPI_USE_SPI2 FALSE #define STM32_SPI_USE_SPI2 FALSE
#define STM32_SPI_SPI1_DMA_PRIORITY 1 #define STM32_SPI_SPI1_DMA_PRIORITY 1
#define STM32_SPI_SPI2_DMA_PRIORITY 1 #define STM32_SPI_SPI2_DMA_PRIORITY 1
#define STM32_SPI_SPI1_IRQ_PRIORITY 2 #define STM32_SPI_SPI1_IRQ_PRIORITY 2
#define STM32_SPI_SPI2_IRQ_PRIORITY 2 #define STM32_SPI_SPI2_IRQ_PRIORITY 2
#define STM32_SPI_DMA_ERROR_HOOK(spip) osalSysHalt("DMA failure") #define STM32_SPI_DMA_ERROR_HOOK(spip) osalSysHalt("DMA failure")
/* /*
* ST driver system settings. * ST driver system settings.
*/ */
#define STM32_ST_IRQ_PRIORITY 2 #define STM32_ST_IRQ_PRIORITY 2
#define STM32_ST_USE_TIMER 2 #define STM32_ST_USE_TIMER 2
/* /*
* UART driver system settings. * UART driver system settings.
*/ */
#define STM32_UART_USE_USART1 FALSE #define STM32_UART_USE_USART1 FALSE
#define STM32_UART_USE_USART2 FALSE #define STM32_UART_USE_USART2 FALSE
#define STM32_UART_USART1_IRQ_PRIORITY 3 #define STM32_UART_USART1_IRQ_PRIORITY 3
#define STM32_UART_USART2_IRQ_PRIORITY 3 #define STM32_UART_USART2_IRQ_PRIORITY 3
#define STM32_UART_USART1_DMA_PRIORITY 0 #define STM32_UART_USART1_DMA_PRIORITY 0
#define STM32_UART_USART2_DMA_PRIORITY 0 #define STM32_UART_USART2_DMA_PRIORITY 0
#define STM32_UART_DMA_ERROR_HOOK(uartp) osalSysHalt("DMA failure") #define STM32_UART_DMA_ERROR_HOOK(uartp) osalSysHalt("DMA failure")
/* /*
* USB driver system settings. * USB driver system settings.
*/ */
#define STM32_USB_USE_USB1 TRUE #define STM32_USB_USE_USB1 TRUE
#define STM32_USB_LOW_POWER_ON_SUSPEND FALSE #define STM32_USB_LOW_POWER_ON_SUSPEND FALSE
#define STM32_USB_USB1_LP_IRQ_PRIORITY 3 #define STM32_USB_USB1_LP_IRQ_PRIORITY 3
#endif /* _MCUCONF_H_ */ #endif /* _MCUCONF_H_ */

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@ -0,0 +1,41 @@
# project specific files
SRC = matrix.c \
led.c
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F0xx
# linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F072xB
# startup code to use
# is should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f0xx
# it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = ST_STM32F072B_DISCOVERY
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m0
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 6
# If you want to be able to jump to bootloader from firmware on STM32 MCUs,
# set the correct BOOTLOADER_ADDRESS. Either set it here, or define it in
# ./bootloader_defs.h or in ./boards/<FOO>/bootloader_defs.h (if you have
# a custom board definition that you plan to reuse).
# If you're not setting it here, leave it commented out.
# It is chip dependent, the correct number can be looked up here (page 175):
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
# Build Options
# comment out to disable the options.
#
ifndef QUANTUM_DIR
include ../../../Makefile
endif

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@ -1,52 +1,3 @@
# project specific files ifndef MAKEFILE_INCLUDED
SRC = matrix.c \
led.c
# GENERIC STM32F103C8T6 board - stm32duino bootloader
OPT_DEFS = -DCORTEX_VTOR_INIT=0x2000
MCU_LDSCRIPT = STM32F103x8_stm32duino_bootloader
BOARD = GENERIC_STM32_F103
# GENERIC STM32F103C8T6 board - no bootloader (programmer over serial or SWD)
# OPT_DEFS =
# MCU_LDSCRIPT = STM32F103x8
# BOARD = GENERIC_STM32_F103
# MAPLE MINI
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x5000
# MCU_LDSCRIPT = STM32F103xB_maplemini_bootloader
# BOARD = MAPLEMINI_STM32_F103
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F1xx
# linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# startup code to use
# is should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f1xx
# it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m3
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
# If you want to be able to jump to bootloader from firmware on STM32 MCUs,
# set the correct BOOTLOADER_ADDRESS. Either set it here, or define it in
# ./bootloader_defs.h or in ./boards/<FOO>/bootloader_defs.h (if you have
# a custom board definition that you plan to reuse).
# If you're not setting it here, leave it commented out.
# It is chip dependent, the correct number can be looked up here (page 175):
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
ifndef QUANTUM_DIR
include ../../../Makefile include ../../../Makefile
endif endif

