b73a29aaea
* fix sat75 * update uint32_t to layer_state
250 lines
8.4 KiB
C
250 lines
8.4 KiB
C
#include QMK_KEYBOARD_H
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// Custom user includes
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#include "issmirnov.h"
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#include "tap_tog.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_ergodox_wrapper(
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KC_ESCAPE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM,
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LCTL(KC_SPACE), _________________QWERTY_L1_________________, KC_ASTR,
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KC_TAB, _________________QWERTY_L2_________________,
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OSM(MOD_LSFT), _________________QWERTY_L3_________________, KC_SLASH,
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KC_LCTL, LSFT(KC_LGUI), LSFT(KC_LALT), KC_LALT, KC_LGUI,
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XXXXXXX, XXXXXXX,
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XXXXXXX,
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KC_SPACE, KC_BSPACE, KC_DEL,
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KC_EQL , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_ESCAPE ,
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KC_PLUS , _________________QWERTY_R1_________________ , LGUI(KC_SPACE) ,
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_________________QWERTY_R2_________________ , MO(_NAVI) ,
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KC_MINS , _________________QWERTY_R3_________________ , KC_QUOTE ,
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KC_ESCAPE , KC_COLN , KC_PERC , XXXXXXX , LGUI(KC_L) ,
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KC_LEFT, KC_RGHT,
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KC_UP,
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KC_DOWN, KC_TAB, KC_ENTER
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),
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// layer 1
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[_SYMB] = LAYOUT_ergodox_wrapper(
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KC_ESCAPE , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 ,
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XXXXXXX , _________________SYMB_L1___________________ ,KC_ASTR ,
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KC_TAB , _________________SYMB_L2___________________,
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KC_LSHIFT , _________________SYMB_L3___________________, KC_SLASH ,
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KC_LCTL , LSFT(KC_LGUI) , LSFT(KC_LALT) , KC_LALT , WKSP_LEFT ,
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XXXXXXX, XXXXXXX,
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XXXXXXX,
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WKSP_RIGHT, KC_BSPACE, KC_DEL,
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KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , XXXXXXX ,
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KC_PLUS , _________________SYMB_R1___________________ , MO(_NAVI) ,
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_________________SYMB_R2___________________ , KC_DQUO ,
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KC_MINS , _________________SYMB_R3___________________ , KC_QUOTE ,
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KC_ESCAPE , KC_COLN , KC_PERC , XXXXXXX , XXXXXXX ,
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KC_LEFT, KC_RGHT,
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KC_UP,
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KC_DOWN, KC_TAB, KC_ENTER
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),
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// layer 2
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[_NUMP] = LAYOUT_ergodox_wrapper(
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XXXXXXX , ___________________XXXXX___________________, XXXXXXX ,
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XXXXXXX , _________________NUMP_L1___________________ , KC_ASTR ,
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KC_TAB , _________________NUMP_L2___________________ ,
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XXXXXXX , _________________NUMP_L3___________________ , KC_SLASH ,
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TO(0) , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX , XXXXXXX ,
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XXXXXXX ,
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KC_SPACE , KC_BSPACE , KC_DEL ,
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KC_EQL , ___________________XXXXX___________________ , RESET ,
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KC_PLUS , _________________NUMP_R1___________________ , XXXXXXX ,
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_________________NUMP_R2___________________ , XXXXXXX ,
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KC_MINS , _________________NUMP_R3___________________ , XXXXXXX ,
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KC_0 , XXXXXXX , XXXXXXX , TO(3) , XXXXXXX ,
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KC_LEFT, KC_RGHT,
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KC_UP,
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KC_DOWN, KC_LALT, KC_LSFT
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),
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// layer 3
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[_OVERWATCH] = LAYOUT_ergodox_wrapper(
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KC_ESCAPE, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , TO(0) ,
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______________OVERWATCH_L1_________________ , XXXXXXX ,
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______________OVERWATCH_L2_________________ ,
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______________OVERWATCH_L3_________________ , XXXXXXX ,
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______________OVERWATCH_L4_________________ ,
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XXXXXXX , XXXXXXX ,
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XXXXXXX ,
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KC_SPACE , XXXXXXX , XXXXXXX ,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______,
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_______, _______,
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_______,
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_______, _______, _______
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),
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// layer 4
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[_NAVI] = LAYOUT_ergodox_wrapper(
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KC_ESCAPE, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 ,
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XXXXXXX, _________________NAVI_L1___________________ , XXXXXXX ,
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XXXXXXX, _________________NAVI_L2___________________ ,
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XXXXXXX, _________________NAVI_L3___________________ , XXXXXXX ,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, WKSP_LEFT,
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XXXXXXX , XXXXXXX ,
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XXXXXXX ,
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WKSP_RIGHT , XXXXXXX , XXXXXXX ,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _________________NAVI_R1___________________, _______,
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_________________NAVI_R2___________________, _______,
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_______, _________________NAVI_R3___________________, _______,
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MODSFT, _______, _______, _______, _______,
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_______, _______,
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_______,
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_______, _______, KC_LGUI
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),
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};
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// called by QMK during key processing before the actual key event is handled. Useful for macros.
