/* Copyright 2021 Mechlovin' Studio This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x4D4C // ML #define PRODUCT_ID 0x0875 #define DEVICE_VER 0x0001 #define PRODUCT Infinity87.5 /* key matrix size */ #define MATRIX_ROWS 6 #define MATRIX_COLS 17 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { D5, D2, D4, D3, D0, D1 } #define UNUSED_PINS /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION ROW2COL #define LED_CAPS_LOCK_PIN D6 #define LED_SCROLL_LOCK_PIN B4 #define LED_PIN_ON_STATE 1 #ifdef RGB_MATRIX_ENABLE #define RGB_DI_PIN E2 #define DRIVER_LED_TOTAL 42 #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #endif /* Bootmagic Lite key configuration */ //#define BOOTMAGIC_LITE_ROW 0 //#define BOOTMAGIC_LITE_COLUMN 0