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@ -1,209 +1,209 @@
/* /*
ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
#ifndef _MCUCONF_H_ #ifndef _MCUCONF_H_
#define _MCUCONF_H_ #define _MCUCONF_H_
#define STM32F103_MCUCONF #define STM32F103_MCUCONF
/* /*
* STM32F103 drivers configuration. * STM32F103 drivers configuration.
* The following settings override the default settings present in * The following settings override the default settings present in
* the various device driver implementation headers. * the various device driver implementation headers.
* Note that the settings for each driver only have effect if the whole * Note that the settings for each driver only have effect if the whole
* driver is enabled in halconf.h. * driver is enabled in halconf.h.
* *
* IRQ priorities: * IRQ priorities:
* 15...0 Lowest...Highest. * 15...0 Lowest...Highest.
* *
* DMA priorities: * DMA priorities:
* 0...3 Lowest...Highest. * 0...3 Lowest...Highest.
*/ */
/* /*
* HAL driver system settings. * HAL driver system settings.
*/ */
#define STM32_NO_INIT FALSE #define STM32_NO_INIT FALSE
#define STM32_HSI_ENABLED TRUE #define STM32_HSI_ENABLED TRUE
#define STM32_LSI_ENABLED FALSE #define STM32_LSI_ENABLED FALSE
#define STM32_HSE_ENABLED TRUE #define STM32_HSE_ENABLED TRUE
#define STM32_LSE_ENABLED FALSE #define STM32_LSE_ENABLED FALSE
#define STM32_SW STM32_SW_PLL #define STM32_SW STM32_SW_PLL
#define STM32_PLLSRC STM32_PLLSRC_HSE #define STM32_PLLSRC STM32_PLLSRC_HSE
#define STM32_PLLXTPRE STM32_PLLXTPRE_DIV1 #define STM32_PLLXTPRE STM32_PLLXTPRE_DIV1
#define STM32_PLLMUL_VALUE 9 #define STM32_PLLMUL_VALUE 9
#define STM32_HPRE STM32_HPRE_DIV1 #define STM32_HPRE STM32_HPRE_DIV1
#define STM32_PPRE1 STM32_PPRE1_DIV2 #define STM32_PPRE1 STM32_PPRE1_DIV2
#define STM32_PPRE2 STM32_PPRE2_DIV2 #define STM32_PPRE2 STM32_PPRE2_DIV2
#define STM32_ADCPRE STM32_ADCPRE_DIV4 #define STM32_ADCPRE STM32_ADCPRE_DIV4
#define STM32_USB_CLOCK_REQUIRED TRUE #define STM32_USB_CLOCK_REQUIRED TRUE
#define STM32_USBPRE STM32_USBPRE_DIV1P5 #define STM32_USBPRE STM32_USBPRE_DIV1P5
#define STM32_MCOSEL STM32_MCOSEL_NOCLOCK #define STM32_MCOSEL STM32_MCOSEL_NOCLOCK
#define STM32_RTCSEL STM32_RTCSEL_HSEDIV #define STM32_RTCSEL STM32_RTCSEL_HSEDIV
#define STM32_PVD_ENABLE FALSE #define STM32_PVD_ENABLE FALSE
#define STM32_PLS STM32_PLS_LEV0 #define STM32_PLS STM32_PLS_LEV0
/* /*
* ADC driver system settings. * ADC driver system settings.
*/ */
#define STM32_ADC_USE_ADC1 FALSE #define STM32_ADC_USE_ADC1 FALSE
#define STM32_ADC_ADC1_DMA_PRIORITY 2 #define STM32_ADC_ADC1_DMA_PRIORITY 2
#define STM32_ADC_ADC1_IRQ_PRIORITY 6 #define STM32_ADC_ADC1_IRQ_PRIORITY 6
/* /*
* CAN driver system settings. * CAN driver system settings.
*/ */
#define STM32_CAN_USE_CAN1 FALSE #define STM32_CAN_USE_CAN1 FALSE
#define STM32_CAN_CAN1_IRQ_PRIORITY 11 #define STM32_CAN_CAN1_IRQ_PRIORITY 11
/* /*
* EXT driver system settings. * EXT driver system settings.
*/ */
#define STM32_EXT_EXTI0_IRQ_PRIORITY 6 #define STM32_EXT_EXTI0_IRQ_PRIORITY 6
#define STM32_EXT_EXTI1_IRQ_PRIORITY 6 #define STM32_EXT_EXTI1_IRQ_PRIORITY 6
#define STM32_EXT_EXTI2_IRQ_PRIORITY 6 #define STM32_EXT_EXTI2_IRQ_PRIORITY 6
#define STM32_EXT_EXTI3_IRQ_PRIORITY 6 #define STM32_EXT_EXTI3_IRQ_PRIORITY 6
#define STM32_EXT_EXTI4_IRQ_PRIORITY 6 #define STM32_EXT_EXTI4_IRQ_PRIORITY 6
#define STM32_EXT_EXTI5_9_IRQ_PRIORITY 6 #define STM32_EXT_EXTI5_9_IRQ_PRIORITY 6
#define STM32_EXT_EXTI10_15_IRQ_PRIORITY 6 #define STM32_EXT_EXTI10_15_IRQ_PRIORITY 6
#define STM32_EXT_EXTI16_IRQ_PRIORITY 6 #define STM32_EXT_EXTI16_IRQ_PRIORITY 6
#define STM32_EXT_EXTI17_IRQ_PRIORITY 6 #define STM32_EXT_EXTI17_IRQ_PRIORITY 6
#define STM32_EXT_EXTI18_IRQ_PRIORITY 6 #define STM32_EXT_EXTI18_IRQ_PRIORITY 6
#define STM32_EXT_EXTI19_IRQ_PRIORITY 6 #define STM32_EXT_EXTI19_IRQ_PRIORITY 6
/* /*
* GPT driver system settings. * GPT driver system settings.
*/ */
#define STM32_GPT_USE_TIM1 FALSE #define STM32_GPT_USE_TIM1 FALSE
#define STM32_GPT_USE_TIM2 FALSE #define STM32_GPT_USE_TIM2 FALSE
#define STM32_GPT_USE_TIM3 FALSE #define STM32_GPT_USE_TIM3 FALSE
#define STM32_GPT_USE_TIM4 FALSE #define STM32_GPT_USE_TIM4 FALSE
#define STM32_GPT_USE_TIM5 FALSE #define STM32_GPT_USE_TIM5 FALSE
#define STM32_GPT_USE_TIM8 FALSE #define STM32_GPT_USE_TIM8 FALSE
#define STM32_GPT_TIM1_IRQ_PRIORITY 7 #define STM32_GPT_TIM1_IRQ_PRIORITY 7
#define STM32_GPT_TIM2_IRQ_PRIORITY 7 #define STM32_GPT_TIM2_IRQ_PRIORITY 7
#define STM32_GPT_TIM3_IRQ_PRIORITY 7 #define STM32_GPT_TIM3_IRQ_PRIORITY 7
#define STM32_GPT_TIM4_IRQ_PRIORITY 7 #define STM32_GPT_TIM4_IRQ_PRIORITY 7
#define STM32_GPT_TIM5_IRQ_PRIORITY 7 #define STM32_GPT_TIM5_IRQ_PRIORITY 7
#define STM32_GPT_TIM8_IRQ_PRIORITY 7 #define STM32_GPT_TIM8_IRQ_PRIORITY 7
/* /*
* I2C driver system settings. * I2C driver system settings.
*/ */
#define STM32_I2C_USE_I2C1 FALSE #define STM32_I2C_USE_I2C1 FALSE
#define STM32_I2C_USE_I2C2 FALSE #define STM32_I2C_USE_I2C2 FALSE
#define STM32_I2C_BUSY_TIMEOUT 50 #define STM32_I2C_BUSY_TIMEOUT 50
#define STM32_I2C_I2C1_IRQ_PRIORITY 5 #define STM32_I2C_I2C1_IRQ_PRIORITY 5
#define STM32_I2C_I2C2_IRQ_PRIORITY 5 #define STM32_I2C_I2C2_IRQ_PRIORITY 5
#define STM32_I2C_I2C1_DMA_PRIORITY 3 #define STM32_I2C_I2C1_DMA_PRIORITY 3
#define STM32_I2C_I2C2_DMA_PRIORITY 3 #define STM32_I2C_I2C2_DMA_PRIORITY 3
#define STM32_I2C_DMA_ERROR_HOOK(i2cp) osalSysHalt("DMA failure") #define STM32_I2C_DMA_ERROR_HOOK(i2cp) osalSysHalt("DMA failure")
/* /*
* ICU driver system settings. * ICU driver system settings.
*/ */
#define STM32_ICU_USE_TIM1 FALSE #define STM32_ICU_USE_TIM1 FALSE
#define STM32_ICU_USE_TIM2 FALSE #define STM32_ICU_USE_TIM2 FALSE
#define STM32_ICU_USE_TIM3 FALSE #define STM32_ICU_USE_TIM3 FALSE
#define STM32_ICU_USE_TIM4 FALSE #define STM32_ICU_USE_TIM4 FALSE
#define STM32_ICU_USE_TIM5 FALSE #define STM32_ICU_USE_TIM5 FALSE
#define STM32_ICU_USE_TIM8 FALSE #define STM32_ICU_USE_TIM8 FALSE
#define STM32_ICU_TIM1_IRQ_PRIORITY 7 #define STM32_ICU_TIM1_IRQ_PRIORITY 7
#define STM32_ICU_TIM2_IRQ_PRIORITY 7 #define STM32_ICU_TIM2_IRQ_PRIORITY 7
#define STM32_ICU_TIM3_IRQ_PRIORITY 7 #define STM32_ICU_TIM3_IRQ_PRIORITY 7
#define STM32_ICU_TIM4_IRQ_PRIORITY 7 #define STM32_ICU_TIM4_IRQ_PRIORITY 7
#define STM32_ICU_TIM5_IRQ_PRIORITY 7 #define STM32_ICU_TIM5_IRQ_PRIORITY 7
#define STM32_ICU_TIM8_IRQ_PRIORITY 7 #define STM32_ICU_TIM8_IRQ_PRIORITY 7
/* /*
* PWM driver system settings. * PWM driver system settings.
*/ */
#define STM32_PWM_USE_ADVANCED FALSE #define STM32_PWM_USE_ADVANCED FALSE
#define STM32_PWM_USE_TIM1 FALSE #define STM32_PWM_USE_TIM1 FALSE
#define STM32_PWM_USE_TIM2 FALSE #define STM32_PWM_USE_TIM2 FALSE
#define STM32_PWM_USE_TIM3 FALSE #define STM32_PWM_USE_TIM3 FALSE
#define STM32_PWM_USE_TIM4 FALSE #define STM32_PWM_USE_TIM4 FALSE
#define STM32_PWM_USE_TIM5 FALSE #define STM32_PWM_USE_TIM5 FALSE
#define STM32_PWM_USE_TIM8 FALSE #define STM32_PWM_USE_TIM8 FALSE
#define STM32_PWM_TIM1_IRQ_PRIORITY 7 #define STM32_PWM_TIM1_IRQ_PRIORITY 7
#define STM32_PWM_TIM2_IRQ_PRIORITY 7 #define STM32_PWM_TIM2_IRQ_PRIORITY 7
#define STM32_PWM_TIM3_IRQ_PRIORITY 7 #define STM32_PWM_TIM3_IRQ_PRIORITY 7
#define STM32_PWM_TIM4_IRQ_PRIORITY 7 #define STM32_PWM_TIM4_IRQ_PRIORITY 7
#define STM32_PWM_TIM5_IRQ_PRIORITY 7 #define STM32_PWM_TIM5_IRQ_PRIORITY 7
#define STM32_PWM_TIM8_IRQ_PRIORITY 7 #define STM32_PWM_TIM8_IRQ_PRIORITY 7
/* /*
* RTC driver system settings. * RTC driver system settings.
*/ */
#define STM32_RTC_IRQ_PRIORITY 15 #define STM32_RTC_IRQ_PRIORITY 15
/* /*
* SERIAL driver system settings. * SERIAL driver system settings.
*/ */
#define STM32_SERIAL_USE_USART1 FALSE #define STM32_SERIAL_USE_USART1 FALSE
#define STM32_SERIAL_USE_USART2 FALSE #define STM32_SERIAL_USE_USART2 FALSE
#define STM32_SERIAL_USE_USART3 FALSE #define STM32_SERIAL_USE_USART3 FALSE
#define STM32_SERIAL_USE_UART4 FALSE #define STM32_SERIAL_USE_UART4 FALSE
#define STM32_SERIAL_USE_UART5 FALSE #define STM32_SERIAL_USE_UART5 FALSE
#define STM32_SERIAL_USART1_PRIORITY 12 #define STM32_SERIAL_USART1_PRIORITY 12
#define STM32_SERIAL_USART2_PRIORITY 12 #define STM32_SERIAL_USART2_PRIORITY 12
#define STM32_SERIAL_USART3_PRIORITY 12 #define STM32_SERIAL_USART3_PRIORITY 12
#define STM32_SERIAL_UART4_PRIORITY 12 #define STM32_SERIAL_UART4_PRIORITY 12
#define STM32_SERIAL_UART5_PRIORITY 12 #define STM32_SERIAL_UART5_PRIORITY 12
/* /*
* SPI driver system settings. * SPI driver system settings.
*/ */
#define STM32_SPI_USE_SPI1 FALSE #define STM32_SPI_USE_SPI1 FALSE
#define STM32_SPI_USE_SPI2 FALSE #define STM32_SPI_USE_SPI2 FALSE
#define STM32_SPI_USE_SPI3 FALSE #define STM32_SPI_USE_SPI3 FALSE
#define STM32_SPI_SPI1_DMA_PRIORITY 1 #define STM32_SPI_SPI1_DMA_PRIORITY 1
#define STM32_SPI_SPI2_DMA_PRIORITY 1 #define STM32_SPI_SPI2_DMA_PRIORITY 1
#define STM32_SPI_SPI3_DMA_PRIORITY 1 #define STM32_SPI_SPI3_DMA_PRIORITY 1
#define STM32_SPI_SPI1_IRQ_PRIORITY 10 #define STM32_SPI_SPI1_IRQ_PRIORITY 10
#define STM32_SPI_SPI2_IRQ_PRIORITY 10 #define STM32_SPI_SPI2_IRQ_PRIORITY 10
#define STM32_SPI_SPI3_IRQ_PRIORITY 10 #define STM32_SPI_SPI3_IRQ_PRIORITY 10
#define STM32_SPI_DMA_ERROR_HOOK(spip) osalSysHalt("DMA failure") #define STM32_SPI_DMA_ERROR_HOOK(spip) osalSysHalt("DMA failure")
/* /*
* ST driver system settings. * ST driver system settings.
*/ */
#define STM32_ST_IRQ_PRIORITY 8 #define STM32_ST_IRQ_PRIORITY 8
#define STM32_ST_USE_TIMER 2 #define STM32_ST_USE_TIMER 2
/* /*
* UART driver system settings. * UART driver system settings.
*/ */
#define STM32_UART_USE_USART1 FALSE #define STM32_UART_USE_USART1 FALSE
#define STM32_UART_USE_USART2 FALSE #define STM32_UART_USE_USART2 FALSE
#define STM32_UART_USE_USART3 FALSE #define STM32_UART_USE_USART3 FALSE
#define STM32_UART_USART1_IRQ_PRIORITY 12 #define STM32_UART_USART1_IRQ_PRIORITY 12
#define STM32_UART_USART2_IRQ_PRIORITY 12 #define STM32_UART_USART2_IRQ_PRIORITY 12
#define STM32_UART_USART3_IRQ_PRIORITY 12 #define STM32_UART_USART3_IRQ_PRIORITY 12
#define STM32_UART_USART1_DMA_PRIORITY 0 #define STM32_UART_USART1_DMA_PRIORITY 0
#define STM32_UART_USART2_DMA_PRIORITY 0 #define STM32_UART_USART2_DMA_PRIORITY 0
#define STM32_UART_USART3_DMA_PRIORITY 0 #define STM32_UART_USART3_DMA_PRIORITY 0
#define STM32_UART_DMA_ERROR_HOOK(uartp) osalSysHalt("DMA failure") #define STM32_UART_DMA_ERROR_HOOK(uartp) osalSysHalt("DMA failure")
/* /*
* USB driver system settings. * USB driver system settings.
*/ */
#define STM32_USB_USE_USB1 TRUE #define STM32_USB_USE_USB1 TRUE
#define STM32_USB_LOW_POWER_ON_SUSPEND FALSE #define STM32_USB_LOW_POWER_ON_SUSPEND FALSE
#define STM32_USB_USB1_HP_IRQ_PRIORITY 13 #define STM32_USB_USB1_HP_IRQ_PRIORITY 13
#define STM32_USB_USB1_LP_IRQ_PRIORITY 14 #define STM32_USB_USB1_LP_IRQ_PRIORITY 14
#endif /* _MCUCONF_H_ */ #endif /* _MCUCONF_H_ */

