Merge pull request #1400 from belak/belak-ergodox-theme
ergodox: initial addition of belak theme
This commit is contained in:
commit
ff2b01da49
5 changed files with 522 additions and 0 deletions
21
keyboards/ergodox/keymaps/belak/LICENSE
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21
keyboards/ergodox/keymaps/belak/LICENSE
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MIT License
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Copyright (c) 2016 Kaleb Elwert
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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6
keyboards/ergodox/keymaps/belak/Makefile
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6
keyboards/ergodox/keymaps/belak/Makefile
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TAP_DANCE_ENABLE=yes
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UNICODE_ENABLE=yes
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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79
keyboards/ergodox/keymaps/belak/README.md
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79
keyboards/ergodox/keymaps/belak/README.md
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# Belak's Ergodox Layout
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This has been based off of [emacs\_osx\_dk](https://github.com/jackhumbert/qmk_firmware/tree/master/keyboards/ergodox/keymaps/emacs_osx_dk)
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from the main qmk repo. However, I've taken some of the ideas for the thumbs
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from [dvorak\_emacs](https://github.com/jackhumbert/qmk_firmware/tree/master/keyboards/ergodox/keymaps/dvorak_emacs)
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and tweaked it a bit based on the keycaps I have.
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This keyboard is intended for use in emacs (one of the main reasons for easy
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access to modifiers) but it could be useful in other instances as well.
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The main repo is used as a testbed, so sometimes the layout may be in a strange
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state. The qmk version should be relatively stable.
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## Instructions
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This is currently being used on a regular ergodox, but it should work fine on
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the infinity as well. Though, you may have to modify the commands to build and
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flash the firmware to match the separate halves as defined in the infinity
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documentation.
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If you are using this keymap in the qmk repo, you should be able to just run
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`make ergodox-belak-teensy`. If you're using this externally (I sometimes make
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changes before syncing them to qmk), use the following instructions:
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1. Clone the main qmk repo
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2. Clone this to `$QMK/keyboards/ergodox/keymaps/belak-external`
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3. Run `make ergodox-belak-external-teensy` from the root of the qmk repo.
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## Changelog
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Fifth Revision
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* Change layer keys to tap-dance keys which cycle through additional layers
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* Add a few emoji keys (in preparation for an emoji layer)
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Fourth Revision
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* Remove media layer
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* Add a layer which swaps control and gui on the thumb keys.
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* Add some basic code to save settings to the eeprom
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* Save the state of the keys swapped in the thumb in the eeprom
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Third Revision
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* Add numpad layer and remove numpad from symbols layer
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* Disable media layer
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* Add arrow keys on ijkl to the symbols layer
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* Replace ALT on held enter and held delete with GUI (for better OSX
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compatibility, as there's already an ALT key relatively close)
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* Replace keys above enter and delete with temporary layer switch buttons not
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matching the other layer switch for that hand.
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* Reindent and space out most of the layer definitions
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Second Revision
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* Clean up definitions to make differences between layers easier to see
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* Remove old LCD code
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* Add new LCD code based on fredizzimo's branch
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First Revision
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* Reverse grave and escape
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Initial Version
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* Copy from emacs\_osx\_dk
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* "Fix" right alt
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* Change thumb keys to match default layout (backspace, delete, enter, space)
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* Add modifiers to thumb keys (ctrl to backspace and space, alt to delete and
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enter)
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* Replace the RAlt below the brackets with LGui and RGui
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* Remove LCtrl and RCtrl from the keys above shift
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* Add browser forward, and move browser back
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* "Fix" the order of volume keys
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## Repository
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The original code for this is kept at https://github.com/belak/ergodox-layout and
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is synced to qmk every few main revisions.
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367
keyboards/ergodox/keymaps/belak/keymap.c
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keyboards/ergodox/keymaps/belak/keymap.c
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#include "ergodox.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#define LAYER_ON(pos) ((layer_state) & (1<<(pos)))
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#define _______ KC_TRNS
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#define EECONFIG_BELAK_MAGIC (uint16_t)0xBE42
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// NOTE: This is just a number that's a bit beyond the end of what's already
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// defined. As there is no other define we can base this on, it may need to be
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// changed in the future. The initial value here is used as a placeholder with a
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// magic word, similar to the normal eeconfig. Note that all the storage being
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// used needs to fit inside the 32 bytes of the Ergodox Infinity.
