1
0
Fork 0
qmk_firmware/keyboards/planck/keymaps/jweickm/keymap.c
Jakob Weickmann a068b14686
[Keymap] Added my own keymap for MIT Planck (#14481)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-09-19 11:53:47 -07:00

1131 lines
48 KiB
C
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* Copyright 2015-2017 Jack Humbert
* Copyright 2021 Jakob Weickmann
*
This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "muse.h"
enum planck_layers {
_HRWIDECOLEMAK,
_HRWIDECOLEMAK_DE,
_GAMING,
_WIDECOLEMAK,
_LOWER,
_RAISE,
_LOWER_DE,
_RAISE_DE,
_ADJUST,
_NAV,
_VIM,
_NUM,
_MOUSE,
};
enum planck_keycodes { HRWIDECOLEMAK = SAFE_RANGE, GAMING, WIDECOLEMAK, TG_COLEMAK, VIM_O, VIM_V, KC_SVD_BD, KC_SVU_BU, KC_TAB_MPLY, ALT_TAB, CTL_TAB, DE_ae, DE_oe, DE_ue, DE_AE, DE_OE, DE_SZ, DE_EGRAVE, DE_EAIGU, KC_CURRENCY, KC_DE_SWITCH, LANG_SWITCH, DE_SLSH_QUST, DE_QUOT, DE_SCLN, DE_BSLS, M_ESCM, M_RGUI_SCLN, DE_DOT_RAB, DE_COMM_LAB };
// Tap Dance declarations
enum tap_dance_codes {
TD_PRN, // round brackets (parentheses)
TD_PRN_DE, // round brackets (parentheses)
TD_BRC, // square brackets
TD_BRC_DE, // square brackets
TD_CBR, // curly brackets
TD_CBR_DE, // curly brackets
TD_VIM_GG // single tap to scroll down, double tap to scroll up
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _HRWIDECOLEMAK
* ,-----------------------------------------------------------------------------------.
* | G-Q | A-W | S-F | C-P |_Num-B|Vol/B+|_Num-J| C-L | S-U | A-Y | G-/ | ü |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | A | R | S | T | G | TAB | M | N | E | I | O | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |_Mo-Z | X | C | D | V |Vol/B-| K | H | , | . |_Mo-/ | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |C-CAPS| LEAD | BSPC |_L-ESC| LSFT | _Nav-SPC |_R-ENT|S-DEL | RALT |_Mo <-|_Mo ->|
* `-----------------------------------------------------------------------------------'
*/
[_HRWIDECOLEMAK] = LAYOUT_planck_grid(
LGUI_T(KC_Q), LALT_T(KC_W), LSFT_T(KC_F), LCTL_T(KC_P), LT(_NUM, KC_B), KC_SVU_BU, LT(_NUM, KC_J), RCTL_T(KC_L), RSFT_T(KC_U), LALT_T(KC_Y), RGUI_T(KC_SCLN), DE_ue,
KC_A, KC_R, KC_S, KC_T, KC_G, KC_TAB, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
LT(_MOUSE, KC_Z), KC_X, KC_C, KC_D, KC_V, KC_SVD_BD, KC_K, KC_H, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), KC_BSLS,
LCTL_T(KC_CAPS), KC_LEAD, KC_BSPC, LT(_LOWER, KC_ESC), OSM(MOD_LSFT), LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), LT(_RAISE, KC_ENT), RSFT_T(KC_DEL), KC_RALT, LT(_MOUSE, KC_LEFT), LT(_MOUSE, KC_RIGHT)
),
/* _HRWIDECOLEMAK_DE
* same as above, when the PC is set to German layout
* ,-----------------------------------------------------------------------------------.