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@ -0,0 +1,52 @@
# project specific files
SRC = matrix.c \
led.c
# GENERIC STM32F103C8T6 board - stm32duino bootloader
OPT_DEFS = -DCORTEX_VTOR_INIT=0x2000
MCU_LDSCRIPT = STM32F103x8_stm32duino_bootloader
BOARD = GENERIC_STM32_F103
# GENERIC STM32F103C8T6 board - no bootloader (programmer over serial or SWD)
# OPT_DEFS =
# MCU_LDSCRIPT = STM32F103x8
# BOARD = GENERIC_STM32_F103
# MAPLE MINI
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x5000
# MCU_LDSCRIPT = STM32F103xB_maplemini_bootloader
# BOARD = MAPLEMINI_STM32_F103
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F1xx
# linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# startup code to use
# is should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f1xx
# it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m3
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
# If you want to be able to jump to bootloader from firmware on STM32 MCUs,
# set the correct BOOTLOADER_ADDRESS. Either set it here, or define it in
# ./bootloader_defs.h or in ./boards/<FOO>/bootloader_defs.h (if you have
# a custom board definition that you plan to reuse).
# If you're not setting it here, leave it commented out.
# It is chip dependent, the correct number can be looked up here (page 175):
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
ifndef QUANTUM_DIR
include ../../../Makefile
endif