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#define EECONFIG_BELAK (uint16_t *)16
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// The correct way to do this would be how the normal eeconfig handles it and
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// use a bitfield. However, the eeprom has a ton of space which isn't being
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// used so I don't really care and have a separate byte for every setting.
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#define EECONFIG_BELAK_SWAP_GUI_CTRL (uint8_t *)18
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static uint8_t swap_gui_ctrl = 0;
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static uint8_t td_led_override = 0;
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enum belak_keycodes {
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// Function codes
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BEL_F0 = SAFE_RANGE,
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BEL_F1,
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E_SHRUG,
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E_TFLIP,
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E_TSET,
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};
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inline void tap(uint16_t keycode) {
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register_code(keycode);
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unregister_code(keycode);
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};
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// TODO: Add LED support to the tap dance by using the advanced macro
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#define LTOGGLE TD(TD_LAYER_TOGGLE)
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#define BASE 0 // default layer
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#define SYMB 1 // symbols
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#define NUMP 2 // numpad
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#define SWPH 3 // swap gui/ctrl on the hands
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enum belak_td {
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TD_LAYER_TOGGLE = 0,
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};
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void belak_td_each(qk_tap_dance_state_t *state, void *user_data);
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void belak_td_finished(qk_tap_dance_state_t *state, void *user_data);
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void belak_td_reset(qk_tap_dance_state_t *state, void *user_data);
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_LAYER_TOGGLE] = ACTION_TAP_DANCE_FN_ADVANCED(belak_td_each, belak_td_finished, belak_td_reset),
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | L1 | | L2 | 6 | 7 | 8 | 9 | 0 | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | - |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | \ | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| LGui | | RGui |------+------+------+------+------+--------|
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* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Layers| LCtrl| Left | Right| LAlt | | RAlt | Up | Down | RCtrl|Layers|
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,--------------.
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* | ~L2 | Ins | | Grv | ~L1 |
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* ,-------|------|------| |------+-------+-------.
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* | Back | | Home | | PgUp | | |
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* | Space | Del |------| |------| Enter | Space |
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* | | | End | | PgDn | | |
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* `---------------------' `----------------------'
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*/
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[BASE] = KEYMAP( // layer 0 : default
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// left hand
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, TG(SYMB),
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
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CTL_T(KC_BSLS), KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI,
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LTOGGLE, KC_LCTRL, KC_LEFT,KC_RGHT,KC_LALT,
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MO(NUMP),KC_INS,
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KC_HOME,
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CTL_T(KC_BSPC),GUI_T(KC_DEL),KC_END,
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// right hand
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TG(NUMP), KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
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KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_RGUI, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
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KC_RALT,KC_UP, KC_DOWN,KC_RCTRL, LTOGGLE,
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KC_GRV, MO(SYMB),
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KC_PGUP,
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KC_PGDN, GUI_T(KC_ENT), CTL_T(KC_SPC)
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),
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|
/* Keymap 1: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | ! | @ | { | } | | | | | | Up | | Up | | | F12 |
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* |--------+------+------+------+------+------| TFLIP| | TSET |------+------+------+------+------+--------|
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* | | # | $ | ( | ) | ` |------| |------| Down | Left | Down | Rght | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | % | ^ | [ | ] | ~ | SHRUG| | | & | | | | | |
|
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
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|
* |LClear| | | | | | | | | |LClear|
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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|
* | TOGL | | | | TOGL |
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* ,------|------|------| |------+------+------.
|
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|
* | | | | | | | |
|
||||||
|
* | | |------| |------| | |
|
||||||
|
* | | | | | | | |
|
||||||
|
* `--------------------' `--------------------'
|
||||||
|
*/
|
||||||
|
[SYMB] = KEYMAP(
|
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|
// left hand
|
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|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, E_TFLIP,
|
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|
_______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, E_TSET,
|
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|
_______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
|
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|
_______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, E_SHRUG,
|
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|
BEL_F1, _______, _______, _______, _______,
|
||||||
|
BEL_F0, _______,
|
||||||
|
_______,
|
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|
_______, _______, _______,
|
||||||
|
// right hand
|
||||||
|
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
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|
_______, KC_UP, _______, KC_UP, _______, _______, KC_F12,
|
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|
KC_DOWN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
|
||||||
|
_______, KC_AMPR, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, BEL_F1,
|
||||||
|
_______, BEL_F0,
|
||||||
|
_______,
|
||||||
|
_______, _______, _______
|
||||||
|
),
|
||||||
|
/* Keymap 2: Numpad Layer
|
||||||
|
*
|
||||||
|
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||||
|
* | | | | | | | | | | | | | | | |
|
||||||
|
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||||
|
* | | | | | | | | | | | 7 | 8 | 9 | * | |
|
||||||
|
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||||
|
* | | | | | | |------| |------| | 4 | 5 | 6 | + | |
|
||||||
|
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||||
|
* | | | | | | | | | | | 1 | 2 | 3 | \ | |
|
||||||
|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||||
|
* |LClear| | | | | | 0 | 0 | . | = |LClear|
|
||||||
|
* `----------------------------------' `----------------------------------'
|
||||||
|
* ,-------------. ,-------------.