* | G-Q | A-W | S-F | C-P |_Num-B|Vol/B+|_Num-J| C-L | S-U | A-Y | G-/ | ü |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | A | R | S | T | G | TAB | M | N | E | I | O | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |_Mo-Z | X | C | D | V |Vol/B-| K | H | , | . |_Mo-/ | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |C-CAPS| LEAD | BSPC |_L-ESC| LSFT | _Nav-SPC |_R-ENT|S-DEL | RALT |_Mo <-|_Mo ->|
* `-----------------------------------------------------------------------------------'
*/
[_HRWIDECOLEMAK_DE] = LAYOUT_planck_grid(
LGUI_T(KC_Q), LALT_T(KC_W), LSFT_T(KC_F), LCTL_T(KC_P), LT(_NUM, KC_B), KC_SVU_BU, LT(_NUM, KC_J), RCTL_T(KC_L), RSFT_T(KC_U), LALT_T(KC_Z), M_RGUI_SCLN, KC_LBRC,
KC_A, KC_R, KC_S, KC_T, KC_G, KC_TAB, KC_M, KC_N, KC_E, KC_I, KC_O, DE_QUOT,
LT(_MOUSE, KC_Y), KC_X, KC_C, KC_D, KC_V, KC_SVD_BD, KC_K, KC_H, DE_COMM_LAB, DE_DOT_RAB, DE_SLSH_QUST, DE_BSLS,
LCTL_T(KC_CAPS), KC_LEAD, KC_BSPC, LT(_LOWER_DE, KC_ESC), OSM(MOD_LSFT), LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), LT(_RAISE_DE, KC_ENT), RSFT_T(KC_DEL), KC_RALT, LT(_MOUSE, KC_LEFT), LT(_MOUSE, KC_RIGHT)
),
/* _GAMING
* ,-----------------------------------------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | F5 | F8 | F9 |Vol/B+|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P |Vol/B-|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LSFT | A | S | D | F | G | H | J | Z | M | ; |_CM-EN|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LCTL | C | B | X | LALT | SPACE | ENT | RALT | ____ | ____ | !GAME|
* `-----------------------------------------------------------------------------------'
*/
[_GAMING] = LAYOUT_planck_grid(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_F5, KC_F8, KC_F9, KC_VOLU,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_VOLD,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_Z, KC_M, KC_SCLN, TG_COLEMAK,
KC_LCTL, KC_C, KC_B, KC_X, KC_LALT, KC_SPC, KC_SPC, KC_ENT, KC_RALT, KC_TRNS, KC_TRNS, GAMING
),
/* WIDECOLEMAK
* no mod taps
* ,-----------------------------------------------------------------------------------.
* | Q | W | F | P | B |Vol/B+| J | L | U | Y | / | Ü |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | A | R | S | T | G | TAB | M | N | E | I | O | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Z | X | C | D | V |Vol/B-| K | H | , | . | / |!CM-EN|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |C-CAPS|G-TAB |MN-ESC|_L-BSP| LSFT | _NAV-SPC |_R-ENT|S-DEL |C-TAB |_Mo <-|_Mo ->|
* `-----------------------------------------------------------------------------------'
*/
[_WIDECOLEMAK] = LAYOUT_planck_grid(
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_SVU_BU, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, DE_ue,
KC_A, KC_R, KC_S, KC_T, KC_G, KC_TAB_MPLY, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_SVD_BD, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, TG_COLEMAK,
LCTL_T(KC_CAPS), LGUI_T(KC_TAB), M_ESCM, LT(_LOWER_DE, KC_BSPC), OSM(MOD_LSFT), LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), LT(_RAISE, KC_ENT), RSFT_T(KC_DEL), KC_LALT, LT(_MOUSE, KC_LEFT), LT(_MOUSE, KC_RIGHT)
),
/* _LOWER
* ,-----------------------------------------------------------------------------------.
* | ! | @ | # | $ | % | ~ | ^ | & | * | ( | ) | Ö |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F1 | F2 | F3 | F4 | F5 | F6 | ß | _ | + | { | } | Ä |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F7 | F8 | F9 | F10 | F11 | F12 | MPLY | / | \ | | | € | è |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |!MOUSE| ____ | ____ | ____ | ____ | ____ | ____ | Vol- | Vol+ | ↓ | ↑ |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_planck_grid(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TILD, KC_CIRC, KC_AMPR, KC_ASTR, TD(TD_PRN), KC_RPRN, DE_OE,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_SZ, KC_UNDS, KC_PLUS, TD(TD_CBR), KC_RCBR, DE_AE,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPLY, KC_SLSH, KC_NUBS, LSFT(KC_NUBS), KC_CURRENCY, DE_EGRAVE,
TG(_MOUSE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_DOWN, KC_UP
),
/* _LOWER_DE
* ,-----------------------------------------------------------------------------------.
* | ! | @ | # | $ | % | ~ | ^ | & | * | ( | ) | Ö |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F1 | F2 | F3 | F4 | F5 | F6 | ß | _ | + | { | } | Ä |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F7 | F8 | F9 | F10 | F11 | F12 | MPLY | / | \ | | | € | ` |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |!MOUSE| ____ | ____ | ____ | ____ | ____ | ____ | Vol- | Vol+ | ↓ | ↑ |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER_DE] = LAYOUT_planck_grid(
KC_EXLM, RALT(KC_Q), KC_BSLS, KC_DLR, KC_PERC, RALT(KC_RBRC), KC_GRV, KC_CIRC, KC_RCBR, TD(TD_PRN_DE), KC_LPRN, LSFT(KC_SCLN),
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, LSFT(KC_SLSH), KC_RBRC, TD(TD_CBR_DE), RALT(KC_0), LSFT(KC_QUOT),
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPLY, LSFT(KC_7), RALT(KC_MINS), RALT(KC_NUBS), KC_CURRENCY, KC_PLUS,
TG(_MOUSE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_DOWN, KC_UP
),
/* _RAISE
* ,-----------------------------------------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | ` | 6 | 7 | 8 | 9 | 0 | ö |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F1 | F2 | F3 | F4 | F5 | F6 | ß | - | = | [ | ] | ä |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F7 | F8 | F9 | F10 | F11 | F12 | MPLY | \ | , | . | / | é |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |!MOUSE| ____ | ____ | BSPC | ____ | ____ | ____ | |<< | >>| | ↓ | ↑ |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_planck_grid(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_GRV, KC_6, KC_7, KC_8, KC_9, KC_0, DE_oe,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_SZ, KC_MINS, KC_EQL, TD(TD_BRC), KC_RBRC, DE_ae,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPLY, KC_BSLS, KC_COMM, KC_DOT, KC_SLSH, DE_EAIGU,
TG(_MOUSE), KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_DOWN, KC_UP
),
/* _RAISE_DE
* ,-----------------------------------------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | ` | 6 | 7 | 8 | 9 | 0 | ö |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F1 | F2 | F3 | F4 | F5 | F6 | ß | - | = | [ | ] | ä |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F7 | F8 | F9 | F10 | F11 | F12 | MPLY | \ | , | . | / | ´ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |!MOUSE| ____ | ____ | BSPC | ____ | ____ | ____ | |<< | >>| | ↓ | ↑ |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE_DE] = LAYOUT_planck_grid(
KC_1, KC_2, KC_3, KC_4, KC_5, LSFT(KC_GRV), KC_6, KC_7, KC_8, KC_9, KC_0, KC_SCLN,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_SLSH, LSFT(KC_0), TD(TD_BRC_DE), RALT(KC_9), KC_QUOT,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPLY, RALT(KC_MINS), KC_COMM, KC_DOT, DE_SLSH_QUST, KC_EQL,
TG(_MOUSE), KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_DOWN, KC_UP
),
/* _ADJUST
* ,-----------------------------------------------------------------------------------.
* | A-SFT| RESET| DEBUG|RGBTOG|RGBMOD|RGBHUI|RGBHUD|RGBSAI|RGBSAD|RGBVAI|RGBVAD| DE_SW|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | A-GRV|EEPRST|MU_MOD| AU_ON|AU_OFF|AGNORM|AGSWAP|!HRWCM| !WCM | A-GRV| !LANG| !GAME|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ____ |MUV_DE|MUV_IN| MU_ON|MU_OFF| MI_ON|MI_OFF| Vol- | MPLY | Vol+ | ____ | ____ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ |EEPRST|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_planck_grid(
LALT(KC_LSFT), RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DE_SWITCH,
LALT(KC_GRV), EEP_RST, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, HRWIDECOLEMAK, WIDECOLEMAK, LALT(KC_GRV), LANG_SWITCH, GAMING,
KC_TRNS, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, KC_SVD_BD, KC_MPLY, KC_SVU_BU, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, EEPROM_RESET
),
/* _NAV
* ,-----------------------------------------------------------------------------------.
* |A(TAB)| C(->)| !LANG|A(GRV)| C(<-)| >>| | HOME | -> | PGUP | COPY | PASTE| DE_SW|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |C(TAB)| TAB | ESC | ENT |VIM_GG| MPLY | <- | ↓ | ↑ | -> | END | VIM_O|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LSFT | XXXX |S(DEL)| CAPS | VIM_V| MUTE | HOME | PGDN | LSFT | RFST | C(F) | C(F) |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | XXXX | XXXX | ____ | BSPC | ____ | ____ | ENT | DEL | ____ | ____ | DE_SW|
* `-----------------------------------------------------------------------------------'
*/
[_NAV] = LAYOUT_planck_grid(
ALT_TAB, LCTL(KC_RGHT), LANG_SWITCH, LALT(KC_GRV), LCTL(KC_LEFT), KC_MNXT, KC_HOME, KC_RIGHT, KC_PGUP, LCTL(KC_INS), LSFT(KC_INS), KC_DE_SWITCH,
CTL_TAB, KC_TAB, KC_ESC, KC_ENT, TD(TD_VIM_GG), KC_MPLY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_END, VIM_O,
KC_LSFT, KC_NO, LSFT(KC_DEL), KC_CAPS, VIM_V, KC_MUTE, KC_HOME, KC_PGDN, KC_LSFT, KC_RSFT, LCTL(KC_F), LCTL(KC_F),
KC_NO, KC_NO, KC_TRNS, KC_BSPC, KC_TRNS, LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), KC_ENT, KC_DEL, KC_TRNS, KC_TRNS, KC_DE_SWITCH
),
/* _VIM
* ,-----------------------------------------------------------------------------------.
* |A(TAB)| C(->)| !LANG|A(GRV)| C(<-)| >>| | HOME | -> | PGUP | COPY | PASTE| DE_SW|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |C(TAB)| TAB | ESC | ENT |VIM_GG| MPLY | <- | ↓ | ↑ | -> | END | VIM_O|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LSFT | XXXX |S(DEL)| CAPS | VIM_V| MUTE | HOME | PGDN | LSFT | RFST | C(F) | C(F) |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | XXXX | XXXX | !VIM | BSPC | ____ | ____ | ENT | DEL | ____ | ↓ | ↑ |
* `-----------------------------------------------------------------------------------'
*/
[_VIM] = LAYOUT_planck_grid(
ALT_TAB, LCTL(KC_RGHT), LANG_SWITCH, LALT(KC_GRV), LCTL(KC_LEFT), KC_MNXT, KC_HOME, KC_RIGHT, KC_PGUP, LCTL(KC_INS), LSFT(KC_INS), KC_DE_SWITCH,
CTL_TAB, KC_TAB, KC_ESC, KC_ENT, TD(TD_VIM_GG), KC_MPLY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_END, VIM_O,
KC_LSFT, KC_NO, LSFT(KC_DEL), KC_CAPS, VIM_V, KC_MUTE, KC_HOME, KC_PGDN, KC_LSFT, KC_RSFT, LCTL(KC_F), LCTL(KC_F),
KC_NO, KC_NO, TG(_VIM), KC_BSPC, KC_TRNS, LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), KC_ENT, KC_DEL, KC_TRNS, KC_DOWN, KC_UP
),
/* _NUM
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | |<< |NUMLCK| >>| | 7 | 8 | 9 | - | ____ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F5 | F6 | F7 | F8 | Vol+ | MPLY | * | 4 | 5 | 6 | + | . |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F9 | F10 | F11 | F12 | Vol- | MUTE | = | 1 | 2 | 3 | / | , |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ____ | ____ | ____ | ____ | ____ | ____ | 0 | . | , | = | ____ |
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = LAYOUT_planck_grid(
KC_F1, KC_F2, KC_F3, KC_F4, KC_MPRV, KC_NLCK, KC_MNXT, KC_P7, KC_P8, KC_P9, KC_MINS, KC_TRNS,
KC_F5, KC_F6, KC_F7, KC_F8, KC_VOLU, KC_MPLY, KC_ASTR, KC_P4, KC_P5, KC_P6, KC_PLUS, KC_DOT,
KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLD, KC_MUTE, KC_EQL, KC_P1, KC_P2, KC_P3, KC_SLSH, KC_COMM,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_P0, KC_DOT, KC_COMM, KC_EQL, KC_TRNS
),
/* _MOUSE
* ,-----------------------------------------------------------------------------------.
* | XXXX | XXXX | MBTN4| MBTN5| XXXX | Bri+ | XXXX | MWHL↑|MAUS↑ | MWHL↑| XXXX | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | XXXX | MBTN3| MBTN2| MBTN1| XXXX | MPLY | XXXX |MAUS<-|MAUS↓ |MAUS->| XXXX | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F9 | XXXX | XXXX | XXXX | XXXX | Bri- | XXXX | MWHL↓| XXXX | XXXX | ____ | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |!MOUSE| XXXX | XXXX | ____ | XXXX | MAUS_ACCEL2 | ____ | XXXX | XXXX | ↓ | ↑ |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSE] = LAYOUT_planck_grid(
KC_NO, KC_NO, KC_BTN4, KC_BTN5, KC_NO, KC_BRIU, KC_NO, KC_WH_U, KC_MS_U, KC_WH_U, KC_NO, KC_NO,
KC_NO, KC_BTN3, KC_BTN2, KC_BTN1, KC_NO, KC_MPLY, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_BRID, KC_NO, KC_WH_D, KC_NO, KC_NO, KC_TRNS, KC_NO,
TG(_MOUSE), KC_NO, KC_NO, KC_TRNS, KC_NO, KC_ACL2, KC_ACL2, KC_TRNS, KC_NO, KC_NO, KC_DOWN, KC_UP
)
};
// define the tap dance functions
void dance_prn(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code16(KC_LPRN);
} else {
tap_code16(KC_LPRN);
tap_code16(KC_RPRN);
tap_code(KC_LEFT);
}
}
void dance_brc(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code(KC_LBRC);
} else {
tap_code(KC_LBRC);
tap_code(KC_RBRC);
tap_code(KC_LEFT);
}
}
void dance_cbr(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code16(KC_LCBR);
} else {
tap_code16(KC_LCBR);
tap_code16(KC_RCBR);
tap_code(KC_LEFT);
}
}
void dance_prn_de(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code16(KC_ASTR);
} else {
tap_code16(KC_ASTR);
tap_code16(KC_LPRN);
tap_code(KC_LEFT);
}
}
void dance_brc_de(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code16(RALT(KC_8));
} else {
tap_code16(RALT(KC_8));
tap_code16(RALT(KC_9));
tap_code(KC_LEFT);
}
}
void dance_cbr_de(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code16(RALT(KC_7));
} else {
tap_code16(RALT(KC_7));
tap_code16(RALT(KC_0));
tap_code(KC_LEFT);
}
}
void vim_gg(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code16(LCTL(KC_END));
} else {
tap_code16(LCTL(KC_HOME));
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