View file

@ -1,49 +1,3 @@
# project specific files ifndef MAKEFILE_INCLUDED
SRC = matrix.c \
led.c
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# - For Teensies, FAMILY = KINETIS and SERIES is either
# KL2x (LC) or K20x (3.0,3.1,3.2).
MCU_FAMILY = KINETIS
MCU_SERIES = KL2x
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# - NOTE: a custom ld script is needed for EEPROM on Teensy LC
# - LDSCRIPT =
# - MKL26Z64 for Teensy LC
# - MK20DX128 for Teensy 3.0
# - MK20DX256 for Teensy 3.1 and 3.2
MCU_LDSCRIPT = MKL26Z64
# Startup code to use
# - it should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
# - STARTUP =
# - kl2x for Teensy LC
# - k20x5 for Teensy 3.0
# - k20x7 for Teensy 3.1 and 3.2
MCU_STARTUP = kl2x
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# - BOARD =
# - PJRC_TEENSY_LC for Teensy LC
# - PJRC_TEENSY_3 for Teensy 3.0
# - PJRC_TEENSY_3_1 for Teensy 3.1 or 3.2
BOARD = PJRC_TEENSY_LC
# Cortex version
# Teensy LC is cortex-m0plus; Teensy 3.x are cortex-m4
MCU = cortex-m0plus
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
# I.e. 6 for Teensy LC; 7 for Teensy 3.x
ARMV = 6
ifndef QUANTUM_DIR
include ../../../Makefile include ../../../Makefile
endif endif

