Keymap: Big switch config (#3904)
* bigswitch keymap * bigswitch keymap * bigswitch keymap * bigswitch keymap * recommended edits made * forgot to revert this change with the others
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@ -19,10 +19,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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volatile uint8_t runonce = true;
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volatile uint8_t runonce = true;
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static uint16_t my_timer;
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static uint16_t my_timer;
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__attribute__ ((weak))
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void matrix_init_user(void) {
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void matrix_init_user(void) {
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my_timer = timer_read();
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my_timer = timer_read();
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}
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}
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__attribute__ ((weak))
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void matrix_scan_user(void) {
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void matrix_scan_user(void) {
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if (runonce && timer_elapsed(my_timer) > 1000) {
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if (runonce && timer_elapsed(my_timer) > 1000) {
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runonce = false;
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runonce = false;
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45
keyboards/bigswitch/keymaps/wanleg/config.h
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45
keyboards/bigswitch/keymaps/wanleg/config.h
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@ -0,0 +1,45 @@
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/* Copyright 2018 wanleg
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// place overrides here
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#undef MATRIX_ROW_PINS
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#define MATRIX_ROW_PINS { B4 }
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#undef MATRIX_COL_PINS
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#define MATRIX_COL_PINS { B6 }
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//#define UNUSED_PINS
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/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
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#undef DIODE_DIRECTION
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#define DIODE_DIRECTION COL2ROW
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#define BACKLIGHT_PIN B5
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#define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 3
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#define BREATHING_PERIOD 5
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/* for Tap Dance */
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#undef TAPPING_TERM
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#define TAPPING_TERM 700
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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//#define DEBOUNCING_DELAY 5
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#undef DEBOUNCING_DELAY
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#define DEBOUNCING_DELAY 2
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// set flashing LED with QMK DFU
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#define QMK_LED B0
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27
keyboards/bigswitch/keymaps/wanleg/keymap.c
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27
keyboards/bigswitch/keymaps/wanleg/keymap.c
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@ -0,0 +1,27 @@
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/* Copyright 2018 wanleg
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "wanleg.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( /* Base */
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TD(CAD_TD) \
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),
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};
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void led_set_user(uint8_t usb_led) {
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}
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7
keyboards/bigswitch/keymaps/wanleg/rules.mk
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7
keyboards/bigswitch/keymaps/wanleg/rules.mk
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@ -0,0 +1,7 @@
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
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#If using a ProMicro and it has the QMK DFU bootloader instead of Caterina,
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#run "make <keyboard>:<keymap> dfu=qmk" when compiling to ensure it is flagged properly after being flashed
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ifeq ($(strip $(dfu)), qmk)
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BOOTLOADER = qmk-dfu
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endif
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@ -94,6 +94,64 @@ void DEL_reset (qk_tap_dance_state_t *state, void *user_data) {
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}
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}
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DELtap_state.state = 0;
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DELtap_state.state = 0;
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}
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}
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//instantialize an instance of 'tap' for the 'CAD' tap dance.
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static tap CADtap_state = {
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.is_press_action = true,
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.state = 0
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};
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void CAD_finished (qk_tap_dance_state_t *state, void *user_data) {
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CADtap_state.state = cur_dance(state);
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switch (CADtap_state.state) {
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case SINGLE_TAP:
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//register_code(KC_SPC);
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SEND_STRING(SS_LGUI("l"));
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backlight_set(3);
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break;
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case SINGLE_HOLD:
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//register_code(KC_NO);
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//take a screenshot of a single window, open Paint and paste
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SEND_STRING(SS_LALT(SS_TAP(X_PSCREEN)) SS_LGUI("r"));
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_delay_ms(500);
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SEND_STRING("mspaint" SS_TAP(X_ENTER));
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_delay_ms(700);
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SEND_STRING(SS_LCTRL("v"));
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break; //register this keycode when button is held
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case DOUBLE_TAP:
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//register_code(KC_ENT);
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SEND_STRING(SS_LCTRL(SS_LALT(SS_TAP(X_DELETE))));
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backlight_set(0);
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break;
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//case DOUBLE_HOLD: register_code(KC_NO); break; //register this keycode when button is tapped and then held
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case DOUBLE_HOLD:
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reset_keyboard();
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break; //register this keycode when button is tapped and then held
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case DOUBLE_SINGLE_TAP: register_code(KC_NO); unregister_code(KC_NO); register_code(KC_NO);
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}
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}
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void CAD_reset (qk_tap_dance_state_t *state, void *user_data) {
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switch (CADtap_state.state) {
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case SINGLE_TAP:
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//unregister_code(KC_SPC);
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SEND_STRING(SS_LGUI("l"));
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backlight_set(3);
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break;
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case SINGLE_HOLD:
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register_code(KC_NO); //(un)register this keycode when button is held and then released
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//SEND_STRING(SS_LCTRL("v"));
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break;
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case DOUBLE_TAP:
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//register_code(KC_ENT);
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SEND_STRING(SS_LCTRL(SS_LALT(SS_TAP(X_DELETE))));
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backlight_set(0);
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break;
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case DOUBLE_HOLD: register_code(KC_NO); //(un)register this keycode when button is tapped and then held, and then released
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case DOUBLE_SINGLE_TAP: unregister_code(KC_NO);
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}
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CADtap_state.state = 0;
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}
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///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION END /////
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///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION END /////
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//Tap Dance Definitions
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//Tap Dance Definitions
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@ -104,6 +162,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {
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,[TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC)
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,[TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC)
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,[ENT_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ENT_finished, ENT_reset)
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,[ENT_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ENT_finished, ENT_reset)
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,[DEL_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, DEL_finished, DEL_reset)
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,[DEL_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, DEL_finished, DEL_reset)
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,[CAD_TD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, CAD_finished, CAD_reset)
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};
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};
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//In Layer declaration, add tap dance item in place of a key code
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//In Layer declaration, add tap dance item in place of a key code
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@ -106,6 +106,7 @@ enum {
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,TD_Q_ESC
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,TD_Q_ESC
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,ENT_TAP_DANCE
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,ENT_TAP_DANCE
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,DEL_TAP_DANCE
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,DEL_TAP_DANCE
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,CAD_TD
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};
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};
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#endif
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#endif
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