river/rivertile/main.zig

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// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
//
// This is an implementation of the default "tiled" layout of dwm and the
// 3 other orientations thereof. This code is written with the left
// orientation in mind and then the input/output values are adjusted to apply
// the necessary transformations to derive the other 3.
//
// With 4 views and one main, the left layout looks something like this:
//
// +-----------------------+------------+
// | | |
// | | |
// | | |
// | +------------+
// | | |
// | | |
// | | |
// | +------------+
// | | |
// | | |
// | | |
// +-----------------------+------------+
//
const std = @import("std");
const wayland = @import("wayland");
const wl = wayland.client.wl;
const zriver = wayland.client.zriver;
const river = wayland.client.river;
const gpa = std.heap.c_allocator;
const Context = struct {
running: bool = true,
layout_manager: ?*river.LayoutManagerV1 = null,
options_manager: ?*zriver.OptionsManagerV1 = null,
outputs: std.TailQueue(Output) = .{},
pub fn addOutput(self: *Context, registry: *wl.Registry, name: u32) !void {
const output = try registry.bind(name, wl.Output, 3);
const node = try gpa.create(std.TailQueue(Output).Node);
node.data.init(self, output);
self.outputs.append(node);
}
pub fn destroyAllOutputs(self: *Context) void {
while (self.outputs.pop()) |node| {
node.data.deinit();
gpa.destroy(node);
}
}
pub fn configureAllOutputs(self: *Context) void {
var it = self.outputs.first;
while (it) |node| : (it = node.next) {
node.data.configure(self);
}
}
};
const Option = struct {
pub const Value = union(enum) {
unset: void,
double: f64,
uint: u32,
};
handle: ?*zriver.OptionHandleV1 = null,
value: Value = .unset,
output: *Output = undefined,
pub fn init(self: *Option, output: *Output, comptime key: [*:0]const u8, initial: Value) !void {
self.* = .{
.value = initial,
.output = output,
.handle = try output.context.options_manager.?.getOptionHandle(
key,
output.output,
),
};
self.handle.?.setListener(*Option, optionListener, self) catch |err| {
self.handle.?.destroy();
self.handle = null;
return err;
};
}
pub fn deinit(self: *Option) void {
if (self.handle) |handle| handle.destroy();
}
fn optionListener(handle: *zriver.OptionHandleV1, event: zriver.OptionHandleV1.Event, self: *Option) void {
switch (event) {
.unset => switch (self.value) {
.uint => handle.setUintValue(self.value.uint),
.double => handle.setFixedValue(wl.Fixed.fromDouble(self.value.double)),
else => unreachable,
},
.int_value => {},
.uint_value => |data| self.value = .{ .uint = data.value },
.fixed_value => |data| self.value = .{ .double = data.value.toDouble() },
.string_value => {},
}
if (self.output.top.layout) |layout| layout.parametersChanged();
if (self.output.right.layout) |layout| layout.parametersChanged();
if (self.output.bottom.layout) |layout| layout.parametersChanged();
if (self.output.left.layout) |layout| layout.parametersChanged();
}
pub fn getValueOrElse(self: *Option, comptime T: type, comptime otherwise: T) T {
switch (T) {
u32 => return if (self.value == .uint) self.value.uint else otherwise,
f64 => return if (self.value == .double) self.value.double else otherwise,
else => @compileError("Unsupported type for Option.getValueOrElse()"),
}
}
};
const Output = struct {
context: *Context,
output: *wl.Output,
top: Layout = undefined,
right: Layout = undefined,
bottom: Layout = undefined,
left: Layout = undefined,
main_amount: Option = .{},
main_factor: Option = .{},
view_padding: Option = .{},
outer_padding: Option = .{},
configured: bool = false,
pub fn init(self: *Output, context: *Context, wl_output: *wl.Output) void {
self.* = .{
.output = wl_output,
.context = context,
};
self.configure(context);
}
pub fn deinit(self: *Output) void {
self.output.release();
if (self.configured) {
self.top.deinit();
self.right.deinit();
self.bottom.deinit();
self.left.deinit();
self.main_amount.deinit();
self.main_factor.deinit();
self.view_padding.deinit();
self.outer_padding.deinit();
}
}
pub fn configure(self: *Output, context: *Context) void {
if (self.configured) return;
if (context.layout_manager == null) return;
if (context.options_manager == null) return;
self.configured = true;
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self.main_amount.init(self, "main_amount", .{ .uint = 1 }) catch {};
self.main_factor.init(self, "main_factor", .{ .double = 0.6 }) catch {};
self.view_padding.init(self, "view_padding", .{ .uint = 10 }) catch {};
self.outer_padding.init(self, "outer_padding", .{ .uint = 10 }) catch {};
self.top.init(self, .top) catch {};
self.right.init(self, .right) catch {};
self.bottom.init(self, .bottom) catch {};
self.left.init(self, .left) catch {};
}
};
const Layout = struct {
output: *Output,
layout: ?*river.LayoutV1,
orientation: Orientation,
const Orientation = enum {
top,
right,
bottom,
left,
};
pub fn init(self: *Layout, output: *Output, orientation: Orientation) !void {
self.output = output;
self.orientation = orientation;
self.layout = try output.context.layout_manager.?.getLayout(
self.output.output,
self.getNamespace(),
);
self.layout.?.setListener(*Layout, layoutListener, self) catch |err| {
self.layout.?.destroy();
self.layout = null;
return err;
};
}
fn getNamespace(self: *Layout) [*:0]const u8 {
return switch (self.orientation) {
.top => "tile-top",
