#include QMK_KEYBOARD_H #include "rossman360.h" // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum layer_names { _BASE, _DEL, _FN1, _FN2, _NUM, }; #define PGMOD LT(_NUM, KC_PGDN) #define SPCMOD LT(_FN1, KC_SPACE) #define ZSHIFT MT(MOD_LSFT, KC_Z) #define TABMOD LT(_FN1, KC_TAB) #define ESCMOD LT(_FN1, KC_1) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BASE] = LAYOUT_ortho_5x10( ESCMOD, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, ZSHIFT, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSPC, ALTDEL, KC_LCTRL,TABMOD, PGMOD , KC_ENTER,SPCMOD, MO(_DEL), KC_BSPC, KC_DEL ), [_FN1] = LAYOUT_ortho_5x10( XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JUMPBACK,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_LEFT, KC_UP, KC_RIGHT,KC_END, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, PMERGE, KC_DOWN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LWORD, RWORD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX ), [_DEL] = LAYOUT_ortho_5x10( XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, REMCAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BLINE , KC_BSPC, BWORD , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX ), [_NUM] = LAYOUT_ortho_5x10( XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NTAB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, CTAB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_SCLN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_MINS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_0, XXXXXXX, XXXXXXX ), };