// declare tap dance actions here
[TD_PRN] = ACTION_TAP_DANCE_FN(dance_prn), [TD_BRC] = ACTION_TAP_DANCE_FN(dance_brc), [TD_CBR] = ACTION_TAP_DANCE_FN(dance_cbr), [TD_PRN_DE] = ACTION_TAP_DANCE_FN(dance_prn_de), [TD_BRC_DE] = ACTION_TAP_DANCE_FN(dance_brc_de), [TD_CBR_DE] = ACTION_TAP_DANCE_FN(dance_cbr_de), [TD_VIM_GG] = ACTION_TAP_DANCE_FN(vim_gg)};
float thumb_factor = 0.95;
float index_factor = 1.1;
float middle_factor = 1.2;
float ring_factor = 1.25;
float pinky_factor = 1.15;
float td_factor = 1.4;
// define the per_key_tapping_term
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// thumb keys
case RSFT_T(KC_DEL):
return TAPPING_TERM * thumb_factor;
case RCTL_T(KC_TAB):
return TAPPING_TERM * thumb_factor;
case LT(_NAV, KC_LEFT):
return TAPPING_TERM * thumb_factor;
case LT(_NAV, KC_RIGHT):
return TAPPING_TERM * thumb_factor;
case LT(_LOWER, KC_BSPC):
return TAPPING_TERM * thumb_factor;
case LT(_LOWER_DE, KC_BSPC):
return TAPPING_TERM * thumb_factor;
case LT(_RAISE, KC_ENT):
return TAPPING_TERM * thumb_factor;
case LT(_RAISE_DE, KC_ENT):
return TAPPING_TERM * thumb_factor;
case LT(_NAV, KC_SPC):
return TAPPING_TERM * 1.0;
case LALT_T(KC_ESC):
return TAPPING_TERM * thumb_factor;
// index finger keys
case LCTL_T(KC_P):
return TAPPING_TERM * index_factor;
case RCTL_T(KC_L):
return TAPPING_TERM * (index_factor + 0.1);
case LT(_NUM, KC_B):
return TAPPING_TERM * (index_factor + 0.1);
case LT(_NUM, KC_J):
return TAPPING_TERM * index_factor;
// middle finger keys
case LSFT_T(KC_F):
return TAPPING_TERM * middle_factor;
case RSFT_T(KC_U):
return TAPPING_TERM * middle_factor;
// ring finger keys
case LALT_T(KC_W):
return TAPPING_TERM * ring_factor;
case LALT_T(KC_Y):
return TAPPING_TERM * ring_factor;
case LGUI_T(KC_TAB):
return TAPPING_TERM * ring_factor;
// pinky keys
case LGUI_T(KC_Q):
return TAPPING_TERM * pinky_factor;
case RGUI_T(KC_SCLN):
return TAPPING_TERM * pinky_factor;
case RGUI_T(KC_LBRC):
return TAPPING_TERM * pinky_factor;
case LT(_MOUSE, KC_Z):
return TAPPING_TERM * pinky_factor;
case LT(_MOUSE, KC_SLSH):
return TAPPING_TERM * pinky_factor;
case LCTL_T(KC_CAPS):
return TAPPING_TERM * pinky_factor;
// tap-dance actions
case TD(TD_PRN):
return TAPPING_TERM * td_factor;
case TD(TD_BRC):
return TAPPING_TERM * td_factor;
case TD(TD_CBR):
return TAPPING_TERM * td_factor;
case TD(TD_PRN_DE):
return TAPPING_TERM * td_factor;
case TD(TD_BRC_DE):
return TAPPING_TERM * td_factor;
case TD(TD_CBR_DE):
return TAPPING_TERM * td_factor;
case TD(TD_VIM_GG):
return TAPPING_TERM * td_factor;
default:
return TAPPING_TERM;
}
}
// alt tab function setup
bool is_alt_tab_active = false;
bool is_ctl_tab_active = false;
bool de_layout_active = false;
static uint16_t key_timer;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case WIDECOLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_WIDECOLEMAK);
}
return false;
break;
case HRWIDECOLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_HRWIDECOLEMAK);
}
return false;
break;
case GAMING:
if (record->event.pressed) {
layer_invert(_GAMING);
}
return false;
break;
case TG_COLEMAK:
if (record->event.pressed) {
tap_code(KC_ENT);
layer_invert(_WIDECOLEMAK);
}
return false;
break;
case VIM_O:
if (record->event.pressed) {
tap_code(KC_END);
tap_code(KC_ENT);
}
return false;
break;
case VIM_V:
if (record->event.pressed) {
if (get_mods() & MOD_MASK_SHIFT) {
clear_mods();
} else {
register_mods(MOD_LSFT);
}
}
return false;
break;
case KC_SVU_BU: // increase backlight when pressing shift and vol up
if (record->event.pressed) {
if (get_mods() & MOD_MASK_SHIFT) {
register_code(KC_BRIU);
} else if (get_mods() & MOD_MASK_CTRL) {
register_code(KC_MNXT);
} else {
register_code(KC_VOLU);
}
} else {
unregister_code(KC_BRIU);
unregister_code(KC_MNXT);
unregister_code(KC_VOLU);
}
return false;
case KC_SVD_BD: // decrease backlight when pressing shift and vol up
if (record->event.pressed) {
if (get_mods() & MOD_MASK_SHIFT) {
register_code(KC_BRID);
} else if (get_mods() & MOD_MASK_CTRL) {
register_code(KC_MPRV);
} else {
register_code(KC_VOLD);
}
} else {
unregister_code(KC_BRID);
unregister_code(KC_MPRV);
unregister_code(KC_VOLD);
}
return false;
case KC_TAB_MPLY: // press tab or play/pause when ctrl is pressed
