Keymap: Updated my(194h) keymap to make it more clean and useful (#4236)
* Added my(194h) atreus62 keymap * Fixed what noroadsleft remarked in my pull request, hopefully got it all. * Followed drashna's suggestion. * Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2 * Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2
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2 changed files with 51 additions and 63 deletions
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@ -39,6 +39,7 @@
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//Norwegian layout - dependant on previous definitions
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//Norwegian layout - dependant on previous definitions
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#define NO_UNDS LSFT(NO_MINS) // _
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#define NO_UNDS LSFT(NO_MINS) // _
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#define NO_QUES LSFT(NO_PLUS) // ?
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#define NO_QUES LSFT(NO_PLUS) // ?
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#define NO_ACUT RALT(NO_BSLS) // Acute
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#define NO_GRAV LSFT(NO_BSLS) // `
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#define NO_GRAV LSFT(NO_BSLS) // `
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#define NO_GT LSFT(NO_LT) // >
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#define NO_GT LSFT(NO_LT) // >
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#define NO_HALF RALT(NO_LT) // ½
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#define NO_HALF RALT(NO_LT) // ½
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@ -56,6 +57,9 @@
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#define OSM_RSFT OSM(MOD_RSFT)
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#define OSM_RSFT OSM(MOD_RSFT)
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#define OSM_RGUI OSM(MOD_RGUI)
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#define OSM_RGUI OSM(MOD_RGUI)
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//CTRL on hold, ESC on tap
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#define CTL_ESC CTL_T(KC_ESC)
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//Layers
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//Layers
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#define L1 0
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#define L1 0
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#define L2 1
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#define L2 1
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@ -63,23 +67,51 @@
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#define L4 3
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#define L4 3
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#define L5 4
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#define L5 4
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// Momentary switch to layer
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#define MO_L2 MO(L2)
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#define MO_L4 MO(L4)
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#define MO_L5 MO(L5)
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// Momentary switch to layer - One Shot Layer
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// Momentary switch to layer - One Shot Layer
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#define OSL_L2 OSL(L2)
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#define OSL_L3 OSL(L3)
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#define OSL_L3 OSL(L3)
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#define OSL_L4 OSL(L4)
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#define OSL_L4 OSL(L4)
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//Tap Dance Declarations
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enum {
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SCLN_OE = 0,
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QUOT_AE,
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DQT_AO
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};
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for semicolon, twice for ø
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[SCLN_OE] = ACTION_TAP_DANCE_DOUBLE(NO_SCLN, NO_OE),
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//Tap once for single quote, twice for æ
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[QUOT_AE] = ACTION_TAP_DANCE_DOUBLE(NO_QUOT, NO_AE),
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//Tap once for double quote, twice for å
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[DQT_AO] = ACTION_TAP_DANCE_DOUBLE(NO_DQT, NO_AO),
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// Other declarations would go here, separated by commas, if you have them
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};
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//Tap Dance keys
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#define TD_SCLN_OE TD(SCLN_OE)
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#define TD_QUOT_AE TD(QUOT_AE)
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#define TD_DQT_AO TD(DQT_AO)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[L1] = LAYOUT(
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[L1] = LAYOUT(
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KC_LGUI, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RGUI,
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KC_LGUI, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RGUI,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NO_DQT,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, TD_DQT_AO,
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KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_SCLN, NO_QUOT,
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KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD_SCLN_OE, TD_QUOT_AE,
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OSM_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, OSM_RSFT,
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OSM_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, OSM_RSFT,
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CTL_T(KC_ESC), MO(L5), KC_LEAD, OSM_LALT, MO(L4), OSL_L3, KC_SPC, KC_ENT, OSL_L3, MO(L4), OSM_RALT, NO_EQL, NO_PLUS, KC_RCTL
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CTL_ESC, MO_L5, KC_TAB, OSM_LALT, MO_L4, OSL_L3, KC_SPC, KC_ENT, OSL_L3, MO_L4, OSM_LALT, NO_EQL, NO_PLUS, KC_RCTL
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),
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),
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[L2] = LAYOUT(
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[L2] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_AO,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_DQT,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_OE, NO_AE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_SCLN, NO_QUOT,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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),
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@ -95,66 +127,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX, XXXXXXX,
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XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX, XXXXXXX,
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_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, KC_DEL,
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_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, KC_DEL,
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XXXXXXX, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, KC_APP, XXXXXXX, XXXXXXX, KC_VOLD, XXXXXXX,
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XXXXXXX, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, KC_APP, XXXXXXX, XXXXXXX, KC_VOLD, XXXXXXX,
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OSM_LCTL, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLU, OSM_RCTL
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OSM_LCTL, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, OSM_RALT, KC_MUTE, KC_VOLU, OSM_RCTL
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),
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),
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[L5] = LAYOUT(
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[L5] = LAYOUT(
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XXXXXXX, TO(L1), TO(L2), TO(L3), TO(L4), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, TO(L1), TO(L2), TO(L3), TO(L4), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_AO,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_OE, NO_AE,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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)
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)
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};
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};
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//TODO: Is there productivity gain in the use of unicode?
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// Unicode Linux
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// - Won't work in xterm.
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void matrix_init_user(void) {
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// Create a layer for macros and/or unicode?
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set_unicode_input_mode(UC_LNX);
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// Are macros useful?
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};
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// - Found no gain in having sendstring for commands.
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// - Find repeated tasks that cannot be done easily on the OS.
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// - Most other keymaps have macros for game/fun stuff, hard to find "serious" onces.
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#define TAP_ONCE(code) \
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// Screw Norwegian layout, switch to US with unicode æøå or US/English International?
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register_code (code); \
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// - Will be different from laptop keyboard, requiring a switch on the OS side when only using the laptop.
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unregister_code (code)
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LEADER_EXTERNS();
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// Runs constantly in the background, in a loop. Only supports basic keycodes.
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void matrix_scan_user(void) {
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LEADER_DICTIONARY() {
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leading = false;
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leader_end();
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//probably useless in practice, but cool
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SEQ_ONE_KEY (KC_P) {
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tap_random_base64();
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tap_random_base64();
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tap_random_base64();
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tap_random_base64();
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tap_random_base64();
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tap_random_base64();
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tap_random_base64();
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tap_random_base64();
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}
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SEQ_ONE_KEY (KC_G) {
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SEND_STRING("grep something !");
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register_code(KC_RALT);
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TAP_ONCE(KC_4);
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unregister_code(KC_RALT);
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}
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SEQ_ONE_KEY (KC_T) {
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SEND_STRING("tail ");
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TAP_ONCE(KC_SLSH);
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SEND_STRING("f !");
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register_code(KC_RALT);
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TAP_ONCE(KC_4);
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unregister_code(KC_RALT);
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}
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SEQ_ONE_KEY (KC_S) {
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SEND_STRING("sudo !!");
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TAP_ONCE(KC_ENT);
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}
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}
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}
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@ -1,8 +1,7 @@
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TAP_DANCE_ENABLE = no
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TAP_DANCE_ENABLE = yes
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NKRO_ENABLE = true
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NKRO_ENABLE = true
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MOUSEKEY_ENABLE = no
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MOUSEKEY_ENABLE = no
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EXTRAKEY_ENABLE = yes
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EXTRAKEY_ENABLE = yes
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CONSOLE_ENABLE = no
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CONSOLE_ENABLE = no
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KEY_LOCK_ENABLE = no
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KEY_LOCK_ENABLE = no
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AUTO_SHIFT_ENABLE = no
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LEADER_ENABLE = no
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LEADER_ENABLE = yes
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