File diff suppressed because it is too large Load diff

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@ -1,187 +1,187 @@
/* /*
ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
/** /**
* @file templates/halconf.h * @file templates/halconf.h
* @brief HAL configuration header. * @brief HAL configuration header.
* @details HAL configuration file, this file allows to enable or disable the * @details HAL configuration file, this file allows to enable or disable the
* various device drivers from your application. You may also use * various device drivers from your application. You may also use
* this file in order to override the device drivers default settings. * this file in order to override the device drivers default settings.
* *
* @addtogroup HAL_CONF * @addtogroup HAL_CONF
* @{ * @{
*/ */
#ifndef _HALCONF_H_ #ifndef _HALCONF_H_
#define _HALCONF_H_ #define _HALCONF_H_
#include "mcuconf.h" #include "mcuconf.h"
/** /**
* @brief Enables the PAL subsystem. * @brief Enables the PAL subsystem.
*/ */
#if !defined(HAL_USE_PAL) || defined(__DOXYGEN__) #if !defined(HAL_USE_PAL) || defined(__DOXYGEN__)
#define HAL_USE_PAL TRUE #define HAL_USE_PAL TRUE
#endif #endif
/** /**
* @brief Enables the ADC subsystem. * @brief Enables the ADC subsystem.
*/ */
#if !defined(HAL_USE_ADC) || defined(__DOXYGEN__) #if !defined(HAL_USE_ADC) || defined(__DOXYGEN__)
#define HAL_USE_ADC FALSE #define HAL_USE_ADC FALSE
#endif #endif
/** /**
* @brief Enables the CAN subsystem. * @brief Enables the CAN subsystem.
*/ */
#if !defined(HAL_USE_CAN) || defined(__DOXYGEN__) #if !defined(HAL_USE_CAN) || defined(__DOXYGEN__)
#define HAL_USE_CAN FALSE #define HAL_USE_CAN FALSE
#endif #endif
/** /**
* @brief Enables the DAC subsystem. * @brief Enables the DAC subsystem.
*/ */
#if !defined(HAL_USE_DAC) || defined(__DOXYGEN__) #if !defined(HAL_USE_DAC) || defined(__DOXYGEN__)
#define HAL_USE_DAC FALSE #define HAL_USE_DAC FALSE
#endif #endif
/** /**
* @brief Enables the EXT subsystem. * @brief Enables the EXT subsystem.
*/ */
#if !defined(HAL_USE_EXT) || defined(__DOXYGEN__) #if !defined(HAL_USE_EXT) || defined(__DOXYGEN__)
#define HAL_USE_EXT FALSE #define HAL_USE_EXT FALSE
#endif #endif
/** /**
* @brief Enables the GPT subsystem. * @brief Enables the GPT subsystem.
*/ */
#if !defined(HAL_USE_GPT) || defined(__DOXYGEN__) #if !defined(HAL_USE_GPT) || defined(__DOXYGEN__)
#define HAL_USE_GPT FALSE #define HAL_USE_GPT FALSE
#endif #endif
/** /**
* @brief Enables the I2C subsystem. * @brief Enables the I2C subsystem.
*/ */
#if !defined(HAL_USE_I2C) || defined(__DOXYGEN__) #if !defined(HAL_USE_I2C) || defined(__DOXYGEN__)
#define HAL_USE_I2C FALSE #define HAL_USE_I2C FALSE
#endif #endif
/** /**
* @brief Enables the I2S subsystem. * @brief Enables the I2S subsystem.
*/ */
#if !defined(HAL_USE_I2S) || defined(__DOXYGEN__) #if !defined(HAL_USE_I2S) || defined(__DOXYGEN__)
#define HAL_USE_I2S FALSE #define HAL_USE_I2S FALSE
#endif #endif
/** /**
* @brief Enables the ICU subsystem. * @brief Enables the ICU subsystem.
*/ */
#if !defined(HAL_USE_ICU) || defined(__DOXYGEN__) #if !defined(HAL_USE_ICU) || defined(__DOXYGEN__)
#define HAL_USE_ICU FALSE #define HAL_USE_ICU FALSE
#endif #endif
/** /**
* @brief Enables the MAC subsystem. * @brief Enables the MAC subsystem.
*/ */
#if !defined(HAL_USE_MAC) || defined(__DOXYGEN__) #if !defined(HAL_USE_MAC) || defined(__DOXYGEN__)
#define HAL_USE_MAC FALSE #define HAL_USE_MAC FALSE
#endif #endif
/** /**
* @brief Enables the MMC_SPI subsystem. * @brief Enables the MMC_SPI subsystem.
*/ */
#if !defined(HAL_USE_MMC_SPI) || defined(__DOXYGEN__) #if !defined(HAL_USE_MMC_SPI) || defined(__DOXYGEN__)
#define HAL_USE_MMC_SPI FALSE #define HAL_USE_MMC_SPI FALSE
#endif #endif
/** /**
* @brief Enables the PWM subsystem. * @brief Enables the PWM subsystem.
*/ */
#if !defined(HAL_USE_PWM) || defined(__DOXYGEN__) #if !defined(HAL_USE_PWM) || defined(__DOXYGEN__)
#define HAL_USE_PWM FALSE #define HAL_USE_PWM FALSE
#endif #endif
/** /**
* @brief Enables the RTC subsystem. * @brief Enables the RTC subsystem.
*/ */
#if !defined(HAL_USE_RTC) || defined(__DOXYGEN__) #if !defined(HAL_USE_RTC) || defined(__DOXYGEN__)
#define HAL_USE_RTC FALSE #define HAL_USE_RTC FALSE
#endif #endif
/** /**
* @brief Enables the SDC subsystem. * @brief Enables the SDC subsystem.
*/ */
#if !defined(HAL_USE_SDC) || defined(__DOXYGEN__) #if !defined(HAL_USE_SDC) || defined(__DOXYGEN__)
#define HAL_USE_SDC FALSE #define HAL_USE_SDC FALSE
#endif #endif
/** /**
* @brief Enables the SERIAL subsystem. * @brief Enables the SERIAL subsystem.
*/ */
#if !defined(HAL_USE_SERIAL) || defined(__DOXYGEN__) #if !defined(HAL_USE_SERIAL) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL FALSE #define HAL_USE_SERIAL FALSE
#endif #endif
/** /**
* @brief Enables the SERIAL over USB subsystem. * @brief Enables the SERIAL over USB subsystem.
*/ */
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__) #if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB FALSE #define HAL_USE_SERIAL_USB FALSE
#endif #endif
/** /**
* @brief Enables the SPI subsystem. * @brief Enables the SPI subsystem.
*/ */
#if !defined(HAL_USE_SPI) || defined(__DOXYGEN__) #if !defined(HAL_USE_SPI) || defined(__DOXYGEN__)
#define HAL_USE_SPI FALSE #define HAL_USE_SPI FALSE
#endif #endif
/** /**
* @brief Enables the UART subsystem. * @brief Enables the UART subsystem.
*/ */
#if !defined(HAL_USE_UART) || defined(__DOXYGEN__) #if !defined(HAL_USE_UART) || defined(__DOXYGEN__)
#define HAL_USE_UART FALSE #define HAL_USE_UART FALSE
#endif #endif
/** /**
* @brief Enables the USB subsystem. * @brief Enables the USB subsystem.
*/ */
#if !defined(HAL_USE_USB) || defined(__DOXYGEN__) #if !defined(HAL_USE_USB) || defined(__DOXYGEN__)
#define HAL_USE_USB TRUE #define HAL_USE_USB TRUE
#endif #endif
/** /**
* @brief Enables the WDG subsystem. * @brief Enables the WDG subsystem.
*/ */
#if !defined(HAL_USE_WDG) || defined(__DOXYGEN__) #if !defined(HAL_USE_WDG) || defined(__DOXYGEN__)
#define HAL_USE_WDG FALSE #define HAL_USE_WDG FALSE
#endif #endif
/*===========================================================================*/ /*===========================================================================*/
/* USB driver related settings. */ /* USB driver related settings. */
/*===========================================================================*/ /*===========================================================================*/
/** /**
* @brief Enables synchronous APIs. * @brief Enables synchronous APIs.
* @note Disabling this option saves both code and data space. * @note Disabling this option saves both code and data space.
*/ */
#if !defined(USB_USE_WAIT) || defined(__DOXYGEN__) #if !defined(USB_USE_WAIT) || defined(__DOXYGEN__)
#define USB_USE_WAIT TRUE #define USB_USE_WAIT TRUE
#endif #endif
#endif /* _HALCONF_H_ */ #endif /* _HALCONF_H_ */
/** @} */ /** @} */