|
||||||
|
* | TOGL | | | | TOGL |
|
||||||
|
* ,------|------|------| |------+------+------.
|
||||||
|
* | | | | | | | |
|
||||||
|
* | | |------| |------| | |
|
||||||
|
* | | | | | | | |
|
||||||
|
* `--------------------' `--------------------'
|
||||||
|
*/
|
||||||
|
[NUMP] = KEYMAP(
|
||||||
|
// left hand
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
BEL_F1, _______, _______, _______, _______,
|
||||||
|
BEL_F0, _______,
|
||||||
|
_______,
|
||||||
|
_______, _______, _______,
|
||||||
|
// right hand
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, KC_7, KC_8, KC_9, KC_ASTR, _______,
|
||||||
|
_______, KC_4, KC_5, KC_6, KC_PLUS, _______,
|
||||||
|
_______, _______, KC_1, KC_2, KC_3, KC_BSLS, _______,
|
||||||
|
KC_0, KC_0, KC_DOT, KC_EQL, BEL_F1,
|
||||||
|
_______, BEL_F0,
|
||||||
|
_______,
|
||||||
|
_______, _______, _______
|
||||||
|
),
|
||||||
|
/* Keymap 3: Swap control and gui on the thumb */
|
||||||
|
[SWPH] = KEYMAP(
|
||||||
|
// left hand
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______,
|
||||||
|
_______, _______,
|
||||||
|
_______,
|
||||||
|
GUI_T(KC_BSPC), CTL_T(KC_DEL), _______,
|
||||||
|
// right hand
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______,
|
||||||
|
_______, _______,
|
||||||
|
_______,
|
||||||
|
_______, CTL_T(KC_ENT), GUI_T(KC_SPC)
|
||||||
|
),
|
||||||
|
};
|
||||||
|
|
||||||
|
// Runs just one time when the keyboard initializes.
|
||||||
|
void matrix_init_user(void) {
|
||||||
|
// If our magic word wasn't set properly, we need to zero out the settings.
|
||||||
|
if (eeprom_read_word(EECONFIG_BELAK) != EECONFIG_BELAK_MAGIC) {
|
||||||
|
eeprom_update_word(EECONFIG_BELAK, EECONFIG_BELAK_MAGIC);
|
||||||
|
eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (eeprom_read_byte(EECONFIG_BELAK_SWAP_GUI_CTRL)) {
|
||||||
|
layer_on(SWPH);
|
||||||
|
swap_gui_ctrl = 1;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// Runs constantly in the background, in a loop.
|
||||||
|
void matrix_scan_user(void) {
|
||||||
|
ergodox_board_led_off();
|
||||||
|
ergodox_right_led_1_off();
|
||||||
|
ergodox_right_led_2_off();
|
||||||
|
ergodox_right_led_3_off();
|
||||||
|
|
||||||
|
switch (td_led_override) {
|
||||||
|
case 1:
|
||||||
|
ergodox_right_led_1_on();
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
ergodox_right_led_2_on();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
// Layer 1 and 2 are both overlay layers, so they could both be on. This
|
||||||
|
// means we can't use the lazy check of checking for the first significant
|
||||||
|
// bit.