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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uint8_t layer = biton32(layer_state);
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switch (keycode) {
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case TAP_TOG_LAYER:
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process_tap_tog(_SYMB,record);
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return false;
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break;
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case WKSP_LEFT:
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// Only if TAP_TOG_LAYER is being held right now do we want to do actions.
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if (record->event.pressed && (!tap_tog_layer_toggled_on || layer == _NAVI)) {
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tap_code16(LGUI(LSFT(KC_Z)));
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tap_tog_layer_other_key_pressed = true; // Add flag so layer resets
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}
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break;
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case WKSP_RIGHT:
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// Only if TAP_TOG_LAYER is being held right now do we want to do actions.
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if (record->event.pressed && (!tap_tog_layer_toggled_on || layer == _NAVI)) {
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tap_code16(LGUI(LSFT(KC_X)));
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tap_tog_layer_other_key_pressed = true; // Add flag so layer resets
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}
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break;
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default:
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tap_tog_count = 0; // reset counter.
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tap_tog_layer_other_key_pressed = true; // always set this to true, TAP_TOG_LAYER handlers will handle interpreting this
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break;
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}
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return true;
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}
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// Runs constantly in the background, in a loop every 100ms or so.
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// Best used for LED status output triggered when user isn't actively typing.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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if (layer == 0) {
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// Set up LED indicators for stuck modifier keys.
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// https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/report.h#L118
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switch (keyboard_report->mods) {
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case MOD_BIT(KC_LSFT): // LSHIFT
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ergodox_right_led_1_set (LED_BRIGHTNESS_LO);
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ergodox_right_led_1_on ();
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ergodox_right_led_2_set (LED_BRIGHTNESS_LO);
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ergodox_right_led_2_on ();
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ergodox_right_led_3_set (LED_BRIGHTNESS_HI);
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ergodox_right_led_3_off ();
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break;
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case MOD_BIT(KC_LGUI): // LGUI
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ergodox_right_led_1_set (LED_BRIGHTNESS_HI);
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ergodox_right_led_1_off ();
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ergodox_right_led_2_set (LED_BRIGHTNESS_LO);
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ergodox_right_led_2_on ();
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ergodox_right_led_3_set (LED_BRIGHTNESS_LO);
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ergodox_right_led_3_on ();
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break;
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case MOD_BIT(KC_LSFT) ^ MOD_BIT(KC_LGUI):
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ergodox_right_led_1_set (70);
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ergodox_right_led_1_on ();
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ergodox_right_led_2_set (70);
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ergodox_right_led_2_on ();
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ergodox_right_led_3_set (70);
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ergodox_right_led_3_on ();
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break;
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default: // reset leds
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ergodox_right_led_1_set (LED_BRIGHTNESS_HI);
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ergodox_right_led_1_off ();
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ergodox_right_led_2_set (LED_BRIGHTNESS_HI);
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ergodox_right_led_2_off ();
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ergodox_right_led_3_set (LED_BRIGHTNESS_HI);
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ergodox_right_led_3_off ();
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}
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}
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}
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// only runs when when the layer is changed, good for updating LED's and clearing sticky state
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layer_state_t layer_state_set_user(layer_state_t state) {
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uint8_t layer = biton32(state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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combo_enable(); // by default, enable combos.
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switch (layer) {
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case 0:
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break;
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case 1:
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clear_mods();
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ergodox_right_led_1_on();
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break;
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case 2:
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clear_mods();
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ergodox_right_led_2_on();
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break;
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case _OVERWATCH:
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clear_mods();
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combo_disable(); // We don't want combos in overwatch
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ergodox_right_led_3_on();
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break;
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case 4:
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ergodox_right_led_1_on();
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ergodox_right_led_2_on();
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break;
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case 5:
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ergodox_right_led_1_on();
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ergodox_right_led_3_on();
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break;
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case 6:
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ergodox_right_led_2_on();
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ergodox_right_led_3_on();
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break;
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case 7:
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ergodox_right_led_1_on();
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ergodox_right_led_2_on();
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ergodox_right_led_3_on();
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break;
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default:
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break;
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}
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return state;
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};
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