// Copyright 2022 Keyprez (https://github.com/keyprez) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ LA1, LA2, LA3, LA4, LA5, LA6, LA7, RA1, RA2, RA3, RA4, RA5, RA6, RA7, RA8, RA9, \ LB1, LB2, LB3, LB4, LB5, LB6, RB1, RB2, RB3, RB4, RB5, RB6, RB7, RB8, RB9, \ LC1, LC2, LC3, LC4, LC5, LC6, RC1, RC2, RC3, RC4, RC5, RC6, RC7, RC8, RC9, RC10, \ LD1, LD2, LD3, LD4, LD5, LD6, LD7, RD1, RD2, RD3, RD4, RD5, RD6, RD7, RD8, RD9, \ LE1, LE2, LE3, LE5, LE6, RE1, RE2, RE3, RE4, RE5, RE6, RE7, RE8 \ ) \ { \ { LA1, LA2, LA3, LA4, LA5, LA6, LA7, KC_NO }, \ { LB1, LB2, LB3, LB4, LB5, LB6, KC_NO, KC_NO }, \ { LC1, LC2, LC3, LC4, LC5, LC6, KC_NO, KC_NO }, \ { LD1, LD2, LD3, LD4, LD5, LD6, LD7, KC_NO }, \ { LE1, LE2, LE3, KC_NO, LE5, LE6, KC_NO, KC_NO }, \ { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \ { RA1, RA2, RA3, RA4, RA5, RA6, RA7, RA8 }, \ { RB1, RB2, RB3, RB4, RB5, RB6, RB7, KC_NO }, \ { RC1, RC2, RC3, RC4, RC5, RC6, RC7, RC8 }, \ { RD1, RD2, RD3, RD4, RD5, RD6, RD7, RD8 }, \ { RE1, RE2, RE3, RE4, RE5, RE6, RE7, RE8 }, \ { KC_NO, KC_NO, RA9, RB9, RB8, RC10, RC9, RD9 } \ }