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qmk_firmware/keyboards/clawsome/gamebuddy/v1_m/config.h
AlisGraveNil c98e25887c
[Keyboard] GameBuddy v1.M (#12637)
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-07-20 13:10:15 -07:00

45 lines
1.5 KiB
C

/* Copyright 2021 AAClawson (AlisGraveNil)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x7767
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER AlisGraveNil
#define PRODUCT GameBuddy1_M
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 7
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C6, D7, B5, B3, B2 }
#define MATRIX_COL_PINS { B1, F7, F6, F5, E6, B4, B6 }
#define DIODE_DIRECTION COL2ROW