if (record->event.pressed) {
if (get_mods() & MOD_MASK_CTRL) {
register_code(KC_MPLY);
} else {
register_code(KC_TAB);
}
} else {
unregister_code(KC_MPLY);
unregister_code(KC_TAB);
}
return false;
case ALT_TAB:
if (record->event.pressed) {
if (!is_alt_tab_active) {
is_alt_tab_active = true;
add_mods(MOD_BIT(KC_LALT));
}
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
break;
case CTL_TAB:
if (record->event.pressed) {
if (!is_ctl_tab_active) {
is_ctl_tab_active = true;
add_mods(MOD_BIT(KC_LCTL));
}
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
break;
// the next case allows us to use alt_tab without a timer
case LT(_NAV, KC_SPC):
if (record->event.pressed) {
} else {
unregister_mods(MOD_LALT);
unregister_mods(MOD_LCTL);
is_alt_tab_active = false;
is_ctl_tab_active = false;
}
break;
case DE_ae:
if (record->event.pressed) {
uint8_t temp_mods = get_mods();
if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) {
clear_oneshot_mods();
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P1);
tap_code(KC_P9);
tap_code(KC_P6); // Ä
} else {
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P2);
tap_code(KC_P8); // ä
}
unregister_mods(MOD_LALT);
set_mods(temp_mods);
}
return false;
break;
case DE_AE:
if (record->event.pressed) {
uint8_t temp_mods = get_mods() | get_oneshot_mods();
clear_oneshot_mods();
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P1);
tap_code(KC_P9);
tap_code(KC_P6); // Ä
unregister_mods(MOD_LALT);
set_mods(temp_mods);
}
return false;
break;
case DE_oe:
if (record->event.pressed) {
uint8_t temp_mods = get_mods();
if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) {
clear_oneshot_mods();
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P1);
tap_code(KC_P4); // Ö
} else {
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P4);
tap_code(KC_P6); // ö
}
unregister_mods(MOD_LALT);
set_mods(temp_mods);
}
return false;
break;
case DE_OE:
if (record->event.pressed) {
uint8_t temp_mods = get_mods() | get_oneshot_mods();
clear_oneshot_mods();
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P1);
tap_code(KC_P4); // Ö
unregister_mods(MOD_LALT);
set_mods(temp_mods);
}
return false;
break;
case DE_ue:
if (record->event.pressed) {
uint8_t temp_mods = get_mods();
if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) {
clear_oneshot_mods();
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P2);
tap_code(KC_P0); // Ü
} else {
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P5);
tap_code(KC_P2); // ü
}
unregister_mods(MOD_LALT);
set_mods(temp_mods);
}
return false;
break;
case KC_DE_SWITCH:
if (record->event.pressed) {
if (de_layout_active) {
de_layout_active = false; // deactivate German overlay
set_single_persistent_default_layer(_HRWIDECOLEMAK);
} else {
de_layout_active = true; // activate German overlay
set_single_persistent_default_layer(_HRWIDECOLEMAK_DE);
}
return false;
}
break;
case LANG_SWITCH:
if (record->event.pressed) {
register_mods(MOD_LALT);
register_code(KC_LSFT);
if (de_layout_active) {
de_layout_active = false; // deactivate German overlay
set_single_persistent_default_layer(_HRWIDECOLEMAK);
} else {
de_layout_active = true; // activate German overlay
set_single_persistent_default_layer(_HRWIDECOLEMAK_DE);
}
} else {
unregister_code(KC_LSFT);
unregister_mods(MOD_LALT);
}
return false;
case DE_SZ:
if (record->event.pressed) {
uint8_t temp_mods = get_mods();
if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) {
clear_oneshot_mods();
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P1);
tap_code(KC_P7);
tap_code(KC_P6); // °
} else {
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P2);
tap_code(KC_P3); // ß
}
unregister_mods(MOD_LALT);
set_mods(temp_mods);
}
return false;
break;
case DE_EGRAVE:
if (record->event.pressed) {
uint8_t temp_mods = get_mods();
if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) {
clear_oneshot_mods();
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P0);
tap_code(KC_P0); // È
} else {
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P3);
tap_code(KC_P2); // è
}
unregister_mods(MOD_LALT);
set_mods(temp_mods);
}
return false;
break;
case DE_EAIGU:
if (record->event.pressed) {
uint8_t temp_mods = get_mods();