|
||||||
|
if (LAYER_ON(SYMB)) {
|
||||||
|
ergodox_right_led_1_on();
|
||||||
|
}
|
||||||
|
if (LAYER_ON(NUMP)) {
|
||||||
|
ergodox_right_led_2_on();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
switch (keycode) {
|
||||||
|
case BEL_F0:
|
||||||
|
if(record->event.pressed){
|
||||||
|
swap_gui_ctrl = !swap_gui_ctrl;
|
||||||
|
eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, swap_gui_ctrl);
|
||||||
|
|
||||||
|
if (swap_gui_ctrl) {
|
||||||
|
layer_on(SWPH);
|
||||||
|
} else {
|
||||||
|
layer_off(SWPH);
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case BEL_F1:
|
||||||
|
if(record->event.pressed){
|
||||||
|
layer_off(SYMB);
|
||||||
|
layer_off(NUMP);
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case E_SHRUG: // ¯\_(ツ)_/¯
|
||||||
|
if (record->event.pressed) {
|
||||||
|
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
||||||
|
tap(KC_BSLS); // Arm
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
tap(KC_UNDS); // Arm
|
||||||
|
tap(KC_LPRN); // Head
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
process_unicode((0x30C4|QK_UNICODE), record); // Face
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
tap(KC_RPRN); // Head
|
||||||
|
tap(KC_UNDS); // Arm
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
tap(KC_SLSH); // Arm
|
||||||
|
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case E_TFLIP: // (╯°□°)╯ ︵ ┻━┻
|
||||||
|
if (record->event.pressed) {
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
tap(KC_9);
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
process_unicode((0x256F|QK_UNICODE), record); // Arm
|
||||||
|
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
||||||
|
process_unicode((0x25A1|QK_UNICODE), record); // Mouth
|
||||||
|
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
tap(KC_0);
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
process_unicode((0x256F|QK_UNICODE), record); // Arm
|
||||||
|
tap(KC_SPC);
|
||||||
|
process_unicode((0x0361|QK_UNICODE), record); // Flippy
|
||||||
|
tap(KC_SPC);
|
||||||
|
process_unicode((0x253B|QK_UNICODE), record); // Table
|
||||||
|
process_unicode((0x2501|QK_UNICODE), record); // Table
|
||||||
|
process_unicode((0x253B|QK_UNICODE), record); // Table
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case E_TSET: // ┬──┬ ノ( ゜-゜ノ)
|
||||||
|
if (record->event.pressed) {
|
||||||
|
process_unicode((0x252C|QK_UNICODE), record); // Table
|
||||||
|
process_unicode((0x2500|QK_UNICODE), record); // Table
|
||||||
|
process_unicode((0x2500|QK_UNICODE), record); // Table
|
||||||
|
process_unicode((0x252C|QK_UNICODE), record); // Table
|
||||||
|
tap(KC_SPC);
|
||||||
|
process_unicode((0x30CE|QK_UNICODE), record); // Arm
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
tap(KC_9);
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
tap(KC_SPC);
|
||||||
|
process_unicode((0x309C|QK_UNICODE), record); // Eye
|
||||||
|
tap(KC_MINS);
|
||||||
|
process_unicode((0x309C|QK_UNICODE), record); // Eye
|
||||||
|
process_unicode((0x30CE|QK_UNICODE), record); // Arm
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
tap(KC_0);
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void belak_td_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
switch (state->count) {
|
||||||
|
case 1:
|
||||||
|
td_led_override = 1;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
td_led_override = 2;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
reset_tap_dance(state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void belak_td_finished(qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
switch (state->count) {
|
||||||
|
case 1:
|
||||||
|
layer_on(SYMB);
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
layer_on(NUMP);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
td_led_override = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void belak_td_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
td_led_override = 0;
|
||||||
|
}
|
49
keyboards/ergodox/keymaps/belak/visualizer.c
Normal file
49
keyboards/ergodox/keymaps/belak/visualizer.c
Normal file
|
@ -0,0 +1,49 @@
|
||||||
|
/*
|
||||||
|
Copyright 2017 Fred Sundvik
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
// Currently we are assuming that both the backlight and LCD are enabled
|
||||||
|
// But it's entirely possible to write a custom visualizer that use only
|
||||||
|
// one of them
|
||||||
|
#ifndef LCD_BACKLIGHT_ENABLE
|
||||||
|
#error This visualizer needs that LCD backlight is enabled
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef LCD_ENABLE
|
||||||
|
#error This visualizer needs that LCD is enabled
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "simple_visualizer.h"
|
||||||
|
|
||||||
|
static void get_visualizer_layer_and_color(visualizer_state_t* state) {
|
||||||
|
uint8_t saturation = 60;
|
||||||
|
if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
|
||||||
|
saturation = 255;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (state->status.layer & 0x4) {
|
||||||
|
state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF);
|
||||||
|
state->layer_text = "Media";
|
||||||
|
}
|
||||||
|
else if (state->status.layer & 0x2) {
|
||||||
|
state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF);
|
||||||
|
state->layer_text = "Symbols";
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF);
|
||||||
|
state->layer_text = "Base";
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue