// this is the style you want to emulate. // This is the canonical layout file for the Quantum project. If you want to add another keyboard, #include QMK_KEYBOARD_H #define RALT_A RALT_T(KC_A) #define ALT_S LALT_T(KC_S) #define CTL_D LCTL_T(KC_D) #define GUI_F LGUI_T(KC_F) #define GUI_J LGUI_T(KC_J) #define CTL_K LCTL_T(KC_K) #define ALT_L LALT_T(KC_L) #define RALT_SCLN RALT_T(KC_SCLN) #define I_SPC LT(1, KC_SPC) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT( KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P , RALT_A, ALT_S, CTL_D, GUI_F, KC_G, KC_H, GUI_J, CTL_K, ALT_L, RALT_SCLN, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_BSLS, KC_N, KC_M, KC_COMM,KC_DOT,KC_SLSH , KC_ESC, KC_TAB, XXXXXXX,KC_LSFT,KC_BSPC, XXXXXXX,XXXXXXX, I_SPC, XXXXXXX,KC_MINS,KC_QUOT,KC_ENT) , [1] = LAYOUT( KC_EXLM,KC_AT, KC_UP, KC_DLR, KC_PERC, KC_PGUP,KC_7, KC_8, KC_9, KC_BSPC, KC_LPRN,KC_LEFT,KC_DOWN,KC_RGHT,KC_RPRN, KC_PGDN,KC_4, KC_5, KC_6, _______, KC_LBRC,KC_RBRC,KC_HASH,KC_LCBR,KC_RCBR, KC_CIRC,KC_AMPR, KC_ASTR,KC_1, KC_2, KC_3, KC_PLUS, TO(2), KC_INS, _______,KC_LSFT,KC_BSPC, XXXXXXX,XXXXXXX, _______,_______,KC_DOT, KC_0, KC_EQL), [2] = LAYOUT( KC_INS, KC_HOME,KC_UP, KC_END, KC_PGUP, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10 , KC_DEL, KC_LEFT,KC_DOWN,KC_RGHT,KC_PGDN, KC_DOWN,KC_F4, KC_F5, KC_F6, KC_F11 , KC_NO, KC_VOLU,KC_NO, KC_NO, RESET, _______,_______, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12 , TO(0), KC_VOLD,_______,KC_LSFT,KC_BSPC, XXXXXXX,XXXXXXX, _______,TO(0), KC_PSCR,KC_SLCK,KC_PAUS) };