View file

@ -1,55 +1,55 @@
/* /*
ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
#ifndef _MCUCONF_H_ #ifndef _MCUCONF_H_
#define _MCUCONF_H_ #define _MCUCONF_H_
#define KL2x_MCUCONF #define KL2x_MCUCONF
/* /*
* HAL driver system settings. * HAL driver system settings.
*/ */
#if 1 #if 1
/* PEE mode - 48MHz system clock driven by (16 MHz) external crystal. */ /* PEE mode - 48MHz system clock driven by (16 MHz) external crystal. */
#define KINETIS_MCG_MODE KINETIS_MCG_MODE_PEE #define KINETIS_MCG_MODE KINETIS_MCG_MODE_PEE
#define KINETIS_PLLCLK_FREQUENCY 96000000UL #define KINETIS_PLLCLK_FREQUENCY 96000000UL
#define KINETIS_SYSCLK_FREQUENCY 48000000UL #define KINETIS_SYSCLK_FREQUENCY 48000000UL
#endif #endif
#if 0 #if 0
/* crystal-less FEI mode - 48 MHz with internal 32.768 kHz crystal */ /* crystal-less FEI mode - 48 MHz with internal 32.768 kHz crystal */
#define KINETIS_MCG_MODE KINETIS_MCG_MODE_FEI #define KINETIS_MCG_MODE KINETIS_MCG_MODE_FEI
#define KINETIS_MCG_FLL_DMX32 1 /* Fine-tune for 32.768 kHz */ #define KINETIS_MCG_FLL_DMX32 1 /* Fine-tune for 32.768 kHz */
#define KINETIS_MCG_FLL_DRS 1 /* 1464x FLL factor */ #define KINETIS_MCG_FLL_DRS 1 /* 1464x FLL factor */
#define KINETIS_SYSCLK_FREQUENCY 47972352UL /* 32.768 kHz * 1464 (~48 MHz) */ #define KINETIS_SYSCLK_FREQUENCY 47972352UL /* 32.768 kHz * 1464 (~48 MHz) */
#define KINETIS_CLKDIV1_OUTDIV1 1 /* do not divide system clock */ #define KINETIS_CLKDIV1_OUTDIV1 1 /* do not divide system clock */
#endif #endif
/* /*
* SERIAL driver system settings. * SERIAL driver system settings.
*/ */
#define KINETIS_SERIAL_USE_UART0 TRUE #define KINETIS_SERIAL_USE_UART0 TRUE
/* /*
* USB driver settings * USB driver settings
*/ */
#define KINETIS_USB_USE_USB0 TRUE #define KINETIS_USB_USE_USB0 TRUE
/* Need to redefine this, since the default is for K20x */ /* Need to redefine this, since the default is for K20x */
/* This is for Teensy LC; you should comment it out (or change to 5) /* This is for Teensy LC; you should comment it out (or change to 5)
* for Teensy 3.x */ * for Teensy 3.x */
#define KINETIS_USB_USB0_IRQ_PRIORITY 2 #define KINETIS_USB_USB0_IRQ_PRIORITY 2
#endif /* _MCUCONF_H_ */ #endif /* _MCUCONF_H_ */

