// Copyright 2022 Aaron Hong (@hongaaronc) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_all( KC_J, KC_U, KC_K, KC_I, KC_L, KC_O, KC_SCLN, KC_VOLD, KC_MUTE, KC_VOLU, KC_J, KC_U, KC_K, KC_I, KC_L, KC_O, KC_SCLN ), [1] = LAYOUT_all( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [2] = LAYOUT_all( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [3] = LAYOUT_all( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; #if defined(VIA_ENABLE) && defined(ENCODER_ENABLE) #ifdef ENCODERS static uint8_t encoder_state[] = {0}; static keypos_t encoder_cw[] = ENCODERS_CW_KEY; static keypos_t encoder_ccw[] = ENCODERS_CCW_KEY; #endif void encoder_action_unregister(void) { #ifdef ENCODERS for (int index = 0; index < ENCODERS; ++index) { if (encoder_state[index]) { keyevent_t encoder_event = (keyevent_t) { .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], .pressed = false, .time = (timer_read() | 1) }; encoder_state[index] = 0; action_exec(encoder_event); } } #endif } void encoder_action_register(uint8_t index, bool clockwise) { #ifdef ENCODERS keyevent_t encoder_event = (keyevent_t) { .key = clockwise ? encoder_cw[index] : encoder_ccw[index], .pressed = true, .time = (timer_read() | 1) }; encoder_state[index] = (clockwise ^ 1) | (clockwise << 1); action_exec(encoder_event); #endif } void matrix_scan_user(void) { encoder_action_unregister(); } bool encoder_update_user(uint8_t index, bool clockwise) { encoder_action_register(index, clockwise); return false; } #endif