/* Copyright 2021 Kyle McCreery * Copyright 2021 Jonavin Eng * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "jonavin.h" #include "layout_landscape.h" // Defines names for use in layer keycodes and the keymap enum layer_names { _FN2 = 2, _FN3, _FN4, _RGB }; #ifdef LANDSCAPE_MODE const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BASE] = LAYOUT_landscape( TT(_FN1), TT(_FN2), KC_MUTE, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_PPLS, KC_BSPC, KC_TAB, KC_P7, KC_P8, KC_P9, KC_PDOT, KC_RGUI, KC_RSFT, KC_P4, KC_P5, KC_P6, KC_COMMA, KC_RCTL, KC_P0, KC_P1, KC_P2, KC_P3, KC_PENT, KC_RALT, TT(_FN3), TT(_FN4), TT(_RGB) ), [_FN1] = LAYOUT_landscape( _______, _______, ENCFUNC, _______, KC_F10, KC_F11, KC_F12, KC_PSCR, _______, _______, KC_F7, KC_F8, KC_F9, KC_SLCK, _______, _______, KC_F4, KC_F5, KC_F6, KC_PAUS, _______, _______, KC_F1, KC_F2, KC_F3, _______, _______, _______, _______, _______ ), [_FN2] = LAYOUT_landscape( _______, _______, RESET, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_FN3] = LAYOUT_landscape( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_FN4] = LAYOUT_landscape( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_RGB] = LAYOUT_landscape( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, RGB_RMOD, RGB_TOG, RGB_MOD, RGB_SAD, _______, _______, RGB_VAD, RGB_SPD, RGB_VAI, KC_NO, _______, _______, _______, _______ ), }; #endif // LANDSCAPE_MODE #ifndef LANDSCAPE_MODE const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Base */ [_BASE] = LAYOUT( TT(_FN2),TT(_FN3),TT(_FN4),LT(_RGB,KC_PSCR), KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_MUTE, KC_P4, KC_P5, KC_P6, _______, TT(_FN1), KC_P1, KC_P2, KC_P3, KC_PENT, KC_RALT, KC_P0, _______, KC_PDOT, _______, TT(_FN3), TT(_FN4), TT(_RGB) ), [_FN1] = LAYOUT( _______, _______, _______, RESET, KC_CALC, _______, _______, _______, _______, _______, _______, _______, ENCFUNC, KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, KC_DEL, _______, _______, _______, _______ ), [_FN2] = LAYOUT( _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, _______, _______, _______, KC_MNXT, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_FN3] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_FN4] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_RGB] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SPI, RGB_HUI, _______, _______, RGB_RMOD, RGB_TOG, RGB_MOD, _______, _______, RGB_VAD, RGB_SPD, RGB_VAI, _______, _______, RGB_SAD, _______, RGB_SAI, _______, _______, _______, _______ ), }; #endif // !LANDSCAPE_MODE typedef struct { char keydesc[6]; // this will be displayed on OLED uint16_t keycode; // this is the keycode that will be sent when activted } keycodedescType; static const keycodedescType PROGMEM keyselection[] = { // list of key codes that will be scrolled through by encoder and description {"TASK ", KC_TASK}, {"PREV ", KC_MEDIA_PREV_TRACK}, {"NEXT ", KC_MEDIA_NEXT_TRACK}, {"PLAY ", KC_MEDIA_PLAY_PAUSE}, {"PrtScm", KC_PSCR}, {"ScrLk", KC_SCLN}, {"Break", KC_PAUS}, {"C-A-D", KC_CAD}, // Ctrl-Alt-Del {"AltF4", KC_AF4}, {"RESET", RESET}, // firmware flash mode }; #define MAX_KEYSELECTION sizeof(keyselection)/sizeof(keyselection[0]) static uint8_t selectedkey_idx = 0; static keycodedescType selectedkey_rec; static void set_selectedkey(uint8_t idx) { // make a copy from PROGMEM memcpy_P (&selectedkey_rec, &keyselection[idx], sizeof selectedkey_rec); //selectedkey_rec = keyselection[idx]; } void keyboard_post_init_keymap(void) { // Call the keyboard post init code. set_selectedkey(selectedkey_idx); } bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case ENCFUNC: if (record->event.pressed) { selectedkey_rec.keycode == RESET ? reset_keyboard() : tap_code16(selectedkey_rec.keycode); // handle RESET code } else { // when keycode is released } break; } return true; }; #ifdef ENCODER_ENABLE // Encoder Functionality void encoder_action_selectkey(bool clockwise) { if ( clockwise ) { if ( selectedkey_idx < MAX_KEYSELECTION-1) { selectedkey_idx ++; } else { // do nothing } } else if ( !clockwise ) { if ( selectedkey_idx > 0){ selectedkey_idx --; } else { // do nothing } } set_selectedkey(selectedkey_idx); } bool encoder_update_user(uint8_t index, bool clockwise) { #ifdef OLED_ENABLE oled_clear(); oled_render(); #endif uint8_t mods_state = get_mods(); switch (index) { case 0: // main primary encoder switch(get_highest_layer(layer_state)){ // special handling per layer case _FN1: // on Fn layer select what the encoder does when pressed if (!mods_state) { encoder_action_selectkey(clockwise); break; } else { // continue to default } case _RGB: if (!mods_state) { encoder_action_rgb_hue(clockwise); break; } default: // all other layers if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, encoder changes layers encoder_action_layerchange(clockwise); } else if (mods_state & MOD_BIT(KC_RCTL)) { // if holding Right Ctrl, navigate next/prev word encoder_action_navword(clockwise); } else if (mods_state & MOD_BIT(KC_RALT)) { // if holding Right Alt, change media next/prev track encoder_action_mediatrack(clockwise); } else { encoder_action_volume(clockwise); // Otherwise it just changes volume } break; } break; case 1: // optional secondary encoder switch(get_highest_layer(layer_state)){ // special handling per layer case _RGB: if (!mods_state) { encoder_action_rgb_mode(clockwise); break; } default: // all other layers encoder_action_mediatrack(clockwise); // Otherwise prev/next track break; } } return true; } #endif #ifdef OLED_ENABLE static void render_logo(void) { // Render MechWild "MW" Logo static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00}; static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00}; static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00}; static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00}; oled_set_cursor(0,0); oled_write_P(logo_1, false); oled_set_cursor(0,1); oled_write_P(logo_2, false); oled_set_cursor(0,2); oled_write_P(logo_3, false); oled_set_cursor(0,3); oled_write_P(logo_4, false); } #ifdef LANDSCAPE_MODE bool oled_task_user(void) { render_logo(); oled_set_cursor(8,2); switch(get_selected_layer()){ case _BASE: oled_write_P(PSTR("BASE"), false); break; case _FN1: oled_write_P(PSTR("FN "), false); oled_write(selectedkey_rec.keydesc, false); break; case _FN2: oled_write_P(PSTR("FN2 "), false); break; case _FN3: oled_write_P(PSTR("FN3 "), false); break; case _FN4: oled_write_P(PSTR("FN4 "), false); break; case _RGB: oled_write_P(PSTR("RGB "), false); break; default: oled_write_P(PSTR(" ?? "), false); // Should never display, here as a catchall } oled_write_P(keymap_config.no_gui ? PSTR(" WL") : PSTR(" "), false); oled_set_cursor(8,3); if (get_highest_layer(layer_state) == get_selected_layer()) { oled_write_P(PSTR(" "), false); } else { switch (get_highest_layer(layer_state)) { case _BASE: oled_write_P(PSTR("Temp BASE"), false); break; case _FN1: oled_write_P(PSTR("Temp FN "), false); oled_write(selectedkey_rec.keydesc, false); break; case _FN2: oled_write_P(PSTR("Temp FN2 "), false); break; case _FN3: oled_write_P(PSTR("Temp FN3 "), false); break; case _FN4: oled_write_P(PSTR("Temp FN4 "), false); break; case _RGB: oled_write_P(PSTR("Temp RGB "), false); break; default: oled_write_P(PSTR("Temp ????"), false); // Should never display, here as a catchall } } led_t led_state = host_keyboard_led_state(); oled_set_cursor(8,0); oled_write_P(PSTR(" JONAVIN "), false); oled_set_cursor(8,1); oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false); oled_write_P(led_state.caps_lock ? PSTR("CAPS ") : PSTR(" "), false); oled_write_P(led_state.scroll_lock ? PSTR("SCR") : PSTR(" "), false); return false; } #endif // LANDSCAPE_MODE // regular mode #ifndef LANDSCAPE_MODE oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; // flips the display 270 degrees } bool oled_task_user(void) { render_logo(); oled_set_cursor(0,5); oled_write_ln_P(PSTR("-JV-"), false); oled_write_ln_P(PSTR(" "), false); bool showSelectedKey = false; switch (get_highest_layer(layer_state)) { case _BASE: oled_write_ln_P(PSTR("BASE"), false); break; case _FN1: oled_write_ln_P(PSTR("FN 1"), false); showSelectedKey = true; break; case _FN2: oled_write_ln_P(PSTR("FN 2"), false); break; case _FN3: oled_write_ln_P(PSTR("FN 3"), false); break; case _FN4: oled_write_ln_P(PSTR("FN 4"), false); break; case _RGB: oled_write_ln_P(PSTR("RGB "), false); break; default: oled_write_ln_P(PSTR(" ?? "), false); } if (showSelectedKey) oled_write_ln(selectedkey_rec.keydesc, false); else oled_write_ln_P(PSTR(" "), false); // Host Keyboard LED Status led_t led_state = host_keyboard_led_state(); oled_set_cursor(0,11); oled_write_ln_P(led_state.num_lock ? PSTR(" NUM") : PSTR(" "), false); oled_write_ln_P(led_state.caps_lock ? PSTR(" CAP") : PSTR(" "), false); oled_write_ln_P(led_state.scroll_lock ? PSTR(" SCR") : PSTR(" "), false); return false; } #endif // !LANDSCAPE_MODE void suspend_power_down_user(void) { // shutdown oled when powered down to prevent OLED from showing Mercutio all the time oled_off(); rgblight_disable_noeeprom(); } void suspend_wakeup_init_user(void) { rgblight_enable_noeeprom(); } #endif