/* Copyright 2021 @daliusd * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "print.h" #include "oneshot.h" void update_oneshot( oneshot_state *state, uint16_t mod, uint16_t trigger, uint16_t keycode, keyrecord_t *record ) { if (keycode == trigger) { if (record->event.pressed) { // Trigger keydown if (*state == os_up_unqueued) { register_code(mod); } *state = os_down_unused; dprintf("trigger down (on?), mod: %d, ? -> os_down_unused\n", mod); } else { // Trigger keyup switch (*state) { case os_down_unused: // If we didn't use the mod while trigger was held, queue it. *state = os_up_queued; dprintf("trigger up, mod: %d, os_down_unused -> os_up_queued\n", mod); break; case os_down_used: // If we did use the mod while trigger was held, unregister it. *state = os_up_unqueued; unregister_code(mod); dprintf("trigger up (off), mod: %d, os_down_used -> os_up_unqueued\n", mod); break; default: break; } } } else { if (record->event.pressed) { if (is_oneshot_cancel_key(keycode) && *state != os_up_unqueued) { // Cancel oneshot on designated cancel keydown. *state = os_up_unqueued; unregister_code(mod); dprintf("cancel (off), mod: %d, ? -> os_up_unqueued\n", mod); } if (!is_oneshot_ignored_key(keycode)) { switch (*state) { case os_up_queued: *state = os_up_queued_used; dprintf("key up (off), mod: %d, os_up_queued -> os_up_queued_used\n", mod); break; case os_up_queued_used: *state = os_up_unqueued; unregister_code(mod); dprintf("key up (off), mod: %d, os_up_queued_used -> os_up_unqueued\n", mod); break; default: break; } } } else { if (!is_oneshot_ignored_key(keycode)) { // On non-ignored keyup, consider the oneshot used. switch (*state) { case os_down_unused: *state = os_down_used; dprintf("key up, mod: %d, os_down_unused -> os_down_used\n", mod); break; case os_up_queued: *state = os_up_unqueued; unregister_code(mod); dprintf("key up (off), mod: %d, os_up_queued -> os_up_unqueued\n", mod); break; case os_up_queued_used: *state = os_up_unqueued; unregister_code(mod); dprintf("key up (off), mod: %d, os_up_queued_used -> os_up_unqueued\n", mod); break; default: break; } } } } } bool update_oneshot_layer( oneshot_state *state, uint16_t layer, uint16_t trigger, uint16_t keycode, keyrecord_t *record ) { if (keycode == trigger) { if (record->event.pressed) { // Trigger keydown if (*state == os_up_unqueued) { layer_on(layer); } *state = os_down_unused; dprintf("trigger down (on?), layer: %d, ? -> os_down_unused\n", layer); return false; } else { // Trigger keyup switch (*state) { case os_down_unused: // If we didn't use the layer while trigger was held, queue it. *state = os_up_queued; dprintf("trigger up, layer: %d, os_down_unused -> os_up_queued\n", layer); return false; case os_down_used: // If we did use the layer while trigger was held, turn off it. *state = os_up_unqueued; layer_off(layer); dprintf("trigger up (off), layer: %d, os_down_used -> os_up_unqueued\n", layer); return false; default: break; } } } else { if (record->event.pressed) { if (is_oneshot_layer_cancel_key(keycode) && *state != os_up_unqueued) { // Cancel oneshot layer on designated cancel keydown. *state = os_up_unqueued; layer_off(layer); dprintf("cancel (off), layer: %d, ? -> os_up_unqueued\n", layer); return false; } uint8_t key_layer = read_source_layers_cache(record->event.key); if (key_layer == layer) { // On non-ignored keyup, consider the oneshot used. switch (*state) { case os_down_unused: *state = os_down_used; dprintf("key down, layer: %d, os_down_unused -> os_down_used\n", layer); return true; case os_up_queued: if (is_oneshot_mod_key(keycode)) { *state = os_up_unqueued; layer_off(layer); dprintf("key down, layer: %d, os_up_queued -> os_up_unqueued\n", layer); return false; } else { *state = os_up_queued_used; dprintf("key down, layer: %d, os_up_queued -> os_up_queued_used\n", layer); } return true; case os_up_queued_used: *state = os_up_unqueued; layer_off(layer); dprintf("key down (off), layer: %d, os_up_queued_used -> os_up_unqueued\n", layer); return false; default: break; } } } else { // Ignore key ups from other layers uint8_t key_layer = read_source_layers_cache(record->event.key); if (key_layer == layer) { // On non-ignored keyup, consider the oneshot used. switch (*state) { case os_up_queued: *state = os_up_unqueued; layer_off(layer); dprintf("key up (off), layer: %d, os_up_queued -> os_up_unqueued\n", layer); return true; case os_up_queued_used: *state = os_up_unqueued; layer_off(layer); dprintf("key up (off), layer: %d, os_up_queued_used -> os_up_unqueued\n", layer); return true; default: break; } } } } return true; }