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qmk_firmware/keyboards/gh60/satan/keymaps/colemak/keymap.c
MechMerlin 7f8922ae7b GH60 Refactor: Move Satan into GH60 directory (#6485)
* Move Satan into the GH60 directory to avoid the confusion of what PCB people have

* set bootmagic to lite

* rename gh60 file to revc
2019-08-04 23:06:33 -07:00

95 lines
4.4 KiB
C

#include QMK_KEYBOARD_H
// Used for SHIFT_ESC
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
enum custom_keycodes {
SFT_ESC = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
* `-----------------------------------------------------------'
*/
[_BL] = LAYOUT_60_ansi(
SFT_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC,KC_BSLS, \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, MO(_FL), KC_LGUI, KC_SPC, KC_RALT,KC_RGUI, MO(_FL),KC_RCTL),
/* Keymap _FL: Function Layer
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | RESET|
* |-----------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_FL] = LAYOUT_60_ansi(
#ifdef RGBLIGHT_ENABLE
KC_GRV, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______, _______),
#else
KC_GRV, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, BL_DEC, BL_INC,BL_TOGG, \
KC_DEL, KC_VOLD,KC_MUTE,KC_VOLU,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______),
#endif
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SFT_ESC:
if (record->event.pressed) {
if (get_mods() & MODS_SHIFT_MASK) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (get_mods() & MODS_SHIFT_MASK) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
return false;
default:
return true;
}
}