if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) {
clear_oneshot_mods();
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P0);
tap_code(KC_P1); // É
} else {
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P2);
tap_code(KC_P3);
tap_code(KC_P3); // é
}
unregister_mods(MOD_LALT);
set_mods(temp_mods);
}
return false;
break;
case KC_CURRENCY:
if (record->event.pressed) {
uint8_t temp_mods = get_mods();
if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) {
clear_oneshot_mods();
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P1);
tap_code(KC_P5);
tap_code(KC_P7); // ¥
} else {
clear_mods();
add_mods(MOD_BIT(KC_LALT));
tap_code(KC_P0);
tap_code(KC_P1);
tap_code(KC_P2);
tap_code(KC_P8); // €
}
unregister_mods(MOD_LALT);
set_mods(temp_mods);
}
return false;
break;
case DE_SLSH_QUST:
if (record->event.pressed) {
key_timer = timer_read();
layer_on(_MOUSE);
} else {
if (timer_elapsed(key_timer) < (TAPPING_TERM * pinky_factor)) {
layer_off(_MOUSE);
uint8_t temp_mods = get_mods() | get_oneshot_mods();
if (temp_mods & MOD_MASK_SHIFT) {
tap_code(KC_MINS); // ?
} else {
tap_code16(KC_AMPR); // /
}
} else {
layer_off(_MOUSE);
}
}
return false;
break;
case DE_QUOT:
if (record->event.pressed) {
uint8_t temp_mods = get_mods() | get_oneshot_mods();
if (temp_mods & MOD_MASK_SHIFT) {
register_code(KC_2); // \"
} else {
register_code16(KC_PIPE); // /'
}
} else {
unregister_code(KC_2);
unregister_code16(KC_PIPE);
}
return true;
case DE_DOT_RAB:
if (record->event.pressed) {
uint8_t temp_mods = get_mods() | get_oneshot_mods();
if (temp_mods & MOD_MASK_SHIFT) {
register_code16(LSFT(KC_NUBS)); // > right angle bracket
} else {
register_code(KC_DOT); // .
}
} else {
unregister_code16(LSFT(KC_NUBS));
unregister_code(KC_DOT);
}
return true;
case DE_COMM_LAB:
if (record->event.pressed) {
uint8_t temp_mods = get_mods() | get_oneshot_mods();
if (temp_mods & MOD_MASK_SHIFT) {
clear_mods();
clear_oneshot_mods();
register_code16(KC_NUBS); // < left angle bracket
set_mods(temp_mods);
} else {
register_code(KC_COMM); // ,
}
} else {
unregister_code16(KC_NUBS);
unregister_code(KC_COMM);
}
return true;
case DE_SCLN:
if (record->event.pressed) {
uint8_t temp_mods = get_mods() | get_oneshot_mods();
if (temp_mods & MOD_MASK_SHIFT) {
tap_code(KC_DOT); // ;
} else {
add_mods(MOD_BIT(KC_LSFT));
tap_code(KC_COMM); // :
del_mods(MOD_BIT(KC_LSFT));
}
return false;
}
break;
case DE_BSLS:
if (record->event.pressed) {
uint8_t temp_mods = get_mods() | get_oneshot_mods();
clear_mods();
clear_oneshot_mods();
add_mods(MOD_BIT(KC_RALT));
if (temp_mods & MOD_MASK_SHIFT) {
register_code(KC_NUBS); // | Pipe
} else {
register_code(KC_MINS); // Backslash
}
set_mods(temp_mods);
} else {
unregister_code(KC_NUBS);
unregister_code(KC_MINS);
}
return true;
// switch multiplexing for escape, short tap for escape, long press for context menu
case M_ESCM:
if (record->event.pressed) {
key_timer = timer_read();
} else {
if (timer_elapsed(key_timer) > TAPPING_TERM) {
tap_code(KC_APP);
} else {
tap_code(KC_ESC);
}
}
return false;
case M_RGUI_SCLN:
if (record->event.pressed) {
key_timer = timer_read();
add_mods(MOD_BIT(KC_RGUI));
} else {
del_mods(MOD_BIT(KC_RGUI));
if (timer_elapsed(key_timer) < (TAPPING_TERM * pinky_factor)) {
uint8_t temp_mods = get_mods() | get_oneshot_mods();
if (temp_mods & MOD_MASK_SHIFT) {
tap_code(KC_DOT); // ;
} else {
add_mods(MOD_BIT(KC_LSFT));
tap_code(KC_COMM); // :
del_mods(MOD_BIT(KC_LSFT));
}
} else {
tap_code(KC_RGUI);
}
}
return false;
break;
}
return true;
}
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
bool encoder_update_user(uint8_t index, bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo += 1;
} else {
muse_tempo -= 1;
}
}
} else {
if (clockwise) {
#ifdef MOUSEKEY_ENABLE
tap_code(KC_MS_WH_DOWN);
#else
tap_code(KC_PGDN);
#endif
} else {
#ifdef MOUSEKEY_ENABLE
tap_code(KC_MS_WH_UP);
#else
tap_code(KC_PGUP);
#endif
}
}
return true;
}
bool dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0: {
if (active) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
}
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
}
}
return true;
}
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY(KC_F) {
// Anything you can do in a macro.