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@ -0,0 +1,49 @@
# project specific files
SRC = matrix.c \
led.c
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# - For Teensies, FAMILY = KINETIS and SERIES is either
# KL2x (LC) or K20x (3.0,3.1,3.2).
MCU_FAMILY = KINETIS
MCU_SERIES = KL2x
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# - NOTE: a custom ld script is needed for EEPROM on Teensy LC
# - LDSCRIPT =
# - MKL26Z64 for Teensy LC
# - MK20DX128 for Teensy 3.0
# - MK20DX256 for Teensy 3.1 and 3.2
MCU_LDSCRIPT = MKL26Z64
# Startup code to use
# - it should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
# - STARTUP =
# - kl2x for Teensy LC
# - k20x5 for Teensy 3.0
# - k20x7 for Teensy 3.1 and 3.2
MCU_STARTUP = kl2x
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# - BOARD =
# - PJRC_TEENSY_LC for Teensy LC
# - PJRC_TEENSY_3 for Teensy 3.0
# - PJRC_TEENSY_3_1 for Teensy 3.1 or 3.2
BOARD = PJRC_TEENSY_LC
# Cortex version
# Teensy LC is cortex-m0plus; Teensy 3.x are cortex-m4
MCU = cortex-m0plus
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
# I.e. 6 for Teensy LC; 7 for Teensy 3.x
ARMV = 6
ifndef QUANTUM_DIR
include ../../../Makefile
endif

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@ -1,109 +1,5 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
SUBPROJECT_DEFAULT = rev2 SUBPROJECT_DEFAULT = rev2
# MCU name ifndef MAKEFILE_INCLUDED
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
include ../../Makefile include ../../Makefile
endif endif

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@ -29,9 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */ /* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5 #define DEBOUNCING_DELAY 5

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@ -66,19 +66,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `----------------------------------------------------------------------------------' * `----------------------------------------------------------------------------------'
*/ */
[_RS] = KEYMAP( [_RS] = KEYMAP(
#ifdef RGBLIGHT_ENABLE
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \ KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \ KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \ MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI), KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
#else
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_TRNS, KC_TRNS, KC_TRNS),
#endif
}; };
enum function_id { enum function_id {

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# skullY's Clueboard Layout
This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.
The most notable change from the default layout is putting Ctrl on the Capslock key. I also swap Alt and Cmd because I mostly use a Mac day to day.

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Clueboard keyboard firmware Clueboard keyboard firmware
====================== ======================
TODO: to be updated. DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co).
For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
## First Time Setup
Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex:
```
$ make
```
You will see a lot of output and if everything worked correctly you will see something similar to this:
```
Size after:
text data bss dec hex filename
0 19992 0 19992 4e18 clueboard_rev2_default.hex
```
At this point you can press RESET on your Clueboard and flash your keyboard with this command:
```
$ make dfu
```
If you would like to use one of the alternative keymaps, or create your own, see below.
## Clueboard 1.0
If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this:
```
$ make rev1
```
And when flashing your keyboard:
```
$ make rev1-dfu
```
If you are flashing an alternative layout to your rev1, include both `rev1` and `<keymap>` in your command, for example when flashing max:
```
$ make rev1-max-dfu
```
## Alternate Keymaps
There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `<keymap>` to your command:
```
$ make skully
```
And when flashing your keyboard, put `<keymap>` between "make" and "dfu":
```
$ make skully-dfu
```
### Notable Layouts
These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first:
* [keymaps/default](keymaps/default) - The default Clueboard layout
* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB.
* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards.
## Create Your Own Keymap
There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
* Compile the firmware (`$ make <your_layout>`)
* Flash the firmware (`$ make <your_layout>-dfu`)
* Make sure everything works like the default keyboard
* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
* Compile your new custom firmware (`$ make <your_layout>`)
** If you have warnings you may flash without fixing them, but something may not work right.
** If you have any errors you must fix them before continuing.
* Flash the firmware (`$ make <your_layout>-dfu`)
## Share Your Keymap
Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request:
* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great.
* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that
* If your layout requires special hardware to be added, please describe that in the readme.md
TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :)

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BACKLIGHT_ENABLE = no ifndef MAKEFILE_INCLUDED
ifndef QUANTUM_DIR
include ../../../Makefile include ../../../Makefile
endif endif

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BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif

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BACKLIGHT_ENABLE = yes ifndef MAKEFILE_INCLUDED
ifndef QUANTUM_DIR
include ../../../Makefile include ../../../Makefile
endif endif

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@ -36,4 +36,4 @@
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17
#endif #endif

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BACKLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../Makefile
endif

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#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID

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#include "clueboard2.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
};
void led_init_ports() {
// * Set our LED pins as output
DDRB |= (1<<4);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTB |= (1<<4);
} else {
// Turn capslock off
PORTB &= ~(1<<4);
}
}
/* Clueboard 2.0 LED locations:
*
* Capslock: B4, pull high to turn on
* LCtrl: Shared with Capslock, DO NOT INSTALL LED'S IN BOTH
* Page Up: B7, pull high to turn on
* Escape: D6, pull high to turn on
* Arrows: D4, pull high to turn on
*/
void backlight_init_ports(void) {
print("init_backlight_pin()\n");
// Set our LED pins as output
DDRD |= (1<<6); // Esc
DDRB |= (1<<7); // Page Up
DDRD |= (1<<4); // Arrows
// Set our LED pins low
PORTD &= ~(1<<6); // Esc
PORTB &= ~(1<<7); // Page Up
PORTD &= ~(1<<4); // Arrows
}
void backlight_set(uint8_t level) {
if ( level == 0 ) {
// Turn off light
PORTD |= (1<<6); // Esc
PORTB |= (1<<7); // Page Up
PORTD |= (1<<4); // Arrows
} else {
// Turn on light
PORTD &= ~(1<<6); // Esc
PORTB &= ~(1<<7); // Page Up
PORTD &= ~(1<<4); // Arrows
}
}

