ac8cddda22
* Create config.h * Create info.json * Create rart45.c * Create rart45.h * Create readme.md * Create rules.mk * Create keymap.c * Create keymap.c * Create rules.mk * Update config.h * Update rart45.c * Update rart45.h * Update rules.mk * Update readme.md * Update info.json
44 lines
1.7 KiB
C
44 lines
1.7 KiB
C
/* Copyright 2020 Alabahuy
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_all( \
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K00, K40, K01, K41, K02, K42, K03, K43, K04, K44, K05, K45, \
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K10, K50, K11, K51, K12, K52, K13, K53, K14, K54, K15, K55, \
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K20, K60, K21, K61, K22, K62, K23, K63, K24, K64, K25, K65, \
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K30, K70, K31, K71, K32, K72, K33, K73, K34, K74, K35, K75, \
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K80, K81, K82, K83, K84 \
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) \
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{ \
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{ K00, K01, K02, K03, K04, K05 }, \
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{ K10, K11, K12, K13, K14, K15 }, \
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{ K20, K21, K22, K23, K24, K25 }, \
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{ K30, K31, K32, K33, K34, K35 }, \
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{ K40, K41, K42, K43, K44, K45 }, \
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{ K50, K51, K52, K53, K54, K55 }, \
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{ K60, K61, K62, K63, K64, K65 }, \
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{ K70, K71, K72, K73, K74, K75 }, \
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{ K80, K81, K82, K83, K84, KC_NO }, \
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}
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