1
0
Fork 0
qmk_firmware/keyboards/projectkb/alice/keymaps/default/keymap.c
James Young 138c3e7042
Rework LAYOUT_alice support; add LAYOUT_alice_split_bs (#11106)
* Add LAYOUT_alice support: fallacy

* Add LAYOUT_alice support: kb_elmo/sesame

* Add LAYOUT_alice support: cheshire/curiosity

* Add LAYOUT_alice support: evyd13/wonderland

* Add LAYOUT_alice support: mechlovin/adelais

* Update LAYOUT_alice support: projectkb/alice

The PR that added Alice community layout support for the projectkb/alice/rev2 simultaneously broke support for every other keyboard that supported LAYOUT_alice.

This commit partially reverts the offending PR. `LAYOUT_alice` for the projectkb/alice has been renamed to `LAYOUT_alice_split_bs`, and a correct 65-key `LAYOUT_alice` has been added.

Additionally, the `LAYOUTS` rule has been moved to keyboard level as the layout macros are shared between rev1 and rev2 boards, which means the layout options are the same for both revisions.

* Update ramonimbao/aelith info.json

Keyboard source was already correct to support LAYOUT_alice, but the layout tree was missing from info.json.

* Fork `alice` Community Layout...

... into Standard and Split Backspace versions

Also updates stanrc85's layout keymap to use 65 keys instead of the Split Backspace 66-key version.

* Update LAYOUT_alice support: sneakbox/aliceclone

Rework the sneakbox/aliceclone to use the Split Backspace Alice layout.

* Update LAYOUT_alice support: zoo/wampus

The layout macro that was `LAYOUT_alice` was 66 keys. This layout macro has been renamed to `LAYOUT_alice_split_bs`, and a 65-key `LAYOUT_alice` has been added.

Additionally, the 66-key macro has been rearranged to accept its keycodes in the intended order for Community Layout support.

* Update keyboards for `LAYOUT_alice_split_bs` support

* LAYOUT_alice_split_bs support: ergosaurus

* LAYOUT_alice_split_bs support: handwired/colorlice

* LAYOUT_alice(_split_bs) support: handwired/owlet60

* LAYOUT_alice_split_bs support: nightly_boards/alter/rev1

* LAYOUT_alice(_split_bs) support: sck/osa

* LAYOUT_alice_split_bs support: tgr/alice

* LAYOUT_alice(_split_bs) support: tkc/osav2

* LAYOUT_alice_split_bs support: xelus/valor/rev1
2020-12-03 14:07:41 -08:00

43 lines
2.6 KiB
C

/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _FN1 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_alice_split_bs(
KC_ESC, KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC,
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RGUI,
KC_LCTL, KC_LALT, KC_SPC, MO(_FN1), KC_SPC, KC_RALT, KC_RCTL
),
[_FN1] = LAYOUT_alice_split_bs(
RGB_TOG, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
RGB_MOD, _______, _______, KC_UP, _______, _______, _______, RGB_SAI, RGB_HUI, RGB_VAI, _______, _______, _______, _______, _______,
RGB_RMOD, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, RGB_SAD, RGB_HUD, RGB_VAD, _______, _______, _______, _______,
_______, BL_INC, BL_DEC, BL_TOGG, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, RESET
)
};