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qmk_firmware/keyboards/handwired/jopr/config.h
James Young 6f36eb469d
Remove unused IS_COMMAND() instances and Magic Key definitions (#14610)
* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9

* Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B

* Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D

* Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G

* Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired

* Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M

* Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R

* Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z

* Remove unused Magic Key definitions from keyboard-level config.h, 0-9

* Remove unused Magic Key definitions from keyboard-level config.h, A

* Remove unused Magic Key definitions from keyboard-level config.h, B

* Remove unused Magic Key definitions from keyboard-level config.h, C

* Remove unused Magic Key definitions from keyboard-level config.h, D-E

* Remove unused Magic Key definitions from keyboard-level config.h, F-H

* Remove unused Magic Key definitions from keyboard-level config.h, handwired

* Remove unused Magic Key definitions from keyboard-level config.h, I-K

* Remove unused Magic Key definitions from keyboard-level config.h, L-M

* Remove unused Magic Key definitions from keyboard-level config.h, N-R

* Remove unused Magic Key definitions from keyboard-level config.h, S-V

* Remove unused Magic Key definitions from keyboard-level config.h, W-Z

* Merge remote-tracking branch 'upstream/master' into clean/command_and_magic

* Remove remaining unused IS_COMMAND() instances from keyboard-level config.h
2021-09-26 02:57:20 -07:00

48 lines
1.1 KiB
C

#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4DAE
#define PRODUCT_ID 0x1000
#define DEVICE_VER 0x0001
#define MANUFACTURER joelproko
#define PRODUCT jopr-106-Nl2SR-Cl2nL
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 11
/* key matrix pins */
#define MATRIX_ROW_PINS { D0, D6, D2, D4, D3, D5, D7, C6, B6, F5 }
#define MATRIX_COL_PINS { B3, B2, B1, B0, F7, E6, F6, B5, C7, B4, D1 }
#define UNUSED_PINS { B7 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 0
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
/* #define LOCKING_SUPPORT_ENABLE */
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define NO_ACTION_ONESHOT
#define TAPPING_TOGGLE 3
/*#define RGB_DI_PIN F4*/
#ifdef RGB_DI_PIN
/*#define RGBLIGHT_ANIMATIONS*/
#define RGBLED_NUM 1
#define RGBLIGHT_HUE_STEP 1
#define RGBLIGHT_SAT_STEP 1
#define RGBLIGHT_VAL_STEP 1
#endif