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qmk_firmware/keyboards/sofle/keymaps/keyhive_via/config.h
Will Winder 1f618c8302
keyhive sofle rgb: fix configuration. (#15339)
* keyhive sofle rgb: fix configuration.

* Add Colemak-DH and cycle layer keycode.

* Fix indentation.

* Add PLACEHOLDER for better readability.

* Fix breaking changes.

* Just one colemak.

* PR Cleanup

* Use NO_PIN definition instead of C7
* Define animations individually
* Remove via json file and update documentation
* Reduce LED brightness, one of the animations caused a crash

* More PR feedback.

* Better credit.
* Disable NKRO.

* Cleanup RGB configuration.

* animations defined in keymap.

* Update keyboards/sofle/keyhive/readme.md

* PR Feedback.

* Update phrasing from template.

* Disable RGBLIGHT_ENABLE in keymap for better compatibility with default keymap.

* Set a default animation.

* Use default in keyboard readme.

* Update keyboards/sofle/keyhive/info.json

* Move via specific layout into via keymap.
2022-01-11 12:17:37 -08:00

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1.8 KiB
C

/* Copyright 2020 Josef Adamcik
* Modification for VIA support and RGB underglow by Jens Bonk-Wiltfang
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* The way how "handedness" is decided (which half is which),
see https://docs.qmk.fm/#/feature_split_keyboard?id=setting-handedness
for more options.
*/
// More lighting options in quantum/rgblight/rgblight.h
#ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL+2
// Disabling some of these is a good way to save flash space.
# define RGBLIGHT_EFFECT_ALTERNATING // 108
# define RGBLIGHT_EFFECT_RGB_TEST // 158
# define RGBLIGHT_EFFECT_RAINBOW_MOOD // 160
# define RGBLIGHT_EFFECT_STATIC_GRADIENT // 168
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL // 192
# define RGBLIGHT_EFFECT_BREATHING // 348
# define RGBLIGHT_EFFECT_KNIGHT // 336
# define RGBLIGHT_EFFECT_SNAKE // 406
# define RGBLIGHT_EFFECT_CHRISTMAS // 508
/*
#define RGBLIGHT_EFFECT_TWINKLE // 1156
*/
#endif
// Disabled to save space
#define NO_ACTION_ONESHOT // 332
#define NO_ACTION_MACRO // 0
#define NO_ACTION_FUNCTION // 0
#define DISABLE_LEADER // 0