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ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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#include "cluecard.h"
#define BL_RED OCR1B
#define BL_GREEN OCR1A
#define BL_BLUE OCR1C
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
void backlight_init_ports(void)
{
// Set B5, B6, and B7 as output
DDRB |= (1<<7)|(1<<6)|(1<<5);
// Setup PWM
ICR1 = 0xFFFF;
TCCR1A = 0b10101010;
TCCR1B = 0b00011001;
BL_RED = 0xFFFF;
BL_GREEN = 0xFFFF;
BL_BLUE = 0xFFFF;
}
void backlight_set(uint8_t level)
{
// Set the RGB color
switch (level)
{
case 0:
// Off
BL_RED = 0xFFFF;
BL_GREEN = 0xFFFF;
BL_BLUE = 0xFFFF;
break;
case 1:
// Red
BL_RED = 0x0000;
BL_GREEN = 0xFFFF;
BL_BLUE = 0xFFFF;
break;
case 2:
// Green
BL_RED = 0xFFFF;
BL_GREEN = 0x0000;
BL_BLUE = 0xFFFF;
break;
case 3:
// Blue
BL_RED = 0xFFFF;
BL_GREEN = 0xFFFF;
BL_BLUE = 0x0000;
break;
case 4:
// Magenta
BL_RED = 0x4000;
BL_GREEN = 0x4000;
BL_BLUE = 0x4000;
break;
case 5:
// Purple
BL_RED = 0x0000;
BL_GREEN = 0xFFFF;
BL_BLUE = 0x0000;
break;
case 6:
// Yellow
BL_RED = 0x0000;
BL_GREEN = 0x0000;
BL_BLUE = 0xFFFF;
break;
default:
xprintf("Unknown level: %d\n", level);
}
}

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#ifndef CLUECARD_H
#define CLUECARD_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, \
k10, k12, \
k20, k21, k22, \
k11, \
k30, k31, k32 \
) { \
{ k00, k01, k02, }, \
{ k10, k11, k12, }, \
{ k20, k21, k22, }, \
{ k30, k31, k32, } \
}
#endif

167
keyboards/cluecard/config.h Normal file
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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC1ED
#define PRODUCT_ID 0x2330
#define DEVICE_VER 0x0001
#define MANUFACTURER Clueboard
#define PRODUCT ATMEGA32U4 Firmware Dev Kit
#define DESCRIPTION A small board to help you hack on QMK.
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 3
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F0, F5, F4, B4 }
#define MATRIX_COL_PINS { F1, F7, F6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 20
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 6
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/* Underlight configuration
*/
#define RGB_DI_PIN E6
//#define RGBLIGHT_TIMER
#define RGBLED_NUM 4 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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#include "cluecard.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
RGB_TOG, RGB_SAI, RGB_VAI, \
RGB_HUD, RGB_HUI, \
RGB_MOD, RGB_SAD, RGB_VAD, \
BL_STEP, \
F(0), F(1), F(2) \
)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0),
[1] = ACTION_FUNCTION(1),
[2] = ACTION_FUNCTION(2)
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch (id) {
case 0:
PLAY_NOTE_ARRAY(tone_startup, false, 0);
break;
case 1:
PLAY_NOTE_ARRAY(music_scale, false, 0);
break;
case 2:
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
break;
}
}
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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# The default keymap for cluecard

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cluecard keyboard firmware
======================
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
## Building
Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`

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# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= yes # Audio output on port C6

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@ -1,70 +1,3 @@
ifndef MAKEFILE_INCLUDED
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
# MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
# EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
# CONSOLE_ENABLE ?= yes # Console for debug(+400)
# COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable numpad's backlight functionality
RGBLIGHT_ENABLE ?= yes
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
include ../../Makefile include ../../Makefile
endif endif

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# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
# MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
# EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
# CONSOLE_ENABLE ?= yes # Console for debug(+400)
# COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable numpad's backlight functionality
RGBLIGHT_ENABLE ?= yes
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID

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SUBPROJECT_DEFAULT = ez
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
#define KEYBOARDS_ERGODOX_CONFIG_H_
#define MOUSEKEY_DELAY 100
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 3
#define MOUSEKEY_TIME_TO_MAX 10
#define TAPPING_TOGGLE 1
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
)
#ifdef SUBPROJECT_ez
#include "ez/config.h"
#endif
#ifdef SUBPROJECT_infinity
#include "infinity/config.h"
#endif
#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */

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#ifndef KEYBOARDS_ERGODOX_ERGODOX_H_
#define KEYBOARDS_ERGODOX_ERGODOX_H_
#ifdef SUBPROJECT_ez
#include "ez.h"
#endif
#ifdef SUBPROJECT_infinity
#include "infinity.h"
#endif
#endif /* KEYBOARDS_ERGODOX_ERGODOX_H_ */

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ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ERGODOX_EZ_CONFIG_H
#define ERGODOX_EZ_CONFIG_H
#include "../config.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1307
#define DEVICE_VER 0x0001
#define MANUFACTURER ErgoDox EZ
#define PRODUCT ErgoDox EZ
#define DESCRIPTION QMK keyboard firmware for Ergodox EZ
/* key matrix size */
#define MATRIX_ROWS 14
#define MATRIX_COLS 6
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
#define LED_BRIGHTNESS_LO 15
#define LED_BRIGHTNESS_HI 255
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
//#define DEBUG_MATRIX_SCAN_RATE
#endif

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@ -1,4 +1,4 @@
#include "ergodox_ez.h" #include "ez.h"
#include "i2cmaster.h" #include "i2cmaster.h"
bool i2c_initialized = 0; bool i2c_initialized = 0;

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