SEND_STRING("QMK is awesome.");
}
SEQ_TWO_KEYS(KC_D, KC_D) {
SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
}
SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
SEND_STRING("https://start.duckduckgo.com\n");
}
SEQ_TWO_KEYS(KC_A, KC_S) {
register_code(KC_LGUI);
register_code(KC_S);
unregister_code(KC_S);
unregister_code(KC_LGUI);
}
}
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
} else {
if (muse_counter) {
stop_all_notes();
muse_counter = 0;
}
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}
bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LSFT_T(KC_S):
return true;
case RSFT_T(KC_E):
return true;
case LSFT_T(KC_D):
return true;
case RSFT_T(KC_K):
return true;
case LSFT_T(KC_F):
return true;
case RSFT_T(KC_U):
return true;
case LT(_RAISE, KC_ENT):
return true;
case LT(_RAISE_DE, KC_ENT):
return true;
case LT(_LOWER, KC_BSPC):
return true;
case LT(_LOWER_DE, KC_BSPC):
return true;
default:
return false;
}
}
// Set RGB to change with layer changes
#define HSV_DARKORANGE 10, 255, 255
#define HSV_DARKPINK 150, 100, 255
#define HSV_GRASS 57, 255, 255
#define HSV_OCEAN 148, 255, 255
// Light LEDs 1 to 9 in darkorange when HRCOLEMAK is active
const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_DARKORANGE});
// Light LEDs 1 to 9 in green when HRWIDECOLEMAK is active
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_OCEAN});
// Light LEDs 1 to 9 in darkorange when de_layout_active is true
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_DARKORANGE}, {0, 3, HSV_OCEAN}, {8, 3, HSV_OCEAN});
// Light LEDs 1 to 9 in red when GAMING layer is active
const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_RED});
// Light LEDs 1 to 9 in white when WIDECOLEMAK is active
const rgblight_segment_t PROGMEM my_layer4_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_WHITE});
// Light bottom LEDs in purple when ADJUST layer is active
const rgblight_segment_t PROGMEM my_layer5_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 2, HSV_MAGENTA}, {7, 3, HSV_MAGENTA});
// Light bottom LEDs in red when caps lock is active. Hard to ignore!
const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 3, HSV_GRASS}, {7, 3, HSV_GRASS});
// Light LEDs 1 to 9 in white when NAVIGATION is active
const rgblight_segment_t PROGMEM my_nav_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_WHITE});
// Now define the array of layers. Later layers take precedence
const rgblight_segment_t *const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_layer0_layer, // hrcolemak
my_layer1_layer, // hrwidecolemak
my_layer2_layer, // de_layout
my_layer3_layer, // gaming
my_layer4_layer, // widecolemak
my_layer5_layer, // adjust
my_nav_layer, // nav
my_capslock_layer // capslock
);
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
}
bool led_update_user(led_t led_state) {
rgblight_set_layer_state(7, led_state.caps_lock);
return true;
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(3, layer_state_cmp(state, _GAMING));
rgblight_set_layer_state(4, layer_state_cmp(state, _WIDECOLEMAK));
if ((layer_state_cmp(state, _LOWER) && layer_state_cmp(state, _RAISE)) || (layer_state_cmp(state, _LOWER_DE) && layer_state_cmp(state, _RAISE_DE))) {
return state | (1UL << _ADJUST);
} else {
return state & ~(1UL << _ADJUST);
}
// state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
rgblight_set_layer_state(5, layer_state_cmp(state, _ADJUST));
// return state;
}
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(4, layer_state_cmp(state, _WIDECOLEMAK));
rgblight_set_layer_state(1, layer_state_cmp(state, _HRWIDECOLEMAK));
rgblight_set_layer_state(2, layer_state_cmp(state, _HRWIDECOLEMAK_DE));
return state;
}