.right => "tile-right",
.bottom => "tile-bottom",
.left => "tile-left",
};
}
pub fn deinit(self: *Layout) void {
if (self.layout) |layout| {
layout.destroy();
self.layout = null;
}
}
fn layoutListener(layout: *river.LayoutV1, event: river.LayoutV1.Event, self: *Layout) void {
switch (event) {
.namespace_in_use => {
std.debug.warn("{}: Namespace already in use.\n", .{self.getNamespace()});
self.deinit();
},
.layout_demand => |data| {
const main_amount = self.output.main_amount.getValueOrElse(u32, 1);
const main_factor = std.math.clamp(self.output.main_factor.getValueOrElse(f64, 0.6), 0.1, 0.9);
const view_padding = self.output.view_padding.getValueOrElse(u32, 0);
const outer_padding = self.output.outer_padding.getValueOrElse(u32, 0);
const secondary_count = if (data.view_count > main_amount)
data.view_count - main_amount
else
0;
const usable_width = if (self.orientation == .left or self.orientation == .right)
data.usable_width - (2 * outer_padding)
else
data.usable_height - (2 * outer_padding);
const usable_height = if (self.orientation == .left or self.orientation == .right)
data.usable_height - (2 * outer_padding)
else
data.usable_width - (2 * outer_padding);
// to make things pixel-perfect, we make the first main and first secondary
// view slightly larger if the height is not evenly divisible
var main_width: u32 = undefined;
var main_height: u32 = undefined;
var main_height_rem: u32 = undefined;
var secondary_width: u32 = undefined;
var secondary_height: u32 = undefined;
var secondary_height_rem: u32 = undefined;
if (main_amount > 0 and secondary_count > 0) {
main_width = @floatToInt(u32, main_factor * @intToFloat(f64, usable_width));
main_height = usable_height / main_amount;
main_height_rem = usable_height % main_amount;
secondary_width = usable_width - main_width;
secondary_height = usable_height / secondary_count;
secondary_height_rem = usable_height % secondary_count;
} else if (main_amount > 0) {
main_width = usable_width;
main_height = usable_height / main_amount;
main_height_rem = usable_height % main_amount;
} else if (secondary_width > 0) {
main_width = 0;
secondary_width = usable_width;
secondary_height = usable_height / secondary_count;
secondary_height_rem = usable_height % secondary_count;
}
var i: u32 = 0;
while (i < data.view_count) : (i += 1) {
var x: i32 = undefined;
var y: i32 = undefined;
var width: u32 = undefined;
var height: u32 = undefined;
if (i < main_amount) {
x = 0;
y = @intCast(i32, (i * main_height) + if (i > 0) main_height_rem else 0);
width = main_width;
height = main_height + if (i == 0) main_height_rem else 0;
} else {
x = @intCast(i32, main_width);
y = @intCast(i32, (i - main_amount) * secondary_height +
if (i > main_amount) secondary_height_rem else 0);
width = secondary_width;
height = secondary_height + if (i == main_amount) secondary_height_rem else 0;
}
x += @intCast(i32, view_padding);
y += @intCast(i32, view_padding);
width -= 2 * view_padding;
height -= 2 * view_padding;
switch (self.orientation) {
.left => layout.pushViewDimensions(
data.serial,
x + @intCast(i32, outer_padding),
y + @intCast(i32, outer_padding),
width,
height,
),
.right => layout.pushViewDimensions(
data.serial,
@intCast(i32, usable_width - width) - x + @intCast(i32, outer_padding),
y + @intCast(i32, outer_padding),
width,
height,
),
.top => layout.pushViewDimensions(
data.serial,
y + @intCast(i32, outer_padding),
x + @intCast(i32, outer_padding),
height,
width,
),
.bottom => layout.pushViewDimensions(
data.serial,
y + @intCast(i32, outer_padding),
@intCast(i32, usable_width - width) - x + @intCast(i32, outer_padding),
height,
width,
),
}
}
layout.commit(data.serial);
},
.advertise_view => {},
.advertise_done => {},
}
}
};
pub fn main() !void {
const display = wl.Display.connect(null) catch {
std.debug.warn("Unable to connect to Wayland server.\n", .{});
std.os.exit(1);
};
defer display.disconnect();
var context: Context = .{};
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const registry = try display.getRegistry();
try registry.setListener(*Context, registryListener, &context);
_ = try display.roundtrip();
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if (context.layout_manager == null) {
std.debug.warn("Wayland server does not support river_layout_unstable_v1.\n", .{});
std.os.exit(1);
}
if (context.options_manager == null) {
std.debug.warn("Wayland server does not support river_options_unstable_v1.\n", .{});
std.os.exit(1);
}
context.configureAllOutputs();
defer context.destroyAllOutputs();
while (context.running) {
_ = try display.dispatch();
}
}
fn registryListener(registry: *wl.Registry, event: wl.Registry.Event, context: *Context) void {
switch (event) {
.global => |global| {
if (std.cstr.cmp(global.interface, river.LayoutManagerV1.getInterface().name) == 0) {
context.layout_manager = registry.bind(global.name, river.LayoutManagerV1, 1) catch return;
} else if (std.cstr.cmp(global.interface, zriver.OptionsManagerV1.getInterface().name) == 0) {
context.options_manager = registry.bind(global.name, zriver.OptionsManagerV1, 1) catch return;
} else if (std.cstr.cmp(global.interface, wl.Output.getInterface().name) == 0) {
context.addOutput(registry, global.name) catch {
std.debug.warn("Failed to bind output.\n", .{});
context.running = false;
};
}
},
.global_remove => |global| {},
}
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}